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Terrain/Nintendo Switch games

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Work in progress

This subpage covers the terrain stats for the Fire Emblem series game released on the Nintendo Switch: Fire Emblem: Three Houses.

Fire Emblem: Three Houses

Class categories

For the purposes of terrain effect, Three Houses divides classes into these categories:

Right now, these are just guesses and have not been fully tested. I have no idea where to place Hegemon Husk.
style="Template:Roundtl; border: none; background: #222222" align="center" width="10%" | Infantry A style="Template:Roundtr; border: none; background: #222222" | CommonerDancerEnlightened OneGreat LordHigh LordNobleFighterMyrmidonSoldierArcherBrigandLordMercenaryHeroSniperSwordmasterWarriorMortal SavantWar MasterKing of LiberationRuffianDismounted classes
Infantry B BrawlerThiefGrapplerAssassin
Armor KnightFortress KnightArmored LordEmperorFlame Emperor
Cavalry CavalierPaladinDark KnightHoly KnightGreat KnightBow KnightDeath Knight
Mages MonkDark MageMagePriestBishopDark BishopWarlockGremoryAgastyaArchbishop
Fliers Pegasus KnightWyvern RiderWyvern LordFalcon KnightWyvern MasterBarbarossaFlying Demonic BeastGiant BirdLord of the DesertWhite Beast
style="Template:Roundbl; border: none; background: #222222" align="center" | Monsters style="Template:Roundbr; border: none; background: #222222" | Altered Demonic BeastAltered GolemBlack BeastDemonic BeastExperimental Demonic BeastGiant CrawlerGiant Demonic BeastGiant WolfGolemLord of the LakeTitanusWandering BeastWild Demonic Beast

Terrain stats

  • The names of the terrains come from the game's files, and are in the order listed there. The nature of the duplicates will have to be determined, though most seem to be identical effect with different flavor text. Anything marked with a question mark in parentheses (?) is something I'm unsure of, for one reason or another.
  • We could potentially use the icons Three Houses uses for Def, Res, etc. in the table.
  • What will probably happen is terrain with identical stats and descriptions (e.g. Floor, Grassland, Plain, etc.) will be merged into one cell with an overarching name, using {{hover}} or the <br> and <small> tags to list all the specific terrain names.
  • Currently, the descriptions wrap to the row; if desired, line breaks could be added to match the in-game line breaks.
Terrain types and effects in Three Houses
style="Template:Roundtl; border: none; background: #222222" rowspan="2" | Terrain type Description Stat boosts Movement cost style="Template:Roundtr; border: none; background: #222222" rowspan="2" | Additional notes
Avo Def Res HP Rec. Infantry A Infantry B Armor Cavalry Mages Fliers Monsters
Impassable Terrain that cannot be crossed.
Grassland Neutral terrain.
Plain Neutral terrain.
Forest Defensive terrain for all except fliers.
Woods Defensive terrain for all except fliers.
Desert Reduces Mv (except fliers and casters) and Def (except fliers).
River Terrain that is navigable only by fliers.
Waterfall Terrain that cannot be crossed, except by fliers.
Rock Terrain that is navigable only by fliers.
Mountain Terrain that is navigable only by fliers.
Bridge Neutral terrain.
Sea Terrain that is navigable only by fliers.
Floor Neutral terrain.
Wall Terrain that is navigable only by fliers.
Fence Terrain that is navigable only by fliers.
Stairs Terrain that is difficult for cavalry to traverse.
Rampart Terrain that is navigable only by fliers.
Door Impassable when locked. Door Key is required to open.
Heal Tile Restores HP every turn.
Rubble Terrain that is navigable only by fliers.
Wall Terrain that cannot be crossed.
Lava Terrain that is navigable only by fliers.
Stronghold Restores HP each turn. Raises Avo, Def, and Res for non-fliers.
Peak Terrain that cannot be crossed.
Thicket Defensive terrain for all except fliers.
Thicket Defensive terrain for all except fliers.
Flier(?) Terrain that cannot be crossed, except by fliers.
Tile(?) Causes damage each turn. Has no effect on fliers.(?)
Swamp Neutral terrain.(?)
Cavern Terrain that cannot be crossed, except by fliers.
Stones Terrain that is navigable only by fliers.
Railing Terrain that is navigable only by fliers.
Bonfire Terrain that cannot be crossed, except by fliers.
Flames Causes damage with each turn. Has no effect on fliers.
Pillar Terrain that cannot be crossed.
Throne Restores HP each turn. Raises Avo, Def, and Res for non-fliers.
Sky Terrain that cannot be crossed, except by fliers.
Cliff Terrain that is navigable only by fliers.
Wall Impassable until it is attacked and destroyed.
Snowfield Terrain with no special effects.
Heal Tile + Restores HP each turn. Raises Def and Res for non-fliers.
Tower Terrain that cannot be crossed.
House Terrain that is navigable only by fliers.
Valley Terrain that is navigable only by fliers.
Grave Terrain that cannot be crossed.
Coffin Terrain that cannot be crossed.
Chest Contains an item. Chest Key is required to open.
Holy Tomb Terrain that cannot be crossed.
Deck Neutral terrain.
Ship Terrain that is navigable only by fliers.
Floor Trap Causes damage each turn. Has no effect on fliers.
Lever A device that controls traps, weapons, and contraptions.
Fiery Floor Causes damage each turn. Has no effect on fliers.
Healstone Restores Battalion Endurance with each turn.
Crater Causes damage each turn. Has no effect on fliers.
Crater Causes damage each turn. Has no effect on fliers.
Wardwood Terrain that raises Res. Has no effect on fliers.
Cover Terrain that raises Def. Has no effect on fliers.
Avo Floor Terrain that raises Avo. Has no effect on fliers.
Pray Stone Restores HP each turn. Raises Avo and Def. No effect on fliers.
Ballista Requires Bow Skill of D or higher. Range: 3-12
Fire Orb Can be used only by magic classes. Range: 3-12
Healstone Recover HP every turn. Raises Def and Res.
Altar Terrain that cannot be crossed.
Viskam A mysterious object that attacks automatically. Range: 1-9. Mag: 25
Edifice Terrain that is navigable only by fliers.
??? Unknown terrain that cannot be crossed.
Onager Cannot be used by mounted or magic units. Range: 3-10
Iron Fence Terrain that cannot be crossed.
Warp Floor Warps unit to another Warp Floor. Unit can act after warping.
Shoal Terrain that hinders movement. Has no effect on fliers.
Lake Terrain that is navigable only by fliers.
Bridge Lowers a bridge when activated.
Beach Reduces Mv (except fliers and casters) and Def (except fliers).
Ruins Terrain that is navigable only by fliers.
Statue Statue of Great Emperor Wilhelm. This terrain cannot be crossed.
Flame Causes damage with each turn. Has no effect on fliers.
Trench Terrain that is navigable only by fliers.
Crest Stone Terrain that cannot be crossed. A box containing a Crest Stone.
Floor Neutral terrain.
Poison Causes damage with each turn. Has no effect on fliers.
Door Door in the monastery. Terrain has no special effects.
Stair Floor with a difference in height with the neighboring cell in Monastery.
Pond Can pass anytime Terrain that is navigable only by fliers.
Church An old church somehow connected to Seteth and Flayn.
Opera Hall An opera house from both Manuela and Dorothea's past.
Channel Terrain that is navigable only by fliers.
Altar Terrain that is navigable only by fliers.
Hedge Hedge in the monastery. Impassable terrain.
Gate Terrain that cannot be crossed.
Low wall Terrain forming low obstacles in the monastery(?)
??? Impassable(?)
Floor Becomes a Warp Floor if the device is activated.
Floor Applied to flooring in the monastery that doesn't kick up a cloud of dust.
Windmill Terrain that cannot be crossed.
Wall Impassable until it is attacked and destroyed.
Odd Item A mysterious object built using ancient technology. Impassable.
Odd Door A mysterious door. It is tightly closed and emits an ominous aura.
Mast Terrain that cannot be crossed.
Bow Terrain that cannot be crossed.
Pillar Terrain that is navigable only by fliers.
Wasteland Terrain that is difficult for cavalry to traverse.
style="Template:Roundb; border:none; background-color:#222222" colspan="14" width="100%"| Sections marked with a mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
In the internal files, there is one bit of untranslated terrain between Windmill and Wall, and two between Wall and Odd Item. Additionally, there are three empty spaces for terrain between Pillar and Wasteland.

See also

Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery