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Pale Flower of Darkness (Jerme): Difference between revisions
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|title=Pale Flower of Darkness | |title=Pale Flower of Darkness | ||
|image=[[File:Cm fe07 25B.png|200px]] | |image=[[File:Cm fe07 25B.png|200px]] | ||
|location=[[Bern]] | |location=The Black Fang's Fortress in [[Bern]] | ||
|weather=[[Snowstorm]] | |weather=[[Snowstorm]] | ||
|new units=[[Karel]] or [[Harken]] | |new units=[[Karel]] or [[Harken]] | ||
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If [[Vaida]] was not defeated in [[Unfulfilled Heart|the previous chapter]], she is chastised by [[Sonia]] for failing to kill [[Eliwood]]; she begs for a second chance, but is rebuffed. Eliwood and company arrive at the [[Black Fang]]'s hideout, as [[Lyn]] has tracked them there; they then sneak into the fortress; Eliwood leaves [[Ninian]] and [[Nils]] in the care of [[Marcus]] before they leave. | If [[Vaida]] was not defeated in [[Unfulfilled Heart|the previous chapter]], she is chastised by [[Sonia]] for failing to kill [[Eliwood]]; she begs for a second chance, but is rebuffed. Eliwood and company arrive at the [[Black Fang]]'s hideout, as [[Lyn]] has tracked them there; they then sneak into the fortress; Eliwood leaves [[Ninian]] and [[Nils]] in the care of [[Marcus]] before they leave. | ||
The lords happen across Sonia, and eavesdrop on her giving [[Nino]] the mission she received from King [[Desmond]]. [[Brendan]] protests giving such a dangerous mission to Nino; Sonia states that, as [[Lloyd]] and [[Linus]] have not been heard from since they went to kill Eliwood, Nino is the only option. Brendan relents and leaves as Sonia calls [[Jaffar]]; she tells him that Nino will accompany him to assassinate Prince [[Zephiel]]. Jaffar protests, but Sonia refuses to listen and insists the mission will succeed as long as Jaffar is there. Sonia leaves [[Jerme]] to guard the fortress as she, Jaffar, and Nino leave for the royal manse. The lords regroup with Marcus and begin to follow the assassins; however, | The lords happen across Sonia, and eavesdrop on her giving [[Nino]] the mission she received from King [[Desmond]]. [[Brendan]] protests giving such a dangerous mission to Nino; Sonia states that, as [[Lloyd]] and [[Linus]] have not been heard from since they went to kill Eliwood, Nino is the only option. Brendan relents and leaves as Sonia calls [[Jaffar]]; she tells him that Nino will accompany him to assassinate Prince [[Zephiel]]. Jaffar protests, but Sonia refuses to listen and insists the mission will succeed as long as Jaffar is there. Sonia leaves [[Jerme]] to guard the fortress as she, Jaffar, and Nino leave for the royal manse. The lords regroup with Marcus and begin to follow the assassins; however, Jerme notices them, and interrupts their conversation. Jerme announces his intent to enjoy killing of the lords' party; they attempt to flee him, but Ninian senses they are trapped by a barrier. Jerme warps inside a nearby building, and Nils tells the group they must defeat every foe to leave. | ||
During the battle, either [[Karel]] or [[Harken]] may appear. If one of the lords talks to Karel, he informs them that he came to "hone [his] blade" against the Black Fang, as they hava gathered new; Karel notices that the lords will become powerful warriors, and he decides to join them to see them fulfill that potential. If Harken appears, Eliwood, [[Hector]], [[Marcus]], [[Lowen]], [[Oswin]], or [[Isadora]] may speak to him; Harken reveals that he intends to atone for his failure to protect [[Elbert]] or his comrades by killing as many of the Black Fang as he can. Harken is hesitant to join Eliwood's group, but is convinced to join when he is remind of his knightly duty, of what Elbert would want him to do, or of how many people his absence would hurt. | During the battle, either [[Karel]] or [[Harken]] may appear. If one of the lords talks to Karel, he informs them that he came to "hone [his] blade" against the Black Fang, as they hava gathered new; Karel notices that the lords will become powerful warriors, and he decides to join them to see them fulfill that potential. If Harken appears, Eliwood, [[Hector]], [[Marcus]], [[Lowen]], [[Oswin]], or [[Isadora]] may speak to him; Harken reveals that he intends to atone for his failure to protect [[Elbert]] or his comrades by killing as many of the Black Fang as he can. Harken is hesitant to join Eliwood's group, but is convinced to join when he is remind of his knightly duty, of what Elbert would want him to do, or of how many people his absence would hurt. | ||
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Near Zephiel's abode, Sonia reviews the assassination with Nino one last time. Nino requests to hold her mother's hand; Sonia promises to Nino that, if she succeeds and kills the prince, she will hold her hand as often as she wishes. Nino is satisfied with Sonia's answer and runs ahead. Once Nino is out of earshot, Sonia orders Jaffar to kill Nino once Zephiel is dead; she explains that a scapegoat is needed to quell the chaos that will erupt once Zephiel has been assassinated. Jaffar protests, but Sonia reminds him that "Nergal does not give second chances", convincing Jaffar to silently obey her orders. | Near Zephiel's abode, Sonia reviews the assassination with Nino one last time. Nino requests to hold her mother's hand; Sonia promises to Nino that, if she succeeds and kills the prince, she will hold her hand as often as she wishes. Nino is satisfied with Sonia's answer and runs ahead. Once Nino is out of earshot, Sonia orders Jaffar to kill Nino once Zephiel is dead; she explains that a scapegoat is needed to quell the chaos that will erupt once Zephiel has been assassinated. Jaffar protests, but Sonia reminds him that "Nergal does not give second chances", convincing Jaffar to silently obey her orders. | ||
In Hector's tale, Hector asks Oswin about news on [[Uther]]'s illness. Oswin informs him that there is no news; however, Oswin did receive word from Uther advising Hector to not trouble Eliwood. Hector is frustrated by his brother's apparent insistence | In Hector's tale, Hector asks Oswin about news on [[Uther]]'s illness. Oswin informs him that there is no news; however, Oswin did receive word from Uther advising Hector to not trouble Eliwood. Hector is frustrated by his brother's apparent insistence on treating him like a child. | ||
==Chapter data== | ==Chapter data== | ||
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|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | |defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | ||
|ally=1–14{{h|+1|Upon Karel or Harken being recruited}} | |ally=1–14{{h|+1|Upon Karel or Harken being recruited}} | ||
|other=0{{h|+1|Reinforcements}}{{h| | |other=0{{h|+1|Reinforcements}}{{h|−1|Upon Karel being recruited}} | ||
|enemy=38{{h|+21|Reinforcements}}{{h| | |enemy=38{{h|+21|Reinforcements}}{{h|−1|Upon Harken being recruited}} | ||
|map=[[File:Cm fe07 E-25B.png]] | |map=[[File:Cm fe07 E-25B.png]] | ||
}} | }} | ||
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|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | |defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | ||
|ally=1–12{{h|+1|Upon Karel or Harken being recruited}} | |ally=1–12{{h|+1|Upon Karel or Harken being recruited}} | ||
|other=0{{h|+1|Reinforcements}}{{h| | |other=0{{h|+1|Reinforcements}}{{h|−1|Upon Karel being recruited}} | ||
|enemy=46{{h|+43|Reinforcements}}{{h| | |enemy=46{{h|+43|Reinforcements}}{{h|−1|Upon Harken being recruited}} | ||
|map=[[File:Cm fe07 E-25B h.png]] | |map=[[File:Cm fe07 E-25B h.png]] | ||
}} | }} | ||
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|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | |defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | ||
|ally=1–14{{h|+1|Upon Karel or Harken being recruited}} | |ally=1–14{{h|+1|Upon Karel or Harken being recruited}} | ||
|other=0{{h|+1|Reinforcements}}{{h| | |other=0{{h|+1|Reinforcements}}{{h|−1|Upon Karel being recruited}} | ||
|enemy=38{{h|+21|Reinforcements}}{{h| | |enemy=38{{h|+21|Reinforcements}}{{h|−1|Upon Harken being recruited}} | ||
|map=[[File:Cm fe07 H-27B.png]] | |map=[[File:Cm fe07 H-27B.png]] | ||
}} | }} | ||
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|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | |defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | ||
|ally=1–12{{h|+1|Upon Karel or Harken being recruited}} | |ally=1–12{{h|+1|Upon Karel or Harken being recruited}} | ||
|other=0{{h|+1|Reinforcements}}{{h| | |other=0{{h|+1|Reinforcements}}{{h|−1|Upon Karel being recruited}} | ||
|enemy=50{{h|+43|Reinforcements}}{{h| | |enemy=50{{h|+43|Reinforcements}}{{h|−1|Upon Harken being recruited}} | ||
|map=[[File:Cm fe07 H-27B h.png]] | |map=[[File:Cm fe07 H-27B h.png]] | ||
}} | }} | ||
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{{ChapItems | {{ChapItems | ||
|platform=gba | |platform=gba | ||
|item1= | |item1=Light Brand | ||
|obtain1=Dropped by | |obtain1=Dropped by [[Jerme]] | ||
|item2=Door Key | |item2=Door Key | ||
|obtain2=Dropped by enemy [[ | |obtain2=Dropped by enemy [[General]] (Normal Mode only) | ||
|item3=Door Key | |item3=Door Key | ||
|obtain3=Dropped by enemy [[ | |obtain3=Dropped by enemy [[Warrior]] (Normal Mode only) | ||
|item4=Door Key | |item4=Door Key | ||
|obtain4=Dropped by enemy [[Hero]] (Normal Mode only) | |obtain4=Dropped by enemy [[Paladin]] | ||
| | |item5=Door Key | ||
| | |obtain5=Dropped by enemy [[Hero]] (Normal Mode only) | ||
|item6=Short Spear | |||
|obtain6=Dropped by enemy [[Falcoknight]] <small>(Normal Mode)</small> or [[Wyvern Rider]] <small>(Hard Mode)</small> | |||
|item7=Door Key | |item7=Door Key | ||
|obtain7= | |obtain7=Dropped by enemy [[Falcoknight]] (Hard Mode only) | ||
|item8=Door Key | |item8=Door Key | ||
|obtain8=Dropped by <small>(Normal Mode)</small> or steal from <small>(Hard Mode)</small> enemy [[Wyvern Lord]] | |obtain8=Steal from <small>(Eliwood Normal Mode)</small> or dropped by <small>(Hard Mode and Hector Normal Mode)</small> enemy [[Cavalier]] | ||
| | |item9=Door Key | ||
| | |obtain9=Dropped by <small>(Normal Mode)</small> or steal from <small>(Hard Mode)</small> enemy [[Wyvern Lord]] | ||
| | |item10=Chest Key | ||
| | |obtain10=Dropped by enemy [[Sniper]] (Normal Mode only) | ||
| | |item11=Door Key | ||
| | |obtain11=Dropped by enemy [[Mercenary]] <small>(Eliwood's tale)</small> or [[Mage]] <small>(Hector's tale)</small> (Hard Mode only) | ||
|item12=Flux | |||
|obtain12=Dropped by enemy [[Shaman]] (Hector Hard Mode only) | |||
|item13=Antitoxin | |item13=Antitoxin | ||
|obtain13=Steal from enemy [[Brigand]] (Normal Mode and Eliwood Hard Mode) | |obtain13=Steal from enemy [[Brigand]] (Normal Mode and Eliwood Hard Mode) | ||
Line 238: | Line 238: | ||
|tab4=Hector Hard | |tab4=Hector Hard | ||
|content1={{ChapUnitHdr|type=Enemy|platform=gba}} | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Jerme]] | |||
|class=Assassin | |||
|lv=13 | |||
|#=1 | |||
|hp=46 | |||
|str=18 | |||
|skill=18 | |||
|spd=17 | |||
|lck=10 | |||
|def=10 | |||
|res=14 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Light Brand|type=drop}} | |||
|notes=Moves to attack units in range; will not act until revealed. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Black Fang | |name=Black Fang | ||
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|inventory={{Item|7|Swordreaver}} | |inventory={{Item|7|Swordreaver}} | ||
|notes=Moves towards [[Merlinus]]. | |notes=Moves towards [[Merlinus]]. | ||
|last=y | |last=y | ||
}} | }} | ||
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|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |content2={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Black Fang | |name=[[Jerme]] | ||
|class=Assassin | |||
|lv=13 | |||
|#=1 | |||
|hp=46 | |||
|str=18 | |||
|skill=18 | |||
|spd=17 | |||
|lck=10 | |||
|def=10 | |||
|res=14 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Light Brand|type=drop}} | |||
|notes=Moves to attack units in range; will not act until revealed. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Black Fang | |||
|class=Cavalier | |class=Cavalier | ||
|lv=12 | |lv=12 | ||
Line 1,424: | Line 1,441: | ||
|inventory={{Item|7|Poison Bow}} | |inventory={{Item|7|Poison Bow}} | ||
|notes=Will not act until revealed. | |notes=Will not act until revealed. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,614: | Line 1,614: | ||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |content3={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Black Fang | |name=[[Jerme]] | ||
|class=Assassin | |||
|lv=13 | |||
|#=1 | |||
|hp=46 | |||
|str=18 | |||
|skill=18 | |||
|spd=17 | |||
|lck=10 | |||
|def=10 | |||
|res=14 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Light Brand|type=drop}} | |||
|notes=Moves to attack units in range; will not act until revealed. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Black Fang | |||
|class=General | |class=General | ||
|lv=5 | |lv=5 | ||
Line 2,103: | Line 2,120: | ||
|inventory={{Item|7|Swordreaver}} | |inventory={{Item|7|Swordreaver}} | ||
|notes=Moves towards [[Merlinus]]. | |notes=Moves towards [[Merlinus]]. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 2,292: | Line 2,292: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |content4={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Jerme]] | |||
|class=Assassin | |||
|lv=13 | |||
|#=1 | |||
|hp=48~49 | |||
|str=18~19 | |||
|skill=19~21 | |||
|spd=18~20 | |||
|lck=10 | |||
|def=10~11 | |||
|res=14~16 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Light Brand|type=drop}} | |||
|notes=Moves to attack units in range; will not act until revealed. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Black Fang | |name=Black Fang | ||
Line 2,442: | Line 2,459: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Thunder | |inventory={{Item|7|Thunder}} | ||
|notes=Moves to attack units in range; the initially covered three will not act until revealed. | |notes=Moves to attack units in range; the initially covered three will not act until revealed. | ||
}} | }} | ||
Line 2,731: | Line 2,748: | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Steel Sword}} | |inventory={{Item|7|Steel Bow}} • {{Item|7|Steel Sword}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 3,008: | Line 3,008: | ||
{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
This is one of the few chapters in {{title|The Blazing Blade}} that feature [[weather]]. While it snows, your units will suffer major movement penalties unless they are indoors. As such, it is difficult to traverse the large map in a low number of turns, and all the more difficult if one wishes to recruit [[Karel]], whose appearance requires four doors to be opened by the end of turn 9. Keep in mind that [[Nils]] will note the starting and stopping of the snow, and traveling indoors is inevitable given the chapter's mission to [[Objectives#Rout the enemy|rout the enemy]], so while summoning Karel may not be optimal, by no means is it impossible. | This is one of the few chapters in {{title|The Blazing Blade}} that feature [[weather]]. While it snows, your units will suffer major movement penalties unless they are indoors. As such, it is difficult to traverse the large map in a low number of turns, and all the more difficult if one wishes to recruit [[Karel]], whose appearance requires four doors to be opened by the end of turn 9. Keep in mind that [[Nils]] will note the starting and stopping of the snow, and traveling indoors is inevitable given the chapter's mission to [[Objectives#Rout the enemy|rout the enemy]], so while summoning Karel may not be optimal, by no means is it impossible. | ||
The chapter itself is an arduous one, requiring you to open multiple doors and defeat the enemies in each room. Each room, however, has enemy units that share similar classes, so knowing what to expect beforehand can help in choosing which units to deploy. | The chapter itself is an arduous one, requiring you to open multiple doors and defeat the enemies in each room. Each room, however, has enemy units that share similar classes, so knowing what to expect beforehand can help in choosing which units to deploy. | ||
Do take caution against [[Jerme]], however, as he is capable of moving. It is recommended to attack him from a distance, as he cannot inflict [[critical hit]]s at 2 range due to the nature of the [[Light Brand]]. | Do take caution against [[Jerme]], however, as he is capable of moving. It is recommended to attack him from a distance, as he cannot inflict [[critical hit]]s at 2-range due to the nature of the [[Light Brand]]. However, [[Assassin]]'s [[Lethality]] is easy to circumvent; 9 [[dodge]] on Normal (10 for HHM, 11 on the Japanese release for HHM) will prevent Jerme from making a critical hit, and thus from activating Lethality. | ||
==Trivia== | ==Trivia== |
Latest revision as of 00:05, 31 December 2023
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Pale Flower of Darkness (Japanese: 闇の白い花 White Flower of Darkness) is the twenty-fifth chapter of Eliwood's tale and twenty-seventh of Hector's tale in Fire Emblem: The Blazing Blade. To play Jerme's version of the chapter, the combined experience earned by Dorcas, Bartre, Guy, and Raven in Eliwood's or Hector's tale must be higher than that earned by Serra, Erk, Lucius, and Priscilla. Otherwise, Pale Flower of Darkness (Kenneth) will be played instead.
Plot
- Main articles:
Pale Flower of Darkness (Jerme)/Script (Eliwood) and Pale Flower of Darkness (Jerme)/Script (Hector)
If Vaida was not defeated in the previous chapter, she is chastised by Sonia for failing to kill Eliwood; she begs for a second chance, but is rebuffed. Eliwood and company arrive at the Black Fang's hideout, as Lyn has tracked them there; they then sneak into the fortress; Eliwood leaves Ninian and Nils in the care of Marcus before they leave.
The lords happen across Sonia, and eavesdrop on her giving Nino the mission she received from King Desmond. Brendan protests giving such a dangerous mission to Nino; Sonia states that, as Lloyd and Linus have not been heard from since they went to kill Eliwood, Nino is the only option. Brendan relents and leaves as Sonia calls Jaffar; she tells him that Nino will accompany him to assassinate Prince Zephiel. Jaffar protests, but Sonia refuses to listen and insists the mission will succeed as long as Jaffar is there. Sonia leaves Jerme to guard the fortress as she, Jaffar, and Nino leave for the royal manse. The lords regroup with Marcus and begin to follow the assassins; however, Jerme notices them, and interrupts their conversation. Jerme announces his intent to enjoy killing of the lords' party; they attempt to flee him, but Ninian senses they are trapped by a barrier. Jerme warps inside a nearby building, and Nils tells the group they must defeat every foe to leave.
During the battle, either Karel or Harken may appear. If one of the lords talks to Karel, he informs them that he came to "hone [his] blade" against the Black Fang, as they hava gathered new; Karel notices that the lords will become powerful warriors, and he decides to join them to see them fulfill that potential. If Harken appears, Eliwood, Hector, Marcus, Lowen, Oswin, or Isadora may speak to him; Harken reveals that he intends to atone for his failure to protect Elbert or his comrades by killing as many of the Black Fang as he can. Harken is hesitant to join Eliwood's group, but is convinced to join when he is remind of his knightly duty, of what Elbert would want him to do, or of how many people his absence would hurt.
Once the black fang are routed, the lords discover that Jerme was carrying the Fire Emblem with him and recover it from his corpse. Though they have fulfilled Hellene's request, they know that they must hurry to prevent Zephiel's assassination.
Near Zephiel's abode, Sonia reviews the assassination with Nino one last time. Nino requests to hold her mother's hand; Sonia promises to Nino that, if she succeeds and kills the prince, she will hold her hand as often as she wishes. Nino is satisfied with Sonia's answer and runs ahead. Once Nino is out of earshot, Sonia orders Jaffar to kill Nino once Zephiel is dead; she explains that a scapegoat is needed to quell the chaos that will erupt once Zephiel has been assassinated. Jaffar protests, but Sonia reminds him that "Nergal does not give second chances", convincing Jaffar to silently obey her orders.
In Hector's tale, Hector asks Oswin about news on Uther's illness. Oswin informs him that there is no news; however, Oswin did receive word from Uther advising Hector to not trouble Eliwood. Hector is frustrated by his brother's apparent insistence on treating him like a child.
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
This chapter features a snowstorm. The snowstorm is active at the start of the chapter; it stops every third turn and resumes every fourth turn, ending on turn 31 when the snow stops permanently. On Normal Mode, Nils will give a warning that the weather will change one turn before it does for the first two changes.
Character data
Eliwood's tale Hector's tale
- Karel only appears if four or more doors are opened before the end of turn 9; Harken appears otherwise.
Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
All enemy reinforcements except Harken are halted when Jerme is defeated.
- Turns 3 (Hard Mode), 4, 9 (Hard Mode) and 10
- 2 Nomads and 1 Nomadic Trooper from the eastern side of the map
- Turns 6 (Hard Mode), 7, and 8 (Hard Mode)
- 2 Falcon Knights—one with a Steel Lance and one with a Javelin—from the southeastern section of the map
- Turns 7 (Hard Mode), 8, 14 (Hard Mode), and 15
- 2 Wyvern Riders and 1 Wyvern Lord from the northwestern corner of the map
- Turn 10, if fewer than four doors were opened before the end of turn 9
- Harken from the eastern side of the map
- Turns 13 (Hard Mode), 14, 18 (Hard Mode), and 19
- 2 Cavaliers—one with a Lancereaver and one with an Axereaver—and 1 Paladin from the eastern side of the map
NPC data
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Reinforcements
- Turn 10, if four or more doors were opened before the end of turn 9
- Karel from the southeast
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Jerme
Normal/Eliwood Hard Hector Hard
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
This is one of the few chapters in The Blazing Blade that feature weather. While it snows, your units will suffer major movement penalties unless they are indoors. As such, it is difficult to traverse the large map in a low number of turns, and all the more difficult if one wishes to recruit Karel, whose appearance requires four doors to be opened by the end of turn 9. Keep in mind that Nils will note the starting and stopping of the snow, and traveling indoors is inevitable given the chapter's mission to rout the enemy, so while summoning Karel may not be optimal, by no means is it impossible.
The chapter itself is an arduous one, requiring you to open multiple doors and defeat the enemies in each room. Each room, however, has enemy units that share similar classes, so knowing what to expect beforehand can help in choosing which units to deploy.
Do take caution against Jerme, however, as he is capable of moving. It is recommended to attack him from a distance, as he cannot inflict critical hits at 2-range due to the nature of the Light Brand. However, Assassin's Lethality is easy to circumvent; 9 dodge on Normal (10 for HHM, 11 on the Japanese release for HHM) will prevent Jerme from making a critical hit, and thus from activating Lethality.
Trivia
- Harken wields the only obtainable Brave Sword in the entire game.
- Karel wields the only obtainable Wo Dao in Eliwood's Tale, or one of two in Hector's Tale, the other belonging to his sister Karla.
- The Wo Dao can only be wielded by Myrmidons, Swordmasters, and Blade Lords, meaning that only four units in the entire game can wield one: Guy, Karel, Karla, and Lyn.
- Jerme wields one of two obtainable Light Brands in the entire game, the other found in chapter 22E/23H.
- The maps for both versions of thus chapter fit together near-seamlessly.
- The second version of Nino from Fire Emblem Heroes has the title of "Pale Flower", which is named after this chapter. In Japanese, her title is the full "Pale Flower of Darkness", but this could not fit in English.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Pale Flower of Darkness |
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Japanese |
闇の白い花 |
White Flower of Darkness |
German |
Blüte der Finsternis |
Flower of Darkness |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Unfulfilled Heart • | Pale Flower of Darkness | • Battle before Dawn → |
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