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{{images}}
{{images}}
{{spoiler}}
{{Chapter Infobox
{{Chapter Infobox
|title=Ghostly Gold
|image=[[File:Cm fe14 ghostly gold.png|200px]]
|image=
|game={{FE14}}
|location=[[Outrealms]]
|location=[[Outrealms]]
|new units=
|boss=
}}
}}
{{Quote||}}
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
{{Quote|There they are! ...But th-those aren't looters. They're g-ghosts! No wonder we didn't see them! They came up through the spring.|Corrin noticing mysterious raiders at the ruins}}
'''Ghostly Gold''' is a [[Downloadable content in Fire Emblem Fates|downloadable content]] xenologue chapter in {{FE14}}. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the [[Dragon's Gate (location)|Dragon's Gate]], Ghostly Gold is the first one from the top in the North American version of the game. Ghostly Gold is part of the first series of DLC releases in all regions.


This chapter was first made available on July 30, 2015 in Japan, March 3, 2016 in North America, and June {{hover|2|Europe}}-{{hover|3|Australia}} in the PAL regions. Despite its place at the top of the North American Dragon's Gate listing, it is not the first DLC chapter to be released in any region.
'''Ghostly Gold''' (Japanese: {{hl|遺跡の財宝|Iseki no zaihō}} ''The Ruins' Treasure'') is a [[Downloadable content in Fire Emblem Fates|downloadable content]] xenologue chapter in {{FE14}}. Ghostly Gold is part of the first series of DLC releases in all regions.


In this chapter, the [[Corrin|Corrin]]'s army are tasked with guarding ruins in an [[Outrealms|Outrealm]] said to be loaded with treasure from invaders out to loot the place. The army ends up oversleeping, and must now deal with enemies that appear to be ghosts that are active in the early morning.
This chapter was first made available on July 30, 2015 in Japan, March 3, 2016 in North America, and June {{h|2|Europe}}-{{h|3|Australia}} in the PAL regions. Despite its place at the top of the North American Dragon's Gate listing, it is not the first DLC chapter to be released in any region.
 
In this chapter, [[Corrin]]'s army are tasked with guarding ruins in an [[Outrealm]] said to be loaded with treasure from invaders out to loot the place. The army ends up oversleeping, and must now deal with enemies that appear to be ghosts that are active in the early morning.


==Plot==
==Plot==
{{main|Ghostly Gold/Script}}
{{main|Ghostly Gold/Script}}
:''The below plot corresponds to the use of a {{#switch:{{#var:A}}|male=male|female=female}} [[Corrin]]. If you refresh this page, it is possible to get an alternate reading using a {{#switch:{{#var:A}}|male=female|female=male}} Corrin instead.''
{{improve|this is meant to be a synopsis}}


In a forest in the middle of the night, [[Lloyd (Fates)|Lloyd]] tells his brother [[Llewelyn]] that he's tired--they can't keep up the duty as they lack the strength; Llewelyn states that they need to find another individual to do their work, preferably someone ripped. Llewelyn sees something and asks Lloyd if he also sees it, to which Lloyd asks if his fingernails need trimming; Llewelyn states that there's a gang of brawny folk (Corrin and their army) approaching the area, to which Lloyd asks if they know someone who can help them, with Llewelyn stating they are the ones who can help them and gets Corrin's attention. Corrin asks the twins if they are talking to {{#switch:{{#var:A}}|male=him|female=her}}, to which Llewelyn confirms and asks them if {{#switch:{{#var:A}}|male=he|female=she}} has bad hearing; Corrin denies the accusation and then asks them how {{#switch:{{#var:A}}|male=he|female=she}} can help them. Lloyd states that he and Llewelyn guard the nearby ruins and reveal that someone's been raiding their temple, to which Corrin asks if this place is sacred to them, with Llewelyn confirming; Llewelyn states that the ruins might not look interesting, all that's left are stones and buried treasure, with Lloyd adding that looters sneak in and tear up the place with their [[axe]]s and shovels. Corrin notes it as a terrible act, wagering that the looters are destroying the artifacts, then asks Lloyd and Llewelyn why they don't stand guard and catch the looters; Llewelyn states that Lloyd has a "derelict consternation", to which Corrin corrects to "delicate constitution", with Llewelyn stating he just said so--and states Lloyd would have nightmares for a month. Corrin states that {{#switch:{{#var:A}}|male=he|female=she}} won't let a sacred place be defiled in such a fashion, {{#switch:{{#var:A}}|male=he and his|female=she and her}} friends will help; Lloyd thanks Corrin, that {{#switch:{{#var:A}}|male=he|female=she}} is the best, to which Corrin states {{#switch:{{#var:A}}|male=he|female=she}}'ll set up a watch. Llewelyn states that the looters come very late at night, so they'll want to stay up until dawn, prompting a shocked reaction from Corrin; Llewelyn states that he and Lloyd are off to bed, that they'd better get into their pajamas and they'll sleep good that night.
:''The below plot corresponds to the use of a {{#ifeq:{{#var:A}}|f|fe}}male [[Corrin]]. If you refresh this page, it is possible to get an alternate reading using a {{#ifeq:{{#var:A}}|m|fe}}male Corrin instead.''


<!--{{#switch:{{#var:A}}
In a forest in the middle of the night, [[Lloyd (Fates)|Lloyd]] tells his brother [[Llewelyn]] that he's tired—they can't keep up the duty as they lack the strength; Llewelyn states that they need to find another individual to do their work, preferably someone ripped. Llewelyn sees something and asks Lloyd if he also sees it, to which Lloyd asks if his fingernails need trimming; Llewelyn states that there's a gang of brawny folk (Corrin and their army) approaching the area, to which Lloyd asks if they know someone who can help them, with Llewelyn stating they are the ones who can help them and gets Corrin's attention. Corrin asks the twins if they are talking to h{{#switch:{{#var:A}}|m=im|f=er}}, to which Llewelyn confirms and asks them if {{#ifeq:{{#var:A}}|f|s}}he has bad hearing; Corrin denies the accusation and then asks them how {{#ifeq:{{#var:A}}|f|s}}he can help them. Lloyd states that he and Llewelyn guard the nearby ruins and reveal that someone's been raiding their temple, to which Corrin asks if this place is sacred to them, with Llewelyn confirming; Llewelyn states that the ruins might not look interesting, all that's left are stones and buried treasure, with Lloyd adding that looters sneak in and tear up the place with their [[axe]]s and shovels. Corrin notes it as a terrible act, wagering that the looters are destroying the artifacts, then asks Lloyd and Llewelyn why they don't stand guard and catch the looters; Llewelyn states that Lloyd has a "derelict consternation", to which Corrin corrects to "delicate constitution", with Llewelyn stating he just said so—and states Lloyd would have nightmares for a month. Corrin states that {{#ifeq:{{#var:A}}|f|s}}he won't let a sacred place be defiled in such a fashion, {{#switch:{{#var:A}}|m=he and his|f=she and her}} friends will help; Lloyd thanks Corrin, that {{#ifeq:{{#var:A}}|f|s}}he is the best, to which Corrin states {{#ifeq:{{#var:A}}|f|s}}he'll set up a watch. Llewelyn answers that the looters come very late at night, so they'll want to stay up until dawn, prompting a shocked reaction from Corrin; Llewelyn states that he and Lloyd are off to bed, that they'd better get into their pajamas and they'll sleep good that night.
|male=The following morning, Corrin wakes up, noting the morning has come and stating he thought the sun would never come up; he states that he knows he promised to keep watch, but he doubts their army's helpfulness--he didn't hear so much as a peep. Corrin asks {{#switch:{{#var:A}}|male=[[Felicia]]|female=[[Jakob]]}} if {{#switch:{{#var:A}}|male=she|female=he}} saw anyone suspicious, only to find {{#switch:{{#var:A}}|male=Felicia|female=Jakob}} still sleeping; Corrin wakes {{#var:A}}|male=her|female=him}} up, who then asks {{#var:A}}|male=him|female=her}} if {{#var:A}}|male=she|female=he}} can help {{#var:A}}|male=him|female=her}}. Corrin asks {{#var:A}}|male=her|female=him}} if {{#var:A}}|male=she|female=he}} didn't see anything unusual the previous night, to which {{#var:A}}|male=Felicia|female=Jakob}} replies {{#var:A}}|male=she|female=he}} did indeed not see anything--with Corrin saying {{#var:A}}|male=he|female=she}} believes {{#var:A}}|male=her|female=him}} since {{#var:A}}|male=she|female=he}} was asleep{{#var:A}}|male=; Felicia denies having slept, to which Corrin notes she's a terrible liar, and asks her to wipe off the drool on her face|female=, then says she too saw nothing}}--at which point he hears sounds from the ruins and asks Felicia if she also heard; Felicia notes that someone's in the area and asking what to do--she hears digging, and asks if the invaders are after the treasure. Corrin states he doesn't know, then asks how the invaders got inside; Felicia states they couldn't have slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them--those of them who were awake! Felicia again tells Corrin she didn't sleep a wink and that she would have seen someone sneaking past her; Corrin asks Felicia to have a look, then calls her to come over, with Felicia stating she's following.
|female=The following morning, Corrin wakes up, noting the morning has come and stating she thought the sun would never come up; she states that she knows he promised to keep watch, but she states she doesn't know how much help they were--she didn't hear so much as a peep.  Corrin asks [[Jakob]] if he saw anyone suspicious, only to find Jakob still sleeping; Corrin wakes up Jakob, who then tells her there's no need to shout.  Corrin tells Jakob that he was asleep, to which Jakob denies; Corrin asks Jakob if he didn't see anything out of the ordinary the previous night, to which Jakob states he did not see a soul--with Corrin saying she believes him because he was asleep.  Corrin states she also didn't see anything--at which point she hears sounds from the ruins and asks Jakob if she also heard; Jakob states he hears digging noises and asks if someone is searching for the treasure.  Corrin states she doesn't know, then asks how the invaders got inside; Jakob states they kept vigil all night and nobody could have slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them--those of them who were awake!  Jakob again tells Corrin he didn't sleep a wink; Corrin asks Jakob to have a look, then calls him to come over, with Jakob stating he's following.
}}-->


{{#switch:{{#var:A}}
The following morning, Corrin wakes up, noting the morning has come and stating {{#ifeq:{{#var:A}}|f|s}}he thought the sun would never come up; {{#ifeq:{{#var:A}}|f|s}}he, despite knowing h{{#switch:{{#var:A}}|m=is|f=er}} promise to keep watch, doubts h{{#switch:{{#var:A}}|m=is|f=er}} army's helpfulness—not hearing so much as a peep. Corrin asks [[{{#switch:{{#var:A}}|m=Felicia|f=Jakob}}]] if {{#ifeq:{{#var:A}}|m|s}}he saw anyone suspicious, only to find {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} still sleeping; Corrin wakes h{{#switch:{{#var:A}}|m=er|f=im}} up, who then {{#switch:{{#var:A}}|m=asks him if she can help|f=denies having slept in}}. Corrin asks h{{#switch:{{#var:A}}|m=er|f=im}} if {{#ifeq:{{#var:A}}|m|s}}he didn't see anything unusual the previous night, to which {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} replies {{#ifeq:{{#var:A}}|m|s}}he did indeed not see a thing—with Corrin saying {{#ifeq:{{#var:A}}|f|s}}he believes h{{#switch:{{#var:A}}|m=er|f=im}} since {{#switch:{{#var:A}}|m=she|f=he}} was asleep; {{#switch:{{#var:A}}|m=Felicia denies it, to which Corrin notes she's a terrible liar, and asks her to wipe off the drool on her face|f=then says she too saw nothing}}—at which point {{#ifeq:{{#var:A}}|f|s}}he hears sounds from the ruins and asks {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} if {{#ifeq:{{#var:A}}|m|s}}he also heard; {{#switch:{{#var:A}}|m=Felicia notes that someone's in the area and asking what to do—she hears digging|f=Jakob states he hears digging noises}} and asks if the {{#switch:{{#var:A}}|m=invaders are after|f=someone is searching for}} the treasure. Corrin states {{#ifeq:{{#var:A}}|f|s}}he doesn't know, then asks how the invaders got inside; {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} states they {{#switch:{{#var:A}}|m=couldn't have|f=kept vigil all night and nobody could have}} slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them—those of them who were awake! {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} again tells Corrin {{#ifeq:{{#var:A}}|m|s}}he didn't sleep a wink{{#ifeq:{{#var:A}}|m|<nowiki> </nowiki>and that she would have seen someone sneaking past her}}; Corrin asks {{#switch:{{#var:A}}|m=Felicia|f=Jakob}} to have a look, then calls h{{#switch:{{#var:A}}|m=er|f=im}} to come over, with the latter complying...
|male=The following morning, Corrin wakes up, noting the morning has come and stating he thought the sun would never come up; he states that he knows he promised to keep watch, but he states he doesn't know how much help they were--he didn't hear so much as a peep. Corrin asks [[Felicia]] if she saw anyone suspicious, only to find Felicia still sleeping; Corrin wakes her up, who then asks him if she can help him. Corrin asks Felicia if she didn't see anything unusual the previous night, to which Felicia replies she did indeed not see anything--with Corrin saying he believes her since she was asleep; Felicia denies having slept, to which Corrin notes she's a terrible liar. He asks her to wipe the drool off her face, then says he too saw nothing--at which point he hears sounds from the ruins and asks Felicia if she also heard; Felicia notes that someone's in the area and asking what to do--she hears digging, and asks if the invaders are after the treasure. Corrin states he doesn't know, then asks how the invaders got inside; Felicia states they couldn't have slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them--those of them who were awake! Felicia again tells Corrin she didn't sleep a wink and that she would have seen someone sneaking past her; Corrin asks Felicia to have a look, then calls her to come over, with Felicia stating she's following.
|female=The following morning, Corrin wakes up, noting the morning has come and stating she thought the sun would never come up; she states that she knows he promised to keep watch, but she states she doesn't know how much help they were--she didn't hear so much as a peep. Corrin asks [[Jakob]] if he saw anyone suspicious, only to find Jakob still sleeping; Corrin wakes up Jakob, who then tells her there's no need to shout. Corrin tells Jakob that he was asleep, to which Jakob denies; Corrin asks Jakob if he didn't see anything out of the ordinary the previous night, to which Jakob states he did not see a soul--with Corrin saying she believes him because he was asleep. Corrin states she also didn't see anything--at which point she hears sounds from the ruins and asks Jakob if she also heard; Jakob states he hears digging noises and asks if someone is searching for the treasure.  Corrin states she doesn't know, then asks how the invaders got inside; Jakob states they kept vigil all night and nobody could have slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them--those of them who were awake!  Jakob again tells Corrin he didn't sleep a wink; Corrin asks Jakob to have a look, then calls him to come over, with Jakob stating he's following.
}}


{{#switch:{{#var:A}}
{{#switch:{{#var:A}}
|male=We cut to inside the ruins, where Corrin spots the invaders--and notes that they're not looters, they're ghosts! Corrin notes that the ghosts came up through the spring, to which Felicia states she doesn't believe ghosts would raid the temple and destroy the ruins; Corrin states that it's time for them to clean house, to which Felicia states she's ready--it's a good thing she got all that sleep the previous evening, hence she's ready to go. Corrin says he knew Felicia was asleep, and states they'd better hurry--the ghosts are stealing all of the treasure; he states they've got to get that gold back before the ghosts disappear.
|m=We cut to inside the ruins, where Corrin spots the invaders—and notes that they're not looters, but ghosts! Corrin notes that the ghosts came up through the spring, to which Felicia states she doesn't believe ghosts would raid the temple and destroy the ruins; Corrin states that it's time for them to clean house, to which Felicia states she's ready—it's a good thing she got all that sleep the previous evening, hence she's ready to go. Corrin says he knew Felicia was asleep, and states they'd better hurry—the ghosts are stealing all of the treasure; he states they've got to get that gold back before the ghosts disappear.
|female=We cut to inside the ruins, where Corrin spots the invaders--and notes that they're not looters, they're ghosts! Corrin notes that the ghosts came up through the spring, to which Jakob finds it troubling that ghosts would raid the temple and destroy the ruins; Corrin states that it's time for them to clean house, to which Jakob asks to allow him the opportunity--Corrin looks a little tired, he shall defend her and the ruins and it's a good thing he snuck in that nap. Corrin says she knew Jakob was asleep, and states they'd better hurry--the ghosts are stealing all of the treasure; he states they've got to get that gold back before the ghosts disappear.
|f=We cut to inside the ruins, where Corrin spots the invaders—and notes that they're not looters, they're ghosts! Corrin notes that the ghosts came up through the spring, to which Jakob finds it troubling that ghosts would raid the temple and destroy the ruins; Corrin states that it's time for them to clean house, to which Jakob asks to allow him the opportunity—Corrin looks a little tired, he shall defend her and the ruins and it's a good thing he snuck in that nap. Corrin says she knew Jakob was asleep, and states they'd better hurry—the ghosts are stealing all of the treasure; he states they've got to get that gold back before the ghosts disappear.
}} [[Battle preparations]] take place at this point.
}} [[Preparations]] take place at this point.


Once the battle ends, Corrin states that now that the ghosts have been taken care of, they can finally head to bed--but first they need to do something with all of the gold; {{#switch:{{#var:A}}
Once the battle ends, Corrin states that now that the ghosts have been taken care of, they can finally head to bed—but first they need to do something with all of the gold; {{#switch:{{#var:A}}
|male=Felicia notes that the ghosts were greedy, and states that they wouldn't miss a few small coins. Corrin tells Felicia to put the gold back, they'll be returning every last piece to Lloyd and Llewelyn, to which Felicia states it was worth a try; Llewelyn thanks Corrin for scaring off the looters, with Lloyd stating they owe him one, with Corrin stating he's just glad they were able to get rid of the ghosts for them. Llewelyn asks where the gold coins came from, to which Corrin states that the ghosts were stealing them from beneath the ruins and it belongs to them; Lloyd asks Corrin to take the gold as a reward, as his army stayed up all night protecting the ruins and deserve a reward. Felicia states it sounds great, to which Corrin states that she meant they couldn't possibly accept the gold; Llewelyn states that Lloyd's right, they slept like babies and this gold's their way of saying thanks
|m=Felicia notes that the ghosts were greedy, and states that they wouldn't miss a few small coins. Corrin tells Felicia to put the gold back, they'll be returning every last piece to Lloyd and Llewelyn, to which Felicia states it was worth a try; Llewelyn thanks Corrin for scaring off the looters, with Lloyd stating they owe him one, with Corrin stating he's just glad they were able to get rid of the ghosts for them. Llewelyn asks where the gold coins came from, to which Corrin states that the ghosts were stealing them from beneath the ruins and it belongs to them; Lloyd asks Corrin to take the gold as a reward, as his army stayed up all night protecting the ruins and deserve a reward. Felicia states it sounds great, to which Corrin states that she meant they couldn't possibly accept the gold; Llewelyn states that Lloyd's right, they slept like babies and this gold's their way of saying thanks
|female=Jakob notices the sizable gold pile and states no person should be burdened with such a heavy load and decides to take a few coins. Corrin tells Jakob to put the gold back, they'll be returning every last piece to Lloyd and Llewelyn, to which Jakob tells Corrin she's right; Llewelyn thanks Corrin for scaring off the looters, with Lloyd stating they owe her one, with Corrin stating she's just glad they were able to get rid of the ghosts for them. Llewelyn asks where the gold coins came from, to which Corrin states that the ghosts were stealing them from beneath the ruins and it belongs to them; Lloyd asks Corrin to take the gold as a reward, as her army stayed up all night protecting the ruins and deserve a reward. Corrin states that they couldn't possibly accept the gold; Llewelyn states that Lloyd's right, they slept like babies and this gold's their way of saying thanks
|f=Jakob notices the sizable gold pile and states no person should be burdened with such a heavy load and decides to take a few coins. Corrin tells Jakob to put the gold back, they'll be returning every last piece to Lloyd and Llewelyn, to which Jakob tells Corrin she's right; Llewelyn thanks Corrin for scaring off the looters, with Lloyd stating they owe her one, with Corrin stating she's just glad they were able to get rid of the ghosts for them. Llewelyn asks where the gold coins came from, to which Corrin states that the ghosts were stealing them from beneath the ruins and it belongs to them; Lloyd asks Corrin to take the gold as a reward, as her army stayed up all night protecting the ruins and deserve a reward. Corrin states that they couldn't possibly accept the gold; Llewelyn states that Lloyd's right, they slept like babies and this gold's their way of saying thanks
}}, with Lloyd stating that the gold's theirs. Corrin tells Lloyd and Llewelyn that's very generous of them and that {{#switch:{{#var:A}}|male=he|female=she}} feels bad, but promises the gold will go to a worthy cause--they'll use it to build a better future; Llewelyn asks Corrin to promise him that, if the ghosts come back, {{#switch:{{#var:A}}|male=he'll|female=she'll}} help them again, with Lloyd stating they could always use someone to help them keep watch. Corrin states that they're done with all-nighters for awhile, then states that {{#switch:{{#var:A}}|male=he|female=she}} has to run; Lloyd asks Llewelyn if he thinks they should have told them the gold's cursed, that last time Llewelyn touched the gold, he had bad breath for a week; Llewelyn states that they'll figure it out.
}}, with Lloyd stating that the gold's theirs. Corrin tells Lloyd and Llewelyn that's very generous of them and that {{#ifeq:{{#var:A}}|f|s}}he feels bad, but promises the gold will go to a worthy cause—they'll use it to build a better future; Llewelyn asks Corrin to promise him that, if the ghosts come back, {{#ifeq:{{#var:A}}|f|s}}he'll help them again, with Lloyd stating they could always use someone to help them keep watch. Corrin states that they're done with all-nighters for awhile, then states that {{#ifeq:{{#var:A}}|f|s}}he has to run; Lloyd asks Llewelyn if he thinks they should have told them the gold's cursed, that last time Llewelyn touched the gold, he had bad breath for a week; Llewelyn states that they'll figure it out.


===Website summary===
===Website summary===
''It is said that there is another world where one can get plenty of gold…''<ref>[http://fireemblemfates.nintendo.com/dlc/][https://www.nintendo.co.uk/games/oms/fire-emblem-fates/dlc-revelation.html][http://gamesites.nintendo.com.au/fire-emblem-fates/dlc-revelation.html]</ref>
''It is said that there is another world where one can get plenty of gold…''<ref>{{cite web|url=https://fireemblem.nintendo.com/fates/dlc/|title=DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps|site=fireemblem.nintendo.com (archived by the Wayback Machine)|retrieved=October 8, 2016}}</ref><ref>{{cite web|url=https://www.nintendo.co.uk/games/oms/fire-emblem-fates/dlc-revelation.html|title=Fire Emblem Fates|site=nintendo.co.uk|retrieved=October 8, 2016}}</ref><ref>{{cite web|url=https://web.archive.org/web/20190114041513/http://gamesites.nintendo.com.au:80/fire-emblem-fates/dlc-revelation.html|title=Fire Emblem Fates|site=gamesites.nintendo.com.au (archived by the Wayback Machine)|retrieved=October 8, 2016}}</ref>


===North American eShop summary===
===North American eShop summary===
''Journey to a land where the gold flows freely--if you can seize it.<br>Reward: Gold''
''Journey to a land where the gold flows freely—if you can seize it.<br>Reward: Gold''


==Chapter data==
==Chapter data==
{{ChapDataDLC
{{ChapDataDLC
|victory=Survive for 8 turns.
|victory=Survive for 8 turns
|defeat=Corrin is defeated (on Classic mode), or the player's army is routed.
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed
|ally=12
|ally=1–12
|other=0
|enemy=10{{h|+Random|Reinforcements; no fixed number}}
|enemy=10{{hover|+Random|Reinforcements; no fixed number}}
|map=
|map=
|difficulty=★★ (Japan), ★ (international)
|difficulty=★★ (Japan), ★ (international)
Line 63: Line 52:
|usblocks=16
|usblocks=16
|palblocks=??
|palblocks=??
|mapmusic=??
|mapmusic={{h|The music handling normally used by skirmishes is used in this chapter.|Some listings list ''Road Taken'' as this chapter's map phase music as if it were a fixed selection; this is not true, as the skirmish music choice option in the Options menu is accessible in this chapter and does change the music when toggled.}}
|battlemusic=??
|battlemusic={{h|The battle mix for the chosen skirmish theme plays in battles in this chapter.|Some listings list ''Road Taken (Roar)'' as this chapter's battle phase music as if it were a fixed selection; this is not true, as explained in the map phase music's hovertext.}}
|musicnotes=  
|musicnotes=
|jpprice=300
|jpprice=300
|usprice=2.49
|usprice=2.49
Line 85: Line 74:
===Character data===
===Character data===
{{Tab
{{Tab
|width=100%
|tab1=''Birthright''
|tab1=''Birthright''
|tab2=''Conquest''
|tab2=''Conquest''
Line 90: Line 80:
|content1={{ChapChars
|content1={{ChapChars
|game#=14
|game#=14
|return1=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1=corrin {{#var:A}}
|return1article=avatar
|return1article=Corrin
|return2=kaze
|return2=kaze
|return3=rinkah
|return3=rinkah
|return4=sakura
|return4=sakura
|return5=azura
|return5=azura
|return6=felicia
|return6={{#switch:{{#var:A}}|m=felicia|f=jakob}}
|return7=jakob
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=14
|game#=14
|newunits=0
|return1=corrin {{#var:A}}
|return1=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Corrin
|return1article=avatar
|return2={{#switch:{{#var:A}}|m=felicia|f=jakob}}
|return2=felicia
|return3=jakob
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=14
|game#=14
|newunits=0
|return1=corrin {{#var:A}}
|return1=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Corrin
|return1article=avatar
|return2=azura
|return2=azura
|return3=felicia
|return3={{#switch:{{#var:A}}|m=felicia|f=jakob}}
|return4=jakob
}}
}}
}}
}}
Line 121: Line 106:
===Item data===
===Item data===
{{ChapItems
{{ChapItems
|platform=3ds
|platform=3ds02
|item1=1000G
|item1=1000G
|item1article=Gold
|item1article=Gold
|item1image=bullion small
|item1image=gold
|obtain1=Dropped by [[Ninja]]s, [[Archer]]s, [[Steel Katana]] [[Samurai]], [[Dark Mage]]s, [[Troubadour]]s, [[Steel Axe]] [[Wyvern Rider]]s, and [[Diviner]]s<br><small>(Four Ninjas guaranteed to hold, others randomly appearing)</small>
|obtain1=Dropped by [[Ninja]]s, [[Archer]]s, non-[[Kodachi]] [[Samurai]], [[Dark Mage]]s, [[Troubadour]]s, [[Steel Axe]] [[Wyvern Rider]]s, and [[Diviner]]s<br><small>(Four Ninjas guaranteed to hold, others randomly appearing)</small>
|-
|-
|item2=2000G
|item2=2000G
|item2article=Gold
|item2article=Gold
|item2image=bullion small
|item2image=gold
|obtain2=Dropped by [[Shrine Maiden]]s<br><small>(Randomly appearing)</small>
|obtain2=Dropped by [[Shrine Maiden]]s<br><small>(Randomly appearing)</small>
|-
|-
|item3=3000G
|item3=3000G
|item3article=Gold
|item3article=Gold
|item3image=bullion small
|item3image=gold
|obtain3=Dropped by [[Hand Axe]] [[Wyvern Rider]]s, [[Steel Bow]] [[Outlaw]]s, [[Knight]]s, certain level 10 [[Cavalier]]s, and [[Steel Club]] [[Oni Savage]]s<br><small>(Randomly appearing)</small>
|obtain3=Dropped by [[Hand Axe]] [[Wyvern Rider]]s, [[Steel Bow]] [[Outlaw]]s, [[Knight]]s, certain level&nbsp;10 [[Cavalier]]s, and [[Steel Club]] [[Oni Savage]]s<br><small>(Randomly appearing)</small>
|-
|-
|itemlast=5000G
|itemlast=5000G
|itemlastarticle=Gold
|itemlastarticle=Gold
|itemlastimage=bullion small
|itemlastimage=gold
|obtainlast=Dropped by certain [[level]] 10 [[Cavalier]]s, [[Kodachi]] [[Samurai]], [[Beastrune]] [[Wolfskin]], and [[Beastrune]] [[Kitsune]]<br><small>(Randomly appearing)</small>
|obtainlast=Dropped by certain [[level]] 10 [[Cavalier]]s, [[Kodachi]] [[Samurai]], [[Beastrune]] [[Wolfskin]], and [[Beastrune]] [[Kitsune]]<br><small>(Randomly appearing)</small>
|-
|-
Line 146: Line 131:
===[[Event tile]] and [[Dragon Vein]] data===
===[[Event tile]] and [[Dragon Vein]] data===
There are no event tiles or Dragon Veins in this chapter.
There are no event tiles or Dragon Veins in this chapter.
===Level scaling data===
This chapter's enemy and NPC units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20).
{{Scaling3DS02
|chap1st=7
|notes=Initial level&nbsp;10 enemies become promoted upon reaching the chapter&nbsp;19 position. Initial level&nbsp;8 enemies become promoted upon reaching the chapter&nbsp;20 position. Initial level&nbsp;6 enemies other than the Lancers become promoted upon reaching the chapter&nbsp;21 position.
}}


===Enemy data===
===Enemy data===
:''Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 7 than to the final chapter. Levels may be higher depending on progress along the main story path.''
:''Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter&nbsp;7 than to the final chapter. Levels may be higher depending on progress along the main story path.''
:''Reinforcements appear at random. Not all varieties appear in every playing of the stage, and the reinforcement listing may be incomplete.''
:''Reinforcement formations appear at random. Not all varieties appear in every playing of the stage, and the reinforcement listing may be incomplete.''
{{ChapEnemies
{{ChapEnemies
|platform=3ds02
|platform=3ds02
|name1=Invader
|name1=Invader
|class1=Lancer
|class1=Lancer
|version1=vallite
|lv1=6
|lv1=6
|#1=6
|#1=6
|inventory1=[[File:Is 3ds02 lance.png]] [[Iron Lance]]
|inventory1={{Item|14|Iron Lance|image=lance}}
|-
|-
|namel=Invader
|namel=Invader
|classl=Ninja
|classl=Ninja
|versionl=vallite
|lvl=10
|lvl=10
|#l=4
|#l=4
|inventoryl=[[File:Is 3ds02 shuriken.png]] [[Iron Shuriken]] [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryl={{Item|14|Iron Shuriken|image=shuriken}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|-
|-
|namer1=Invader
|namer1=Invader
|classr1=Archer
|classr1=Archer
|versionr1=vallite
|lvr1=10
|lvr1=10
|#r1=Random
|#r1=Random
|inventoryr1=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]] [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr1={{Item|14|Steel Yumi|image=yumi}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr1=Three appear together
|-
|-
|namer2=Invader
|namer2=Invader
|classr2=Wyvern Rider
|classr2=Wyvern Rider
|versionr2=vallite
|lvr2=10
|lvr2=10
|#r2=Random
|#r2=Random
|inventoryr2=[[File:Is 3ds02 axe.png]] [[Hand Axe]] [[File:Is 3ds bullion small.png]] {{drop|3000G|article=Gold}}
|inventoryr2={{Item|14|Hand Axe|image=axe}} • {{Item|14|3000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Heartseeker}}
|notesr2=Two appear [[Pair Up|paired up]] together<br>Lead unit has boss shield; supporting unit lacks boss shield, but still prioritizes fleeing the map.
|-
|-
|namer3=Invader
|namer3=Invader
|classr3=Shrine Maiden
|classr3=Wyvern Rider
|versionr3=vallite
|lvr3=10
|lvr3=10
|#r3=Random
|#r3=Random
|inventoryr3=[[File:Is 3ds02 rod.png]] [[Sun Festal]] [[File:Is 3ds bullion small.png]] {{drop|2000G|article=Gold}}
|inventoryr3={{Item|14|Steel Axe|image=axe}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr3=Four appear together
|-
|-
|namer4=Invader
|namer4=Invader
|classr4=Samurai
|classr4=Shrine Maiden
|versionr4=vallite
|lvr4=10
|lvr4=10
|#r4=Random
|#r4=Random
|inventoryr4=[[File:Is 3ds02 katana.png]] [[Steel Katana]] [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr4={{Item|14|Sun Festal|image=rod}} • {{Item|14|2000G|link=Gold|image=gold|type=drop}}
|notesr4=Boss shield<br>Two appear together
|-
|-
|namer5=Invader
|namer5=Invader
|classr5=Cavalier
|classr5=Samurai
|lvr5=8
|versionr5=vallite
|lvr5=10
|#r5=Random
|#r5=Random
|inventoryr5=[[File:Is 3ds02 lance.png]] [[Iron Lance]]
|inventoryr5={{Item|14|Kodachi|image=katana}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Life and Death}}
|notesr5=Boss shield<br>Lead unit of a [[Pair Up]] with level&nbsp;10 [[Iron Katana]] Samurai
|-
|-
|namer6=Invader
|namer6=Invader
|classr6=Cavalier
|classr6=Samurai
|versionr6=vallite
|lvr6=10
|lvr6=10
|#r6=Random
|#r6=Random
|inventoryr6=[[File:Is 3ds02 lance.png]] [[Javelin]] [[File:Is 3ds bullion small.png]] {{drop|5000G|article=Gold}}
|inventoryr6={{Item|14|Iron Katana|image=katana}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr6=Supporting unit of a [[Pair Up]] with level&nbsp;10 [[Kodachi]] Samurai
|-
|-
|namer7=Invader
|namer7=Invader
|classr7=Dark Mage
|classr7=Samurai
|versionr7=vallite
|lvr7=10
|lvr7=10
|#r7=Random
|#r7=Random
|inventoryr7=[[File:Is 3ds02 tome.png]] [[Thunder (tome)|Thunder]] [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr7={{Item|14|Steel Katana|image=katana}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr7=Three appear together
|-
|-
|namer8=Invader
|namer8=Invader
|classr8=Outlaw
|classr8=Cavalier
|lvr8=6
|versionr8=vallite
|lvr8=10
|#r8=Random
|#r8=Random
|inventoryr8=[[File:Is 3ds02 bow.png]] [[Iron Bow]]
|inventoryr8={{Item|14|Javelin|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Aegis}}
|notesr8=Boss shield<br>Captains a formation with two level&nbsp;8 [[Iron Lance]] Cavaliers
|-
|-
|namer9=Invader
|namer9=Invader
|classr9=Outlaw
|classr9=Cavalier
|lvr9=10
|versionr9=vallite
|lvr9=8
|#r9=Random
|#r9=Random
|inventoryr9=[[File:Is 3ds02 bow.png]] [[Steel Bow]] • [[File:Is 3ds bullion small.png]] {{drop|3000G|article=Gold}}
|inventoryr9={{Item|14|Iron Lance|image=lance}}
|notesr9=Two appear together along with their level&nbsp;10 captain
|-
|-
|namer10=Invader
|namer10=Invader
|classr10=Knight
|classr10=Cavalier
|versionr10=vallite
|lvr10=10
|lvr10=10
|#r10=Random
|#r10=Random
|inventoryr10=[[File:Is 3ds02 lance.png]] [[Javelin]] [[File:Is 3ds bullion small.png]] {{drop|3000G|article=Gold}}
|inventoryr10={{Item|14|Javelin|image=lance}} • {{Item|14|3000G|link=Gold|image=gold|type=drop}}
|notesr10=Boss shield<br>Captains a formation with another level&nbsp;10 Cavalier and a level&nbsp;6 Cavalier
|-
|-
|namer11=Invader
|namer11=Invader
|classr11=Troubadour
|classr11=Cavalier
|lvr11=8
|versionr11=vallite
|lvr11=10
|#r11=Random
|#r11=Random
|inventoryr11=[[File:Is 3ds02 staff.png]] [[Mend]] • [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr11={{Item|14|Javelin|image=lance}}
|notesr11=Boss shield<br>Appears together with level&nbsp;10 captain and a level&nbsp;6 Cavalier
|-
|-
|namer12=Invader
|namer12=Invader
|classr12=Wyvern Rider
|classr12=Cavalier
|lvr12=10
|versionr12=vallite
|lvr12=6
|#r12=Random
|#r12=Random
|inventoryr12=[[File:Is 3ds02 axe.png]] [[Steel Axe]] • [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr12={{Item|14|Iron Lance|image=lance}}
|notesr12=Appears together with two level&nbsp;10 Cavaliers including captain
|-
|-
|namer13=Invader
|namer13=Invader
|classr13=Diviner
|classr13=Dark Mage
|versionr13=vallite
|lvr13=10
|lvr13=10
|#r13=Random
|#r13=Random
|inventoryr13=[[File:Is 3ds02 scroll.png]] [[Ox Spirit]] [[File:Is 3ds bullion small.png]] {{drop|1000G|article=Gold}}
|inventoryr13={{Item|14|Thunder|image=tome}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr13=Three appear together
|-
|-
|namer14=Invader
|namer14=Invader
|classr14=Wolfskin
|classr14=Outlaw
|lvr14=6
|versionr14=vallite
|lvr14=10
|#r14=Random
|#r14=Random
|inventoryr14=[[File:Is 3ds02 beaststone.png]] [[Beaststone]]
|inventoryr14={{Item|14|Steel Bow|image=bow}} • {{Item|14|3000G|link=Gold|image=gold|type=drop}}
|notesr14=Boss shield<br>Two appear together and captain a formation with two level&nbsp;6 [[Iron Bow]] Outlaws
|-
|-
|namer15=Invader
|namer15=Invader
|classr15=Wolfskin
|classr15=Outlaw
|lvr15=10
|versionr15=vallite
|lvr15=6
|#r15=Random
|#r15=Random
|inventoryr15=[[File:Is 3ds02 beaststone.png]] [[Beastrune]] • [[File:Is 3ds bullion small.png]] {{drop|5000G|article=Gold}}
|inventoryr15={{Item|14|Iron Bow|image=bow}}
|notesr15=Two appear together along with their level&nbsp;10 captains
|-
|-
|namer16=Invader
|namer16=Invader
|classr16=Samurai
|classr16=Knight
|versionr16=vallite
|lvr16=10
|lvr16=10
|#r16=Random
|#r16=Random
|inventoryr16=[[File:Is 3ds02 katana.png]] [[Kodachi]] [[File:Is 3ds bullion small.png]] {{drop|5000G|article=Gold}}
|inventoryr16={{Item|14|Javelin|image=lance}} • {{Item|14|3000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Pavise}}
|notesr16=Boss shield<br>Two appear together
|-
|-
|namer17=Invader
|namer17=Invader
|classr17=Kitsune
|classr17=Troubadour
|lvr17=10
|versionr17=vallite
|lvr17=8
|#r17=Random
|#r17=Random
|inventoryr17=[[File:Is 3ds02 beaststone.png]] [[Beaststone]]
|inventoryr17={{Item|14|Mend|image=staff}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Heartseeker}}
|notesr17=Four appear together<br>Prioritizes fleeing the map despite not having boss shields
|-
|-
|namer18=Invader
|namer18=Invader
|classr18=Kitsune
|classr18=Diviner
|versionr18=vallite
|lvr18=10
|lvr18=10
|#r18=Random
|#r18=Random
|inventoryr18=[[File:Is 3ds02 beaststone.png]] [[Beaststone]] [[File:Is 3ds bullion small.png]] {{drop|5000G|article=Gold}}
|inventoryr18={{Item|14|Ox Spirit|image=scroll}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}
|notesr18=Three appear together
|-
|-
|namer19=Invader
|namer19=Invader
|classr19=Cavalier
|classr19=Wolfskin
|versionr19=vallite
|lvr19=10
|lvr19=10
|#r19=Random
|#r19=Random
|inventoryr19=[[File:Is 3ds02 lance.png]] [[Javelin]]
|inventoryr19={{Item|14|Beastrune|image=beaststone}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Better Odds}}
|notesr19=Boss shield<br>Captains a formation with four level&nbsp;6 [[Beaststone]] Wolfskin
|-
|-
|namer20=Invader
|namer20=Invader
|classr20=Cavalier
|classr20=Wolfskin
|lvr20=10
|versionr20=vallite
|lvr20=6
|#r20=Random
|#r20=Random
|inventoryr20=[[File:Is 3ds02 lance.png]] [[Javelin]] • [[File:Is 3ds bullion small.png]] {{drop|3000G|article=Gold}}
|inventoryr20={{Item|14|Beaststone}}
|notesr20=Four appear together along with their level&nbsp;10 captain
|-
|-
|namer21=Invader
|namer21=Invader
|classr21=Oni Savage
|classr21=Kitsune
|lvr21=6
|versionr21=vallite
|lvr21=10
|#r21=Random
|#r21=Random
|inventoryr21=[[File:Is 3ds02 club.png]] [[Iron Club]]
|inventoryr21={{Item|14|Beastrune|image=beaststone}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Even Better}}
|notesr21=Boss shield<br>Captains a formation with four level&nbsp;6 [[Beaststone]] Kitsune
|-
|namer22=Invader
|classr22=Kitsune
|versionr22=vallite
|lvr22=6
|#r22=Random
|inventoryr22={{Item|14|Beaststone}}
|notesr22=Four appear together along with their level&nbsp;10 captain
|-
|namer23=Invader
|classr23=Oni Savage
|versionr23=vallite
|lvr23=10
|#r23=Random
|inventoryr23={{Item|14|Steel Club|image=club}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}}
|notesr23=Boss shield<br>Captains a formation with two level&nbsp;6 [[Iron Club]] Oni Savages
|-
|-
|namerl=Invader
|namerl=Invader
|classrl=Oni Savage
|classrl=Oni Savage
|lvrl=10
|versionrl=vallite
|lvrl=6
|#rl=Random
|#rl=Random
|inventoryrl=[[File:Is 3ds02 club.png]] [[Steel Club]] • [[File:Is 3ds bullion small.png]] {{drop|5000G|article=Gold}}
|inventoryrl={{Item|14|Iron Club|image=club}}
|notesrl=Two appear together along with their level&nbsp;10 captain
}}
}}


