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Inheritors of Light: Difference between revisions

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:''"Heir of Light" redirects here; it is mot to be confused with [[Heir to Light]], a passive skill in ''Heroes''.''
{{Chapter Infobox
{{Chapter Infobox
|title=Heir of Light
|image=[[File:Cm fe04 6.png|200px]]
|image=[[File:Cm fe04 6.png|x120px]]
|game={{FE4}}
|location=[[Isaach]]
|location=[[Isaach]]
|new units=[[Seliph]], [[Larcei]]/[[Radney]], [[Ulster]]/[[Roddlevan]], [[Lana]]/[[Mana]], [[Oifey]], [[Lester]]/[[Dimna]], [[Delmud]]/[[Tristan]], [[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]], [[Fee]]/[[Femina]], [[Julia]], [[Johan]]/[[Johalva]]
|new units=[[Seliph]], [[Scáthach]]/[[Dalvin]], [[Larcei]]/[[Creidne]], [[Lana]]/[[Muirne]], [[Diarmuid]]/[[Tristan]], [[Lester]]/[[Deimne]], [[Oifey]], [[Julia]], [[Fee]]/[[Hermina]], [[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]], [[Iucharba]] or [[Iuchar]]
| boss= [[Harold]], [[Johan]], [[Johalva]], [[Schmidt]], [[Danan]]
|boss=[[Harold]], [[Iuchar]], [[Iucharba]], [[Schmidt]], [[Danann]]
|previous=[[Doorway to Destiny]]
|next=[[Beyond the Desert]]
}}
}}


'''Heir of Light''' (Japanese: {{hover|光をつぐもの|Hikari o tsugumono}} ''He Who Succeeds the Light'') is the sixth chapter of {{FE4}}, and the beginning of its second generation. It chronicles [[Seliph]]'s emergence from hiding in [[Tirnanog]], his liberation of [[Isaach]] from the [[Grannvale]] army, and start of his revolution.
'''Inheritors of Light''' (Japanese: {{hl|光をつぐもの|Hikari o tsugumono}} ''Heir to the Light'') is the sixth chapter of {{FE4}}, and the beginning of its second generation. It chronicles [[Seliph]]'s emergence from hiding in [[Tirnanog]], his liberation of [[Isaach]] from the [[Grannvale]] army, and start of his revolution.


==Plot==
==Plot==
{{Main|Heir of Light/Script}}
{{Main|Inheritors of Light/Script}}


Seventeen years after the [[Battle of Belhalla]], both [[Oifey]] and [[Shanan]] are currently away from [[Tirnanog]], the remote village in which they raised [[Seliph]], son of the late [[Sigurd]]. [[Danan]], the "King of Isaach", has finally learned of Tirnanog's status as the hideout of the growing revolution force against his rule of Isaach, and in light of the absence of Oifey and Shanan orders a strike against the vulnerable village. In response to the news of the impending [[Dozel]] army, Seliph chooses to set out with the two remaining fighters in the village - [[Larcei]]/[[Radney]] and [[Ulster]]/[[Roddlevan]] - and confront the enemy head-on, bringing with him the priestess [[Lana]]/[[Mana]]. Shortly into the skirmish, Oifey returns from his scouting mission with his protegés, [[Delmud]]/[[Tristan]] and [[Lester]]/[[Dimna]], and joins the fray.
Seventeen years after the [[Battle of Belhalla]], both [[Oifey]] and [[Shannan]] are currently away from [[Tirnanog]], the remote village in which they raised [[Seliph]], son of the late [[Sigurd]]. [[Danann]], the "King of Isaach", has finally learned of Tirnanog's status as the hideout of the growing revolution force against his rule of Isaach, and in light of the absence of Oifey and Shannan orders a strike against the vulnerable village. In response to the news of the impending [[Dozel]] army, Seliph chooses to set out with the two remaining fighters in the village—[[Larcei]]/[[Creidne]] and [[Scáthach]]/[[Dalvin]]—and confront the enemy head-on, bringing with him the priestess [[Lana]]/[[Muirne]]. Shortly into the skirmish, Oifey returns from his scouting mission with his protegés, [[Diarmuid]]/[[Tristan]] and [[Lester]]/[[Deimne]], and joins the fray.


Seliph's first victory is at Ganeishire Castle, administered by Danan's assistant General [[Harold]], whom he defeats. At Ganeishire, he finds [[Lewyn]], who entrusts to him [[Julia]], his amnesiac ward, while he travels to [[Leonster]]. In response to the news of Ganeishire's fall, Danan orders his sons [[Johan]] and [[Johalva]] to sortie and fight Seliph, though both are reluctant to do so. Meanwhile, near Isaach Castle, [[Fee]]/[[Femina]] and [[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]] arrive from [[Silesse]] and join Seliph's army. One of Danan's sons is convinced by Larcei/Radney to ally with Seliph, while the other is defeated in battle by Seliph's army; Seliph captures the slain brother's held castle, where he finds a [[Light (magic)|light tome]] to give to Julia.
Seliph's first victory is at Ganeishire Castle, administered by Danann's assistant General [[Harold]], whom he defeats. At Ganeishire, he finds [[Lewyn]], who entrusts to him [[Julia]], his amnesiac ward, while he travels to [[Leonster]]. In response to the news of Ganeishire's fall, Danann orders his sons [[Iuchar]] and [[Iucharba]] to sortie and fight Seliph, though both are reluctant to do so. Meanwhile, near Isaach Castle, [[Fee]]/[[Hermina]] and [[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]] arrive from [[Silesse]] and join Seliph's army. One of Danann's sons is convinced by Larcei/Creidne to ally with Seliph, while the other is defeated in battle by Seliph's army; Seliph captures the slain brother's held castle, where he finds a [[Light (magic)|light tome]] to give to Julia.


Their final destination is Rivough Castle, held by Danan himself. Following their defeat of Danan's subordinate [[Schmidt]], Seliph's army challenges and kills Danan himself, who without his [[Helswath]] is easier to fight. Upon taking Rivough Castle, Lewyn returns and tells him of the struggling revolutionary war in Leonster led by Seliph's cousin, [[Leif]], and encourages him to lead his new liberation across [[Jugdral]] to free it from the tyranny of his half-brother, Prince [[Julius]] of [[Grannvale]].
Their final destination is Ribaut Castle, held by Danann himself. Following their defeat of Danann's subordinate [[Schmidt]], Seliph's army challenges and kills Danann himself, who without his [[Helswath]] is easier to fight. Upon taking Ribaut Castle, Lewyn returns and tells him of the struggling revolutionary war in Leonster led by Seliph's cousin, [[Leif]], and encourages him to lead his new liberation across [[Jugdral]] to free it from the tyranny of his half-brother, Prince [[Julius]] of [[Grannvale]].


==Chapter Data==
==Chapter data==
{{ChapData SNES02
{{ChapData SNES02
|victory=Seize Rivough
|victory=Seize Ribaut
|defeat=Seliph dies ''or'' Tirnanog is seized
|defeat=[[Seliph]] dies ''or'' Tirnanog is seized
|pl={{hover|11*|Total units playable by the end of the chapter.}}
|pl=4{{hover|+7|Upon Diarmuid, Lester, Oifey, Julia, Fee, Arthur, Iucharba or Iuchar, or any of their substitutes being recruited}}
|ot=22
|ot=22{{hover|−22|Upon recruiting Sophara and Isaach becoming enemies}}
|pa={{hover|10*|After recruiting Johan or Johalva.}}
|pa=0{{hover|+10|Upon recruiting Iuchar or Iucharba and the respective army shifting affiliation}}
|en={{hover|28*|Initially deployed; Johan and Johalva's Neutral armies become enemies after Ganeishire has been seized, and 12 reinforcements appear in Rivough after seizing Sophara or Isaach.}}
|en=30{{hover|+23|Affiliation change and reinforcements}}{{hover|+∞|Reinforcements}}
|map=[[File:Cm fe04 6.png|650px]]
|map=[[File:Cm fe04 6.png|650px]]
}}
}}
{|width="700px" align=center cellpadding="2" cellspacing="2" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color3}}; text-align: center"
 
!style="{{round}}; background-color: {{Color1}}; border:2px solid {{Color2}}" colspan="5"{{!}} <big>'''[[Castle]] Data'''</big>
{| class="cellpadding-2 chapter-table" style="margin-top: 0.9em; width: 70%"
! style="border-radius: 15px; font-size: larger" colspan="7" | Combatants and castles
|-
!style="border-top-left-radius: 15px" | Army
! Commander
! Affiliation
! Units
! Castles
! Guardian
!style="border-top-right-radius: 15px" | Notes
|-
| Seliph's
| [[Seliph]]
| style="background: #3850e0" | Player
| 4
| [[Tirnanog]]
| {{hover|--|Player's discretion}}
| Home castle
|-
|-
!style="{{Roundtl}}; border:1px solid {{Color2}}; background-color:{{Color1}};" width="10%" | Castle
| [[Ganeishire]]
!style="border:1px solid {{Color2}}; background-color:{{Color1}};" width="15%" | Initial state
| --
!style="border:1px solid {{Color2}}; background-color:{{Color1}};" width="5%" | Units{{hover|*|Number of units affiliated with this castle's army at the beginning}}
| style="background: #a83028" | Enemy
!style="border:1px solid {{Color2}}; background-color:{{Color1}};" width="10%" | [[Boss]]/guardian
| 24
!style="{{Roundtr}}; border:1px solid {{Color2}}; background-color:{{Color1}};" width="60%" | Notes
| Ganeishire
| [[Harold]]
| --
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; border-left:1px solid {{Color2}};background-color:{{Color3}}"{{!}} Tirnanog
| rowspan="3" | [[Sophara]]
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:#3850e0"{{!}} Player (Home)
| rowspan="2" | [[Iucharba]]
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 4
| style="background: #f8f840; color: black" | Other
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} [[Seliph]]
| rowspan="2" | 11{{hover|+∞|Reinforcements}}
{{!}}style="border-bottom:1px solid {{Color2}}; border-right:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} --
| rowspan="3" | Sophara
| rowspan="3" | {{hover|Sophara|Axe Fighter}}
| rowspan="3" | The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iucharba is recruited.
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; border-left:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} Ganeishire
| style="background: #a83028" | Enemy
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:#a83028"{{!}} Enemy
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 24
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} [[Harold]]
{{!}}style="border-bottom:1px solid {{Color2}}; border-right:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} --
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; border-left:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} Isaach
| --
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:#a83028"{{!}} Enemy
| style="background: #089000" | Partner
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 11
| 10
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} [[Johan]]
{{!}}style="border-bottom:1px solid {{Color2}}; border-right:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} Initially neutral; becomes enemy after Ganeishire has been seized.  Any surviving remnants of the Isaach army become partner units if Johan is recruited.
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; border-left:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} Sophara
| rowspan="3" | [[Isaach]]
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:#a83028"{{!}} Enemy
| rowspan="2" | [[Iuchar]]
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 11
| style="background: #f8f840; color: black" | Other
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} [[Johalva]]
| rowspan="2" | 11{{hover|+∞|Reinforcements}}
{{!}}style="border-bottom:1px solid {{Color2}}; border-right:1px solid {{Color2}}; background-color:{{Color3}}" {{!}} Initially neutral; becomes enemy after Ganeishire has been seized.  Any surviving remnants of the Sophara army become partner units if Johalva is recruited.
| rowspan="3" | Isaach
| rowspan="3" | {{hover|Isaach|Axe Knight}}
| rowspan="3" | The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iuchar is recruited.
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; border-left:1px solid {{Color2}}; background-color:{{Color3}}" rowspan="2"{{!}} Rivough
| style="background: #a83028" | Enemy
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:#a83028" rowspan="2"{{!}} Enemy
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 6
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}" rowspan="2"{{!}} [[Danan]]
{{!}}style="border-bottom:1px solid {{Color2}}; border-right:1px solid {{Color2}}; background-color:{{Color3}}" rowspan="2"{{!}} Danan and five [[Brigand]]s are present at the chapter's start.  A [[reinforcement]] of twelve units, led by [[Schmidt]], is deployed once Ganeishire has been seized.
|-
|-
{{!}}style="border-bottom:1px solid {{Color2}}; background-color:{{Color3}}"{{!}} 12
| --
| style="background: #089000" | Partner
| 10
|-
|-
!colspan="5" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
| style="border-bottom-left-radius: 15px" | [[Ribaut]]
| [[Danann]]
| style="background: #a83028" | Enemy
| 6{{hover|+12|Upon seizing Ganeishire}} {{hover|+∞|Reinforcements}}
| Ribaut
| Danann
| style="border-bottom-right-radius: 15px" | An additional 12 units appear once Ganeishire has been seized.
|}
|}
===Character data===
{{ChapChars
{{ChapChars
|game#=04
|game#=04
|newunits=12
|newunit1={{NewUnit
|newunit1=
{{NewUnit
|name=Seliph
|name=Seliph
|portrait=[[File:Portrait seliph fe04.png]]
|portrait=[[File:Portrait seliph fe04.png]]
Line 82: Line 105:
|HP=Variable
|HP=Variable
|lv=1
|lv=1
|recruitment method=Automatically from the start
|inventory={{Item|4|Slim Sword}}<br>Inherited items<br>Inherited gold
|recruitment method=Automatically from turn 1
}}
}}
|newunit2=
|newunit2={{NewUnitSub
{{NewUnitSub
|namemain=Scáthach
|namesub=Dalvin
|mother=Ayra
|portraitmain=[[File:Portrait scáthach fe04.png]]
|portraitsub=[[File:Portrait dalvin fe04.png]]
|class=Sword Fighter
|HPmain=Var.
|HPsub=30
|lv=1
|inventory={{Item|4|Iron Blade}}<br>Inherited items{{h|*|Scáthach only}}<br>Inherited gold{{h|*|Scáthach only}}/2,000 [[Gold]]{{h|*|Dalvin only}}
|recruitment method=Automatically from turn 1
}}
|newunit3={{NewUnitSub
|namemain=Larcei
|namemain=Larcei
|namesub=Radney
|namesub=Creidne
|mother=Ayra
|portraitmain=[[File:Portrait larcei fe04.png]]
|portraitmain=[[File:Portrait larcei fe04.png]]
|portraitsub=[[File:Portrait radney fe04.png]]
|portraitsub=[[File:Portrait creidne fe04.png]]
|class=[[Myrmidon]]
|class=Sword Fighter
|HPmain=Var.
|HPmain=Var.
|HPsub=28
|HPsub=28
|lvmain=1
|lv=1
|lvsub=1
|inventory={{Item|4|Iron Blade}}<br>Inherited items{{h|*|Larcei only}}<br>Inherited gold{{h|*|Larcei only}}/2,000 [[Gold]]{{h|*|Creidne only}}
|recruitment method=Automatically from the start{{hover|*|Radney is gotten if Ayra was not married or alive at the end of Chapter 5}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit3=
|newunit4={{NewUnitSub
{{NewUnitSub
|namemain=Ulster
|namesub=Roddlevan
|portraitmain=[[File:Portrait ulster fe04.png]]
|portraitsub=[[File:Portrait roddlevan fe04.png]]
|class=[[Myrmidon]]
|HPmain=Var.
|HPsub=30
|lvmain=1
|lvsub=1
|recruitment method=Automatically from the start{{hover|*|Roddlevan is gotten if Ayra was not married or alive at the end of Chapter 5}}
}}
|newunit4=
{{NewUnitSub
|namemain=Lana
|namemain=Lana
|namesub=Mana
|namesub=Muirne
|mother=Edain
|portraitmain=[[File:Portrait lana fe04.png]]
|portraitmain=[[File:Portrait lana fe04.png]]
|portraitsub=[[File:Portrait mana fe04.png]]
|portraitsub=[[File:Portrait muirne fe04.png]]
|class=[[Priest]]
|class=Priest
|HPmain=Var.
|HPmain=Var.
|HPsub=24
|HPsub=24
|lvmain=1
|lv=1
|lvsub=1
|inventory={{Item|4|Heal}}<br>Inherited items{{h|*|Lana only}}<br>Inherited gold{{h|*|Lana only}}/2,000 [[Gold]]{{h|*|Muirne only}}
|recruitment method=Automatically from the start{{hover|*|Mana is gotten if Adean was not married or alive at the end of Chapter 5}}
|recruitment method=Automatically from turn 1
}}
|newunit5=
{{NewUnit
|name=Oifey
|portrait= [[File:Portrait oifey 02 fe04.png]]
|class=Paladin
|HP=40
|lv=15
|recruitment method=Automatically from turn 2
}}
}}
|newunit6=
|newunit5={{NewUnitSub
{{NewUnitSub
|namemain=Diarmuid
|namemain=Delmud
|namesub=Tristan
|namesub=Tristan
|portraitmain=[[File:Portrait delmud fe04.png]]
|mother=Lachesis
|portraitmain=[[File:Portrait diarmuid fe04.png]]
|portraitsub=[[File:Portrait tristan fe04.png]]
|portraitsub=[[File:Portrait tristan fe04.png]]
|class=[[Free Knight]]
|class=Free Knight
|HPmain=Var.
|HPmain=Var.
|HPsub=30
|HPsub=30
|lvmain=3
|lv=3
|lvsub=3
|inventory={{Item|4|Iron Sword}}<br>Inherited items{{h|*|Diarmuid only}}<br>Inherited gold{{h|*|Diarmuid only}}/5,000 [[Gold]]{{h|*|Tristan only}}
|recruitment method=Automatically from turn 2{{hover|*|Tristan is gotten if Raquesis was not married or alive at the end of Chapter 5}}
|recruitment method=Automatically from turn 3
}}
}}
|newunit7=
|newunit6={{NewUnitSub
{{NewUnitSub
|namemain=Lester
|namemain=Lester
|namesub=Dimna
|namesub=Deimne
|mother=Edain
|portraitmain=[[File:Portrait lester fe04.png]]
|portraitmain=[[File:Portrait lester fe04.png]]
|portraitsub=[[File:Portrait dimna fe04.png]]
|portraitsub=[[File:Portrait deimne fe04.png]]
|class=[[Arch Knight]]
|class=Arch Knight
|HPmain=Var.
|HPmain=Var.
|HPsub=30
|HPsub=30
|lvmain=1
|lv=1
|lvsub=1
|inventory={{Item|4|Iron Bow}}<br>Inherited items{{h|*|Lester only}}<br>Inherited gold{{h|*|Lester only}}/2,000 [[Gold]]{{h|*|Deimne only}}
|recruitment method=Automatically from turn 2{{hover|*|Dimna is gotten if Adean was not married or alive at the end of Chapter 5}}
|recruitment method=Automatically from turn 3
}}
}}
|newunit8=
|newunit7={{NewUnit
{{NewUnit
|name=Oifey
|portrait= [[File:Portrait oifey 02 fe04.png]]
|class=Paladin
|HP=40
|lv=15
|inventory={{Item|4|Armorslayer}}<br>{{Item|4|Javelin}}<br>5,000 [[Gold]]
|recruitment method=Automatically from turn 3
}}
|newunit8={{NewUnit
|name=Julia
|name=Julia
|portrait= [[File:Portrait julia fe04.png]]
|portrait= [[File:Portrait julia fe04.png]]
|class=Shaman
|class=Light Priestess
|HP=24
|HP=24
|lv=1
|lv=1
|recruitment method=Automatically after seizing Ganeishire
|inventory=2,000 [[Gold]]
|recruitment method=Automatically after seizing [[Ganeishire]]
}}
|newunit9={{NewUnitSub
|namemain=Fee
|namesub=Hermina
|mother=Erinys
|portraitmain=[[File:Portrait fee fe04.png]]
|portraitsub=[[File:Portrait hermina fe04.png]]
|class=Pegasus Knight
|HPmain=Var.
|HPsub=28
|lv=2
|inventory={{Item|4|Slim Lance}}<br>{{Item|4|Berserk Sword}}<br>Inherited items{{h|*|Fee only}}<br>Inherited gold{{h|*|Fee only}}/3,000 [[Gold]]{{h|*|Hermina only}}
|recruitment method=Automatically after seizing [[Ganeishire]]
}}
}}
|newunit9=
|newunit10={{NewUnitSub
{{NewUnitSub
|namemain=Arthur
|namemain=Arthur (Genealogy of the Holy War){{!}}Arthur
|namemainlink=Arthur (Genealogy of the Holy War)
|namesub=Amid
|namesub=Amid
|mother=Tailtiu
|portraitmain=[[File:Portrait arthur fe04.png]]
|portraitmain=[[File:Portrait arthur fe04.png]]
|portraitsub=[[File:Portrait amid fe04.png]]
|portraitsub=[[File:Portrait amid fe04.png]]
|class=[[Mage]] / [[Wind Mage]]
|class=Mage
|classsub=Wind Mage
|HPmain=Var.
|HPmain=Var.
|HPsub=29
|HPsub=29
|lvmain=2
|lv=2
|lvsub=2
|inventory={{Item|4|Wind}}<br>Inherited items{{h|*|Arthur only}}<br>Inherited gold{{h|*|Arthur only}}/2,000 [[Gold]]{{h|*|Amid only}}
|recruitment method=Automatically after seizing Ganeishire{{hover|*|Amid is gotten if Tailto was not married or alive at the end of Chapter 5}}
|recruitment method=Automatically after seizing [[Ganeishire]]
}}
|newunit10=
{{NewUnitSub
|namemain=Fee
|namesub=Femina
|portraitmain=[[File:Portrait fee fe04.png]]
|portraitsub=[[File:Portrait femina fe04.png]]
|class=[[Pegasus Knight]]
|HPmain=Var.
|HPsub=28
|lvmain=2
|lvsub=2
|recruitment method=Automatically after seizing Ganeishire{{hover|*|Femina is gotten if Ferry was not married or alive at the end of Chapter 5}}
}}
}}
|newunit11=
|newunit11={{NewUnit
{{NewUnit
|name=Iuchar
|name=Johan
|portrait= [[File:Portrait iuchar fe04.png]]
|portrait= [[File:Portrait johan fe04.png]]
|class=Axe Knight
|class=Axe Knight
|HP=40
|HP=40
|lv=12
|lv=12
|recruitment method=Enemy, talk with Larcei/Radney{{hover|*|As long as Johalva has not been recruited}}
|inventory={{Item|4|Steel Axe}}<br>{{Item|4|Speed Ring|type=drop}}{{h|*|If it was not inherited}}<br>5,000 [[Gold]]
|recruitment method=Enemy, talk to with [[Larcei]]/<small>[[Creidne]]</small><br><small>(Mutually exclusive with [[Iucharba]])</small>
}}
}}
|newunit12=
|newunit12={{NewUnit
{{NewUnit
|name=Iucharba
|name=Johalva
|portrait= [[File:Portrait iucharba fe04.png]]
|portrait= [[File:Portrait johalva fe04.png]]
|class=Axe Fighter
|class=Fighter
|HP=42
|HP=42
|lv=12
|lv=12
|recruitment method=Enemy, talk with Larcei/Radney{{hover|*|As long as Johan has not been recruited}}
|inventory={{Item|4|Steel Axe}}<br>{{Item|4|Paragon Ring|type=drop}}{{h|*|If it was not inherited}}<br>5,000 [[Gold]]
|recruitment method=Enemy, talk to with [[Larcei]]/<small>[[Creidne]]</small><br><small>(Mutually exclusive with [[Iuchar]])</small>
}}
}}
}}
}}


===Item data===
{{ChapItems
{{ChapItems
|platform=snes02
|platform=snes02
|item1=Skill Ring
|item1=Return Ring
|obtain1=Village, south of Ganeishire
|obtain1=Dropped by [[Harold]]{{hover|*|If it was not inherited}}
|item2=Return Band
|item2=Paragon Ring
|obtain2=Dropped by [[Harold]]
|obtain2=Dropped by [[Iucharba]]{{hover|*|If it was not inherited}}
|item3=Mend
|item3=Speed Ring
|obtain3=Event: [[Lana]]/[[Mana]] talks to [[Julia]]
|obtain3=Dropped by [[Iuchar]]{{hover|*|If it was not inherited}}
|item4=Speed Ring
|item4=Brave Axe
|obtain4=[[Johan]] (recruit or drop); only available if nobody inherited the Speed Ring from the first generation
|obtain4=Dropped by [[Schmidt]]
|item5=Paragon Band
|item5=Thief's Sword
|obtain5=[[Johalva]] (recruit or drop); only available if nobody inherited the Paragon Band from the first generation
|obtain5=Dropped by [[Danann]]{{hover|*|If it was not inherited}}
|item6=Aura
|item6=Skill Ring
|obtain6=Event: [[Seliph]] talks to [[Julia]] after seizing Isaach Castle
|obtain6=Visit the village south of Ganeishire
|item7=Nosferatu
|item7=Mend
|obtain7=Event: [[Seliph]] talks to [[Julia]] after seizing Sophara Castle
|obtain7=Event: Talk to [[Julia]] with [[Lana]]/[[Muirne]] after seizing Ganeishire
|itemlast=Thief's Sword
|item8=Aura
|obtainlast=Dropped by [[Danan]]
|obtain8=Event: Talk to [[Julia]] with [[Seliph]] after seizing Sophara Castle
|itemlast=Nosferatu
|obtainlast=Event: [[Seliph]] talks to [[Julia]] after seizing Isaach Castle
}}
}}
In addition, six [[village]]s are present on the map, which can be visited for up to 5,000 [[gold]] each.
===Castle data===
{{ChapCastle SNES02
{{ChapCastle SNES02
|item1=Iron Sword
|item1=Iron Sword
|note1=If Alec's wasn't inherited
|itemcost1=1,000
|itemcost1=1,000
|item2=Iron Sword
|item2=Iron Sword
|note2=If Arden's wasn't inherited
|itemcost2=1,000
|itemcost2=1,000
|item3=Iron Blade
|item3=Iron Sword
|itemcost3=2,000
|note3=If Dew's wasn't inherited
|itemcost3=1,000
|item4=Silver Sword
|note4=If the sword obtained in the Prologue wasn't inherited
|itemcost4=5,000
|item5=Iron Blade
|note5=If Chulainn's wasn't inherited
|itemcost5=2,000
|item6=Light Brand
|note6=If it wasn't inherited
|itemcost6=12,000
}}
}}


{{ChapEnemies
===Event data===
|platform=snes02
{{ChapEvents
|name1=Ganeishire
|init1=[[Scáthach]]/[[Dalvin]]
|class1=Fighter
|rec1=[[Larcei]]/[[Creidne]]
|lv1=3
|reward1=+1 [[Luck|Lck]] for Larcei/Creidne
|#1=11
|-
|inventory1=[[File:Is snes02 iron axe.png]][[Iron Axe]]
|init2=[[Oifey]]
|name2=Ganeishire
|rec2=[[Seliph]]
|class2=Armored Axe
|-
|lv2=5
|init3=[[Lester]]/[[Deimne]]
|#2=3
|rec3=[[Lana]]/[[Muirne]]
|inventory2=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|reward3=+1 [[Luck|Lck]] for Lana/Muirne
|name3=Ganeishire
|-
|class3=Bow Armor
|init4=[[Diarmuid]]/[[Tristan]] or [[Lester]]/[[Deimne]]
|lv3=5
|rec4=Neutral Sophara Axe Fighters
|#3=4
|criteria4=Ganeishire not yet seized
|inventory3=[[File:Is snes02 steel bow.png]][[Steel Bow]]
|-
|name4=Thief
|init5=[[Diarmuid]]/[[Tristan]] or [[Lester]]/[[Deimne]]
|class4=Brigand
|rec5=Neutral Isaach Axe Knights
|lv4=5
|criteria5=Ganeishire not yet seized
|#4=3
|-
|inventory4=[[File:Is snes02 iron axe.png]][[Iron Axe]]
|init6=[[Lana]]/[[Muirne]]
|name5=Ganeishire
|rec6=[[Julia]]
|class5=Armored Axe
|criteria6=Ganeishire seized
|lv5=7
|reward6={{item|4|Mend}} for Julia
|#5=3
|-
|inventory5=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|init7=[[Larcei]]/[[Creidne]]
|name6=Harold
|rec7=[[Iuchar]] or [[Iucharba]]
|class6=General
|criteria7=Ganeishire seized
|lv6=10
|reward7=Iuchar or Iucharba joins and their respective army becomes an ally and the other an enemy
|#6=1
|-
|inventory6=[[File:Is snes02 steel axe.png]][[Steel Axe]] • [[File:Is snes02 steel bow.png]][[Steel Bow]] [[File:Is snes02 return band.png]][[Return Band]]
|init8=[[Fee]]/[[Hermina]]
|nameb=Danan
|rec8=[[Seliph]]
|classb=Baron
|criteria8=Ganeishire seized
|lvb=25
|-
|inventoryb=[[File:Is snes02 silver axe.png]] [[Silver Axe]] [[File:Is snes02 thief's sword.png]] [[Thief's Sword]]
|init9=[[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]]
|namer1=Isaach
|rec9=[[Seliph]]
|classr1=Axe Knight
|criteria9=Ganeishire seized
|lvr1=7
|-
|#r1=9
|init10=[[Iuchar]] or [[Iucharba]]
|inventoryr1=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|rec10=[[Creidne]]
|namer2=Isaach
|criteria10=Iuchar or Iucharba ends his turn next to Creidne 10 times
|classr2=Axe Knight
|reward10=+2 [[Strength|Str]] and +2 [[Luck|Lck]] for Creidne
|lvr2=12
|-
|#r2=1
|init11=[[Seliph]]
|inventoryr2=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|criteria11=Seliph visits the village northwest of Isaach
|namer3=Johan
|-
|classr3=Axe Knight
|init12=[[Seliph]]
|lvr3=12
|rec12=[[Lana]]/[[Muirne]]
|#r3=1
|criteria12=Sophara seized
|inventoryr3=[[File:Is snes02 steel axe.png]][[Steel Axe]] [[File:Is snes02 speed ring.png]][[Speed Ring]]
|reward12=+3 [[HP]] for Lana/Muirne and 100 love points between the pair
|namer4=Sophara
|-
|classr4=Fighter
|init13=[[Julia]]
|lvr4=7
|rec13=[[Seliph]]
|#r4=9
|criteria13=Sophara or Isaach seized
|inventoryr4=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|reward13={{item|4|Aura}} if Sophara was seized or {{item|4|Nosferatu}} if Isaach was seized, both for Julia
|namer5=Sophara
|-
|classr5=Fighter
|initl=[[Deimne]]
|lvr5=12
|criterial=Deimne enters Isaach castle
|#r5=1
|rewardl=+5 [[Strength|Str]] for Deimne
|inventoryr5=[[File:Is snes02 steel axe.png]][[Steel Axe]]
|namer6=Johalva
|classr6=Fighter
|lvr6=12
|#r6=1
|inventoryr6=[[File:Is snes02 steel axe.png]][[Steel Axe]] • [[File:Is snes02 paragon band.png]][[Paragon Band]]
|namer7=Rivough
|classr7=Axe Knight
|lvr7=12
|#r7=11
|inventoryr7=[[File:Is snes02 hand axe.png]][[Hand Axe]]
|namerl=Schmidt
|classrl=Great Knight
|lvrl=20
|#rl=1
|inventoryrl=[[File:Is snes02 brave axe.png]][[Brave Axe]]
}}
}}


==Boss data==
===Unit data===
===Harold===
====Ganeishire====
[[Harold]] is the boss of Ganeishire Castle, and the first boss confronted in the course of the chapter.
The Ganeishire army is present at the start of the chapter.
 
{{ChapUnitHdr|type=Enemy|platform=snes02}}
{{BossStats FE4
{{ChapUnitCellFE4
|portrait=[[File:Portrait harold fe04.png|Harold]]
|name=Ganeishire
|class=Axe Fighter
|lv=3
|#=12
|hp=38
|str=8
|mag=0
|skill=3
|spd=10
|lck=0
|def=8
|res=0
|mov=6
|inventory={{item|4|Iron Axe}}
|notes='''Authority:''' ★<br>The eastern five begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE4
|name=Ganeishire
|class=Axe Armor
|lv=5
|#=4
|hp=45
|str=10
|mag=0
|skill=6
|spd=4
|lck=0
|def=11
|res=0
|mov=5
|inventory={{item|4|Steel Axe}}
|notes=The eastern one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE4
|name=Ganeishire
|class=Bow Armor
|lv=5
|#=4
|hp=45
|str=10
|mag=0
|skill=6
|spd=4
|lck=0
|def=11
|res=0
|mov=5
|inventory={{item|4|Steel Bow}}
|notes=The eastern two begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE4
|name=Ganeishire
|class=Axe Armor
|lv=7
|#=3
|hp=47
|str=11
|mag=0
|skill=7
|spd=5
|lck=0
|def=11
|res=0
|mov=5
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Harold<br>Will not move while [[Harold]] is alive.
}}
{{ChapUnitCellFE4
|name=[[Harold]]
|class=General
|class=General
|lv=10
|lv=10
|HP=60
|#=1
|authority=
|hp=50
|holyblood=--
|str=13
|str=13
|magic=1
|mag=1
|skill=9
|skill=9
|spd=8
|spd=8
|luck=0
|lck=0
|def=15
|def=15
|res=4
|res=4
|move=5
|mov=5
|inventory=[[File:Is snes02 steel axe.png]] [[Steel Axe]]<br>[[File:Is snes02 steel bow.png]] [[Steel Bow]]<br>[[File:Is snes02 return band.png]] {{Drop|Return Band}}<br>3,000 [[Gold]]
|inventory={{item|4|Steel Axe}} • {{item|4|Steel Bow}} • {{item|4|Return Ring|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|skills=[[File:Is snes02 pavise.png]] [[Pavise]]
|notes='''Authority:''' ★<br>Does not move; guards Ganeishire Castle.
|sw=A
|last=y
|la=A
}}
|ax=B
{{ChapUnitFtr}}
|bo=B}}


===Johan and/or Johalva===
====Sophara====
{{main|Johan|Johalva}}
The neutral Sophara army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iucharba is recruited.
{{Tab
|width=100%
|tab1=Neutral
|tab2=Enemy
|tab3=Partner
|content1={{ChapUnitHdr|type=Other|platform=snes02}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|type=other
|lv=7
|#=9
|hp=42
|str=10
|mag=0
|skill=5
|spd=12
|lck=0
|def=10
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iucharba<br>• Does not move.<br>• Becomes an enemy when Ganeishire is seized.
}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|type=other
|lv=12
|#=1
|hp=47
|str=11
|mag=0
|skill=6
|spd=13
|lck=0
|def=11
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Sophara Castle.<br>• Becomes an enemy when Ganeishire is seized.
}}
{{ChapUnitCellFE4
|name=[[Iucharba]]
|class=Axe Fighter
|type=other
|lv=12
|#=1
|hp=42
|str=16
|mag=0
|skill=7
|spd=16
|lck=5
|def=14
|res=1
|mov=6
|inventory={{item|4|Steel Axe}} • {{item|4|Paragon Ring|type=drop}}{{hover|*|If it was not inherited}}<br>{{item|4|Accost}}
|notes=• Does not move.<br>• Becomes an enemy when Ganeishire is seized.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|lv=7
|#=9
|hp=42
|str=10
|mag=0
|skill=5
|spd=12
|lck=0
|def=10
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iucharba<br>Initially a neutral unit; becomes a partner if [[Iucharba]] is recruited.
}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|lv=12
|#=1
|hp=47
|str=11
|mag=0
|skill=6
|spd=13
|lck=0
|def=11
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Sophara Castle.<br>• Initially a neutral unit; becomes a partner if [[Iucharba]] is recruited.
}}
{{ChapUnitCellFE4
|name=[[Iucharba]]
|class=Axe Fighter
|lv=12
|#=1
|hp=42
|str=16
|mag=0
|skill=7
|spd=16
|lck=5
|def=14
|res=1
|mov=6
|inventory={{item|4|Steel Axe}} • {{item|4|Paragon Ring|type=drop}}{{hover|*|If it was not inherited}}<br>{{item|4|Accost}}
|notes=• Begins retreating to Sophara Castle upon killing every unit under his authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.<br>• Initially a neutral unit.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|lv=7
|#=∞
|hp=42
|str=10
|mag=0
|skill=5
|spd=12
|lck=0
|def=10
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iucharba
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Partner|platform=snes02}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|type=partner
|lv=7
|#=9
|hp=42
|str=10
|mag=0
|skill=5
|spd=12
|lck=0
|def=10
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iucharba<br>Initially an enemy unit.
}}
{{ChapUnitCellFE4
|name=Sophara
|class=Axe Fighter
|type=partner
|lv=12
|#=1
|hp=47
|str=11
|mag=0
|skill=6
|spd=13
|lck=0
|def=11
|res=0
|mov=6
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Sophara Castle.<br>• Initially an enemy unit.
|last=y
}}
{{ChapUnitFtr}}
}}


Johan and Johalva are the bosses of Isacch and Sophara Castles respectively, but both fight in the field with their armies.  Either one can be recruited by Larcei/Radney, but the player must choose which one; when recruited, their respective army and castle gain Partner affiliation instead.
=====Reinforcements=====
*One turn after [[Iucharba]] reaches Sophara Castle
**9 [[Axe Fighter]]s and Iucharba emerge from the castle


====Isaach====
The neutral Isaach army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iuchar is recruited.
{{Tab
{{Tab
|tab1=Johan
|width=100%
|content1={{BossStats FE4
|tab1=Neutral
|portrait=[[File:Portrait johan fe04.png|Johan]]
|tab2=Enemy
|tab3=Partner
|content1={{ChapUnitHdr|type=Other|platform=snes02}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|type=other
|lv=7
|#=9
|hp=37
|str=9
|mag=0
|skill=8
|spd=8
|lck=0
|def=8
|res=0
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iuchar<br>• Does not move.<br>• Becomes an enemy when Ganeishire is seized.
}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|type=other
|lv=12
|#=1
|hp=42
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Sophara Castle.<br>• Becomes an enemy when Ganeishire is seized.
}}
{{ChapUnitCellFE4
|name=[[Iuchar]]
|class=Axe Knight
|class=Axe Knight
|type=other
|lv=12
|lv=12
|HP=40
|#=1
|authority=--
|hp=40
|holyblood=[[File:SNESHolyBloodNeir.png|Neir]]
|str=15
|mag=0
|skill=10
|spd=12
|lck=5
|def=12
|res=1
|mov=8
|inventory={{item|4|Steel Axe}} • {{item|4|Speed Ring|type=drop}}{{hover|*|If it was not inherited}}<br>{{item|4|Vantage}}
|notes=• Does not move.<br>• Becomes an enemy when Ganeishire is seized.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|lv=7
|#=9
|hp=37
|str=9
|mag=0
|skill=8
|spd=8
|lck=0
|def=8
|res=0
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iuchar<br>Initially a neutral unit; becomes a partner if [[Iuchar]] is recruited.
}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|lv=12
|#=1
|hp=42
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Isaach Castle.<br>• Initially a neutral unit; becomes a partner if [[Iuchar]] is recruited.
}}
{{ChapUnitCellFE4
|name=[[Iuchar]]
|class=Axe Knight
|lv=12
|#=1
|hp=40
|str=15
|str=15
|magic=0
|mag=0
|skill=10
|skill=10
|spd=12
|spd=12
|luck=5
|lck=5
|def=12
|def=12
|res=1
|res=1
|move=8
|mov=8
|inventory=[[File:Is snes02 steel axe.png]] [[Steel Axe]]<br>[[File:Is snes02 speed ring.png]] {{Drop|Speed Ring}}<br>5,000 [[Gold]]
|inventory={{item|4|Steel Axe}} • {{item|4|Speed Ring|type=drop}}{{hover|*|If it was not inherited}}<br>{{item|4|Vantage}}
|skills=[[File:Is snes02 vantage.png]] [[Vantage]]
|notes=• Begins retreating to Isaach Castle upon killing every unit under his authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.<br>• Initially a neutral unit.
|ax=A
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|lv=7
|#=∞
|hp=37
|str=9
|mag=0
|skill=8
|spd=8
|lck=0
|def=8
|res=0
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iuchar
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Partner|platform=snes02}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|type=partner
|lv=7
|#=9
|hp=37
|str=9
|mag=0
|skill=8
|spd=8
|lck=0
|def=8
|res=0
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' Iuchar<br>Initially an enemy unit.
}}
{{ChapUnitCellFE4
|name=Isaach
|class=Axe Knight
|type=partner
|lv=12
|#=1
|hp=42
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Axe}}
|notes='''Authority:''' ★<br>• Does not move; guards Isaach Castle.<br>• Initially an enemy unit.
|last=y
}}
{{ChapUnitFtr}}
}}
 
=====Reinforcements=====
*One turn after [[Iuchar]] reaches Isaach Castle
**9 [[Axe Knight]]s and Iuchar emerge from the castle
 
====Ribaut====
The ruffians and [[Danann]] are present from the start of the chapter. [[Schmidt]] and his forces emerge once Ganeishire is seized.
{{ChapUnitHdr|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Ruffian
|class=Brigand
|lv=5
|#=5
|hp=40
|str=6
|mag=0
|skill=1
|spd=8
|lck=0
|def=6
|res=0
|mov=6
|inventory={{item|4|Iron Axe}}
|notes='''Authority:''' ★<br>• Prioritizes raiding [[village]]s.<br>• The northeastern one begins moving on turn 8.<br>• The other four begin moving once Ganeishire is seized.
}}
{{ChapUnitCellFE4
|name=[[Danann]]
|class=Baron
|lv=25
|#=1
|hp=60
|str=21
|mag=10
|skill=14
|spd=13
|lck=0
|def=20
|res=10
|mov=5
|inventory={{item|4|Silver Axe}} • {{item|4|Thief's Sword|type=drop}}{{h|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|notes='''Authority:''' ★★★★<br>Does not move; guards Ribaut Castle.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Ribaut
|class=Axe Knight
|lv=12
|#={{hover|∞|11 initially}}
|hp=42
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Hand Axe}}
|notes='''Authority:''' Schmidt<br>Moves to attack any player unit in range of any unit under Schmidt's authority; begins moving after [[Iucharba]] or [[Iuchar]] is recruited.
}}
{{ChapUnitCellFE4
|name=[[Schmidt]]
|class=Great Knight
|lv=20
|#=1
|hp=60
|str=18
|mag=2
|skill=13
|spd=13
|lck=0
|def=16
|res=5
|mov=9
|inventory={{item|4|Brave Axe|type=drop}}
|notes='''Authority:''' ★★★<br>• Moves to attack any player unit in range of any unit under his authority; begins moving if [[Iucharba]] or [[Iuchar]] is recruited.<br>• Begins retreating to Ribaut Castle upon reducing the number of units under his authority to 4 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|last=y
}}
{{ChapUnitFtr}}
 
=====Reinforcements=====
*One turn after [[Schmidt]] reaches Ribaut Castle
**Schmidt and a number of [[Axe Knight]]s, up to 11, to replace those lost under his command emerge from the castle
 
===Major units===
====Ganeishire====
{{main|Harold}}
{{BossStats FE4
|portrait=[[File:Portrait harold fe04.png]]
|sprite=general enemy
|class=General
|lv=10
|authority=★
|HP=50
|str=13
|magic=1
|skill=9
|spd=8
|luck=0
|def=15
|res=4
|move=5
|inventory={{item|4|Steel Axe}}<br>{{item|4|Steel Bow}}<br>{{item|4|Return Ring|type=drop}}{{h|*|Dropped if the Return Ring from the Chapter&nbsp;4 shop was not inherited}}<br>3,000 [[Gold]]
|skills={{item|4|Pavise}}
|sw=A
|la=A
|ax=B
|bo=B
}}
}}
|tab2=Johalva
* <small>Harold is the guardian of Ganeishire Castle.</small>
|content2={{BossStats FE4
 
|portrait=[[File:Portrait johalva fe04.png|Johalva]]
====Sophara====
|class=Fighter
{{main|Iucharba}}
{{BossStats FE4
|portrait=[[File:Portrait iucharba fe04.png]]
|sprite=axe fighter enemy
|class=Axe Fighter
|lv=12
|lv=12
|holyblood=[[File:SNESHolyBloodNál.png|Nál]]
|HP=42
|HP=42
|authority=--
|holyblood=[[File:SNESHolyBloodNeir.png|Neir]]
|str=16
|str=16
|magic=0
|magic=0
Line 387: Line 927:
|res=1
|res=1
|move=6
|move=6
|inventory=[[File:Is snes02 steel axe.png]] [[Steel Axe]]<br>[[File:Is snes02 paragon band.png]] {{Drop|Paragon Band}}<br>5,000 [[Gold]]
|inventory={{item|4|Steel Axe}}<br>{{item|4|Paragon Ring|type=drop}}{{hover|*|If it was not inherited}}<br>5,000 [[Gold]]
|skills=[[File:Is snes02 accost.png]] [[Accost]]
|skills={{item|4|Accost}}
|ax=A
|ax=A
}}
}}
}}
* <small>Iucharba is the boss of Sophara. He may be recruited by talking to {{hover|Larcei|or Creidne}}, but he and his brother cannot both be recruited.</small>
 
===Schmidt===
[[Schmidt]] is a sub-boss affiliated with Rivough Castle, acting as the commander of a unit of eleven [[Axe Knight]] reinforcements.


====Isaach====
{{main|Iuchar}}
{{BossStats FE4
{{BossStats FE4
|portrait=[[File:Portrait slayder schmidt fe04.png]]
|portrait=[[File:Portrait iuchar fe04.png]]
|class=Great Knight
|sprite=axe knight enemy
|lv=20
|class=Axe Knight
|HP=60
|lv=12
|authority=★★★
|holyblood=[[File:SNESHolyBloodNál.png|Nál]]
|holyblood=--
|HP=40
|str=18
|str=15
|magic=2
|magic=0
|skill=13
|skill=10
|spd=13
|spd=12
|luck=0
|luck=5
|def=16
|def=12
|res=5
|res=1
|move=9
|move=8
|inventory=[[File:Is snes02 brave axe.png]] {{Drop|Brave Axe}}<br>3,000 [[Gold]]
|inventory={{item|4|Steel Axe}}<br>{{item|4|Speed Ring|type=drop}}{{hover|*|If it was not inherited}}<br>5,000 [[Gold]]
|skills={{item|4|Vantage}}
|ax=A
|ax=A
}}
}}
* <small>Iuchar is the boss of Isaach. He may be recruited by talking to {{hover|Larcei|or Creidne}}, but he and his brother cannot both be recruited.</small>


===Danan===
====Ribaut====
{{main|Danan}}
{{main|Danann}}
 
Danan is the boss of Rivough Castle, and the chapter's final boss.
 
{{BossStats FE4
{{BossStats FE4
|portrait=[[File:Portrait danan fe04.png]]
|portrait=[[File:Portrait danann fe04.png]]
|sprite=baron enemy
|class=Baron
|class=Baron
|lv=25
|lv=25
|holyblood=[[File:SNESHolyBloodNál.gif|Nál]]
|authority=★★★
|HP=60
|HP=60
|authority=★★★
|holyblood=[[File:SNESHolyBloodNeir.gif|Neir]]
|str=21
|str=21
|magic=10
|magic=10
Line 435: Line 974:
|res=10
|res=10
|move=5
|move=5
|inventory=[[File:Is snes02 silver axe.png]] [[Silver Axe]]<br>[[File:Is snes02 thief's sword.png]] {{Drop|Thief's Sword}}<br>5,000 [[Gold]]
|inventory={{item|4|Silver Axe}}<br>{{item|4|Thief's Sword|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>5,000 [[Gold]]
|skills=[[File:Is snes02 pavise.png]] [[Pavise]]
|skills={{item|4|Pavise}}
|sw=A
|sw=A
|la=A
|la=A
Line 446: Line 985:
|st=A
|st=A
}}
}}
* <small>Danann is the guardian of Ribaut Castle and the Boss of Ribaut.</small>
{{Main|Schmidt}}
{{BossStats FE4
|portrait=[[File:Portrait slayder schmidt fe04.png]]
|sprite=great knight enemy
|class=Great Knight
|lv=20
|HP=60
|authority=★★★
|str=18
|magic=2
|skill=13
|spd=13
|luck=0
|def=16
|res=5
|move=9
|inventory={{Item|4|Brave Axe|type=drop}}<br>3,000 [[Gold]]
|ax=A
}}
* <small>Schmidt is a sub-boss affiliated with Ribaut. He and his forces appear after Ganeishire is seized.</small>
==Strategy==
{{sectstub}}


==Trivia==
==Trivia==
*This chapter's name was used as the title of a comic book based off of {{title|Genealogy of the Holy War}}, ''[[Fire Emblem: Hikari o Tsugumono]]''.
*This chapter's name was used as a tentative title for {{title|Genealogy of the Holy War}}.
**This chapter's name was also used as the title of a manga based off of {{title|Genealogy of the Holy War}}, ''[[Fire Emblem: Heir of Light]]''.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Heir of Light
|eng-name=Heir of Light<br>• Heir to Light<br>• Inheritors of Light
|eng-mean=Refers to [[Seliph]], successor of the hero [[Sigurd]]. While the chapter is not named directly, Seliph's title in {{FEH}} is taken from the name of this chapter.<!--JP title is the same as chapter name, aside from some hiragana being changed to kanji-->
|eng-mean=• Used in {{FEH}} as [[Seliph]]: Heir of Light's epithet, and as the name of a summoning event. Refers to Seliph, successor of the hero [[Sigurd]].<br> • Used for the name of [[Heir to Light|a ''Heroes'' skill named after this chapter]].<br>• Used in the title of this chapter's music theme in the [https://youtu.be/RG4SFAjczVg Music Compilation] for ''Heroes''.
|eng-fan-name=&bull; Heirs to the Light<br>&bull; Light Inheritors
|eng-fan-name=Heirs to the Light<br>Light Inheritors
|eng-fan-mean=&bull; Used in the "Project Naga" fan translation patch.<br>&bull; Used widely in the fandom.
|eng-fan-mean=Used in the "Project Naga" fan translation patch.<br>Used widely in the fandom.
|jap-name={{hover|光をつぐもの|Hikari o tsugumono}}
|jpn-name={{hover|光をつぐもの|Hikari o tsugumono}}
|jap-mean=He Who Succeeds the Light<ref>http://www.fe25thevent.com/event/event1.html</ref>
|jpn-mean=Heir to the Light
|fren-name=Héritier de la lumière
|span-name=• Príncipe de la luz<br>• Sucesor de la luz
|fren-mean=Heir of the light
|span-mean=• Prince of the Light; used for Seliph's epithet in ''Heroes''.<br>• Successor of the Light; used for the skill in ''Heroes''.
|ger-name=Erbe des Lichts
|fren-name=Héritier de la lumière<br>• Héritier lumière
|ger-mean=Heir of the light
|fren-mean=Heir of the Light; used for Seliph's epithet in ''Heroes''.<br>• Light Heir; used for the skill in ''Heroes''.
|span-name=Príncipe de la luz
|ger-name=Erbe des Lichts<br>• Lichterbe
|span-mean=Prince of the light
|ger-mean=Heir of the light; used for Seliph's epithet in ''Heroes''.<br>• Light Heir; used for the skill in ''Heroes''.
|ital-name=L'erede della luce
|ital-name=• L'erede della luce<br>• Erede della luce
|ital-mean=The heir of the light
|ital-mean=• The Heir of the Light; used for Seliph's epithet in ''Heroes''.<br>• Heir of the Light; used for the skill in ''Heroes''.
|por-br-name=Herdeiro da luz
|por-br-mean=Heir of the Light; used both for Seliph's epithet and for the skill in ''Heroes''.
|ch-trad-name=• {{h|光之繼承者|Guāng zhī jìchéngzhě}}<br>• {{h|繼承光之人|Jìchéng guāng zhī rén}}
|ch-trad-mean=• Heir of Light; used for Seliph's epithet in ''Heroes''.<br>• One Who Inherits Light; used for the skill in ''Heroes''.
}}
}}
==Gallery==
<gallery>
Cm fe04 6.png|Map of the chapter
</gallery>


{{refbar}}
{{refbar}}
{{ChapterNav
{{ChapterNav
|prechapter=Threshold of Fate
|prechapter=Doorway to Destiny
|nextchapter=Beyond the Desert}}
|nextchapter=Beyond the Desert
}}
 
{{Nav4}}
{{Nav4}}
[[Category:Chapters of Fire Emblem: Genealogy of the Holy War]]
[[Category:Chapters of Fire Emblem: Genealogy of the Holy War]]

Latest revision as of 01:22, 26 April 2024

"Heir of Light" redirects here; it is mot to be confused with Heir to Light, a passive skill in Heroes.
Inheritors of Light

Cm fe04 6.png

Location

Isaach

New units

Seliph, Scáthach/Dalvin, Larcei/Creidne, Lana/Muirne, Diarmuid/Tristan, Lester/Deimne, Oifey, Julia, Fee/Hermina, Arthur/Amid, Iucharba or Iuchar

Boss(es)

Harold, Iuchar, Iucharba, Schmidt, Danann

Previous chapter(s)

Doorway to Destiny

Next chapter(s)

Beyond the Desert

Inheritors of Light (Japanese: 光をつぐもの Heir to the Light) is the sixth chapter of Fire Emblem: Genealogy of the Holy War, and the beginning of its second generation. It chronicles Seliph's emergence from hiding in Tirnanog, his liberation of Isaach from the Grannvale army, and start of his revolution.

Plot

Main article: Inheritors of Light/Script

Seventeen years after the Battle of Belhalla, both Oifey and Shannan are currently away from Tirnanog, the remote village in which they raised Seliph, son of the late Sigurd. Danann, the "King of Isaach", has finally learned of Tirnanog's status as the hideout of the growing revolution force against his rule of Isaach, and in light of the absence of Oifey and Shannan orders a strike against the vulnerable village. In response to the news of the impending Dozel army, Seliph chooses to set out with the two remaining fighters in the village—Larcei/Creidne and Scáthach/Dalvin—and confront the enemy head-on, bringing with him the priestess Lana/Muirne. Shortly into the skirmish, Oifey returns from his scouting mission with his protegés, Diarmuid/Tristan and Lester/Deimne, and joins the fray.

Seliph's first victory is at Ganeishire Castle, administered by Danann's assistant General Harold, whom he defeats. At Ganeishire, he finds Lewyn, who entrusts to him Julia, his amnesiac ward, while he travels to Leonster. In response to the news of Ganeishire's fall, Danann orders his sons Iuchar and Iucharba to sortie and fight Seliph, though both are reluctant to do so. Meanwhile, near Isaach Castle, Fee/Hermina and Arthur/Amid arrive from Silesse and join Seliph's army. One of Danann's sons is convinced by Larcei/Creidne to ally with Seliph, while the other is defeated in battle by Seliph's army; Seliph captures the slain brother's held castle, where he finds a light tome to give to Julia.

Their final destination is Ribaut Castle, held by Danann himself. Following their defeat of Danann's subordinate Schmidt, Seliph's army challenges and kills Danann himself, who without his Helswath is easier to fight. Upon taking Ribaut Castle, Lewyn returns and tells him of the struggling revolutionary war in Leonster led by Seliph's cousin, Leif, and encourages him to lead his new liberation across Jugdral to free it from the tyranny of his half-brother, Prince Julius of Grannvale.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Ribaut
Defeat: Seliph dies or Tirnanog is seized
Player:
4+7
Partner:
0+10
Other:
22−22
Enemy:
30+23+∞
Chapter Map
Cm fe04 6.png
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Seliph's Seliph Player 4 Tirnanog -- Home castle
Ganeishire -- Enemy 24 Ganeishire Harold --
Sophara Iucharba Other 11+∞ Sophara Sophara The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iucharba is recruited.
Enemy
-- Partner 10
Isaach Iuchar Other 11+∞ Isaach Isaach The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iuchar is recruited.
Enemy
-- Partner 10
Ribaut Danann Enemy 6+12 +∞ Ribaut Danann An additional 12 units appear once Ganeishire has been seized.

Character data

Characters
New units
Seliph
Portrait seliph fe04.png
Junior Lord
HP
Variable
Inventory
Slim Sword
Inherited items
Inherited gold
Level
1
Automatically from turn 1
Scáthach / Dalvin*
Portrait scáthach fe04.png Portrait dalvin fe04.png
Sword Fighter
HP
Var. / 30
Inventory
Iron Blade
Inherited items*
Inherited gold*/2,000 Gold*
Level
1
Automatically from turn 1
Larcei / Creidne*
Portrait larcei fe04.png Portrait creidne fe04.png
Sword Fighter
HP
Var. / 28
Inventory
Iron Blade
Inherited items*
Inherited gold*/2,000 Gold*
Level
1
Automatically from turn 1
Lana / Muirne*
Portrait lana fe04.png Portrait muirne fe04.png
Priest
HP
Var. / 24
Inventory
Heal
Inherited items*
Inherited gold*/2,000 Gold*
Level
1
Automatically from turn 1
Diarmuid / Tristan*
Portrait diarmuid fe04.png Portrait tristan fe04.png
Free Knight
HP
Var. / 30
Inventory
Iron Sword
Inherited items*
Inherited gold*/5,000 Gold*
Level
3
Automatically from turn 3
Lester / Deimne*
Portrait lester fe04.png Portrait deimne fe04.png
Arch Knight
HP
Var. / 30
Inventory
Iron Bow
Inherited items*
Inherited gold*/2,000 Gold*
Level
1
Automatically from turn 3
Oifey
Portrait oifey 02 fe04.png
Paladin
HP
40
Inventory
Armorslayer
Javelin
5,000 Gold
Level
15
Automatically from turn 3
Julia
Portrait julia fe04.png
Light Priestess
HP
24
Inventory
2,000 Gold
Level
1
Automatically after seizing Ganeishire
Fee / Hermina*
Portrait fee fe04.png Portrait hermina fe04.png
Pegasus Knight
HP
Var. / 28
Inventory
Slim Lance
Berserk Sword
Inherited items*
Inherited gold*/3,000 Gold*
Level
2
Automatically after seizing Ganeishire
Arthur / Amid*
Portrait arthur fe04.png Portrait amid fe04.png
Mage / Wind Mage
HP
Var. / 29
Inventory
Wind
Inherited items*
Inherited gold*/2,000 Gold*
Level
2
Automatically after seizing Ganeishire
Iuchar
Portrait iuchar fe04.png
Axe Knight
HP
40
Inventory
Steel Axe
Speed RingThis item is dropped upon this unit's defeat.*
5,000 Gold
Level
12
Enemy, talk to with Larcei/Creidne
(Mutually exclusive with Iucharba)
Iucharba
Portrait iucharba fe04.png
Axe Fighter
HP
42
Inventory
Steel Axe
Paragon RingThis item is dropped upon this unit's defeat.*
5,000 Gold
Level
12
Enemy, talk to with Larcei/Creidne
(Mutually exclusive with Iuchar)
Available characters
None

Item data

Items
Name Obtainment Method
Is snes02 return ring.png Return Ring Dropped by Harold*
Is snes02 paragon ring.png Paragon Ring Dropped by Iucharba*
Is snes02 speed ring.png Speed Ring Dropped by Iuchar*
Is snes02 brave axe.png Brave Axe Dropped by Schmidt
Is snes02 thief's sword.png Thief's Sword Dropped by Danann*
Is snes02 skill ring.png Skill Ring Visit the village south of Ganeishire
Is snes02 mend.png Mend Event: Talk to Julia with Lana/Muirne after seizing Ganeishire
Is snes02 aura.png Aura Event: Talk to Julia with Seliph after seizing Sophara Castle
Is snes02 nosferatu.png Nosferatu Event: Seliph talks to Julia after seizing Isaach Castle

In addition, six villages are present on the map, which can be visited for up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
Is snes02 iron sword.png Iron Sword* 1,000
Is snes02 iron sword.png Iron Sword* 1,000
Is snes02 iron sword.png Iron Sword* 1,000
Is snes02 silver sword.png Silver Sword* 5,000
Is snes02 iron blade.png Iron Blade* 2,000
Is snes02 light brand.png Light Brand* 12,000

Event data

Events
Initiator Recipient Criteria Reward
Scáthach/Dalvin Larcei/Creidne -- +1 Lck for Larcei/Creidne
Oifey Seliph -- --
Lester/Deimne Lana/Muirne -- +1 Lck for Lana/Muirne
Diarmuid/Tristan or Lester/Deimne Neutral Sophara Axe Fighters Ganeishire not yet seized --
Diarmuid/Tristan or Lester/Deimne Neutral Isaach Axe Knights Ganeishire not yet seized --
Lana/Muirne Julia Ganeishire seized Mend for Julia
Larcei/Creidne Iuchar or Iucharba Ganeishire seized Iuchar or Iucharba joins and their respective army becomes an ally and the other an enemy
Fee/Hermina Seliph Ganeishire seized --
Arthur/Amid Seliph Ganeishire seized --
Iuchar or Iucharba Creidne Iuchar or Iucharba ends his turn next to Creidne 10 times +2 Str and +2 Lck for Creidne
Seliph -- Seliph visits the village northwest of Isaach --
Seliph Lana/Muirne Sophara seized +3 HP for Lana/Muirne and 100 love points between the pair
Julia Seliph Sophara or Isaach seized Aura if Sophara was seized or Nosferatu if Isaach was seized, both for Julia
Deimne -- Deimne enters Isaach castle +5 Str for Deimne

Unit data

Ganeishire

The Ganeishire army is present at the start of the chapter.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 axe fighter enemy.gif Ganeishire Axe Fighter 3 12 38 8 0 3 10 0 8 0 6 Iron Axe
Authority:
The eastern five begin moving unprovoked on turn 4.
Ma snes02 axe armor enemy.gif Ganeishire Axe Armor 5 4 45 10 0 6 4 0 11 0 5 Steel Axe
The eastern one begins moving unprovoked on turn 4.
Ma snes02 bow armor enemy.gif Ganeishire Bow Armor 5 4 45 10 0 6 4 0 11 0 5 Steel Bow
The eastern two begin moving unprovoked on turn 4.
Ma snes02 axe armor enemy.gif Ganeishire Axe Armor 7 3 47 11 0 7 5 0 11 0 5 Steel Axe
Authority: Harold
Will not move while Harold is alive.
Ma snes02 general enemy.gif Harold General 10 1 50 13 1 9 8 0 15 4 5 Steel Axe Steel Bow Return RingThis item is dropped upon this unit's defeat.*
Pavise
Authority:
Does not move; guards Ganeishire Castle.

Sophara

The neutral Sophara army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iucharba is recruited.

Neutral Enemy Partner

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 axe fighter other.gif Sophara Axe Fighter 7 9 42 10 0 5 12 0 10 0 6 Steel Axe
Authority: Iucharba
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Ma snes02 axe fighter other.gif Sophara Axe Fighter 12 1 47 11 0 6 13 0 11 0 6 Steel Axe
Authority:
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Ma snes02 axe fighter other.gif Iucharba Axe Fighter 12 1 42 16 0 7 16 5 14 1 6 Steel Axe Paragon RingThis item is dropped upon this unit's defeat.*
Accost
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Reinforcements

Isaach

The neutral Isaach army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iuchar is recruited.

Neutral Enemy Partner

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 axe knight other.gif Isaach Axe Knight 7 9 37 9 0 8 8 0 8 0 8 Steel Axe
Authority: Iuchar
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Ma snes02 axe knight other.gif Isaach Axe Knight 12 1 42 10 1 9 9 0 9 1 8 Steel Axe
Authority:
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Ma snes02 axe knight other.gif Iuchar Axe Knight 12 1 40 15 0 10 12 5 12 1 8 Steel Axe Speed RingThis item is dropped upon this unit's defeat.*
Vantage
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Reinforcements
  • One turn after Iuchar reaches Isaach Castle

Ribaut

The ruffians and Danann are present from the start of the chapter. Schmidt and his forces emerge once Ganeishire is seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 brigand enemy.gif Ruffian Brigand 5 5 40 6 0 1 8 0 6 0 6 Iron Axe
Authority:
• Prioritizes raiding villages.
• The northeastern one begins moving on turn 8.
• The other four begin moving once Ganeishire is seized.
Ma snes02 baron enemy.gif Danann Baron 25 1 60 21 10 14 13 0 20 10 5 Silver Axe Thief's SwordThis item is dropped upon this unit's defeat.*
Pavise
Authority: ★★★★
Does not move; guards Ribaut Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 axe knight enemy.gif Ribaut Axe Knight 12 42 10 1 9 9 0 9 1 8 Hand Axe
Authority: Schmidt
Moves to attack any player unit in range of any unit under Schmidt's authority; begins moving after Iucharba or Iuchar is recruited.
Ma snes02 great knight enemy.gif Schmidt Great Knight 20 1 60 18 2 13 13 0 16 5 9 Brave AxeThis item is dropped upon this unit's defeat.
Authority: ★★★
• Moves to attack any player unit in range of any unit under his authority; begins moving if Iucharba or Iuchar is recruited.
• Begins retreating to Ribaut Castle upon reducing the number of units under his authority to 4 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Reinforcements
  • One turn after Schmidt reaches Ribaut Castle
    • Schmidt and a number of Axe Knights, up to 11, to replace those lost under his command emerge from the castle

Major units

Ganeishire

Main article: Harold
Portrait harold fe04.png
Ma snes02 general enemy.gif General
Level 10
Holy Blood --
Movement 5
Authority
Stats
Max HP 50 Speed 8
Strength 13 Luck 0
Magic 1 Defense 15
Skill 9 Resistance 4
Inventory Skills
Steel Axe
Steel Bow
Return RingThis item is dropped upon this unit's defeat.*
3,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes B Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Harold is the guardian of Ganeishire Castle.

Sophara

Main article: Iucharba
Portrait iucharba fe04.png
Ma snes02 axe fighter enemy.gif Axe Fighter
Level 12
Holy Blood Nál
Movement 6
Stats
Max HP 42 Speed 16
Strength 16 Luck 5
Magic 0 Defense 14
Skill 7 Resistance 1
Inventory Skills
Steel Axe
Paragon RingThis item is dropped upon this unit's defeat.*
5,000 Gold
Accost
Weapon Levels
Swords -- Lances -- Axes A Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Iucharba is the boss of Sophara. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.

Isaach

Main article: Iuchar
Portrait iuchar fe04.png
Ma snes02 axe knight enemy.gif Axe Knight
Level 12
Holy Blood Nál
Movement 8
Stats
Max HP 40 Speed 12
Strength 15 Luck 5
Magic 0 Defense 12
Skill 10 Resistance 1
Inventory Skills
Steel Axe
Speed RingThis item is dropped upon this unit's defeat.*
5,000 Gold
Vantage
Weapon Levels
Swords -- Lances -- Axes A Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Iuchar is the boss of Isaach. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.

Ribaut

Main article: Danann
Portrait danann fe04.png
Ma snes02 baron enemy.gif Baron
Level 25
Holy Blood Nál
Movement 5
Authority ★★★
Stats
Max HP 60 Speed 13
Strength 21 Luck 0
Magic 10 Defense 20
Skill 14 Resistance 10
Inventory Skills
Silver Axe
Thief's SwordThis item is dropped upon this unit's defeat.*
5,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes Bows A Staves A
Fire magic A Thunder magic A FE4RankWind.png A Light magic -- Dark magic --
  • Danann is the guardian of Ribaut Castle and the Boss of Ribaut.
Main article: Schmidt
Portrait slayder schmidt fe04.png
Ma snes02 great knight enemy.gif Great Knight
Level 20
Holy Blood --
Movement 9
Authority ★★★
Stats
Max HP 60 Speed 13
Strength 18 Luck 0
Magic 2 Defense 16
Skill 13 Resistance 5
Inventory Skills
Brave AxeThis item is dropped upon this unit's defeat.
3,000 Gold
--
Weapon Levels
Swords -- Lances -- Axes A Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Schmidt is a sub-boss affiliated with Ribaut. He and his forces appear after Ganeishire is seized.

Strategy


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Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Heir of Light
• Heir to Light
• Inheritors of Light

• Used in Fire Emblem Heroes as Seliph: Heir of Light's epithet, and as the name of a summoning event. Refers to Seliph, successor of the hero Sigurd.
• Used for the name of a Heroes skill named after this chapter.
• Used in the title of this chapter's music theme in the Music Compilation for Heroes.

English
(unofficial)

• Heirs to the Light
• Light Inheritors

• Used in the "Project Naga" fan translation patch.
• Used widely in the fandom.

Japanese

光をつぐもの

Heir to the Light

Spanish

• Príncipe de la luz
• Sucesor de la luz

• Prince of the Light; used for Seliph's epithet in Heroes.
• Successor of the Light; used for the skill in Heroes.

French

• Héritier de la lumière
• Héritier lumière

• Heir of the Light; used for Seliph's epithet in Heroes.
• Light Heir; used for the skill in Heroes.

German

• Erbe des Lichts
• Lichterbe

• Heir of the light; used for Seliph's epithet in Heroes.
• Light Heir; used for the skill in Heroes.

Italian

• L'erede della luce
• Erede della luce

• The Heir of the Light; used for Seliph's epithet in Heroes.
• Heir of the Light; used for the skill in Heroes.

Portuguese
(Brazil)

Herdeiro da luz

Heir of the Light; used both for Seliph's epithet and for the skill in Heroes.

Traditional Chinese

光之繼承者
繼承光之人

• Heir of Light; used for Seliph's epithet in Heroes.
• One Who Inherits Light; used for the skill in Heroes.

Gallery

References

← Doorway to Destiny • Inheritors of Light • Beyond the Desert →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline