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Unfulfilled Heart: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|image=[[File:Cm fe07 24.png|200px]]
|image=[[File:Cm fe07 24.png|200px]]
|location=[[Bern]]
|location=[[Bern]] Keep and its surroundings
|new units=[[Pent]], [[Louise]]
|new units=[[Pent]], [[Louise]]
|boss=[[Vaida]]
|boss=[[Vaida]]
|previous=*[[Four-Fanged Offense (Lloyd)]] <small>(Eliwood's tale, if sum of Lords' levels was 49 or less)</small>
*[[Four-Fanged Offense (Linus)]] <small>(Eliwood's tale, if sum of Lords' levels was 50 or more)</small>
*[[Crazed Beast]] <small>(Hector's tale)</small>
|next=*[[Pale Flower of Darkness (Kenneth)]] <small>(if magic unit experience ≥ physical unit experience)</small>
*[[Pale Flower of Darkness (Jerme)]] <small>(if magic unit experience < physical unit experience)</small>
}}
}}


{{Quote|Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!|[[Eliwood]]}}
{{Quote|Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!|[[Eliwood]]}}


'''Unfulfulled Heart''' (Japanese: {{hl|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}} ''Unfulfilled hand, unfulfilled heart'') is chapter 24 of [[Eliwood]]'s tale and chapter 26 of [[Hector]]'s tale in {{FE7}}.
'''Unfulfilled Heart''' (Japanese: {{hl|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}} ''Unfulfilled hand, Unfulfilled heart'') is the twenty-fourth chapter of [[Eliwood's tale]] and twenty-sixth of Hector's tale in {{FE7}}.
 
Which chapter is played next depends on the combined experience of eight units; if the combined experience earned by [[Serra]], [[Erk]], [[Priscilla]], and [[Lucius]] is equal to or greater than that earned by [[Dorcas]], [[Bartre]], [[Guy]], and [[Raven]], [[Pale Flower of Darkness (Kenneth)|Kenneth's version of Chapter&nbsp;25E/27H]] will be played; otherwise, [[Pale Flower of Darkness (Jerme)|Jerme's version]] will be played.


==Plot==
==Plot==
{{main|Unfulfuilled Heart/Script}}
{{main|Unfulfilled Heart/Script (Eliwood)|Unfulfilled Heart/Script (Hector)}}
[[Eliwood]], [[Hector]], and [[Lyn]] arrive at the royal palace of [[Bern]]. The [[lord|lords]] take a moment to marvel at the impressive defenses of the palace. They notice that the palace lacks any sentries outside, causing Hector to speculate that the Bern royals must have a lot of confidence in their defensive location in the mountains and the skill of their [[Wyvern Rider|Wyvern Riders]] as well as their castle guard. Considering the castle’s impressive defenses and lack of sentries despite a recent theft, Eliwood’s suspicions of [[Desmond|King Desmond’s]] involvement in the theft of the [[Fire Emblem (item)|Fire Emblem]] only increase. The lords need clues as to the Fire Emblem’s current whereabouts so they decide to sneak into the castle. The [[Lycia|Lycian]] lords eventually find themselves in the inner garden and hide themselves in a nearby thicket just before [[Zephiel]] and [[Guinivere]] enter.
[[Eliwood]], [[Hector]], and [[Lyn]] arrive at the royal palace of [[Bern]]; the castle's impressive defenses and lack of sentries despite a recent theft cause Eliwood's suspicions of King [[Desmond]]'s involvement in the theft of the [[Fire Emblem (item)|Fire Emblem]] to grow. The lords need clues as to the Fire Emblem's current whereabouts, so they sneak into the castle; they arrive in the inner garden, and hide themselves in a nearby thicket before [[Zephiel]] and [[Guinivere]] enter.


Zephiel has come to the palace to check up on his sister. Guinivere is overjoyed that Zephiel has come to visit and tries to makes him promise to come as often as he can; then, Desmond arrives to visit his dear daughter. Desmond reacts indignantly when he sees Zephiel is already playing with Guinivere as he has forbidden him from coming to the royal palace. Zephiel tells his personal bodyguard [[Murdock]] to hand the baby fox they caught on the way over to Guinivere, much to Guinivere’s delight and Desmond’s further irritation. Desmond sends his daughter away to play while he scolds Zephiel for disobeying him. Zephiel admits he wanted to visit Guinivere as he heard she was ill recently. Desmond accuses his son of coming to Guinivere’s side to see if the illness would prove fatal. Zephiel is shocked at the depths of his father’s cynicism but, nevertheless, insists his intentions were pure. His protests fall on deaf ears though and Zephiel is sent away. Desmond briefly reflects on his actions and questions why he hates Zephiel so when [[Sonia]] appears. Desmond asks if the [[Fire Emblem (item)|Fire Emblem]] is safe in the [[Black Fang|Black Fang’s]] custody and Sonia replies that she has it secured within the Black Fang’s fortress and is prepared in case [[Hellene]] attempts to recover it. Desmond inquires about the other plan he and Sonia have concocted regarding Zephiel. No specific details are revealed, however, Desmond mentions that he will arrange for Zephiel to be without Murdock on a specific night, leaving him without protection. Sonia then detects the presence of another but it is revealed she was just sensing Guinivere’s approach. Desmond quickly sends Sonia away and greets Guinivere, who is wondering where Zephiel went. Desmond attempts to distract her from Zephiel’s absence and play with her; however, Guinivere strongly insists that Zephiel play with her and leaves to call him back. Desmond then takes the kit that Zephiel gave his daughter and orders for it to be killed without Guinivere’s knowledge. The Lycian lords, now having discovered the Fire Emblem’s location, exit the palace before they are found.
Zephiel has come to the palace to check up on his sister; Guinivere is overjoyed that Zephiel has come to visit; then, Desmond arrives to visit his daughter. Desmond is indignant to see Zephiel, who he has barred from the royal palace. Zephiel came to give Guinivere a baby fox he and [[Murdock]] caught. Desmond sends Guinivere away to play while he scolds Zephiel for disobeying him; he accuses Zephiel of cynically vying from the throne before sending him away. Desmond reflects on why he hates Zephiel as [[Sonia]] appears; Sonia confirms that the Fire Emblem is safe at the [[Black Fang]]'s headquarters. They then discuss the other plan they have for Zephiel; Desmond plans to occupy Murdock, leaving Zephiel without protection. Sonia then senses someone's presence, but concludes it was Guinivere as she approaches. Desmond quickly sends Sonia away and greets Guinivere, who is wondering where Zephiel went; Desmond attempts to distract her from Zephiel's absence and play with her, but Guinivere insists that she play with Zephiel and leaves to call him back. Desmond takes the kit that Zephiel gave Guinivere and orders for it to be killed without Guinivere's knowledge. The Lycian lords, now knowing the Fire Emblem's location, exit the palace before they are found.


Outside the palace, [[Nils]] and [[Ninian]] await the lords’ return. Nils remarks how odd he finds Hector in that he does not put on airs like other nobles and even ponders what [[Elibe]] would look like had the people from [[The Scouring|long ago]] were like him. Nils then confronts Ninian on her feelings for Eliwood and tells her that he must not fall in love with him. Ninian becomes distressed and requests to be alone. As the lords approach their rendezvous point with Nils and Ninian, they notice a wyvern rider headed directly for Nils. Before they are able to reach him, [[Vaida]] approaches Nils, without him detecting her, and realizes that he is one of the children [[Nergal]] is searching for. The three lords soon after arrive to protect Nils, surprisingly to Vaida’s pleasure. She admits she has been waiting for the chance to take out Eliwood and his group and hand Nils and Ninian over to Nergal. The lords attempt to prolong the conversation after Vaida admits she is a knight of Bern and not a true member of the Black Fang, but Vaida cuts the conversation off and begins the battle.
Outside the palace, [[Nils]] and [[Ninian]] await the lords' return. Nils remarks that Hector is unlike other nobles, and ponders what [[Elibe]] would be like had the people from [[the Scouring]] were like him. Nils then confronts Ninian on her feelings for Eliwood and tells her that he must not fall in love with him. Ninian becomes distressed and requests to be alone. As the lords approach their rendezvous point with Nils and Ninian, [[Vaida]] approaches Nils, without him detecting her, and confirms that he is one of the children [[Nergal]] is searching for. The lords soon arrive to protect Nils, to Vaida's pleasure; she admits she has been waiting for the chance to take out Eliwood and his group and hand Nils and Ninian over to Nergal.


Once battle preparations have been completed, [[Pent]] and [[Louise]] inform the group they will be assisting them in battle as well. After reassuring the group Louise’s skill with a bow will make her quite useful, Pent gives {{hover|Eliwood|Eliwood’s Tale}}/{{hover|Hector|Hector’s Tale}} the [[Heaven Seal]]. It does not work for whichever lord received it, prompting Pent to suggest giving it to the other two lords and assure them that it will work for them one day if not now.  
Once battle preparations have been completed, [[Pent]] and [[Louise]] inform the group they will be assisting them in battle as well. Pent gives Eliwood or Hector (in their respective tales) a [[Heaven Seal]]. It does not work; Pent suggests giving it to the other lords, and assures them that it will work for them one day.


As the battle progresses, Vaida becomes increasingly frustrated with her inability to take out Eliwood, eventually prompting her to leave the battlefield, thus, ending the battle. Ninian and Nils take the opportunity to inform the lords that Nergal’s power is returning as evidenced by the enhanced [[Spear]] Vaida was wielding. The group has not a moment to spare and begins to follow Vaida’s retreating forces, making full use of Lyn’s tracking skills.
As they are unable to defeat the group, the Black Fang forces eventually flee, ending the battle. Ninian and Nils take the opportunity to inform the lords that Nergal's power is returning, as evidenced by the enhanced [[Spear]] Vaida was wielding. Lyn begins to track the retreating forces, and the group follows her.
 
===Beginning log===
'''Eliwood's Tale''': The [[Bern]] royal family is a pageant of power, love, and hate. [[Eliwood]] finds himself embroiled in their troubles. He has been sent to recover the Bern family treasure: the [[Fire Emblem (item)|Fire Emblem]]. It has been stolen from the palace vault. Eliwood enters the royal palace seeking clues.
 
'''Hector's Tale''': [[Hector]] and his allies defeat the [[Black Fang]] monster, [[Pascal]]. However, they learn nothing of the [[Fire Emblem (item)|Fire Emblem]]'s location. To escape from the Black Fang, they disguise themselves once more. At [[Eliwood]]'s suggestion, they head for the royal palace of [[Bern]].


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Survive for 11 turns
|victory=Survive for 11 turns
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=15{{hover|+2|Pent and Louise}}
|ally=3–15{{h|+2|Upon Pent and Louise being recruited}}
|other=0
|enemy=23{{h|+8|Reinforcements}}
|enemy=21{{hover|+8|reinforcements}}
|map=[[File:Cm fe07 E-24.png]]
|map=[[File:Cm fe07 24.png]]
}}
|content2={{ChapData
|victory=Survive for 11 turns
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=3–14{{h|+2|Upon Pent and Louise being recruited}}
|enemy=34{{h|+36|Reinforcements}}
|map=[[File:Cm fe07 E-24 h.png]]
}}
|content3={{ChapData
|victory=Survive for 11 turns
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=3–15{{h|+2|Upon Pent and Louise being recruited}}
|enemy=24{{h|+32|Reinforcements}}
|map=[[File:Cm fe07 H-26.png]]
}}
|content4={{ChapData
|victory=Survive for 11 turns
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=3–14{{h|+2|Upon Pent and Louise being recruited}}
|enemy=34{{h|+42|Reinforcements}}
|map=[[File:Cm fe07 H-26 h.png]]
}}
}}
}}


===Character data===  
The placement of the two non-main [[Lord]]s is based on their position in deployment order, which can vary from previous maps.
{{ChapChars  
 
|game#=07  
===Character data===
|newunits=2
{{Tab
|newunit1={{NewUnit  
|width=100%
|tab1=Eliwood's tale
|tab2=Hector's tale
|content1={{ChapChars
|game#=07
|newunit1={{NewUnit
|name=Pent
|name=Pent
|portrait=[[File:portrait pent fe07.png]]
|portrait=[[File:portrait pent fe07.png]]
Line 48: Line 80:
|HP=33
|HP=33
|lv=6
|lv=6
|recruitment method=Automatically at the start
|inventory={{Item|7|Elfire}}<br>{{Item|7|Physic}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit  
|newunit2={{NewUnit
|name=Louise
|name=Louise
|portrait=[[File:portrait louise fe07.png]]
|portrait=[[File:portrait louise fe07.png]]
Line 56: Line 89:
|HP=28
|HP=28
|lv=4
|lv=4
|recruitment method=Automatically at the start
|inventory={{Item|7|Silver Bow}}<br>{{Item|7|White Gem}}<br>{{Item|7|Elixir}}{{h|*|Hector's Tale only}}
|recruitment method=Automatically from turn 1
}}
}}
|return1=eliwood
|forced1=eliwood
|forced2=hector
|forced3=lyn
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=bartre
|return6=oswin
|return7=matthew
|return8=serra
|return9=guy
|return10=merlinus
|return11=erk
|return12=priscilla
|return13=florina
|return14=wil
|return15=kent
|return16=sain
|return17=raven
|return18=lucius
|return19=canas
|return20=dart
|return21=fiora
|return22=legault
|return23=ninian
|return24=isadora
|return25=rath
|return26=heath
|return27=hawkeye
|return28=wallace
|return29=geitz
}}
|content2={{ChapChars
|game#=07
|newunit1={{NewUnit
|name=Pent
|portrait=[[File:portrait pent fe07.png]]
|class=Sage
|HP=33
|lv=6
|inventory={{Item|7|Elfire}}<br>{{Item|7|Physic}}
|recruitment method=Automatically from turn 1
}}
|newunit2={{NewUnit
|name=Louise
|portrait=[[File:portrait louise fe07.png]]
|class=Sniper
|HP=28
|lv=4
|inventory={{Item|7|Silver Bow}}<br>{{Item|7|White Gem}}<br>{{Item|7|Elixir}}{{h|*|Hector's Tale only}}
|recruitment method=Automatically from turn 1
}}
|forced1=hector
|forced2=eliwood
|forced3=lyn
|return1=matthew
|return2=marcus
|return3=rebecca
|return4=lowen
|return5=dorcas
|return5=dorcas
|return6=bartre
|return6=bartre
|return7=hector
|return7=oswin
|return8=oswin
|return8=serra
|return9=matthew
|return9=guy
|return10=serra
|return10=merlinus
|return11=guy
|return11=erk
|return12=erk
|return12=priscilla
|return13=priscilla
|return13=florina
|return14=lyn
|return14=wil
|return15=kent
|return15=kent
|return16=sain
|return16=sain
|return17=wil
|return17=raven
|return18=florina
|return18=lucius
|return19=raven
|return19=canas
|return19article=Raven (character)
|return20=dart
|return20=lucius
|return21=fiora
|return21=canas
|return22=legault
|return22=dart
|return23=ninian
|return23=fiora
|return24=isadora
|return24=legault
|return25=rath
|return25=ninian
|return26=heath
|return26=isadora
|return27=hawkeye
|return27=rath
|return28=wallace
|return28=heath
|return29=geitz
|return29=hawkeye
|return30=farina
|return29article=Hawkeye (character)
}}
|return30=wallace
|return31=geitz
|return32=farina
}}
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Heaven Seal
|item1=Heaven Seal
|obtain1=Automatically at the start
|obtain1=At the start, if [[Hawkeye]] was not defeated prior to [[Four-Fanged Offense|Chapter&nbsp;23E/24H]]
|item2=Hammerne
|item2=Luna
|obtain2=Visit [[village]]
|item2article=Luna (tome)
|item3=Luna
|obtain2=Dropped by enemy [[Shaman]] (Normal Mode and Hector Hard Mode)
|item3article=Luna (tome)
|item3=Nosferatu
|obtain3=Dropped by [[shaman]] (normal mode only)
|obtain3=Dropped by enemy [[Shaman]] (Eliwood Hard Mode only)
|item4=Knight Crest
|item4=Halberd
|obtain4=Steal from [[cavalier]] (normal mode and Eliwood hard mode only)
|obtain4=Dropped by enemy [[Brigand]] (Hard Mode only)
|item5=Nosferatu
|item5=Knight Crest
|obtain5=Dropped by [[shaman]] (hard mode only)
|obtain5=Steal from enemy [[Cavalier]] (Normal Mode and Eliwood Hard Mode)
|itemlast=Halberd
|itemlast=Hammerne
|obtainlast=Dropped by [[brigand]] (hard mode only)
|obtainlast=Visit [[village]]
}}
}}


===Shop data===
===Shop data===
{{ChapShop GBA
|sword1=Killing Edge
|swcost1=1,300
|lance1=Killer Lance
|lacost1=1,200
|lance2=Javelin
|lacost2=400
|axe1=Killer Axe
|axcost1=1,000
|axe2=Hand Axe
|axcost2=300
|bow1=Killer Bow
|bocost1=1,400
|anima1=Elfire
|ancost1=1,200
|light1=Shine
|licost1=900
|dark1=Flux
|dacost1=900
|staff1=Heal
|stcost1=600
|staff2=Mend
|stcost2=1,000
}}
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|header=Shop data
|width=100%
|width=700px
|tab1=Eliwood Normal
|constyle=text-align:center
|tab2=Eliwood Hard
|tab1=Armory
|tab3=Hector Normal
|tab2=Vendor
|tab4=Hector Hard
|content1={{clear}}
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
{{ChapUnitCellGBA
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|name=[[Vaida]]
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|class=Wyvern Lord
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|lv=10
{{!-}}
|#=1
{{!}} style={{roundl}}; {{!}} [[File:Is gba killing edge.png|right]]
|hp=43{{h|+17|Granted by Spear}}
{{!}} [[Killing Edge]]
|str=20{{h|+5|Granted by Spear}}
{{!}} style={{roundr}}; text-align: center {{!}} 1,300
|skill=19{{h|+4|Granted by Spear}}
{{!-}}
|spd=13{{h|+9|Granted by Spear}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer lance.png|right]]
|lck=0
{{!}} [[Killer Lance]]
|def=21{{h|+4|Granted by Spear}}
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
|res=6{{h|+14|Granted by Spear}}
{{!-}}
|con=12
{{!}} style={{roundl}}; {{!}} [[File:Is gba javelin.png|right]]
|mov=6
{{!}} [[Javelin]]
|inventory={{Item|7|Spear}}
{{!}} style={{roundr}}; text-align: center {{!}} 400
|notes=Moves to attack units in range.
{{!-}}
}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer axe.png|right]]
{{ChapUnitCellGBA
{{!}} [[Killer Axe]]
|name=Black Fang
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|class=Nomad
{{!-}}
|lv=11
{{!}} style={{roundl}}; {{!}} [[File:Is gba hand axe.png|right]]
|#=2
{{!}} [[Hand Axe]]
|hp=21~24
{{!}} style={{roundr}}; text-align: center {{!}} 300
|str=7~9
{{!-}}
|skill=7~9
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer bow.png|right]]
|spd=8~11
{{!}} [[Killer Bow]]
|lck=0
{{!}} style={{roundr}}; text-align: center {{!}} 1,400
|def=5~6
{{!-}}
|res=1~2
{{tableend}}
|con=7
|content2={{clear}}
|mov=7
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|inventory={{Item|7|Short Bow}}
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|notes=The westernmost one moves to attack units in range.
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
}}
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{!}} style={{roundl}}; {{!}} [[File:Is gba heal.png|right]]
|class=Wyvern Rider
{{!}} [[Heal]]
|lv=11
{{!}} style={{roundr}}; text-align: center {{!}} 600
|#=2
{{!-}}
|hp=27~29
{{!}} style={{roundl}}; {{!}} [[File:Is gba mend.png|right]]
|str=10~13
{{!}} [[Mend]]
|skill=6~7
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|spd=7~9
{{!-}}
|lck=0
{{!}} style={{roundl}}; {{!}} [[File:Is gba elfire.png|right]]
|def=10~11
{{!}} [[Elfire]]
|res=1~2
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
|con=10
{{!-}}
|mov=7
{{!}} style={{roundl}}; {{!}} [[File:Is gba shine.png|right]]
|inventory={{Item|7|Steel Lance}}
{{!}} [[Shine]]
|notes=The one near [[Vaida]] moves to attack units in range.
{{!}} style={{roundr}}; text-align: center {{!}} 900
}}
{{!-}}
{{ChapUnitCellGBA
{{!}} style={{roundl}}; {{!}} [[File:Is gba flux.png|right]]
|name=Black Fang
{{!}} [[Flux]]
|class=Wyvern Rider
{{!}} style={{roundr}}; text-align: center {{!}} 900
|lv=11
{{!-}}
|#=3
{{tableend}}
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=3
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The central one moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=2
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=1
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=24~28
|str=9~13
|skill=7~10
|spd=5~9
|lck=0
|def=5~8
|res=9~12
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=8
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=43{{h|+17|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|lck=0
|def=21{{h|+4|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=2
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=7
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=8
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The left of the central two moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Halberd|type=drop}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=1
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=28~33
|str=13~18
|skill=9~13
|spd=8~12
|lck=0
|def=6~9
|res=12~16
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=3
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=18
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Nosferatu|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=29
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The ones that appear on turns 8–10 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=3
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=43{{h|+17|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|lck=0
|def=21{{h|+4|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=3
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=5
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=All but the third-most-southern one move to raid the [[village]], then move to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=24~28
|str=9~13
|skill=7~10
|spd=5~9
|lck=0
|def=5~8
|res=9~12
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=4
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=Moves to west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=30
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=• The ones that appear on turn 2 move to be south of the western forts.<br>• The ones that appear on turn 3 move to be west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].<br>• The ones that appear on turns 4 and 5 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.<br>• The ones that appear turns 7–10 move to be north of the bottom of the map.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=46~48{{h|+17|Granted by Spear}}
|str=21~23{{h|+5|Granted by Spear}}
|skill=20~21{{h|+4|Granted by Spear}}
|spd=13~15{{h|+9|Granted by Spear}}
|lck=0
|def=21~23{{h|+4|Granted by Spear}}
|res=6~7{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=6
|hp=23~28
|str=8~11
|skill=8~12
|spd=9~14
|lck=0
|def=5~7
|res=1~3
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=22~25
|str=8~11
|skill=4~7
|spd=5~8
|lck=0
|def=2~5
|res=7~10
|con=7
|mov=5
|inventory={{Item|7|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=4
|hp=30~35
|str=11~14
|skill=4~7
|spd=6~10
|lck=0
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=All but the third-most-southern one move to raid the [[village]], then move to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=30~35
|str=11~14
|skill=4~7
|spd=6~10
|lck=0
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|7|Halberd|type=drop}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=29~36
|str=14~21
|skill=10~15
|spd=9~14
|lck=0
|def=6~10
|res=13~19
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=24~27
|str=4~7
|skill=5~7
|spd=5~8
|lck=0
|def=1~3
|res=9~13
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=18
|#=1
|hp=25~29
|str=11~15
|skill=6~10
|spd=7~10
|lck=0
|def=3~5
|res=9~12
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=2
|hp=29~34
|str=9~11
|skill=6~10
|spd=8~11
|lck=0
|def=7~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=2
|hp=27~30
|str=8~10
|skill=7~11
|spd=6~9
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=25~28
|str=8~10
|skill=13~17
|spd=13~17
|lck=0
|def=3~5
|res=1~5
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=8
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=Moves to west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=22~27
|str=7~12
|skill=6~10
|spd=7~9
|lck=0
|def=3~5
|res=6~9
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=27~31
|str=9~13
|skill=5~8
|spd=1~3
|lck=0
|def=12~15
|res=1~5
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=38
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=• The ones that appear on turn 2 move to be south of the western forts.<br>• The ones that appear on turn 3 move to be west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].<br>• The ones that appear on turns 4 and 5 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.<br>• The ones that appear turns 7–10 move to be north of the bottom of the map.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=22~25
|str=8~11
|skill=4~7
|spd=5~8
|lck=0
|def=2~5
|res=7~10
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
}}
}}
 
{{ChapUnitCellGBA
===Enemy data===
|name=Black Fang
{{ChapEnemies
|class=Shaman
|platform=gba
|lv=11
|name1=Black Fang
|#=1
|class1=Archer
|hp=22~25
|lv1=11
|str=8~11
|#1=1
|skill=4~7
|inventory1={{Item|7|Steel Bow}}
|spd=5~8
|-
|lck=0
|name2=Black Fang
|def=2~5
|class2=Brigand
|res=7~10
|lv2=11
|con=7
|#2=3
|mov=5
|inventory2={{Item|7|Steel Axe}}
|inventory={{Item|7|Flux}}
|-
|last=y
|name3=Black Fang
}}
|class3=Brigand
{{ChapUnitFtr}}
|lv3=11
|#3=2
|inventory3={{Item|7|Iron Axe}}
|-
|name4=Black Fang
|class4=Cavalier
|lv4=11
|#4=1
|inventory4={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
|-
|name5=Black Fang
|class5=Knight
|lv5=11
|#5=1
|inventory5={{Item|7|Steel Lance}}
|-
|name6=Black Fang
|class6=Mage
|lv6=11
|#6=1
|inventory6={{Item|7|Elfire}}
|-
|name7=Black Fang
|class7=Monk
|lv7=11
|#7=1
|inventory7={{Item|7|Shine}}
|-
|name8=Black Fang
|class8=Myrmidon
|lv8=11
|#8=1
|inventory8={{Item|7|Steel Blade}}
|-
|name9=Black Fang
|class9=Nomad
|lv9=11
|#9=1
|inventory9={{Item|7|Steel Bow}}
|-
|name10=Black Fang
|class10=Nomad
|lv10=11
|#10=2
|inventory10={{Item|7|Short Bow}}
|-
|name11=Black Fang
|class11=Sage
|lv11=5
|#11=1
|inventory11={{Item|7|Elfire}}
|-
|name12=Black Fang
|class12=Shaman
|lv12=11
|#12=1
|inventory12={{Item|7|Flux}}
|-
|name13=Black Fang
|class13=Shaman
|lv13=11
|#13=1
|inventory13={{Item|7|Luna|link=Luna (tome)|type=drop}}
|-
|name14=Black Fang
|class14=Wyvern Rider
|lv14=11
|#14=3
|inventory14={{Item|7|Iron Lance}}
|-
|nameb=[[Vaida]]
|classb=Wyvern Lord
|lvb=10
|inventoryb={{Item|7|Spear}}
|-
|namerl=Black Fang
|classrl=Wyvern Rider
|lvrl=11
|#rl=8
|inventoryrl={{Item|7|Iron Lance}}
}}
}}


===Reinforcements===
===Reinforcements===
*Turns 6 and 7
====Eliwood's tale====
**4 [[Wyvern Rider]]s from the north-east
*Turns 2 and 3 (Hard Mode only)
**2 [[Shaman]]s—one with a [[Nosferatu]], one with a [[Flux]]—from south of the [[armory]] and [[vendor]]
*Turns 3 and 4 (Hard Mode only)
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turns 8–10 (Hard Mode only)
**2 [[Wyvern Rider]]s—one with a [[Javelin]], one with an [[Iron Lance]]—from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turns 6 <small>(Hard Mode)</small>, 7, and 8
**4 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast peaks


===Boss data===  
====Hector's tale====
*Turn 2
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southwest corner of the map
*Turn 3
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 4 (Hard Mode only)
**2 [[Shaman]]s—one with a [[Nosferatu]], one with a [[Flux]]—from south of the [[armory]] and [[vendor]]
*Turns 4 and 5
**2 [[Wyvern Rider]]s—one with a [[Javelin]], one with an [[Iron Lance]]—from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 5 (Hard Mode only)
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 7–10
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southwest corner of the map
*Turn 9 (Hard Mode only)
**4 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast peaks
 
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Vaida}}
{{Main|Vaida}}
{{BossStats GBA
{{Tab
|width=100%
|tab1=Normal/Eliwood Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|portrait=[[File:portrait vaida fe07.png]]
|portrait=[[File:portrait vaida fe07.png]]
|sprite=wyvern lord enemy
|sprite=wyvern lord enemy
Line 290: Line 1,526:
|affin=fire
|affin=fire
|lv=10
|lv=10
|HP=43{{hover|+17|Granted by Spear}}
|HP=43{{h|+17|Granted by Spear}}
|str=20{{hover|+5|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{hover|+4|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{hover|+9|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|luck=0
|luck=0
|def=21{{hover|+4|Granted by Spear}}
|def=21{{h|+4|Granted by Spear}}
|res=6{{hover|+14|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|move=6
|move=6
|con=12
|aid=8
|aid=8
|inventory={{Item|7|Spear}}{{h|*|Grants stat bonuses}}
|sw=A
|la=A
}}
|content2={{BossStats GBA
|portrait=[[File:portrait vaida fe07.png]]
|sprite=wyvern lord enemy
|class=Wyvern Lord
|affin=fire
|lv=10
|HP=46~48{{h|+17|Granted by Spear}}
|str=21~23{{h|+5|Granted by Spear}}
|skill=20~21{{h|+4|Granted by Spear}}
|spd=13~15{{h|+9|Granted by Spear}}
|luck=0
|def=21~23{{h|+4|Granted by Spear}}
|res=6~7{{h|+14|Granted by Spear}}
|move=6
|con=12
|con=12
|inventory={{Item|7|Spear}}{{hover|*|Grants stat bonuses}}
|aid=8
|inventory={{Item|7|Spear}}{{h|*|Grants stat bonuses}}
|sw=A
|sw=A
|la=A
|la=A
}}
}}
}}


Line 308: Line 1,565:
{{strategy}}
{{strategy}}
{{sectstub}}
{{sectstub}}
This [[Objectives#Survive/defend|survival]] chapter is a rather pragmatic one: your units are separated between the north and south, and the three lords must be deployed. Simply last for 11 turns, and the battle is won.
This [[survive]] chapter is a rather pragmatic one: your units are separated between the north and south, and the three lords must be deployed. Simply last for 11 turns, and the battle is won.


In the meantime, [[Pent]] and [[Louise]] will join you. They have an A support with each other, which allows them to [[avoid]] hits and deal [[critical hit]]s more frequently. Do take care to keep both of them alive, however, as both will leave the party if either is defeated in battle.
In the meantime, [[Pent]] and [[Louise]] will join you. They have an A support with each other, which allows them to [[avoid]] hits and deal [[critical hit]]s more frequently. Do take care to keep both of them alive, however, as both will leave the party if either is defeated in battle.


Quite notably, this chapter is infamous for the exploitation of the [[Glitch#Enemy control with mine|mine control glitch]], as this allows the player to control [[Vaida]] into giving her iconic [[Spear|"Uberspear"]] to a fellow enemy unit with a [[Inventory#Droppable items|droppable item]] or even the player's [[supply convoy]] if it is in range.
Quite notably, this chapter is infamous for the exploitation of the [[enemy control glitch]], as this allows the player to control [[Vaida]] into giving her iconic "[[Uberspear]]" to a fellow enemy unit with a [[Inventory#Droppable items|droppable item]] or even the player's [[supply convoy]] if it is in range.


==Trivia==
==Trivia==
Line 320: Line 1,577:
{{Names
{{Names
|eng-name=Unfulfilled Heart
|eng-name=Unfulfilled Heart
|jap-name={{hover|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}}
|jpn-name={{h|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}}
|jap-mean=Unfulfilled hand, unfulfilled heart
|jpn-mean=Unfulfilled hand, unfulfilled heart
|span-name=Corazón insatisfecho
|span-name=Corazón insatisfecho
|span-mean=Unsatisfied heart
|span-mean=Unsatisfied heart

Latest revision as of 17:37, 28 March 2024

Unfulfilled Heart

Cm fe07 24.png

Location

Bern Keep and its surroundings

New units

Pent, Louise

Boss(es)

Vaida

Previous chapter(s)
Next chapter(s)
Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!
— Eliwood

Unfulfilled Heart (Japanese: 届かぬ手、届かぬ心 Unfulfilled hand, Unfulfilled heart) is the twenty-fourth chapter of Eliwood's tale and twenty-sixth of Hector's tale in Fire Emblem: The Blazing Blade.

Which chapter is played next depends on the combined experience of eight units; if the combined experience earned by Serra, Erk, Priscilla, and Lucius is equal to or greater than that earned by Dorcas, Bartre, Guy, and Raven, Kenneth's version of Chapter 25E/27H will be played; otherwise, Jerme's version will be played.

Plot

Main articles: Unfulfilled Heart/Script (Eliwood) and Unfulfilled Heart/Script (Hector)

Eliwood, Hector, and Lyn arrive at the royal palace of Bern; the castle's impressive defenses and lack of sentries despite a recent theft cause Eliwood's suspicions of King Desmond's involvement in the theft of the Fire Emblem to grow. The lords need clues as to the Fire Emblem's current whereabouts, so they sneak into the castle; they arrive in the inner garden, and hide themselves in a nearby thicket before Zephiel and Guinivere enter.

Zephiel has come to the palace to check up on his sister; Guinivere is overjoyed that Zephiel has come to visit; then, Desmond arrives to visit his daughter. Desmond is indignant to see Zephiel, who he has barred from the royal palace. Zephiel came to give Guinivere a baby fox he and Murdock caught. Desmond sends Guinivere away to play while he scolds Zephiel for disobeying him; he accuses Zephiel of cynically vying from the throne before sending him away. Desmond reflects on why he hates Zephiel as Sonia appears; Sonia confirms that the Fire Emblem is safe at the Black Fang's headquarters. They then discuss the other plan they have for Zephiel; Desmond plans to occupy Murdock, leaving Zephiel without protection. Sonia then senses someone's presence, but concludes it was Guinivere as she approaches. Desmond quickly sends Sonia away and greets Guinivere, who is wondering where Zephiel went; Desmond attempts to distract her from Zephiel's absence and play with her, but Guinivere insists that she play with Zephiel and leaves to call him back. Desmond takes the kit that Zephiel gave Guinivere and orders for it to be killed without Guinivere's knowledge. The Lycian lords, now knowing the Fire Emblem's location, exit the palace before they are found.

Outside the palace, Nils and Ninian await the lords' return. Nils remarks that Hector is unlike other nobles, and ponders what Elibe would be like had the people from the Scouring were like him. Nils then confronts Ninian on her feelings for Eliwood and tells her that he must not fall in love with him. Ninian becomes distressed and requests to be alone. As the lords approach their rendezvous point with Nils and Ninian, Vaida approaches Nils, without him detecting her, and confirms that he is one of the children Nergal is searching for. The lords soon arrive to protect Nils, to Vaida's pleasure; she admits she has been waiting for the chance to take out Eliwood and his group and hand Nils and Ninian over to Nergal.

Once battle preparations have been completed, Pent and Louise inform the group they will be assisting them in battle as well. Pent gives Eliwood or Hector (in their respective tales) a Heaven Seal. It does not work; Pent suggests giving it to the other lords, and assures them that it will work for them one day.

As they are unable to defeat the group, the Black Fang forces eventually flee, ending the battle. Ninian and Nils take the opportunity to inform the lords that Nergal's power is returning, as evidenced by the enhanced Spear Vaida was wielding. Lyn begins to track the retreating forces, and the group follows her.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Survive for 11 turns Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 3–15+2 {{{partner}}} {{{other}}} 23+8
Cm fe07 E-24.png

The placement of the two non-main Lords is based on their position in deployment order, which can vary from previous maps.

Character data

Eliwood's tale Hector's tale

Characters
New units
Pent
Portrait pent fe07.png
Sage
HP
33
Inventory
Elfire
Physic
Level
6
Automatically from turn 1
Louise
Portrait louise fe07.png
Sniper
HP
28
Inventory
Silver Bow
White Gem
Elixir*
Level
4
Automatically from turn 1
Required characters
Eliwood ​Hector ​Lyn ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​

Item data

Items
Name Obtainment Method
Is gba heaven seal.png Heaven Seal At the start, if Hawkeye was not defeated prior to Chapter 23E/24H
Is gba luna.png Luna Dropped by enemy Shaman (Normal Mode and Hector Hard Mode)
Is gba nosferatu.png Nosferatu Dropped by enemy Shaman (Eliwood Hard Mode only)
Is gba halberd.png Halberd Dropped by enemy Brigand (Hard Mode only)
Is gba knight crest.png Knight Crest Steal from enemy Cavalier (Normal Mode and Eliwood Hard Mode)
Is gba hammerne.png Hammerne Visit village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba killing edge.png Killing Edge 1,300

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba wyvern lord enemy.gif Vaida Wyvern Lord 10 1 43+17 20+5 19+4 13+9 0 21+4 6+14 12 6 Spear
Moves to attack units in range.
Ma gba nomad enemy.gif Black Fang Nomad 11 2 21~24 7~9 7~9 8~11 0 5~6 1~2 7 7 Short Bow
The westernmost one moves to attack units in range.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 11 2 27~29 10~13 6~7 7~9 0 10~11 1~2 10 7 Steel Lance
The one near Vaida moves to attack units in range.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 11 3 27~29 10~13 6~7 7~9 0 10~11 1~2 10 7 Iron Lance
The one near Vaida moves to attack units in range.
Ma gba shaman enemy.gif Black Fang Shaman 11 1 20~22 6~8 3~5 4~6 0 2~4 6~8 7 5 Flux
--
Ma gba brigand enemy.gif Black Fang Brigand 11 3 27~30 9~11 3~5 6~8 0 3~5 1~2 12 5 Steel Axe
The central one moves to raid the village, then moves to attack units unprovoked.
Ma gba brigand enemy.gif Black Fang Brigand 11 2 27~30 9~11 3~5 6~8 0 3~5 1~2 12 5 Iron Axe
Moves to raid the village, then moves to attack units unprovoked.
Ma gba nomad enemy.gif Black Fang Nomad 11 1 21~24 7~9 7~9 8~11 0 5~6 1~2 7 7 Steel Bow
Moves to attack units in range.
Ma gba sage enemy.gif Black Fang Sage 5 1 24~28 9~13 7~10 5~9 0 5~8 9~12 7 6 Elfire
--
Ma gba monk enemy.gif Black Fang Monk 11 1 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 Shine
--
Ma gba shaman enemy.gif Black Fang Shaman 11 1 20~22 6~8 3~5 4~6 0 2~4 6~8 7 5 LunaThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba cavalier enemy.gif Black Fang Cavalier 11 1 26~29 8~9 5~7 7~9 0 7~8 1~2 9 7 Armorslayer Knight Crest
--
Ma gba archer enemy.gif Black Fang Archer 11 1 24~26 7~8 6~8 5~7 0 4~5 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba myrmidon enemy.gif Black Fang Myrmidon 11 1 22~24 7~8 12~14 12~14 0 3~4 1~3 8 5 Steel Blade
Moves to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 11 1 20~23 5~8 5~7 6~7 0 3~4 5~7 6 5 Elfire
--
Ma gba knight enemy.gif Black Fang Knight 11 1 24~26 8~10 4~6 1~2 0 11~13 1~3 13 4 Steel Lance
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 11 8 27~29 10~13 6~7 7~9 0 10~11 1~2 10 7 Iron Lance
--

Reinforcements

Eliwood's tale

Hector's tale

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Vaida

Normal/Eliwood Hard Hector Hard

Portrait vaida fe07.png
Ma gba wyvern lord enemy.gif Wyvern Lord
Level 10
Affinity Is gba fireaffin.png
Stats
Max HP 43+17 Luck 0
Strength 20+5 Defense 21+4
Skill 19+4 Resistance 6+14
Speed 13+9 Constitution 12
Movement 6 Aid 8
Inventory
Spear*
Weapon Levels
Swords A Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


This survive chapter is a rather pragmatic one: your units are separated between the north and south, and the three lords must be deployed. Simply last for 11 turns, and the battle is won.

In the meantime, Pent and Louise will join you. They have an A support with each other, which allows them to avoid hits and deal critical hits more frequently. Do take care to keep both of them alive, however, as both will leave the party if either is defeated in battle.

Quite notably, this chapter is infamous for the exploitation of the enemy control glitch, as this allows the player to control Vaida into giving her iconic "Uberspear" to a fellow enemy unit with a droppable item or even the player's supply convoy if it is in range.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Unfulfilled Heart

--

Japanese

届かぬ手、届かぬ心

Unfulfilled hand, unfulfilled heart

Spanish

Corazón insatisfecho

Unsatisfied heart

French

Cœur insatisfait

Unfulfilled heart

German

Unerfülltes Herz

Unfulfilled Heart

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Four-Fanged Offense (Lloyd) •
← Four-Fanged Offense (Linus) •
← Crazed Beast •
Unfulfilled Heart • Pale Flower of Darkness (Kenneth) →
• Pale Flower of Darkness (Jerme) →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline