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Attack speed

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 11:15, 21 September 2013 by PerplexingArticulator (talk | contribs) (Created page with "thumb|right|[[Marth's attack speed exceeds the enemy Fighter's attack speed enough to allow him to double-attack.]] '''Attack speed''' ({...")
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Marth's attack speed exceeds the enemy Fighter's attack speed enough to allow him to double-attack.

Attack speed (攻撃速度 attack speed) is a calculation based on a unit's speed which acts as their practical speed stat in battle. In all games until Fire Emblem: Shadow Dragon, attack speed factors in the weight of a unit's weapon, simulating the bulk of heavier weapons encumbering them in battle more than lighter weapons, with the effect thereof in turn mitigated by a unit's strength or physical bulk in games from Thracia 776 onward.

The primary use of attack speed is to determine whether or not a unit is fast enough compared to their opponent to double-attack them. In a battle, the two participants' mutual attack speed is compared, and if one unit meets a certain threshold of higher attack speed than the other, they are allowed to double attack the opponent: to perform a second attack after both units have performed their first attacks.

In New Mystery of the Emblem and Awakening, weapon weight has been removed and attack speed is now calculated solely based on the speed of the two units.

Calculations

Attack speed

style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game Formula style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes
Ankoku Ryuu Speed - Weapon weight --
Gaiden Speed - Weapon weight --
Mystery of the Emblem Speed - Weapon weight --
Genealogy of the Holy War Speed - Weapon weight --
Thracia 776 Weapons: Speed - (Weapon weight - Constitution)
Magic: Speed - Weight
--
The Binding Blade Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
Blazing Sword Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
The Sacred Stones Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
Path of Radiance Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
Radiant Dawn Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
Shadow Dragon Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
New Mystery of the Emblem Speed --
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Awakening Speed style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | --

Double attack threshold

style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game Formula style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes
Ankoku Ryuu (Unit's attack speed) > (target's attack speed) --
Gaiden (Unit's attack speed) > (target's attack speed) --
Mystery of the Emblem [(Unit's attack speed) - (target's attack speed)] ≥ 3 --
Genealogy of the Holy War (Unit's attack speed) > (target's attack speed) Only units with Pursuit can double-attack.
Thracia 776 [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
The Binding Blade [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
Blazing Sword [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
The Sacred Stones [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
Path of Radiance [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
Radiant Dawn [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
Shadow Dragon [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
New Mystery of the Emblem [(Unit's attack speed) - (target's attack speed)] ≥ 4 --
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Awakening [(Unit's attack speed) - (target's attack speed)] ≥ 5 style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | --

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack speed

--

Spanish

Velocidad de ataque

Attack speed

French

Vitesse d'attaque

Attack speed

German

Angriffgeschwindigkeit

Attack speed

Italian

Velocità di attacco

Attack speed

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus