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Inheritors of Light

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Revision as of 03:33, 22 November 2020 by PikaSamus (talk | contribs) (Text replacement - "Femina" to "Hermina")

Heir of Light (Japanese: 光をつぐもの Heir to the Light) is the sixth chapter of Fire Emblem: Genealogy of the Holy War, and the beginning of its second generation. It chronicles Seliph's emergence from hiding in Tirnanog, his liberation of Isaach from the Grannvale army, and start of his revolution.

Heir of Light

Cm fe04 6.png

Location

Isaach

New units

Seliph, Scáthach/Dalvin, Larcei/Creidne, Lana/Mana, Diarmuid/Tristan, Lester/Deimne, Oifey, Julia, Fee/Hermina, Arthur/Amid, Johalva or Johan

Boss(es)

Harold, Johan, Johalva, Schmidt, Danann

Plot

Main article: Heir of Light/Script

Seventeen years after the Battle of Belhalla, both Oifey and Shannan are currently away from Tirnanog, the remote village in which they raised Seliph, son of the late Sigurd. Danann, the "King of Isaach", has finally learned of Tirnanog's status as the hideout of the growing revolution force against his rule of Isaach, and in light of the absence of Oifey and Shannan orders a strike against the vulnerable village. In response to the news of the impending Dozel army, Seliph chooses to set out with the two remaining fighters in the village - Larcei/Creidne and Scáthach/Dalvin - and confront the enemy head-on, bringing with him the priestess Lana/Mana. Shortly into the skirmish, Oifey returns from his scouting mission with his protegés, Diarmuid/Tristan and Lester/Deimne, and joins the fray.

Seliph's first victory is at Ganeishire Castle, administered by Danann's assistant General Harold, whom he defeats. At Ganeishire, he finds Lewyn, who entrusts to him Julia, his amnesiac ward, while he travels to Leonster. In response to the news of Ganeishire's fall, Danann orders his sons Johan and Johalva to sortie and fight Seliph, though both are reluctant to do so. Meanwhile, near Isaach Castle, Fee/Hermina and Arthur/Amid arrive from Silesse and join Seliph's army. One of Danann's sons is convinced by Larcei/Creidne to ally with Seliph, while the other is defeated in battle by Seliph's army; Seliph captures the slain brother's held castle, where he finds a light tome to give to Julia.

Their final destination is Rivough Castle, held by Danann himself. Following their defeat of Danann's subordinate Schmidt, Seliph's army challenges and kills Danann himself, who without his Helswath is easier to fight. Upon taking Rivough Castle, Lewyn returns and tells him of the struggling revolutionary war in Leonster led by Seliph's cousin, Leif, and encourages him to lead his new liberation across Jugdral to free it from the tyranny of his half-brother, Prince Julius of Grannvale.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Rivough
Defeat: Seliph dies or Tirnanog is seized
Player:
4+7
Partner:
0+10
Other:
22-22
Enemy:
30+23+∞
Chapter Map
 
Map dimensions:
62 columns by 62 rows
style="Template:Round; background-color: #232855; border:1px solid #b0b0b0" colspan="7" | Combatants and Castles
style="Template:Roundtl; border:1px solid #b0b0b0; background-color:#232855" | Army Commander Affiliation Units Castles Guardian style="Template:Roundtr; border:1px solid #b0b0b0; background-color:#232855" | Notes
Seliph's Seliph Player 4 Tirnanog -- Home castle
Ganeishire -- Enemy 24 Ganeishire Harold --
Sophara Johalva Other 11+∞ Sophara Sophara The army becomes an enemy after Ganeishire is seized, and becomes a partner if Johalva is recruited.
Enemy
-- Partner 10
Isaach Johan Other 11+∞ Isaach Isaach The army becomes an enemy after Ganeishire is seized, and becomes a partner if Johan is recruited.
Enemy
-- Partner 10
style="Template:Roundbl; border:1px solid #b0b0b0; background-color:#232855" | Rivough Danann Enemy 6+12+∞ Rivough Danann style="Template:Roundbr; border:1px solid #b0b0b0; background-color:#232855" | An additional 12 units appear once Ganeishire has been seized.

Character data

Characters
New units
Seliph
 
Junior Lord
HP
Variable
Inventory
--
Level
1
Automatically from the start
Scáthach / Dalvin*
   
Myrmidon
HP
Var. / 30
Inventory
--
Level
1
Automatically from the start
Larcei / Creidne*
   
Myrmidon
HP
Var. / 28
Inventory
--
Level
1
Automatically from the start
Lana / Mana*
  File:Portrait mana fe04.png
Priest
HP
Var. / 24
Inventory
--
Level
1
Automatically from the start
Diarmuid / Tristan*
   
Free Knight
HP
Var. / 30
Inventory
--
Level
3
Automatically from turn 3
Lester / Deimne*
   
Arch Knight
HP
Var. / 30
Inventory
--
Level
1
Automatically from turn 3
Oifey
 
Paladin
HP
40
Inventory
--
Level
15
Automatically from turn 3
Julia
 
Light Priestess
HP
24
Inventory
--
Level
1
Automatically after seizing Ganeishire
Fee / Hermina*
  File:Portrait femina fe04.png
Pegasus Knight
HP
Var. / 28
Inventory
--
Level
2
Automatically after seizing Ganeishire
Arthur / Amid*
   
Mage / Wind Mage
HP
Var. / 29
Inventory
--
Level
2
Automatically after seizing Ganeishire
Johan
File:Portrait johan fe04.png
Axe Knight
HP
40
Inventory
--
Level
12
Enemy, talk with Larcei/Creidne*
Johalva
File:Portrait johalva fe04.png
Fighter
HP
42
Inventory
--
Level
12
Enemy, talk with Larcei/Creidne*
Available characters
None

Item data

Items
Name Obtainment Method
  Return Ring Dropped by Harold*
  Paragon Ring Dropped by Johalva*
  Speed Ring Dropped by Johan*
  Brave Axe Dropped by Schmidt
  Thief's Sword Dropped by Danann*
  Skill Ring Visit the village south of Ganeishire
  Mend Event: Talk to Julia with Lana/Mana after seizing Ganeishire
  Aura Event: Talk to Julia with Seliph after seizing Sophara Castle
  Nosferatu Event: Seliph talks to Julia after seizing Isaach Castle

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
  Iron Sword* 1,000
  Iron Sword* 1,000
  Iron Sword* 1,000
  Silver Sword* 5,000
  Iron Blade* 2,000
  Light Brand* 12,000

Event data

Events
Initiator Recipient Criteria Reward
Scáthach/Dalvin Larcei/Creidne -- +1 Lck for Larcei/Creidne
Oifey Seliph -- --
Lester/Deimne Lana/Mana -- +1 Lck for Lana/Mana
Diarmuid/Tristan or Lester/Deimne Neutral Sophara Fighters Ganeishire not yet seized --
Diarmuid/Tristan or Lester/Deimne Neutral Isaach Axe Knights Ganeishire not yet seized --
Lana/Mana Julia Ganeishire seized   Mend for Julia
Larcei/Creidne Johan or Johalva Ganeishire seized Johan or Johalva joins and their respective army becomes an ally and the other an enemy
Fee/Hermina Seliph Ganeishire seized --
Arthur/Amid Seliph Ganeishire seized --
Johan or Johalva Creidne Johan or Johalva ends his turn next to Larcei/Creidne 10 times +2 Str and +2 Lck for Larcei/Creidne
Seliph -- Seliph visits the village northwest of Isaach --
Seliph Lana/Mana Sophara seized +3 HP for Lana/Mana and 100 love points between the pair
Julia Seliph Sophara or Isaach seized   Aura if Sophara was seized or   Nosferatu if Isaach was seized, both for Julia
Deimne -- Deimne enters Isaach castle +5 Str for Deimne

Unit data

Ganeishire

The Ganeishire army is present at the start of the chapter.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ganeishire Fighter 3 7   Iron Axe Authority:
Ganeishire Armored Axe 5 3   Steel Axe --
Ganeishire Bow Armor 5 2   Steel Bow --
Ganeishire Fighter 3 5   Iron Axe Authority:
Begins to move on turn 4.
Ganeishire Armored Axe 5 1   Steel Axe Begins to move on turn 4.
Ganeishire Bow Armor 5 2   Steel Bow Begins to move on turn 4.
Ganeishire Armored Axe 7 3   Steel Axe Authority: Harold
Does not move while Harold is alive.
Harold General 10 1   Steel Axe  Steel Bow  Return Ring *
  Pavise
Authority:
Does not move; guards Ganeishire Castle.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Sophara

The neutral Sophara army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Johalva is recruited.

Neutral Enemy Partner

Other Units
Name Class Lv # Inventory and Skills Notes
Sophara Fighter 7 9   Steel Axe Authority: Johalva
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Sophara Fighter 12 1   Steel Axe Authority:
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Johalva Fighter 12 1   Steel Axe  Paragon Ring *
  Accost
• Does not move.
• Becomes an enemy when Ganeishire is seized.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Reinforcements
  • One turn after Johalva reaches Sophara Castle
    • 9 Fighters and Johalva emerge from the castle.

Isaach

The neutral Isaach army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Johan is recruited.

Neutral Enemy Partner

Other Units
Name Class Lv # Inventory and Skills Notes
Isaach Axe Knight 7 9   Steel Axe Authority: Johan
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Isaach Axe Knight 12 12   Steel Axe Authority:
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Johan Axe Knight 12 1   Steel Axe  Speed Ring *
  Vantage
• Does not move; guards Sophara Castle.
• Becomes an enemy when Ganeishire is seized.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Reinforcements
  • One turn after Johan reaches Isaach Castle

Rivough

The ruffians and Danann are present from the start of the chapter. Schmidt and his forces emerge once Ganeishire is seized.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ruffian Brigand 5 1   Iron Axe Authority:
Prioritizes raiding villages; begins to move on turn 8.
Ruffian Brigand 5 4   Iron Axe Authority:
Prioritizes raiding villages; begins to move once Ganeishire is seized.
Danann Baron 25 1   Silver Axe  Thief's Sword 
  Pavise
Authority: ★★★★
Does not move; guards Rivough Castle.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Rivough Axe Knight 12   Hand Axe Authority: Schmidt
Moves to attack any player unit in range of any unit under Schmidt's authority; begins to move after Johalva or Johan is recruited.
Schmidt Great Knight 20 1   Brave Axe  Authority: ★★★
• Moves to attack any player unit in range of any unit under his authority; begins to move if Johalva or Johan is recruited.
• Begins retreating to Rivough Castle upon reducing the number of units under his authority to 4 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Reinforcements
  • One turn after Schmidt reaches Rivough Castle
    • Schmidt and a number of Axe Knights, up to 11, to replace those lost under his command emerge from the castle.

Major units

Ganeishire

Main article: Harold
 
  General
Level 10
Holy Blood --
Movement 5
Authority
Stats
Max HP 60 Speed 8
Strength 13 Luck 0
Magic 1 Defense 15
Skill 9 Resistance 4
Inventory Skills
  Steel Axe
  Steel Bow
  Return Ring *
3,000 Gold
  Pavise
Weapon Levels
  A   A   B   B   --
  --   --   --   --   --
  • Harold is the guardian of Ganeishire Castle.

Sophara

Main article: Johalva
Johalva
File:Ma snes02 fighter enemy.gif Fighter
Level 12
Holy Blood Neir
Movement 6
Authority --
Stats
Max HP 42 Speed 16
Strength 16 Luck 5
Magic 0 Defense 14
Skill 7 Resistance 1
Inventory Skills
  Steel Axe
  Paragon Ring *
5,000 Gold
  Accost
Weapon Levels
  --   --   A   --   --
  --   --   --   --   --
  • Johalva is the boss of Sophara. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.

Isaach

Main article: Johan
Johan
  Axe Knight
Level 12
Holy Blood Neir
Movement 8
Authority --
Stats
Max HP 40 Speed 12
Strength 15 Luck 5
Magic 0 Defense 12
Skill 10 Resistance 1
Inventory Skills
  Steel Axe
  Speed Ring *
5,000 Gold
  Vantage
Weapon Levels
  --   --   A   --   --
  --   --   --   --   --
  • Johan is the boss of Isaach. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.

Rivough

Main article: Danann
 
  Baron
Level 25
Holy Blood Neir
Movement 5
Authority ★★★
Stats
Max HP 60 Speed 13
Strength 21 Luck 0
Magic 10 Defense 20
Skill 14 Resistance 10
Inventory Skills
  Silver Axe
  Thief's Sword *
5,000 Gold
  Pavise
Weapon Levels
  A   A     A   A
  A   A   A   --   --
  • Danann is the guardian of Rivough Castle and the Boss of Rivough.
Main article: Schmidt
 
  Great Knight
Level 20
Holy Blood --
Movement 9
Authority ★★★
Stats
Max HP 60 Speed 13
Strength 18 Luck 0
Magic 2 Defense 16
Skill 13 Resistance 5
Inventory Skills
  Brave Axe 
3,000 Gold
--
Weapon Levels
  --   --   A   --   --
  --   --   --   --   --
  • Schmidt is a sub-boss affiliated with Rivough. He and his forces appear after Ganeishire is seized.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Heir of Light

As of Fire Emblem Heroes. Refers to Seliph, successor of the hero Sigurd.

English
(unofficial)

• Heirs to the Light
• Light Inheritors

• Used in the "Project Naga" fan translation patch.
• Used widely in the fandom.

Spanish

Príncipe de la luz

Prince of the light

French

Héritier de la lumière

Heir of the light

German

Erbe des Lichts

Heir of the light

Italian

L'erede della luce

The heir of the light

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Doorway to Destiny • Inheritors of Light • Beyond the Desert →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline