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Lady of the Forest

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

(精霊の森の少女 Girl of the Spirit Forest) is the first chapter of Fire Emblem: Genealogy of the Holy War following its Prologue. It depicts Sigurd's invasion of Verdane to rescue the captured Lady Adean, his first meeting with Deirdre and his first encounter with the Loptyr Sect as it manipulates Verdane into war.

Girl of the Spirit Forest

Cm fe04 1.png

Location

Verdane

New units

Adean, Dew, Ayra, Deirdre, Jamke

Boss(es)

Gandolf, Kinbois, Sandima

Plot

Main article: Girl of the Spirit Forest/Script

Having taken Evans Castle past the Grannvale/Verdane border, Sigurd is visited by his old friend Eldigan of Nordion, who pledges his support in protecting Evans from the warmongering lords of Agustria. Meanwhile, at Verdane's Genoa Castle, the errant Princess Ayra of Isaach is forced by Kinbois to fight under his command with her ward, Crown Prince Shanan, held hostage by him. Elsewhere at Marpha Castle, Adean is released from imprisonment by Prince Jamke, who disagrees with Verdane's actions and seeks a peaceful resolution, along with the thief Dew; Jamke returns to the Verdane capital to attempt to dissuade his father again. After killing Kinbois and seizing Genoa, Sigurd learns of Ayra's plight from Shanan and convinces Ayra to stand down and ally with him, despite their status as scions of mutual enemy nations.

While Sigurd's army is out in the depths of Verdane, the malicious Lord Elliot of Heirhein in Agustria seizes upon the opportunity to assault Evans behind Sigurd's back, but is stopped by Eldigan and his Cross Knights. Adean and Dew rejoin Sigurd's army, which assaults Marpha Castle and kills Prince Gandolf. Inside Marpha, Sigurd rescues Deirdre from harassment by a ruffian, but she flees Marpha to return to the Spirit Forest.

At the Verdane capital, Jamke's efforts to dissuade King Batou from the conflict fall on deaf ears, such is the sway of his advisor, Sandima of the Loptyr Sect. Jamke is forced to lead a troupe of warriors into the field to stop Sigurd, but Batou begins to question Sandima's hold on him, for which he is mortally wounded. As Sigurd's army passes through the Spirit Forest, Deirdre approaches them again, telling them of Sandima's power and her ability to stop it with a Silence staff, and she and Sigurd confess their mutual attraction. Adean talks to Jamke and convinces him to ally with Sigurd to put an end to Sandima's hold on Verdane.

Upon killing Sandima and seizing Verdane Castle, Sigurd finds a dying Batou, who with his last words warns Sigurd of the rise of the Loptyr Sect and its hold on his and other nations.

Chapter Data

Chapter Data
Conditions Unit Data
Victory: Seize Verdane Castle
Defeat: Sigurd dies or Evans Castle is seized
Player:
15
Partner:
9
Other:
1
Enemy:
63
Chapter Map
 .
Map dimensions:
62 columns by 62 rows
style="Template:Round; background-color: #232855; border:2px solid #b0b0b0" colspan="5"| Castle Data
style="Template:Roundtl; border:1px solid #b0b0b0; background-color:#232855;" width="10%" | Castle Initial state Units* Boss/guardian style="Template:Roundtr; border:1px solid #b0b0b0; background-color:#232855;" width="60%" | Notes
Evans Player (Home) 10 -- --
Nordion Partner 9 Eldigan The Nordion army does not emerge until Genoa has been seized.
Genoa Enemy 17 Kinbois --
Marpha Enemy 21 Gandolf The Marpha army emerges at the beginning of Turn 2.
Verdane Enemy 2 -- The Verdane army initially consists only of two Brigands roaming the map. The rest of the army, as well as Sandima, emerges after Marpha has been seized.
23 Sandima
colspan="5" style="Template:Roundb; border:none; background-color:#222222" width="100%"|
Characters
New units
Adean
File:Portrait adean fe04.png
Priest
HP
28
Inventory
--
Level
3
Automatically from turn 2
Dew
 
Thief
HP
28
Inventory
--
Level
1
Automatically from turn 2
Ayra
 
Myrmidon
HP
32
Inventory
--
Level
4
Enemy, talk with Sigurd after seizing Genoa
Deirdre
 
Shaman
HP
26
Inventory
--
Level
3
Automatically after entering the Spirit Forest
Jamke
 
Bow Fighter
HP
36
Inventory
--
Level
6
Enemy, talk with Adean
Available characters
None
Items
Name Obtainment Method
  Brave Axe Event: Lex waits on the peninsula south-east of Verdane Castle.
  Hand Axe Dropped by Kinbois
  Skill Ring Dropped by Gandolf
  Magic Ring Dropped by Sandima
  Return Staff Event: Adean talks to Ethlyn
  Warp Event: Dew talks to Adean after seizing Genoa Castle
Castle facilities

Vendor Arena enemies

Name Cost
  Slim Sword 3,000
  Iron Lance 1,000
  Javelin 3,000
  Steel Axe 3,000
Enemy Units
Name Class Lv # Inventory and Skills Notes
Verdane Barbarian 1 5  Iron Axe --
Verdane Axe Fighter 1 6  Iron Axe Hand Axe --
Verdane Hunter 1 4  Iron Bow --
Captain Warrior 10 1  Hand Axe --
Ayra Myrmidon 4 1  Iron Blade --
Thief Brigand 1 2   Iron Axe --
Kinbois Warrior 10 1  Silver Axe Hand Axe --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Verdane Barbarian 5 16  Iron Axe --
Captain Axe Fighter 10 1  Steel Axe --
Verdane Hunter 5 3  Iron Bow --
Gandolf Warrior 20 1  Hand Axe Skill Ring --
Heirhein Lance Knight 1 11  Steel Lance --
Elliot Duke Knight 12 1  Silver Lance Javelin --
Verdane Barbarian 10 11  Iron Axe --
Jamke Bow Fighter 6 1  Killer Bow --
Verdane Hunter 5 8  Iron Bow --
Verdane Axe Fighter 10 2  Steel Axe --
Sandima Dark Mage 10 1  FenrirFile:Is snes02 yotsmungand.pngYotsmungand Magic Ring --

Boss data

Kinbois

Kinbois is the boss of Genoa Castle, but fights in the field with the Genoa army instead of remaining at the castle (which is under the guard of Ayra).

Kinbois
Warrior
Level 10
Holy Blood --
Movement 6
Stats
Max HP 50 Speed 15
Strength 14 Luck 0
Magic 0 Defense 13
Skill 8 Resistance 4
Inventory Skills
  Silver Axe
  Hand Axe*
3,000 Gold
--
Weapon Levels
  --   --   A   B   --
  --   --   --   --   --

Elliot

Main article: Elliot

Elliot appears from north of Nordion after Genoa Castle has been seized; however, the player's army will under normal circumstances will be too far away to fight him, and he is instead fought by Eldigan and the Cross Knights as partner units.

 
Duke Knight
Level 1
Holy Blood --
Movement 9
Stats
Max HP 41 Speed 7
Strength 12 Luck 0
Magic 0 Defense 8
Skill 7 Resistance 3
Inventory Skills
  Silver Lance
  Javelin
3,000 Gold
--
Weapon Levels
  --   A   --   --   --
  --   --   --   --   --

Gandolf

Main article: Gandolf

Gandolf is the boss of Marpha Castle. He and the Marpha army emerge at the start of the second turn.

Harold
Warrior
Level 20
Holy Blood --
Movement 6
Stats
Max HP 60 Speed 18
Strength 17 Luck 0
Magic 0 Defense 16
Skill 11 Resistance 5
Inventory Skills
  Hand Axe
  Skill Ring*
3,000 Gold
--
Weapon Levels
  --   --   A   B   --
  --   --   --   --   --

Jamke

Main article: Jamke

Jamke acts as a sub-boss affiliated with Verdane Castle until he is recruited.

 
Bow Fighter
Level 6
Holy Blood --
Movement 6
Stats
Max HP 36 Speed 14
Strength 11 Luck 4
Magic 0 Defense 9
Skill 14 Resistance 0
Inventory Skills
  Killer Bow
5,000 Gold
File:Is snes02 pursuit.png Pursuit
  Adept
File:Is snes02 charge.png Charge
Weapon Levels
  --   --   --   A   --
  --   --   --   --   --

Sandima

Main article: Sandima

Sandima is the boss of Verdane Castle, and the chapter's final boss.

 
Dark Mage
Level 10
Holy Blood --
Movement 5
Stats
Max HP 40 Speed 11
Strength 1 Luck 0
Magic 13 Defense 8
Skill 11 Resistance 13
Inventory Skills
  Fenrir
File:Is snes02 yotsmungand.png Yotsmungand
  Magic Ring*
3,000 Gold
--
Weapon Levels
  --   --   --   --   B
  --   --   --   --   B

Partner data

Eldigan

Main article: Eldigan

Eldigan deploys from Nordion Castle, along with an army of eight Cross Knights, the turn following Genoa being seized by Sigurd in order to fight off Elliot's Heirhein army. After the Heirhein army has been routed, Eldigan and the Cross Knights retreat back to Nordion.

 
Paladin
Level 20
Holy Blood File:SNESHolyBloodHezul.gif
Movement 9
Stats
Max HP 60 Speed 15
Strength 15 Luck 0
Magic 7 Defense 15
Skill 15+10 Resistance 15+20
Inventory Skills
  Mystletainn
  Steel Lance
3,000 Gold
--
Weapon Levels
    B   --   --   --
  --   --   --   --   --

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Girl of the Spirit Forest

--


← Birth of the Holy Knight • Lady of the Forest • Uprising in Agustria →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline