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The Peddler Merlinus: Difference between revisions
m (Text replacement - "|gender" to "|version") |
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe07 13x.png|200px]] | |image=[[File:Cm fe07 13x.png|200px]] | ||
|location=[[Caelin]] | |location=[[Caelin]] | ||
|new units= [[Merlinus]] | |weather=[[Fog of war]] | ||
|req units=All living units | |||
|new units=[[Merlinus]] | |||
|boss=[[Puzon]] | |boss=[[Puzon]] | ||
| | |previous=[[In Search of Truth]] | ||
|next=[[False Friends]] | |||
}} | }} | ||
'''The Peddler Merlinus''' is chapter | |||
To play this chapter, | '''The Peddler Merlinus''' (Japanese: {{hl|行商人マリナス|Gyōshōjin marinasu}} ''The Peddler Merlinus'') is the [[side quest]] of the thirteenth chapter in {{FE7}}, and the first side quest of Eliwood's and Hector's tales. To play this chapter, the player must visit the northern village in [[In Search of Truth|the previous chapter]]. | ||
==Plot== | ==Plot== | ||
{{main|The Peddler Merlinus/Script}} | {{main|The Peddler Merlinus/Script (Eliwood)|The Peddler Merlinus/Script (Hector)}} | ||
[[Hector]] and [[Eliwood]] are preparing to camp outside a [[Caelin]] village for the night. Eliwood entertains the thought of visiting Castle Caelin to check on [[Lyn]], but in the midst of his pondering, the two lords hear a scream. They follow the scream to its source and find [[Merlinus|a merchant]] being harassed by a group of bandits. Eliwood and Hector attempt to intervene, but the bandits' leader [[Puzon]] does not back down, thus beginning a battle. | |||
The bandits eventually tire of fighting and flee the battlefield. The merchant introduces himself as Merlinus, thanks the two lords for coming to his aid, and attempts to give them a token of his thanks. Hector rejects Merlinus's token and, instead, asks him if he would like to accompany him on his and Eliwood's journey to manage their merchandise. Merlinus gladly accepts Hector's offer. | |||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |||
|tab2=Eliwood Hard | |||
|tab3=Hector Normal | |||
|tab4=Hector Hard | |||
|content1={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=13{{h|+6|Reinforcements}} | |||
|map=[[File:Cm fe07 E-13x.png]] | |||
}} | |||
|content2={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=17{{h|+8|Reinforcements}} | |||
|map=[[File:Cm fe07 E-13x h.png]] | |||
}} | |||
|content3={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=15{{h|+8|Reinforcements}} | |||
|map=[[File:Cm fe07 H-13x.png]] | |||
}} | |||
|content4={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |victory=Protect [[Merlinus]] for 7 turns | ||
|defeat=[[Eliwood]] or [[ | |defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | ||
|ally= | |ally=11 | ||
|other = | |other=1 | ||
|enemy= | |enemy=21{{h|+10|Reinforcements}} | ||
|map=[[File:Cm fe07 13x.png]] | |map=[[File:Cm fe07 H-13x h.png]] | ||
}} | |||
}} | }} | ||
Units are arranged based on their position in deployment order. | |||
*In Eliwood's tale, deployment order if everyone is alive and recruited is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew<!--before oswin despite joing after-->, Oswin, Serra, Guy | |||
*In Hector's tale, deployment order if everyone is alive and recruited is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra, Guy | |||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Merlinus | |name=Merlinus | ||
Line 38: | Line 71: | ||
|HP=18 | |HP=18 | ||
|lv=5 | |lv=5 | ||
|recruitment method=Automatically at end of chapter | |recruitment method=Automatically at the end of the chapter | ||
}} | }} | ||
|game#=07 | |game#=07 | ||
|return1= | |forced1=eliwood | ||
|forced2=hector | |||
|return1=marcus | |||
|return2=lowen | |return2=lowen | ||
|return3= | |return3=rebecca | ||
|return4= | |return4=dorcas | ||
|return5= | |return5=bartre | ||
|return6= | |return6=oswin | ||
|return7= | |return7=matthew | ||
|return8= | |return8=serra | ||
|return9 | |return9=guy | ||
}} | }} | ||
Line 62: | Line 95: | ||
|obtain1=Visit [[village]] | |obtain1=Visit [[village]] | ||
|item2=Vulnerary | |item2=Vulnerary | ||
|obtain2=Steal from [[ | |obtain2=Steal from [[Puzon]] | ||
|item3=Vulnerary | |item3=Vulnerary | ||
|obtain3=Steal from [[Myrmidon]] | |obtain3=Steal from enemy [[Myrmidon]] | ||
|item4=Vulnerary | |item4=Vulnerary | ||
|obtain4=Steal from [[Archer]] | |obtain4=Steal from enemy [[Archer]] | ||
|itemlast=Vulnerary | |itemlast=Vulnerary | ||
|obtainlast=Steal from [[ | |obtainlast=Steal from enemy [[Brigand]] | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
| | {{Tab | ||
| | |width=100% | ||
| | |tab1=Eliwood Normal | ||
| | |tab2=Eliwood Hard | ||
| | |tab3=Hector Normal | ||
| | |tab4=Hector Hard | ||
|content1={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
| | |name=[[Puzon]] | ||
| | |class=Mercenary | ||
|lv=10 | |||
| | |#=1 | ||
|hp=26 | |||
| | |str=10 | ||
| | |skill=8 | ||
|spd=9 | |||
|# | |lck=5 | ||
| | |def=6 | ||
| | |res=6 | ||
|con=11 | |||
| | |mov=5 | ||
| | |inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Brigand | ||
| | |lv=3 | ||
| | |#=5 | ||
| | |hp=21~22 | ||
|str=5~7 | |||
| | |skill=1~2 | ||
| | |spd=5~6 | ||
| | |lck=0 | ||
|# | |def=3~4 | ||
| | |res=0~1 | ||
| | |con=12 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Axe}} | ||
| | |notes=The western two and easternmost one move to attack destructible terrain, then move to attack units unprovoked. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Brigand | ||
| | |lv=2 | ||
| | |#=2 | ||
| | |hp=20~21 | ||
|str=5~6 | |||
| | |skill=1~2 | ||
| | |spd=5~6 | ||
| | |lck=0 | ||
|# | |def=3~4 | ||
| | |res=0~1 | ||
| | |con=12 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Axe}} | ||
| | |notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=3 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|skill=8 | |||
|spd=9 | |||
|lck=5 | |||
|def=6 | |||
|res=6 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=7 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The western four and easternmost one move to attack destructible terrain, then move to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=3 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=1~2 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|skill=8 | |||
|spd=9 | |||
|lck=5 | |||
|def=6 | |||
|res=6 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=3 | |||
|#=1 | |||
|hp=16~18 | |||
|str=1~3 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The easternmost one moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}}<!--The last Myrmidon and Nomad seem to be present by accident, as they are identical to the reinforcements from the same spots, and changing the reinforcements' starting positions in FEBuilder changes their positions as well.--> | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=4 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=29~31 | |||
|str=11~13 | |||
|skill=9~11 | |||
|spd=10~11 | |||
|lck=5 | |||
|def=6~8 | |||
|res=6~8 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=24~27 | |||
|str=7~10 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=23~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=3 | |||
|#=1 | |||
|hp=18~22 | |||
|str=3~7 | |||
|skill=3~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=4~6 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=19~20 | |||
|str=5~6 | |||
|skill=10~12 | |||
|spd=10~12 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~2 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=22~25 | |||
|str=5~8 | |||
|skill=9~12 | |||
|spd=9~11 | |||
|lck=0 | |||
|def=4~7 | |||
|res=0~3 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=4~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=23~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=4 | |||
|hp=24~27 | |||
|str=7~10 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The easternmost one and southwestern two move to attack destructible terrain, then move to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=20~22 | |||
|str=5~7 | |||
|skill=10~13 | |||
|spd=10~13 | |||
|lck=0 | |||
|def=2~4 | |||
|res=0~3 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=3 | |||
|#=1 | |||
|hp=19~22 | |||
|str=6~8 | |||
|skill=5~8 | |||
|spd=6~10 | |||
|lck=0 | |||
|def=4~6 | |||
|res=0~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=22~24 | |||
|str=5~7 | |||
|skill=4~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=23~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=20~22 | |||
|str=5~7 | |||
|skill=10~13 | |||
|spd=10~13 | |||
|lck=0 | |||
|def=2~4 | |||
|res=0~3 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=4 | |||
|hp=18~21 | |||
|str=6~8 | |||
|skill=5~8 | |||
|spd=6~9 | |||
|lck=0 | |||
|def=4~6 | |||
|res=0~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=24~27 | |||
|str=7~10 | |||
|skill=2~4 | |||
|spd=5~8 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=22~25 | |||
|str=5~8 | |||
|skill=9~12 | |||
|spd=9~11 | |||
|lck=0 | |||
|def=4~7 | |||
|res=0~3 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=2 | |||
|#=1 | |||
|hp=18~21 | |||
|str=3~6 | |||
|skill=3~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=4~6 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Reinforcements==== | |||
*Turns 2 and 5 <small>(all modes)</small>, and enemy phase on turns 1 and 6 <small>(Hector Hard Mode)</small> | |||
**1 [[Myrmidon]] from the bottom northwest fort | |||
**1 [[Nomad]] from the top northwest fort | |||
*Turn 3 <small>(all modes)</small>, and turn 4 enemy phase <small>(Hector's tale)</small> | |||
**1 [[Brigand]] from the top southeast fort | |||
**1 [[Nomad]] from the bottom southeast fort | |||
*Turn 4 <small>(Hard Mode only)</small> | |||
**1 [[Mercenary]] from the bottom northwest fort | |||
**1 [[Mage]] from the top northeast fort | |||
All reinforcements are halted if [[Puzon]] is defeated. | |||
===NPC data=== | ===NPC data=== | ||
{{ | {{ChapUnitHdr|type=NPC|platform=gba}} | ||
|platform=gba | {{ChapUnitCellGBA | ||
| | |name=[[Merlinus]] | ||
| | |class=Civilian | ||
| | |version=male01 | ||
| | |type=other | ||
|# | |lv=1 | ||
| | |#=1 | ||
|hp=13 | |||
|str=0 | |||
|skill=1 | |||
|spd=2 | |||
|lck=12 | |||
|def=2 | |||
|res=2 | |||
|con=7 | |||
|mov=5 | |||
|notes=Does not move, except to heal. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Main|Puzon}} | {{Main|Puzon}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal/Eliwood Hard | ||
|tab2= | |tab2=Hector Hard | ||
|content1={{BossStats GBA | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait puzon fe07.png]] | |portrait=[[File:Portrait puzon fe07.png]] | ||
|sprite=mercenary enemy | |||
|class=Mercenary | |class=Mercenary | ||
|lv=10 | |lv=10 | ||
|HP=26 | |HP=26 | ||
Line 171: | Line 1,121: | ||
|con=11 | |con=11 | ||
|aid=10 | |aid=10 | ||
|inventory= | |inventory={{Item|7|Steel Sword}}<br>{{Item|7|Vulnerary}} | ||
|sw=D | |sw=D | ||
}} | }} | ||
|content2={{BossStats GBA | |content2={{BossStats GBA | ||
|portrait=[[File:Portrait puzon fe07.png]] | |portrait=[[File:Portrait puzon fe07.png]] | ||
|sprite=mercenary enemy | |||
|class=Mercenary | |class=Mercenary | ||
|lv=10 | |lv=10 | ||
|HP= | |HP=29~31 | ||
|str= | |str=11~13 | ||
|skill= | |skill=9~11 | ||
|spd=11 | |spd=10~11 | ||
|luck=5 | |luck=5 | ||
|def= | |def=6~8 | ||
|res= | |res=6~8 | ||
|move=5 | |move=5 | ||
|con=11 | |con=11 | ||
|aid=10 | |aid=10 | ||
|inventory= | |inventory={{Item|7|Steel Sword}}<br>{{Item|7|Vulnerary}} | ||
|sw=D | |sw=D | ||
}} | }} | ||
Line 195: | Line 1,145: | ||
==Strategy== | ==Strategy== | ||
{{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter 14]].}} | |||
{{strategy}} | |||
{{sectstub}} | {{sectstub}} | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=The Peddler Merlinus | |eng-name=The Peddler Merlinus | ||
| | |jpn-name={{h|行商人マリナス|Gyōshōjin marinasu}} | ||
| | |jpn-mean= The Peddler Merlinus | ||
| | |span-name=El bohonero Merlinos | ||
| | |span-mean=The peddler Merlinos | ||
| | |fren-name=Un drôle de marchand | ||
|fren-name= | |fren-mean=A Strange Shopkeeper | ||
|fren-mean= | |ger-name=Merlinus, der Händler | ||
|ger-mean=Merlinus, the Trader | |||
|ger-name= | |||
|ger-mean= | |||
|ital-name= | |ital-name= | ||
|ital-mean= | |ital-mean= | ||
Line 222: | Line 1,171: | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter=In Search of Truth | |prechapter=In Search of Truth | ||
|nextchapter=False Friends | |nextchapter=False Friends | ||
}} | }} | ||
{{Nav7}} | {{Nav7}} | ||
[[Category:Chapters of Fire Emblem | {{DEFAULTSORT:Peddler Merlinus, The}} | ||
[[Category:Chapters of Fire Emblem: The Blazing Blade]] |
Revision as of 15:18, 11 February 2024
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The Peddler Merlinus (Japanese: 行商人マリナス The Peddler Merlinus) is the side quest of the thirteenth chapter in Fire Emblem: The Blazing Blade, and the first side quest of Eliwood's and Hector's tales. To play this chapter, the player must visit the northern village in the previous chapter.
Plot
- Main articles:
The Peddler Merlinus/Script (Eliwood) and The Peddler Merlinus/Script (Hector)
Hector and Eliwood are preparing to camp outside a Caelin village for the night. Eliwood entertains the thought of visiting Castle Caelin to check on Lyn, but in the midst of his pondering, the two lords hear a scream. They follow the scream to its source and find a merchant being harassed by a group of bandits. Eliwood and Hector attempt to intervene, but the bandits' leader Puzon does not back down, thus beginning a battle.
The bandits eventually tire of fighting and flee the battlefield. The merchant introduces himself as Merlinus, thanks the two lords for coming to his aid, and attempts to give them a token of his thanks. Hector rejects Merlinus's token and, instead, asks him if he would like to accompany him on his and Eliwood's journey to manage their merchandise. Merlinus gladly accepts Hector's offer.
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Units are arranged based on their position in deployment order.
- In Eliwood's tale, deployment order if everyone is alive and recruited is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew, Oswin, Serra, Guy
- In Hector's tale, deployment order if everyone is alive and recruited is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra, Guy
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
- Turns 2 and 5 (all modes), and enemy phase on turns 1 and 6 (Hector Hard Mode)
- Turn 3 (all modes), and turn 4 enemy phase (Hector's tale)
- Turn 4 (Hard Mode only)
All reinforcements are halted if Puzon is defeated.
NPC data
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Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Puzon
Normal/Eliwood Hard Hector Hard
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Strategy
Augury | |
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This chapter has no augury. Hannah will offer her services beginning in Chapter 14. |
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The Peddler Merlinus |
-- |
Japanese |
行商人マリナス |
The Peddler Merlinus |
Spanish |
El bohonero Merlinos |
The peddler Merlinos |
French |
Un drôle de marchand |
A Strange Shopkeeper |
German |
Merlinus, der Händler |
Merlinus, the Trader |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← In Search of Truth • | The Peddler Merlinus | • False Friends → |
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