==Boss data==
===Boss data===
There is no formal boss in this chapter. What is normally the boss shield icon denotes typically stronger enemies that often carry more gold than other enemies, and also have the highest tendency to run away rather than seek action.
There is no formal boss in this chapter. What is normally the boss shield icon denotes typically stronger enemies that often carry more gold than other enemies, and also have the highest tendency to run away rather than seek action.


Line 303: Line 358:
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
Reinforcement formations, while randomized both in which formation(s) emerge and in which corners, do tend to follow one specific pattern based on the number of formations that emerge on a turn. Should a player defeat enough enemies and/or keep a certain number of enemies from fleeing, they will enable reinforcement triggers; the number of reinforcement formations that emerge on the latter seven turns will follow a 2-1-2-2-2-3-3 pattern, with the next number in the sequence emerging upon triggering a reinforcement trigger.


==Trivia==
==Trivia==
Ghostly Gold is the first DLC chapter in the {{FES}} to have different stated difficulties between the Japanese and international versions, in this case being stated as two-star in Japan but only one-star internationally.
* Ghostly Gold is the first DLC chapter in the {{FES}} to have different stated difficulties between the Japanese and international versions, in this case being stated as two-star in Japan but only one-star internationally.


==In other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Ghostly Gold
|eng-name=Ghostly Gold
|eng-mean=
|jpn-name={{h|遺跡の財宝|Iseki no zaihō}}
|eng-fan-name=Treasure of the Ruins
|jpn-mean=The Ruins' Treasure
|eng-fan-mean=Popularly known by this name prior to the international release of the chapter.
|span-name=
|jap-name={{hover|遺跡の財宝|Iseki no zaihō}}
|span-mean=
|jap-mean=Translates to "The Treasure's Ruins"
|fren-name=
|fren-name=
|fren-mean=
|fren-mean=
|span-name=
|ger-name=Geistergold
|span-mean=
|ger-mean=Ghostly Gold
|ger-name=
|ger-mean=
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
|kor-name={{h|유적의 재보|Yujeog-ui jaebo}}
|kor-mean=Ruins' treasure
}}
}}


Line 330: Line 385:
{{ref}}
{{ref}}


{{ChapterNav
{{ChapterNav}}
|name=Ghostly Gold
 
|nextchapter=Boo Camp
}}
{{Nav14}}
{{Nav14}}
[[Category:Downloadable content chapters of Fire Emblem Fates]]
[[Category:Downloadable content chapters of Fire Emblem Fates]]

Latest revision as of 19:33, 28 March 2024

Large-secret-book.png

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Ghostly Gold

Cm fe14 ghostly gold.png

Location

Outrealms

There they are! ...But th-those aren't looters. They're g-ghosts! No wonder we didn't see them! They came up through the spring.
— Corrin noticing mysterious raiders at the ruins

Ghostly Gold (Japanese: 遺跡の財宝 The Ruins' Treasure) is a downloadable content xenologue chapter in Fire Emblem Fates. Ghostly Gold is part of the first series of DLC releases in all regions.

This chapter was first made available on July 30, 2015 in Japan, March 3, 2016 in North America, and June 2-3 in the PAL regions. Despite its place at the top of the North American Dragon's Gate listing, it is not the first DLC chapter to be released in any region.

In this chapter, Corrin's army are tasked with guarding ruins in an Outrealm said to be loaded with treasure from invaders out to loot the place. The army ends up oversleeping, and must now deal with enemies that appear to be ghosts that are active in the early morning.

Plot

Main article: Ghostly Gold/Script
Is wii corrosion.png

This article or section does not meet Fire Emblem Wiki's quality standards. Please improve it as you see fit. Editing help is available.


This article has been flagged since this is meant to be a synopsis.

The below plot corresponds to the use of a female Corrin. If you refresh this page, it is possible to get an alternate reading using a male Corrin instead.

In a forest in the middle of the night, Lloyd tells his brother Llewelyn that he's tired—they can't keep up the duty as they lack the strength; Llewelyn states that they need to find another individual to do their work, preferably someone ripped. Llewelyn sees something and asks Lloyd if he also sees it, to which Lloyd asks if his fingernails need trimming; Llewelyn states that there's a gang of brawny folk (Corrin and their army) approaching the area, to which Lloyd asks if they know someone who can help them, with Llewelyn stating they are the ones who can help them and gets Corrin's attention. Corrin asks the twins if they are talking to her, to which Llewelyn confirms and asks them if she has bad hearing; Corrin denies the accusation and then asks them how she can help them. Lloyd states that he and Llewelyn guard the nearby ruins and reveal that someone's been raiding their temple, to which Corrin asks if this place is sacred to them, with Llewelyn confirming; Llewelyn states that the ruins might not look interesting, all that's left are stones and buried treasure, with Lloyd adding that looters sneak in and tear up the place with their axes and shovels. Corrin notes it as a terrible act, wagering that the looters are destroying the artifacts, then asks Lloyd and Llewelyn why they don't stand guard and catch the looters; Llewelyn states that Lloyd has a "derelict consternation", to which Corrin corrects to "delicate constitution", with Llewelyn stating he just said so—and states Lloyd would have nightmares for a month. Corrin states that she won't let a sacred place be defiled in such a fashion, she and her friends will help; Lloyd thanks Corrin, that she is the best, to which Corrin states she'll set up a watch. Llewelyn answers that the looters come very late at night, so they'll want to stay up until dawn, prompting a shocked reaction from Corrin; Llewelyn states that he and Lloyd are off to bed, that they'd better get into their pajamas and they'll sleep good that night.

The following morning, Corrin wakes up, noting the morning has come and stating she thought the sun would never come up; she, despite knowing her promise to keep watch, doubts her army's helpfulness—not hearing so much as a peep. Corrin asks Jakob if he saw anyone suspicious, only to find Jakob still sleeping; Corrin wakes him up, who then denies having slept in. Corrin asks him if he didn't see anything unusual the previous night, to which Jakob replies he did indeed not see a thing—with Corrin saying she believes him since he was asleep; then says she too saw nothing—at which point she hears sounds from the ruins and asks Jakob if he also heard; Jakob states he hears digging noises and asks if the someone is searching for the treasure. Corrin states she doesn't know, then asks how the invaders got inside; Jakob states they kept vigil all night and nobody could have slipped past them as they would have seen them, to which Corrin confirms some of them would have seen them—those of them who were awake! Jakob again tells Corrin he didn't sleep a wink; Corrin asks Jakob to have a look, then calls him to come over, with the latter complying...

We cut to inside the ruins, where Corrin spots the invaders—and notes that they're not looters, they're ghosts! Corrin notes that the ghosts came up through the spring, to which Jakob finds it troubling that ghosts would raid the temple and destroy the ruins; Corrin states that it's time for them to clean house, to which Jakob asks to allow him the opportunity—Corrin looks a little tired, he shall defend her and the ruins and it's a good thing he snuck in that nap. Corrin says she knew Jakob was asleep, and states they'd better hurry—the ghosts are stealing all of the treasure; he states they've got to get that gold back before the ghosts disappear. Preparations take place at this point.

Once the battle ends, Corrin states that now that the ghosts have been taken care of, they can finally head to bed—but first they need to do something with all of the gold; Jakob notices the sizable gold pile and states no person should be burdened with such a heavy load and decides to take a few coins. Corrin tells Jakob to put the gold back, they'll be returning every last piece to Lloyd and Llewelyn, to which Jakob tells Corrin she's right; Llewelyn thanks Corrin for scaring off the looters, with Lloyd stating they owe her one, with Corrin stating she's just glad they were able to get rid of the ghosts for them. Llewelyn asks where the gold coins came from, to which Corrin states that the ghosts were stealing them from beneath the ruins and it belongs to them; Lloyd asks Corrin to take the gold as a reward, as her army stayed up all night protecting the ruins and deserve a reward. Corrin states that they couldn't possibly accept the gold; Llewelyn states that Lloyd's right, they slept like babies and this gold's their way of saying thanks, with Lloyd stating that the gold's theirs. Corrin tells Lloyd and Llewelyn that's very generous of them and that she feels bad, but promises the gold will go to a worthy cause—they'll use it to build a better future; Llewelyn asks Corrin to promise him that, if the ghosts come back, she'll help them again, with Lloyd stating they could always use someone to help them keep watch. Corrin states that they're done with all-nighters for awhile, then states that she has to run; Lloyd asks Llewelyn if he thinks they should have told them the gold's cursed, that last time Llewelyn touched the gold, he had bad breath for a week; Llewelyn states that they'll figure it out.

Website summary

It is said that there is another world where one can get plenty of gold…[1][2][3]

North American eShop summary

Journey to a land where the gold flows freely—if you can seize it.
Reward: Gold

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Survive for 8 turns Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed 1–12 {{{partner}}} {{{other}}} 10+Random
Difficulty rating: ★★ (Japan), ★ (international)
Map dimensions:
28 columns by 23 rows
Block sizes:
Japan: ??
North America: 16
PAL region: ??
Map phase music: The music handling normally used by skirmishes is used in this chapter.
Battle phase music: The battle mix for the chosen skirmish theme plays in battles in this chapter.
Pricing:
Japan: ¥300
United States: $2.49
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Series 1 (Japan)
Map Pack 1 (international) Pack
Japan: ¥2000
United States: $17.99
Europe: €17.99
United Kingdom: £16.19
Australia: $23.40
New Zealand: $30.60

Character data

Birthright Conquest Revelation

Characters
New units

None

Available characters
Corrin f ​Kaze ​Rinkah ​Sakura ​Azura ​Jakob ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Dragon's Gate. Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. If more chapters along the chosen main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
Name Obtainment Method
Is 3ds02 gold.png 1000G Dropped by Ninjas, Archers, non-Kodachi Samurai, Dark Mages, Troubadours, Steel Axe Wyvern Riders, and Diviners
(Four Ninjas guaranteed to hold, others randomly appearing)
Is 3ds02 gold.png 2000G Dropped by Shrine Maidens
(Randomly appearing)
Is 3ds02 gold.png 3000G Dropped by Hand Axe Wyvern Riders, Steel Bow Outlaws, Knights, certain level 10 Cavaliers, and Steel Club Oni Savages
(Randomly appearing)
Is 3ds02 gold.png 5000G Dropped by certain level 10 Cavaliers, Kodachi Samurai, Beastrune Wolfskin, and Beastrune Kitsune
(Randomly appearing)

Event tile and Dragon Vein data

There are no event tiles or Dragon Veins in this chapter.

Level scaling data

This chapter's enemy and NPC units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20).

Chapter 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Levels from previous chapter 0 0 0 0 0 +1 +1 +2 +1 +2 +1 +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
Total levels gained 0 0 0 0 0 +1 +2 +4 +5 +7 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Additional notes: Initial level 10 enemies become promoted upon reaching the chapter 19 position. Initial level 8 enemies become promoted upon reaching the chapter 20 position. Initial level 6 enemies other than the Lancers become promoted upon reaching the chapter 21 position.

Enemy data

Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 7 than to the final chapter. Levels may be higher depending on progress along the main story path.
Reinforcement formations appear at random. Not all varieties appear in every playing of the stage, and the reinforcement listing may be incomplete.
Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 lancer vallite enemy.gif
Invader Lancer 6 6 Iron Lance --
Ma 3ds02 ninja vallite enemy.gif
Invader Ninja 10 4 Iron Shuriken 1000GThis item is dropped upon this unit's defeat. --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 archer vallite enemy.gif
Invader Archer 10 Random Steel Yumi 1000GThis item is dropped upon this unit's defeat. Three appear together
Ma 3ds02 wyvern rider vallite enemy.gif
Invader Wyvern Rider 10 Random Hand Axe 3000GThis item is dropped upon this unit's defeat.
Heartseeker
Two appear paired up together
Lead unit has boss shield; supporting unit lacks boss shield, but still prioritizes fleeing the map.
Ma 3ds02 wyvern rider vallite enemy.gif
Invader Wyvern Rider 10 Random Steel Axe 1000GThis item is dropped upon this unit's defeat. Four appear together
Ma 3ds02 shrine maiden vallite enemy.gif
Invader Shrine Maiden 10 Random Sun Festal 2000GThis item is dropped upon this unit's defeat. Boss shield
Two appear together
Ma 3ds02 samurai vallite enemy.gif
Invader Samurai 10 Random Kodachi 5000GThis item is dropped upon this unit's defeat.
Life and Death
Boss shield
Lead unit of a Pair Up with level 10 Iron Katana Samurai
Ma 3ds02 samurai vallite enemy.gif
Invader Samurai 10 Random Iron Katana 1000GThis item is dropped upon this unit's defeat. Supporting unit of a Pair Up with level 10 Kodachi Samurai
Ma 3ds02 samurai vallite enemy.gif
Invader Samurai 10 Random Steel Katana 1000GThis item is dropped upon this unit's defeat. Three appear together
Ma 3ds02 cavalier vallite enemy.gif
Invader Cavalier 10 Random Javelin 5000GThis item is dropped upon this unit's defeat.
Aegis
Boss shield
Captains a formation with two level 8 Iron Lance Cavaliers
Ma 3ds02 cavalier vallite enemy.gif
Invader Cavalier 8 Random Iron Lance Two appear together along with their level 10 captain
Ma 3ds02 cavalier vallite enemy.gif
Invader Cavalier 10 Random Javelin 3000GThis item is dropped upon this unit's defeat. Boss shield
Captains a formation with another level 10 Cavalier and a level 6 Cavalier
Ma 3ds02 cavalier vallite enemy.gif
Invader Cavalier 10 Random Javelin Boss shield
Appears together with level 10 captain and a level 6 Cavalier
Ma 3ds02 cavalier vallite enemy.gif
Invader Cavalier 6 Random Iron Lance Appears together with two level 10 Cavaliers including captain
Ma 3ds02 dark mage vallite enemy.gif
Invader Dark Mage 10 Random Thunder 1000GThis item is dropped upon this unit's defeat. Three appear together
Ma 3ds02 outlaw vallite enemy.gif
Invader Outlaw 10 Random Steel Bow 3000GThis item is dropped upon this unit's defeat. Boss shield
Two appear together and captain a formation with two level 6 Iron Bow Outlaws
Ma 3ds02 outlaw vallite enemy.gif
Invader Outlaw 6 Random Iron Bow Two appear together along with their level 10 captains
Ma 3ds02 knight vallite enemy.gif
Invader Knight 10 Random Javelin 3000GThis item is dropped upon this unit's defeat.
Pavise
Boss shield
Two appear together
Ma 3ds02 troubadour vallite enemy.gif
Invader Troubadour 8 Random Mend 1000GThis item is dropped upon this unit's defeat.
Heartseeker
Four appear together
Prioritizes fleeing the map despite not having boss shields
Ma 3ds02 diviner vallite enemy.gif
Invader Diviner 10 Random Ox Spirit 1000GThis item is dropped upon this unit's defeat. Three appear together
Ma 3ds02 wolfskin vallite enemy.gif
Invader Wolfskin 10 Random Beastrune 5000GThis item is dropped upon this unit's defeat.
Better Odds
Boss shield
Captains a formation with four level 6 Beaststone Wolfskin
Ma 3ds02 wolfskin vallite enemy.gif
Invader Wolfskin 6 Random Beaststone Four appear together along with their level 10 captain
Ma 3ds02 kitsune vallite enemy.gif
Invader Kitsune 10 Random Beastrune 5000GThis item is dropped upon this unit's defeat.
Even Better
Boss shield
Captains a formation with four level 6 Beaststone Kitsune
Ma 3ds02 kitsune vallite enemy.gif
Invader Kitsune 6 Random Beaststone Four appear together along with their level 10 captain
Ma 3ds02 oni savage vallite enemy.gif
Invader Oni Savage 10 Random Steel Club 5000GThis item is dropped upon this unit's defeat. Boss shield
Captains a formation with two level 6 Iron Club Oni Savages
Ma 3ds02 oni savage vallite enemy.gif
Invader Oni Savage 6 Random Iron Club Two appear together along with their level 10 captain

Boss data

There is no formal boss in this chapter. What is normally the boss shield icon denotes typically stronger enemies that often carry more gold than other enemies, and also have the highest tendency to run away rather than seek action.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Reinforcement formations, while randomized both in which formation(s) emerge and in which corners, do tend to follow one specific pattern based on the number of formations that emerge on a turn. Should a player defeat enough enemies and/or keep a certain number of enemies from fleeing, they will enable reinforcement triggers; the number of reinforcement formations that emerge on the latter seven turns will follow a 2-1-2-2-2-3-3 pattern, with the next number in the sequence emerging upon triggering a reinforcement trigger.

Trivia

  • Ghostly Gold is the first DLC chapter in the Fire Emblem series to have different stated difficulties between the Japanese and international versions, in this case being stated as two-star in Japan but only one-star internationally.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ghostly Gold

--

Japanese

遺跡の財宝

The Ruins' Treasure

German

Geistergold

Ghostly Gold

Korean

유적의 재보

Ruins' treasure

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps, fireemblem.nintendo.com (archived by the Wayback Machine), Retrieved: October 8, 2016
  2. Fire Emblem Fates, nintendo.co.uk, Retrieved: October 8, 2016
  3. Fire Emblem Fates, gamesites.nintendo.com.au (archived by the Wayback Machine), Retrieved: October 8, 2016
Ghostly Gold
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack