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'''Victory or Death''' (Japanese: {{hl|背水の戦い|Haisui no tatakai}} ''Last-ditch battle'') is chapter | '''Victory or Death''' (Japanese: {{hl|背水の戦い|Haisui no tatakai}} ''Last-ditch battle'') is the thirtieth chapter of [[Eliwood's tale]] and thirty-second of Hector's tale in {{FE7}}. | ||
==Plot== | ==Plot== |
Revision as of 02:04, 16 March 2022
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Victory or Death (Japanese: 背水の戦い Last-ditch battle) is the thirtieth chapter of Eliwood's tale and thirty-second of Hector's tale in Fire Emblem: The Blazing Blade.
Plot
- Main articles:
Victory or Death/Script (Eliwood) and Victory or Death/Script (Hector)
Fargus delivers Eliwood and company to the Dread Isle. Fargus agrees to look after Nils while they are away; before they depart, Eliwood talks to Nils, asserting that he intends to fulfill Ninian's wish for peace and defeat of Nergal. After the group departs, Fargus gives Nils an Earth Seal to give to the lords, and Nils departs to follow them. Nergal senses the approach of the lords and commands Limstella to defeat them. As the lords approach the Dragon's Gate, Nils yells a warning for Eliwood to move; Eliwood dodges a thunderbolt from Limstella. Nils tells Eliwood that he will take over Ninian's duties, then demands Limstella reveal herself. Limstella complies with his demand, then reveals an army of morphs and warps to the entrance of the Dragon's Gate.
The lords eventually manage to defeat Limstella and the morphs, and arrive at the Dragon's Gate. Eliwood asks Nils how he and Ninian arrived in Elibe. Nils describes the dragons' travels through the Dragon's Gate to a new home. However, Ninian and Nils one day heard what seemed like a friend's voice from the gate, and they chose to pass through it alone. Once on the other side, Nergal stole some of their quintessence and their dragonstones; Ninian and Nils fled Nergal, and had disguised themselves as travelling performers when they met Lyn. After parting with Lyn, they were captured by the Black Fang and taken back to the Dread Isle, where they met Elbert. Elbert eased their fears by telling stories of his family and his homeland; Ninian and Nils felt that Elbert's son would one day save them. The lords affirm their resolve to protect Elibe from Nergal, and proceed towards the Dragon's Gate.
Beginning log
Eliwood's Tale: Eliwood struggles to recover from Ninian's death and moves onward. His destination is the Dread Isle. An enemy waits there, one who must be defeated. Nergal surrounds himself with his morphs and waits for Eliwood's arrival. The final battle draws near...
Hector's Tale: Hector moves ahead, and his brother Uther's dying wish goes with him. His destination is the Dread Isle. An enemy waits there, one who must be defeated. Nergal surrounds himself with his morphs and waits for Hector's arrival. The final battle draws near...
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Character data
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New units
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Available characters
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Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
None
- The secret shop is located in the top-right of the map, in the single plains tile between the forest and thicket tiles.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
Eliwood's tale
- Turns 5 (Hard Mode), 6, and 7
- 1 Brigand from the eastern peak
- Turns 7 (Hard Mode), 8, and 9
- 2 Falcoknights from the northwest corner of the map
- Turns 8 (Hard Mode), 9, and 10
- 2 Nomadic Troopers from the southeast forts
- 1 Brigand from the north edge of the map
- Turns 10 (Hard Mode), 11, and 12
- 1 Wyvern Lord and 2 Wyvern Riders from the east edge of the map
- 1 Paladin with a Steel Lance and 2 Cavaliers from the northwest edge of the map
- Turns 12–14 (Hard Mode only)
- 2 Cavaliers from the southwest forts
- Turns 14 (Hard Mode), 15, and 16
- 2 Cavaliers from the forts south of the middle ruin
- Turns 15 and 16
- Turns 20 (Hard Mode)/25 (Normal Mode) – 35
- 2 Cavaliers from the forts south of the middle ruin
- 2 Falcoknights from the northwest forts
- 2 Nomadic Troopers from the southeast forts
- 2 Wyvern Riders from the southern edge of the map
- Upon entering the northeast portion of the map (columns 14–28, rows 1–14)
- Upon entering the central portion of the map (columns 6–14, rows 15–22)
- 1 Paladin with a Steel Sword and 2 (Normal Mode)/4 (Hard Mode) Cavaliers from the fort southeast of the middle ruin
- Upon entering the southwest portion of the map (columns 15–28, rows 17–30)
- 2 (Normal Mode)/4 (Hard Mode) Nomadic Troopers from the southeast corner of the map
- Upon entering the west portion of the map (columns 1–8, rows 7–19)
Hector's tale
- Turns 2 (Hard Mode)/3 (Normal Mode) – 5
- 1 Brigand from the eastern peak
- Turns 4 (Hard Mode)/5 (Normal Mode) – 7
- 1 Brigand from the north edge of the map
- Turns 7, 8, and 14–16 (Hard Mode only)
- Turns 7–10 (Hard Mode only)
- 2 Valkyries from the southeast forts
- Turns 8–10 (Normal Mode)/12–14 (Hard Mode)
- 2 Cavaliers with Steel Swords from the southeast forts
- Turn 8 (Normal Mode), 11 (Hard Mode) and 12
- 1 Paladin with a Silver Sword and 4 Cavaliers with Steel Lances from the fort south of the gate
- Turns 9 (Hard Mode)/10 (Normal Mode) – 12
- 2 Falcoknights from the northwest corner of the map
- 1 Wyvern Lord and 2 (Normal Mode)/4 (Hard Mode) Wyvern Riders from the east edge of the map
- 1 Paladin with a Steel Lance and 2 Cavaliers with Steel Lances from the northwest edge of the map (Normal Mode only)
- 4 Valkyries from the northwest edge of the map (Hard Mode only)
- Turns 9 (Hard Mode), 10, 15 (Normal Mode), and 16 (Normal Mode)
- Turns 13 (Hard Mode), 15 (Normal Mode), and 16 (Normal Mode)
- 2 Cavaliers with Steel Lances from the forts south of the middle ruin
- Turns 20 (Hard Mode)/25 (Normal Mode) – 35
- 2 Cavaliers with Steel Lances from the forts south of the middle ruin
- 2 Falcoknights from the northwest forts
- 2 Nomadic Troopers at level 8 from the southeast forts
- 2 Wyvern Riders from the southern edge of the map
- Upon entering the northeast portion of the map (columns 14–28, rows 1–14)
- 5 Snipers—four with Steel Bows, one with a Silver Bow—from the fort south of the gate (Normal Mode only)
- 7 Shamans and 1 Druid from the fort south of the gate (Hard Mode only)
- Upon entering the central portion of the map (columns 6–14, rows 15–22)
- 1 Paladin with a Steel Sword and 4 Cavaliers with Steel Lances from the fort southeast of the middle ruin (Normal Mode only)
- 1 Bishop and 4 Monks from the fort southeast of the middle ruin (Hard Mode only)
- Upon entering the southwest portion of the map (columns 15–28, rows 17–30)
- Upon entering the west portion of the map (columns 1–8, rows 7–19)
- 5 Nomadic Troopers—one at level 8, four at level 6—from above the western bridge
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Limstella
Normal Eliwood Hard Hector Hard
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- In Normal Mode, Limstella uses the morph variant of the Sage class; in Hard Mode, she uses the female one.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- Sophia makes a cameo appearance when visiting the south eastern ruins.
- Renault wields one of two obtainable Fortify staves in the entire game.
- This chapter is often wrongly attributed to be the chapter where the player first regains access to Nils in Eliwood's and Hector's tales; this actually happens two chapters earlier.
- Nils has a unique line for visiting the middle set of ruins and obtaining Set's Litany that implies Nils has been there some time in the past.[1]
- A modified version of this chapter's map was used as a test map in the Fire Emblem: The Blazing Blade prototypes.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Victory or Death |
Victory or death is a common motto or battle cry. |
German |
Sieg oder Tod |
Victory or Death |
Gallery
Nils recalls their first moments back in Elibe; Nergal has stolen their dragonstones and their power.
Nils recalls the kindness Elbert showed to him and his sister.
Prototype
Nils recalls their first moments back in Elibe; Nergal has stolen their dragonstones and their power in the prototype.
Nils recalls how kind Elbert had been kind to him and his sister.
References
- ↑ "This place... Have I been here before? I feel as if...I'm forgetting something important. But I can't remember... Hm? What's this?" — Nils, Fire Emblem: The Blazing Blade
← Sands of Time • ← Battle Preparations • |
Victory or Death | • Light → • The Value of Life → |
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