Wendell is a mage from Khadein who opposed the Dolhr Empire. He waited in Aurelis to join Marth's forces and is recruited by either Marth or Merric. He continued to serve Marth for the rest of the War of Shadows.
This character analysis section may not be accurate to every player's experience.
Wendell can be recruited in Chapter 5 as the first playable member of the Bishop class. He distinguishes himself early on as one of the strongest units and stays so for the duration of the game. His class allows him to use both tomes and staves, and his weapon level is high enough to use every one of both in the game. He can offer huge utility in strong healing with Physic, use of the Warp staff, and powerful tomes that take advantage of the low resistance of most enemies. He has a high speed of 14 which allows him to double all but the fastest of enemies. He can also attack at 1-2 range with his tomes, allowing him to avoid damage and counterattack most enemies on enemy phase. His low strength and skill do not affect him since those do not factor into magic damage or magic accuracy. His defense is not great but it is decent with a base of 8, and since he usually does not get doubled, he can survive multiple rounds of combat so long as he is not fighting multiple strong enemies. Thankfully, enemies will instead prioritize Marth, which can be used to Wendell's advantage to avoid damage on enemy phase. The only thing holding him back is his somewhat disappointing 6 movement, but that is somewhat mitigated by his ability to heal anywhere on the map and his ability to attack at 2-range. Overall, his tremendous utility and excellent advantages make him one of the best units in the game and he is well worth deploying.
This character analysis section may not be accurate to every player's experience.
Wendell joins in Chapter 5 of Shadow Dragon as a Sage. This makes him one of very few units with access to promoted classes early in the game. His base stats are very low, except for speed—Wendell has one of the highest personal speed bases in the game. He can be an effective Dracoknight, for instance, and he will have 21 speed as a Swordmaster. Most enemies cannot double Wendell even in higher difficulties, helping him survive.
Wendell's base weapon ranks are very impressive as well. With a B-rank in tomes as a Sage, he can use Excalibur - and better than Merric, thanks to his speed advantage. Excalibur is a useful tome thanks to its effectiveness against flying units. Wendell's D-rank in staves is not high enough to use the Warp staff, but this is easy to fix. Reclassing him to Bishop gives him 30 weapon experience in staves. From there, he only needs to use a staff eight times to reach C-rank, at which point he can contribute as a support unit. He will have access to the Warp staff, a useful mobility tool; and to the Physic staff, a long-range healing tool. He will be able to use other staves as well, including Barrier.
Thanks to his flexibility and high availability, Wendell is among the best units in the game. Even Jagen, one of the best earlygame units, cannot match Wendell's utility.
Flash-Freezing Blizzard:[Activate][Once per turn] [Send 1 from your hand to the Retreat Area] Draw 1 card. Until the end of the turn, this unit gains +20 attack. Mentor of the Mage's College:[Always] During your turn, other allies gain +10 attack.
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Wendell .
Etymology and other languages
Names, etymology, and in other regions
Language
Name
Definition, etymology, and notes
English
Wendell
A name of Old High German origin meaning "wanderer".[1]