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New Resolve: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Enemy data: Correction for Eliwood Normal Mode + Reinforcements notes added)
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=New Resolve
|image=[[File:Cm fe07 20.png|200px]]
|image=[[File:Cm fe07 20.png|200px]]
|location=[[Badon]]
|location=[[Badon]]
|weather=[[Fog of war]]
|req units=[[Eliwood]], [[Hector]]
|new units=[[Ninian]]
|new units=[[Ninian]]
|boss=[[Oleg]]
|boss=[[Oleg]]
|weather=[[Fog of war]]
|previous=[[Dragon's Gate (chapter)|Dragon's Gate]]
|next=[[Kinship's Bond]]
}}
}}


{{quote|Oh, Fa– ...Father... ......|[[Eliwood]]}}
{{quote|Oh, Fa- ...Father... ......|[[Eliwood]]}}
'''New Resolve''' (Japanese: {{hover|新たなる決意|Aratanaru ketsui}} ''New Resolve'') is chapter 20 of [[Eliwood]]'s tale and chapter 21 of [[Hector]]'s tale in {{FE7}}.


==Plot==
'''New Resolve''' (Japanese: {{hl|新たなる決意|Aratanaru ketsui}} ''New Resolve'') is the twentieth chapter of [[Eliwood's tale]] and twenty-first of Hector's tale in {{FE7}}.
{{main|New Resolve/Script}}  


[[Eliwood]] and the others are finally on their home stretch, having left the [[Dread Isle]]. Eliwood is still under incredible stress due to the death of [[Elbert|his father]].
==Plot==
{{main|New Resolve/Script (Eliwood)|New Resolve/Script (Hector)}}


At [[Badon]], [[Lyn]], [[Ninian]], and [[Nils]] talk about the last time they were together, and [[Hector]], who is also present, asks that the conversation be something he can actually follow, as he was not present when the trio first met. Lyn introduces Nils and Ninian to Hector. Lyn also acquaints Eliwood to Ninian and Nils, though Nils still remembers when Eliwood rescued Ninian from the [[Black Fang]] a year ago.  
[[Eliwood]] and the others leave the [[Dread Isle]] and return to [[Badon]]. [[Lyn]], [[Ninian]], and [[Nils]] talk about the last time they were together, and [[Hector]] asks that the conversation change, as he was not present for their first meeting. Nils begins to describe his and Ninian's time on the [[Dread Isle]]; [[Elbert]] set them free when they were captured and they escaped by boat, but Nils was thrown overboard in a storm and Ninian lost herself without him. Nils explains that [[Nergal]] wants the twins as they can open the [[Dragon's Gate (location)|Dragon's Gate]], and that Nergal can use [[quintessence]]—"the essence of life itself"—to call dragons; Nergal was attempting to orchestrate a war in [[Lycia]] to generate a great amount of quintessence, but instead gained what he needed from Elbert and his [[Pherae]]an knights. Nils continues to recount his with Elbert, who kept their spirits up in captivity. Eliwood breaks down again at the conversation, and the others, sans Ninian, leave him some time alone. Eliwood and Ninian mourn their troubles together, but this is interrupted by Ninian sensing enemies nearby.


Nils mentions that Eliwood and Elbert are very similar in appearance and demeanor. Nils also clarifies that Elbert was the one that freed them from [[Nergal|Nergal's]] clutches. Nils mentions that he sensed something dangerous, causing him to arrive at the [[Dragon's Gate (location)|Dragon's Gate]] just in time to prevent Ninian from summoning a dragon from the gate. Lyn apologizes to Ninian for bringing her right back to Nergal, though Ninian says Lyn did nothing wrong.
Outside, Lyn, Hector, and Nils discuss the current status of Nergal. Nils states that the wound Elbert gave Nergal will not be fatal, as Nergal can use quintessence to heal wounds quickly and prevent aging. Nils then senses enemies nearby; Eliwood exits the nearby tavern and prepares to end the fight quickly to avoid endangering the villagers.


The conversation takes a more serious turn, as Nils begins to explain Nergal's ambitions and his source of power, [[quintessence]]. Nergal's current goal, and the motivation behind starting the [[Lycia|Lycian]] rebellion plot, was to start a war to gather large amounts of quintessence from the deceased during the fighting. Nils mentions that Nergal lost interest in the war plot due to the exquisite quality of the quintessence belonging to Elbert and his squad of [[Pherae|Pheraen]] knights. Nils continues recounting his time imprisoned with Elbert, Elbert was the only light in the dark for Ninian and Nils during their time in Nergal's captivity. Eliwood breaks down again at the conversation, and the others, sans Ninian, leave him some time alone. Eliwood and Ninian mourn their troubles together, but this is interrupted by Ninian sensing enemies nearby.
[[File:Cg fe07 13.png|thumb|right|[[Nils]] sharing his power with [[Ninian]].]]


Outside, Lyn, Hector, and Nils are discussing the current status of Nergal. Lyn believes that the wound Nergal sustained from Elbert would be fatal, though Nils thinks otherwise, clarifying that Nergal's magic heals wounds quickly and prevents aging. Before Lyn can continue the conversation Nils has the same reaction as Ninian, and senses enemies nearby. Eliwood exits the nearby tavern and says he wants this fight over quickly. Preparations occurs at this point.
At the start of the battle, Ninian attempts to leave the tavern and assist Eliwood. Nils tries to stop her but Ninian insists as she still feels responsible for Elbert's death. Nils relents and transferrs his power to her so she can aid Eliwood. Ninian leaves the tavern and finds Eliwood; Eliwood is reluctant to allow her to fight, but Ninian demonstrates her dancing which convinces Eliwood to allow her to join the battle.
[[File:Cg fe07 13.png|thumb|right|[[Nils]] sharing his power with [[Ninian]].]]
At the start of the battle, Ninian attempts to leave the tavern and assist Eliwood. Nils tries to stop her but Ninian insists as she still feels responsible for Elbert's death. Nils relents and decides to allow Ninian to join the fight but not before transferring his power to her. Ninian leaves the tavern and finds Eliwood who is reluctant to allow her to fight. Ninian decides to demonstrate her dancing which convinces Eliwood to allow her to join the battle. Nothing particularly important happens during the fighting, and [[Oleg]] and the other Black Fang are routed. Eliwood begins determining their next course of action, as Nergal is still out there and after them. He comes to the conclusion that they should meet with Hector's other brother and the Marquess of [[Ostia]], [[Uther]]. Hector is slightly worried about this, as he has neglected to send Uther correspondence during their travels to Valor. Eliwood lightens up for a moment, finding Hector's shenanigans uplifting.  


[[Marcus]] takes Eliwood aside for a moment to mention he has contacted [[Eleanora]] about the death of her husband at his own discretion due to Eliwoods distress. Eliwood thanks Marcus for this. With convenient timing, Eleanora's guard, [[Isadora]] arrives to tell them that Eleanora has received word of Elbert's death. Isadora delivers the message "Obey your father's dying wish." and agrees to travel with Eliwood.
Once the [[Black Fang]] are routed, Eliwood begins determining their next course of action. Eliwood comes to the conclusion that they should meet with Hector's older brother, [[Uther]]; Hector is slightly worried about this, as he has neglected to send Uther correspondence during their travels to Valor. Eliwood lightens up and teases Hector, and Lyn finds their shenanigans amusing.


With a change of scene, Nergal, [[Sonia]], and [[Limstella]] are shown back at the Dragon's Gate. Nergal is still recovering from the wound Elbert inflicted upon him and says that it will take time and more quintessence to heal. Nergal is still smoldering over his current state and, even though his assailant is dead, commands Sonia to mobilize the [[Four Fangs]] to kill Eliwood as "compensation." Nergal then commands Limstella to gather quintessence from whoever she believes to have the best, no matter who they are.  
[[Marcus]] takes Eliwood aside for a moment to mention he has contacted [[Eleanora]] about the death of her husband at his own discretion due to Eliwoods distress. Eliwood thanks Marcus for this. Eleanora's guard, [[Isadora]], then arrives to tell them that Eleanora has received word of Elbert's death. Isadora delivers the message "Obey your father's dying wish" and agrees to travel with Eliwood.


===Beginning log===
Elsewhere, Nergal is still recovering from the wound Elbert inflicted. Nergal commands Sonia to mobilize the [[Four Fangs]] to kill Eliwood as "compensation", and commands Limstella to gather quintessence to heal his wound.
'''Eliwood's Tale''': At last, [[Eliwood]]'s long-awaited reunion with [[Elbert|his father]], as well as their painful farewell. After escaping the [[Dread Isle]], they return to the port city of Badon. Eliwood remains silent for the duration of their passage. He sits cradling his father's cold hand as if to warm him back to life.
 
'''Hector's Tale''': They find the man for whom they've been searching, [[Elbert|Marquess Pherae]]. He breathes his last in the embrace of his son, [[Eliwood]]. The companions leave the [[Dragon's Gate (location)|Dragon's Gate]] and set sail for Badon. Eliwood is grief-stricken at his father's death. [[Hector]] can find no words to comfort his friend.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|width=100%
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Defeat [[Oleg]]
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=1–10{{h|+1|Upon Ninian being recruited}}
|enemy=18{{h|+11|reinforcements}}
|map=[[File:Cm fe07 E-20.png]]
}}
|content2={{ChapData
|victory=Defeat [[Oleg]]
|victory=Defeat [[Oleg]]
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally={{hover|11|10 at preparations plus Ninian automatically}}
|ally=1–8{{h|+1|Upon Ninian being recruited}}
|other=0
|enemy=26{{h|+20|reinforcements}}
|enemy=18{{hover|+12|reinforcements}}
|map=[[File:Cm fe07 E-20 h.png]]
|map=[[File:Cm fe07 20.png]]
}}
|content3={{ChapData
|victory=Defeat [[Oleg]]
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=2–10{{h|+1|Upon Ninian being recruited}}
|enemy=16{{h|+17|reinforcements}}
|map=[[File:Cm fe07 H-21.png]]
}}
|content4={{ChapData
|victory=Defeat [[Oleg]]
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=2–8{{h|+1|Upon Ninian being recruited}}
|enemy=23{{h|+28|reinforcements}}
|map=[[File:Cm fe07 H-21 h.png]]
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=07  
|game#=07
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Ninian
|name=Ninian
|portrait=[[File:portrait ninian fe07.png]]
|portrait=[[File:portrait ninian fe07.png]]
Line 56: Line 77:
|HP=14
|HP=14
|lv=1
|lv=1
|recruitment method=Automatically at the start
|inventory={{Item|7|Ninis's Grace}}<br>{{Item|7|Elixir}}
|recruitment method=Automatically from turn 1
}}
}}
|return1=eliwood
|forced1=eliwood
|forced2=hector
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=dorcas
|return5=bartre
|return6=bartre
|return6=oswin
|return7=hector
|return7=matthew
|return8=oswin
|return8=serra
|return9=matthew
|return9=guy
|return10=serra
|return10=merlinus
|return11=guy
|return11=erk
|return12=erk
|return12=priscilla
|return13=priscilla
|return13=lyn
|return14=lyn
|return14=florina
|return15=kent
|return15=wil
|return16=sain
|return16=kent
|return17=wil
|return17=sain
|return18=florina
|return18=raven
|return19=raven
|return19=lucius
|return19article=Raven (character)
|return20=canas
|return20=lucius
|return21=dart
|return21=canas
|return22=fiora
|return22=dart
|return23=legault
|return23=fiora
}}
|return24=legault
:<small>Note: Hector is only required if [[Gameplay modes#Eliwood's, Hector's, and Lyn's tales|his tale]] was chosen.</small>
}}  
:If Lyn's tale was played and Nils was not defeated in it, Ninian's stats (other than Constitution and Aid) will match Nils's at the end of [[The Distant Plains|Chapter&nbsp;10]].
*<small>Note: Ninian will only appear with these stats if the player skips Lyn's Tale or if [[Nils]] dies during Lyn's Tale. Otherwise, her stats will match Nils'.</small>
:In Eliwood's tale, [[Eliwood]] starts with a boost from [[Ninis's Grace]].


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Restore
|item1=Hero Crest
|obtain1=Visit [[village]] closest to starting point
|obtain1=Steal from [[Oleg]]
|item2=Light Rune
|item2=Torch
|obtain2=Visit south western [[village]]
|item2article=Torch (item)
|item3=Elysian Whip
|obtain2=Dropped by enemy [[Cavalier]] <small>(Eliwood's tale)</small> or [[Wyvern Rider]] <small>(Hector's tale)</small> (Normal Mode only)
|obtain3=Visit north eastern [[village]]
|item3=Antitoxin
|item4=Wyrmslayer
|obtain3=Dropped by enemy [[Archer]]
|obtain4=Visit south eastern [[village]]
|item4=Lightning
|item5=Antitoxin
|obtain4=Dropped by enemy [[Monk]] (Hard Mode only)
|obtain5=Dropped by [[archer]]
|item5=Shine
|item6=Torch
|obtain5=Dropped by enemy [[Monk]]
|item6article=Torch (item)
|item6=Antitoxin
|obtain6=Dropped by [[cavalier]] (not in hard mode)
|obtain6=Steal from enemy [[Brigand]] <small>(Normal Mode)</small> or [[Archer]] <small>(Hard Mode)</small>
|item7=Shine
|item7=Restore
|obtain7=Dropped by [[monk]]
|obtain7=Visit top western [[village]]
|item8=Lightning
|item8=Light Rune
|obtain8=Dropped by [[monk]] (hard mode only)
|obtain8=Visit bottom western [[village]]
|item9=Antitoxin
|item9=Elysian Whip
|obtain9=Steal from [[brigand]] (not in hard mode)
|obtain9=Visit northeastern [[village]]
|itemlast=Hero Crest
|itemlast=Wyrmslayer
|obtainlast=Steal from [[Oleg]]
|obtainlast=Visit southeastern [[village]]
}}
}}


===Shop data===
===Shop data===
{{ChapShop GBA
<!--Northern armory-->
|sword1=Steel Sword
|swcost1=600
|lance1=Steel Lance
|lacost1=480
|axe1=Steel Axe
|axcost1=360
|bow1=Steel Bow
|bocost1=720
<!--Southern armory-->
|sword2=Iron Sword
|swcost2=460
|lance2=Iron Lance
|lacost2=360
|lance3=Javelin
|lacost3=400
|axe2=Iron Axe
|axcost2=270
|axe3=Hand Axe
|axcost3=300
|bow2=Iron Bow
|bocost2=540
<!--Northern vendor-->
|staff1=Heal
|stcost1=600
|staff2=Mend
|stcost2=1000
|anima1=Fire
|ancost1=560
|anima2=Thunder
|ancost2=700
|light1=Lightning
|licost1=630
|dark1=Flux
|dacost1=900
<!--Southern vendor-->
|item1=Vulnerary
|itcost1=300
|item2=Door Key
|itcost2=50
|item3=Pure Water
|itcost3=900
|item4=Antitoxin
|itcost4=450
}}
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|header=Shop data
|width=100%
|width=700px
|tab1=Eliwood Normal
|constyle=text-align:center
|tab2=Eliwood Hard
|tab1=Southern armory
|tab3=Hector Normal
|tab2=Northern armory
|tab4=Hector Hard
|tab3=Southern vendor
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|tab4=Northern vendor
{{ChapUnitCellGBA
|content1={{clear}}
|name=[[Oleg]]
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|class=Warrior
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|lv=5
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|#=1
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|hp=42
{{!-}}
|str=16
{{!}} style="{{roundl}};" {{!}} [[File:Is gba iron sword.png|right]]
|skill=9
{{!}} [[Iron Sword]]
|spd=7
{{!}} style="{{roundr}}; text-align: center" {{!}} 460
|lck=3
{{!-}}
|def=12
{{!}} style="{{roundl}};" {{!}} [[File:Is gba iron lance.png|right]]
|res=7
{{!}} [[Iron Lance]]
|con=13
{{!}} style="{{roundr}}; text-align: center" {{!}} 360
|mov=6
{{!-}}
|inventory={{Item|7|Silver Axe}} {{Item|7|Steel Bow}} {{Item|7|Hero Crest}}
{{!}} style="{{roundl}};" {{!}} [[File:Is gba javelin.png|right]]
|notes=Does not move until a unit passes the eastern wall (enters columns 22–26), then moves unprovoked.
{{!}} [[Javelin]]
}}
{{!}} style="{{roundr}}; text-align: center" {{!}} 400
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{!}} style="{{roundl}};" {{!}} [[File:Is gba iron axe.png|right]]
|class=Cavalier
{{!}} [[Iron Axe]]
|lv=7
{{!}} style="{{roundr}}; text-align: center" {{!}} 270
|#=1
{{!-}}
|hp=23~26
{{!}} style="{{roundl}};" {{!}} [[File:Is gba hand axe.png|right]]
|str=6~8
{{!}} [[Hand Axe]]
|skill=4~5
{{!}} style="{{roundr}}; text-align: center" {{!}} 300
|spd=6~7
{{!-}}
|lck=0
{{!}} style="{{roundl}};" {{!}} [[File:Is gba iron bow.png|right]]
|def=6~8
{{!}} [[Iron Bow]]
|res=0~2
{{!}} style="{{roundr}}; text-align: center" {{!}} 540
|con=9
{{!-}}
|mov=7
{{tableend}}
|inventory={{Item|7|Steel Sword}} {{Item|7|Torch|link=Torch (item)|type=drop}}
|content2={{clear}}
}}
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
{{ChapUnitCellGBA
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|name=Black Fang
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|class=Archer
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|lv=7
{{!-}}
|#=1
{{!}} style="{{roundl}};" {{!}} [[File:Is gba steel sword.png|right]]
|hp=21~23
{{!}} [[Steel Sword]]
|str=5~7
{{!}} style="{{roundr}}; text-align: center" {{!}} 600
|skill=5~6
{{!-}}
|spd=4~6
{{!}} style="{{roundl}};" {{!}} [[File:Is gba steel lance.png|right]]
|lck=0
{{!}} [[Steel Lance]]
|def=3~5
{{!}} style="{{roundr}}; text-align: center" {{!}} 480
|res=0~2
{{!-}}
|con=7
{{!}} style="{{roundl}};" {{!}} [[File:Is gba steel axe.png|right]]
|mov=5
{{!}} [[Steel Axe]]
|inventory={{Item|7|Poison Bow}} {{Item|7|Antitoxin|type=drop}}
{{!}} style="{{roundr}}; text-align: center" {{!}} 360
}}
{{!-}}
{{ChapUnitCellGBA
{{!}} style="{{roundl}};" {{!}} [[File:Is gba steel bow.png|right]]
|name=Black Fang
{{!}} [[Steel Bow]]
|class=Monk
{{!}} style="{{roundr}}; text-align: center" {{!}} 720
|lv=7
{{!-}}
|#=1
{{tableend}}
|hp=20~22
|content3={{clear}}
|str=2~4
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|skill=2~4
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|spd=3~5
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|lck=0
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|def=1~2
{{!-}}
|res=7~8
{{!}} style="{{roundl}};" {{!}} [[File:Is gba heal.png|right]]
|con=6
{{!}} [[Heal]]
|mov=5
{{!}} style="{{roundr}}; text-align: center" {{!}} 600
|inventory={{Item|7|Shine|type=drop}}
{{!-}}
|notes=Moves to attack units in range.
{{!}} style="{{roundl}};" {{!}} [[File:Is gba mend.png|right]]
}}
{{!}} [[Mend]]
{{ChapUnitCellGBA
{{!}} style="{{roundr}}; text-align: center" {{!}} 1000
|name=Black Fang
{{!-}}
|class=Brigand
{{!}} style="{{roundl}};" {{!}} [[File:Is gba fire.png|right]]
|lv=7
{{!}} [[Fire (tome)|Fire]]
|#=1
{{!}} style="{{roundr}}; text-align: center" {{!}} 560
|hp=24~26
{{!-}}
|str=7~9
{{!}} style="{{roundl}};" {{!}} [[File:Is gba thunder.png|right]]
|skill=2~4
{{!}} [[Thunder (tome)|Thunder]]
|spd=6~7
{{!}} style="{{roundr}}; text-align: center" {{!}} 700
|lck=0
{{!-}}
|def=3~4
{{!}} style="{{roundl}};" {{!}} [[File:Is gba lightning.png|right]]
|res=0~1
{{!}} [[Lightning]]
|con=12
{{!}} style="{{roundr}}; text-align: center" {{!}} 630
|mov=5
{{!-}}
|inventory={{Item|7|Poison Axe}} {{Item|7|Antitoxin}}
{{!}} style="{{roundl}};" {{!}} [[File:Is gba flux.png|right]]
}}
{{!}} [[Flux]]
{{ChapUnitCellGBA
{{!}} style="{{roundr}}; text-align: center" {{!}} 900
|name=Black Fang
{{!-}}
|class=Brigand
{{tableend}}
|lv=7
|content4={{clear}}
|#=1
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|hp=24~26
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|str=7~9
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|skill=2~4
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|spd=6~7
{{!-}}
|lck=0
{{!}} style="{{roundl}};" {{!}} [[File:Is gba vulnerary.png|right]]
|def=3~4
{{!}} [[Vulnerary]]
|res=0~1
{{!}} style="{{roundr}}; text-align: center" {{!}} 300
|con=12
{{!-}}
|mov=5
{{!}} style="{{roundl}};" {{!}} [[File:Is gba door key.png|right]]
|inventory={{Item|7|Hand Axe}}
{{!}} [[Door Key]]
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
{{!}} style="{{roundr}}; text-align: center" {{!}} 50
}}
{{!-}}
{{ChapUnitCellGBA
{{!}} style="{{roundl}};" {{!}} [[File:Is gba pure water.png|right]]
|name=Black Fang
{{!}} [[Pure Water]]
|class=Brigand
{{!}} style="{{roundr}}; text-align: center" {{!}} 900
|lv=7
{{!-}}
|#=1
{{!}} style="{{roundl}};" {{!}} [[File:Is gba antitoxin.png|right]]
|hp=24~26
{{!}} [[Antitoxin]]
|str=7~9
{{!}} style="{{roundr}}; text-align: center" {{!}} 450
|skill=2~4
{{!-}}
|spd=6~7
{{tableend}}
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=2
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=The northeast one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=5
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
|notes=The eastern-, northern-, and western-most ones move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=7
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=1
|hp=25~28
|str=8~10
|skill=3~4
|spd=6~7
|lck=0
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=5
|#=2
|hp=22~24
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=8~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=6
|#=2
|hp=18~20
|str=6~7
|skill=5~7
|spd=6~8
|lck=0
|def=4~5
|res=0~1
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=6
|#=2
|hp=23~25
|str=6~7
|skill=3~5
|spd=6~7
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=1
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=1
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Oleg]]
|class=Warrior
|lv=5
|#=1
|hp=42
|str=16
|skill=9
|spd=7
|lck=3
|def=12
|res=7
|con=13
|mov=6
|inventory={{Item|7|Silver Axe}} • {{Item|7|Hand Axe}} • {{Item|7|Hero Crest}}
|notes=Does not move until a unit passes the eastern wall (enters columns 22–26), then moves unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=2
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=The northeast one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=1
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Lightning|type=drop}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=8
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
|notes=The easternmost one, right of the northwest three, and top of the southwest two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=7
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=7
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Poison Bow}} • {{Item|7|Antitoxin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=1
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Shine|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=4
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=2
|hp=25~28
|str=8~10
|skill=3~4
|spd=6~7
|lck=0
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=5
|#=4
|hp=22~24
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=8~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=6
|#=4
|hp=18~20
|str=6~7
|skill=5~7
|spd=6~8
|lck=0
|def=4~5
|res=0~1
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=6
|#=4
|hp=23~25
|str=6~7
|skill=3~5
|spd=6~7
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Oleg]]
|class=Warrior
|lv=5
|#=1
|hp=42
|str=16
|skill=9
|spd=7
|lck=3
|def=12
|res=7
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} • {{Item|7|Steel Bow}} • {{Item|7|Hero Crest}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}} • {{Item|7|Torch|link=Torch (item)|type=drop}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=7
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Poison Bow}} • {{Item|7|Antitoxin|type=drop}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=1
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Shine|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}} • {{Item|7|Antitoxin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=2~4
|spd=6~7
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=7
|#=5
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The southernmost and northeast ones move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=7
|#=2
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=0
|def=1~2
|res=7~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
|notes=The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=6
|#=1
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=7
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Poison Bow}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=1
|hp=25~28
|str=8~10
|skill=3~4
|spd=6~7
|lck=0
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=20~21
|str=2~3
|skill=2~3
|spd=3~4
|lck=0
|def=1~2
|res=6~8
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=5
|#=2
|hp=22~24
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=8~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=6
|#=8
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=0
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|7|Poison Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Oleg]]
|class=Warrior
|lv=5
|#=1
|hp=45~47
|str=17~19
|skill=10~11
|spd=7~9
|lck=3
|def=12~13
|res=7~8
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} • {{Item|7|Steel Bow}} • {{Item|7|Hero Crest}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=1
|hp=28~33
|str=10~13
|skill=4~6
|spd=6~9
|lck=0
|def=3~5
|res=0~3
|con=12
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=1
|hp=28~33
|str=10~13
|skill=4~6
|spd=6~9
|lck=0
|def=3~5
|res=0~3
|con=12
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=1
|hp=28~33
|str=10~13
|skill=4~6
|spd=6~9
|lck=0
|def=3~5
|res=0~3
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=9
|#=4
|hp=20~24
|str=7~10
|skill=8~12
|spd=8~12
|lck=0
|def=3~6
|res=5~8
|con=5
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=9
|#=1
|hp=23~26
|str=4~6
|skill=4~7
|spd=5~7
|lck=0
|def=1~3
|res=8~12
|con=6
|mov=5
|inventory={{Item|7|Lightning|type=drop}}
|notes=The southern- and northern-most ones move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=8
|#=1
|hp=19~24
|str=7~9
|skill=8~12
|spd=8~12
|lck=0
|def=3~5
|res=5~7
|con=5
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=8
|#=4
|hp=27~32
|str=10~14
|skill=6~8
|spd=7~10
|lck=0
|def=10~12
|res=0~3
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=9
|#=1
|hp=25~29
|str=7~10
|skill=6~10
|spd=6~8
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Poison Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=9
|#=1
|hp=25~29
|str=7~10
|skill=6~10
|spd=6~8
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Poison Bow}} • {{Item|7|Antitoxin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=9
|#=6
|hp=23~26
|str=4~6
|skill=4~7
|spd=5~7
|lck=0
|def=1~3
|res=8~12
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=The northernmost one, easternmost one, and right of the northwest two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=14
|#=1
|hp=25~29
|str=5~8
|skill=5~9
|spd=6~9
|lck=0
|def=1~4
|res=10~14
|con=6
|mov=5
|inventory={{Item|7|Shine|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=9
|#=2
|hp=32~37
|str=12~16
|skill=5~8
|spd=7~10
|lck=0
|def=4~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|7|Poison Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=22~24
|str=3~5
|skill=3~5
|spd=4~6
|lck=0
|def=1~3
|res=7~11
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=6
|#=1
|hp=22~24
|str=3~5
|skill=3~5
|spd=4~6
|lck=0
|def=1~3
|res=7~11
|con=6
|mov=5
|inventory={{Item|7|Lightning}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=5
|#=4
|hp=25~29
|str=9~13
|skill=5~7
|spd=7~9
|lck=0
|def=9~12
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=9
|#=3
|hp=28~33
|str=11~15
|skill=6~9
|spd=8~10
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=9
|#=6
|hp=28~33
|str=11~15
|skill=6~9
|spd=8~10
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=4
|hp=24~28
|str=8~11
|skill=4~7
|spd=0~3
|lck=0
|def=11~13
|res=1~4
|con=13
|mov=4
|inventory={{Item|7|Poison Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=7
|#=4
|hp=24~28
|str=8~11
|skill=4~7
|spd=0~3
|lck=0
|def=11~13
|res=1~4
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=9
|#=3
|hp=28~33
|str=11~15
|skill=6~9
|spd=8~10
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Poison Lance}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Enemy data===
{{ChapEnemies
|platform=gba
|name1=Black Fang
|class1=Archer
|lv1=7
|#1=1
|inventory1=[[File:Is gba poison bow.png]] [[Poison Bow]] • [[File:Is gba antitoxin.png]] {{drop|Antitoxin}}
|-
|name2=Black Fang
|class2=Archer
|lv2=7
|#2=1
|inventory2=[[File:Is gba steel bow.png]] [[Steel Bow]]
|-
|name3=Black Fang
|class3=Brigand
|lv3=7
|#3=1
|inventory3=[[File:Is gba poison axe.png]] [[Poison Axe]] • [[File:Is gba antitoxin.png]] [[Antitoxin]]
|-
|name4=Black Fang
|class4=Brigand
|lv4=7
|#4=1
|inventory4=[[File:Is gba hand axe.png]] [[Hand Axe]]
|-
|name5=Black Fang
|class5=Brigand
|lv5=7
|#5=1
|inventory5=[[File:Is gba hammer.png]] [[Hammer]]
|-
|name6=Black Fang
|class6=Cavalier
|lv6=7
|#6=1
|inventory6=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|name7=Black Fang
|class7=Cavalier
|lv7=7
|#7=1
|inventory7=[[File:Is gba steel sword.png]] [[Steel Sword]] • [[File:Is gba torch.png]] {{drop|Torch|article=Torch (item)}}
|-
|name8=Black Fang
|class8=Monk
|lv8=7
|#8=5
|inventory8=[[File:Is gba lightning.png]] [[Lightning]]
|-
|name9=Black Fang
|class9=Monk
|lv9=7
|#9=2
|inventory9=[[File:Is gba shine.png]] [[Shine]]
|-
|name10=Black Fang
|class10=Monk
|lv10=7
|#10=1
|inventory10=[[File:Is gba shine.png]] {{drop|Shine}}
|-
|name11=Black Fang
|class11=Wyvern Rider
|lv11=6
|#11=1
|inventory11=[[File:Is gba poison lance.png]] [[Poison Lance]]
|-
|name12=Black Fang
|class12=Wyvern Rider
|lv12=6
|#12=1
|inventory12=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|nameb=[[Oleg]]
|classb=Warrior
|lvb=5
|inventoryb=[[File:Is gba silver axe.png]] [[Silver Axe]] • [[File:Is gba steel bow.png]] [[Steel Bow]] • [[File:Is gba hero crest.png]] [[Hero Crest]]
|-
|namer1=Black Fang
|classr1=Brigand
|lvr1=9
|#r1=1
|inventoryr1=[[File:Is gba poison axe.png]] [[Poison Axe]]
|-
|namer2=Black Fang
|classr2=Cavalier
|lvr2=6
|#r2=2
|inventoryr2=[[File:Is gba steel sword.png]] [[Steel Sword]]
|-
|namer3=Black Fang
|classr3=Knight
|lvr3=7
|#r3=1
|inventoryr3=[[File:Is gba poison lance.png]] [[Poison Lance]]
|-
|namer4=Black Fang
|classr4=Knight
|lvr4=7
|#r4=1
|inventoryr4=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|namer5=Black Fang
|classr5=Monk
|lvr5=6
|#r5=1
|inventoryr5=[[File:Is gba lightning.png]] [[Lightning]]
|-
|namer6=Black Fang
|classr6=Monk
|lvr6=6
|#r6=1
|inventoryr6=[[File:Is gba shine.png]] [[Shine]]
|-
|namer7=Black Fang
|classr7=Nomad
|lvr7=6
|#r7=2
|inventoryr7=[[File:Is gba steel bow.png]] [[Steel Bow]]
|-
|namerl=Black Fang
|classrl=Wyvern Rider
|lvrl=5
|#rl=3
|inventoryrl=[[File:Is gba poison lance.png]] [[Poison Lance]]
}}
====Reinforcements====
====Reinforcements====
*Turn 4
=====Eliwood's tale=====
**2 [[Monk]]s from the eastern part of the map
*Turns 4 and 5 <small>(Hard Mode)</small>
**1 [[Brigand]] from the northeast corner of the map
*Turn 5
**2 [[Monk]]s—one with [[Shine]], one with [[Lightning]]—from the eastern part of the map
*Turns 6 and 7 <small>(Hard Mode)</small>
**2 level&nbsp;5 [[Wyvern Rider]]s from the eastern part of the map
*Turns 6 <small>(Hard Mode)</small> and 7
**1 [[Nomad]] from the northeastern corner of the map
**1 [[Cavalier]] from the southeastern corner of the map
*Turns 9 <small>(Hard Mode)</small> and 10
**2 [[Knight]]s—one with a [[Poison Lance]], one with a [[Steel Lance]]—from the eastern edge of the map
*Turns 11 <small>(Hard Mode)</small> and 12
**1 [[Nomad]] from the southeastern corner of the map
**1 [[Cavalier]] from the northeastern corner of the map
 
=====Hector's tale=====
*Turns 4 and 5 <small>(Hard Mode)</small>
**1 [[Brigand]] from the northeast corner of the map
*Turn 5
*Turn 5
**2 [[Wyvern Rider]]s from the eastern part of the map
**2 [[Monk]]s—one with [[Shine]], one with [[Lightning]]—from the eastern part of the map
*Turn 6
*Turns 6 and 8; and turns 7 and 9 on Hard Mode
**2 [[Nomad]]s from the eastern part of the map
**2 level&nbsp;5 [[Wyvern Rider]]s from the eastern part of the map
*Turns 7, 8, 11, and 12 (Normal Mode only)
**1 [[Pegasus Knight]] from the northeast corner of the map
**1 [[Pegasus Knight]] from the southeast corner of the map
*Turns 6–8 (Hard Mode only)
**1 [[Wyvern Rider]] with a [[Javelin]] from the northeast corner of the map
**1 [[Wyvern Rider]] with a [[Steel Lance]] from the southeast corner of the map
*Turns 7 and 10; and turns 8 and 9 on Hard Mode
**2 [[Knight]]s—one with a [[Poison Lance]], one with a [[Steel Lance]]—from the eastern edge of the map
*Turns 10–12 (Hard Mode only)
**1 [[Wyvern Rider]] with a [[Steel Lance]] from the northeast corner of the map
**1 level&nbsp;9 [[Wyvern Rider]] with a [[Poison Lance]] from the southeast corner of the map


===Boss data===  
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Oleg}}
{{Main|Oleg}}
{{Tab
{{Tab
|tab1=Chapter 20E/21H, Normal/Eliwood Hard
|tab1=Normal/Eliwood Hard
|tab2=Chapter 21, Hector Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|content1={{BossStats GBA
|portrait=[[File:Portrait oleg fe07.png]]
|portrait=[[File:Portrait oleg fe07.png]]
|sprite=warrior enemy
|class=Warrior
|class=Warrior
|affin=
|lv=5
|lv=5
|HP=42
|HP=42
Line 387: Line 1,628:
|con=13
|con=13
|aid=12
|aid=12
|inventory=<small>'''Eliwood's tale:'''</small><br>[[File:Is gba silver axe.png]] [[Silver Axe]]<br>[[File:Is gba steel bow.png]] [[Steel Bow]]<br>[[File:Is gba hero crest.png]] [[Hero Crest]]<br><small>'''Hector's tale:'''</small><br>[[File:Is gba killer axe.png]] [[Killer Axe]]<br>[[File:Is gba steel bow.png]] [[Steel Bow]]<br>[[File:Is gba hero crest.png]] [[Hero Crest]]
|inventory={{Item|7|Silver Axe}} <small>(Eliwood's tale)</small><br>{{Item|7|Killer Axe}} <small>(Hector's tale)</small><br>{{Item|7|Steel Bow}} <small>(Normal Mode)</small><br>{{Item|7|Hand Axe}} <small>(Eliwood Hard Mode)</small><br>{{Item|7|Hero Crest}}
|ax=A
|ax=A
|bo=D
|bo=D
Line 393: Line 1,634:
|content2={{BossStats GBA
|content2={{BossStats GBA
|portrait=[[File:Portrait oleg fe07.png]]
|portrait=[[File:Portrait oleg fe07.png]]
|sprite=warrior enemy
|class=Warrior
|class=Warrior
|affin=
|lv=5
|lv=5
|HP=46
|HP=45~47
|str=18
|str=17~19
|skill=10
|skill=10~11
|spd=8
|spd=7~9
|luck=3
|luck=3
|def=13
|def=12~13
|res=8
|res=7~8
|move=6
|move=6
|con=13
|con=13
|aid=12
|aid=12
|inventory=[[File:Is gba killer axe.png]] [[Killer Axe]]<br>[[File:Is gba steel bow.png]] [[Steel Bow]]<br>[[File:Is gba hero crest.png]] [[Hero Crest]]
|inventory={{Item|7|Killer Axe}}<br>{{Item|7|Steel Bow}}<br>{{Item|7|Hero Crest}}
|ax=A
|ax=A
|bo=D
|bo=D
Line 413: Line 1,654:


==Strategy==
==Strategy==
{{augury
|price=60
|intro=This place, it makes my bones ache... You need to care for your elders, not take them to horrible places! What's that? Speak up! Oh, yes... The augury.
|augury=This battle will be fought in darkness, so thieves are good. Torches or light-bringing staves are also good. Bow wielders... Archers or snipers should come along. Antitoxin...the Sleep staff. These are heartening items. I can tell you nothing more.
}}
{{strategy}}
{{sectstub}}
{{sectstub}}
 
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=New Resolve
|eng-name=New Resolve
|eng-mean=--
|jpn-name={{h|新たなる決意|Aratanaru ketsui}}
|jap-name={{hover|新たなる決意|Aratanaru ketsui}}
|jpn-mean=New Resolve
|jap-mean=New Resolve
|span-name=
|span-mean=
|fren-name=Nouvelle Résolution
|fren-name=Nouvelle Résolution
|fren-mean=New Resolve
|fren-mean=New Resolve
|ger-name=Neue Entschlossenheit
|ger-name=Neue Entschlossenheit
|ger-mean=New Resolve
|ger-mean=New Resolve
|span-name=
|span-mean=
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
}}
}}


==Gallery==  
==Gallery==
<gallery>  
<gallery>
Cg fe07 13.png|[[Nils]] sharing power with [[Ninian]].  
Cg fe07 13.png|[[Nils]] sharing power with [[Ninian]].
</gallery>  
</gallery>
===Prototype===  
 
:<small>Images from the ''Fire Emblem'' [[Fire Emblem: The Blazing Blade prototype build 0205|0205]] and [[Fire Emblem: The Blazing Blade prototype build 0219|0219]] prototypes.</small>  
===Prototype===
<gallery>  
:<small>Images from the ''Fire Emblem'' [[Fire Emblem: The Blazing Blade pre-release build 0206|0206]] and [[Fire Emblem: The Blazing Blade pre-release build 0219|0219]] prototypes.</small>
Cg fe07 13 proto.png|[[Nils]] sharing power with [[Ninian]] in the prototype.  
<gallery>
Cg fe07 13 proto.png|[[Nils]] sharing power with [[Ninian]] in the prototype.
</gallery>
</gallery>


Line 446: Line 1,693:
{{ChapterNav
{{ChapterNav
|prechapter=Dragon's Gate (chapter){{!}}Dragon's Gate
|prechapter=Dragon's Gate (chapter){{!}}Dragon's Gate
|chapter=New Resolve
|nextchapter=Kinship's Bond
|nextchapter=Kinship's Bond
}}
}}

Latest revision as of 20:24, 28 March 2024

New Resolve

Cm fe07 20.png

Location

Badon

Weather

Fog of war

Required units

Eliwood, Hector

New units

Ninian

Boss(es)

Oleg

Previous chapter(s)

Dragon's Gate

Next chapter(s)

Kinship's Bond

Oh, Fa- ...Father... ......
— Eliwood

New Resolve (Japanese: 新たなる決意 New Resolve) is the twentieth chapter of Eliwood's tale and twenty-first of Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main articles: New Resolve/Script (Eliwood) and New Resolve/Script (Hector)

Eliwood and the others leave the Dread Isle and return to Badon. Lyn, Ninian, and Nils talk about the last time they were together, and Hector asks that the conversation change, as he was not present for their first meeting. Nils begins to describe his and Ninian's time on the Dread Isle; Elbert set them free when they were captured and they escaped by boat, but Nils was thrown overboard in a storm and Ninian lost herself without him. Nils explains that Nergal wants the twins as they can open the Dragon's Gate, and that Nergal can use quintessence—"the essence of life itself"—to call dragons; Nergal was attempting to orchestrate a war in Lycia to generate a great amount of quintessence, but instead gained what he needed from Elbert and his Pheraean knights. Nils continues to recount his with Elbert, who kept their spirits up in captivity. Eliwood breaks down again at the conversation, and the others, sans Ninian, leave him some time alone. Eliwood and Ninian mourn their troubles together, but this is interrupted by Ninian sensing enemies nearby.

Outside, Lyn, Hector, and Nils discuss the current status of Nergal. Nils states that the wound Elbert gave Nergal will not be fatal, as Nergal can use quintessence to heal wounds quickly and prevent aging. Nils then senses enemies nearby; Eliwood exits the nearby tavern and prepares to end the fight quickly to avoid endangering the villagers.

Nils sharing his power with Ninian.

At the start of the battle, Ninian attempts to leave the tavern and assist Eliwood. Nils tries to stop her but Ninian insists as she still feels responsible for Elbert's death. Nils relents and transferrs his power to her so she can aid Eliwood. Ninian leaves the tavern and finds Eliwood; Eliwood is reluctant to allow her to fight, but Ninian demonstrates her dancing which convinces Eliwood to allow her to join the battle.

Once the Black Fang are routed, Eliwood begins determining their next course of action. Eliwood comes to the conclusion that they should meet with Hector's older brother, Uther; Hector is slightly worried about this, as he has neglected to send Uther correspondence during their travels to Valor. Eliwood lightens up and teases Hector, and Lyn finds their shenanigans amusing.

Marcus takes Eliwood aside for a moment to mention he has contacted Eleanora about the death of her husband at his own discretion due to Eliwoods distress. Eliwood thanks Marcus for this. Eleanora's guard, Isadora, then arrives to tell them that Eleanora has received word of Elbert's death. Isadora delivers the message "Obey your father's dying wish" and agrees to travel with Eliwood.

Elsewhere, Nergal is still recovering from the wound Elbert inflicted. Nergal commands Sonia to mobilize the Four Fangs to kill Eliwood as "compensation", and commands Limstella to gather quintessence to heal his wound.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Oleg Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 1–10+1 {{{partner}}} {{{other}}} 18+11
Cm fe07 E-20.png

Character data

Characters
New units
Ninian
Portrait ninian fe07.png
Dancer
HP
14
Inventory
Ninis's Grace
Elixir
Level
1
Automatically from turn 1
Required characters
Eliwood ​Hector ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​
Note: Hector is only required if his tale was chosen.
If Lyn's tale was played and Nils was not defeated in it, Ninian's stats (other than Constitution and Aid) will match Nils's at the end of Chapter 10.
In Eliwood's tale, Eliwood starts with a boost from Ninis's Grace.

Item data

Items
Name Obtainment Method
Is gba hero crest.png Hero Crest Steal from Oleg
Is gba torch.png Torch Dropped by enemy Cavalier (Eliwood's tale) or Wyvern Rider (Hector's tale) (Normal Mode only)
Is gba antitoxin.png Antitoxin Dropped by enemy Archer
Is gba lightning.png Lightning Dropped by enemy Monk (Hard Mode only)
Is gba shine.png Shine Dropped by enemy Monk
Is gba antitoxin.png Antitoxin Steal from enemy Brigand (Normal Mode) or Archer (Hard Mode)
Is gba restore.png Restore Visit top western village
Is gba light rune.png Light Rune Visit bottom western village
Is gba elysian whip.png Elysian Whip Visit northeastern village
Is gba wyrmslayer.png Wyrmslayer Visit southeastern village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba steel sword.png Steel Sword 600
Is gba iron sword.png Iron Sword 460

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba warrior enemy.gif Oleg Warrior 5 1 42 16 9 7 3 12 7 13 6 Silver Axe Steel Bow Hero Crest
Does not move until a unit passes the eastern wall (enters columns 22–26), then moves unprovoked.
Ma gba cavalier enemy.gif Black Fang Cavalier 7 1 23~26 6~8 4~5 6~7 0 6~8 0~2 9 7 Steel Sword TorchThis item is dropped upon this unit's defeat.
--
Ma gba archer enemy.gif Black Fang Archer 7 1 21~23 5~7 5~6 4~6 0 3~5 0~2 7 5 Poison Bow AntitoxinThis item is dropped upon this unit's defeat.
--
Ma gba monk enemy.gif Black Fang Monk 7 1 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 ShineThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Poison Axe Antitoxin
--
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Hand Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Hammer
Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
Ma gba monk enemy.gif Black Fang Monk 7 2 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 Shine
The northeast one moves to attack units in range.
Ma gba monk enemy.gif Black Fang Monk 7 5 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 Lightning
The eastern-, northern-, and western-most ones move to attack units in range.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 6 1 23~25 8~10 4~5 6~7 0 9~10 0~1 10 7 Steel Lance
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 6 1 23~25 8~10 4~5 6~7 0 9~10 0~1 10 7 Poison Lance
--
Ma gba cavalier enemy.gif Black Fang Cavalier 7 1 23~26 6~8 4~5 6~7 0 6~8 0~2 9 7 Steel Lance
--
Ma gba archer enemy.gif Black Fang Archer 7 1 21~23 5~7 5~6 4~6 0 3~5 0~2 7 5 Steel Bow
Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba brigand enemy.gif Black Fang Brigand 9 1 25~28 8~10 3~4 6~7 0 3~4 0~2 12 5 Poison Axe
--
Ma gba monk enemy.gif Black Fang Monk 6 1 20~21 2~3 2~3 3~4 0 1~2 6~8 6 5 Shine
--
Ma gba monk enemy.gif Black Fang Monk 6 1 20~21 2~3 2~3 3~4 0 1~2 6~8 6 5 Lightning
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 5 2 22~24 8~10 4~5 6~7 0 8~10 0~1 10 7 Poison Lance
--
Ma gba nomad enemy.gif Black Fang Nomad 6 2 18~20 6~7 5~7 6~8 0 4~5 0~1 7 7 Steel Bow
--
Ma gba cavalier enemy.gif Black Fang Cavalier 6 2 23~25 6~7 3~5 6~7 0 6~7 0~1 9 7 Steel Sword
--
Ma gba knight enemy.gif Black Fang Knight 7 1 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Poison Lance
--
Ma gba knight enemy.gif Black Fang Knight 7 1 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Steel Lance
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Reinforcements

Eliwood's tale
  • Turns 4 and 5 (Hard Mode)
    • 1 Brigand from the northeast corner of the map
  • Turn 5
  • Turns 6 and 7 (Hard Mode)
  • Turns 6 (Hard Mode) and 7
    • 1 Nomad from the northeastern corner of the map
    • 1 Cavalier from the southeastern corner of the map
  • Turns 9 (Hard Mode) and 10
  • Turns 11 (Hard Mode) and 12
    • 1 Nomad from the southeastern corner of the map
    • 1 Cavalier from the northeastern corner of the map
Hector's tale

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Oleg

Normal/Eliwood Hard Hector Hard

Portrait oleg fe07.png
Ma gba warrior enemy.gif Warrior
Level 5
Affinity --
Stats
Max HP 42 Luck 3
Strength 16 Defense 12
Skill 9 Resistance 7
Speed 7 Constitution 13
Movement 6 Aid 12
Inventory
Silver Axe (Eliwood's tale)
Killer Axe (Hector's tale)
Steel Bow (Normal Mode)
Hand Axe (Eliwood Hard Mode)
Hero Crest
Weapon Levels
Swords -- Lances -- Axes A Bows D
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png60
Intro: This place, it makes my bones ache... You need to care for your elders, not take them to horrible places! What's that? Speak up! Oh, yes... The augury.
Augury: This battle will be fought in darkness, so thieves are good. Torches or light-bringing staves are also good. Bow wielders... Archers or snipers should come along. Antitoxin...the Sleep staff. These are heartening items. I can tell you nothing more.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

New Resolve

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Japanese

新たなる決意

New Resolve

French

Nouvelle Résolution

New Resolve

German

Neue Entschlossenheit

New Resolve

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.


← Dragon's Gate • New Resolve • Kinship's Bond →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline