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Manakete Princess: Difference between revisions
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|enemy=20{{h| | |enemy=20{{h|−1|Upon Tiki being recruited}} | ||
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|enemy=22{{h| | |enemy=22{{h|−1|Upon Tiki being recruited}} | ||
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|enemy=20{{h| | |enemy=20{{h|−1|Upon Tiki being recruited}} | ||
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|notes=• Does not act until revealed.<br>• Moves to attack units in range. | |notes=• Does not act until revealed.<br>• Moves to attack units in range. | ||
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==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
Make sure | '''1. Preparations and Key Characters:''' | ||
* Make sure [[Bantu]] is in your party as he is crucial for recruiting [[Tiki]]. | |||
* Tiki is initially weak but highly valuable against [[Medeus]], thanks to her growth potential and unique abilities. | |||
* Bring strong lance-wielders due to the presence of numerous [[Mercenary|Mercenaries]] and [[Hero]]es. | |||
'''2. Overview:''' | |||
* Prioritize defeating [[Thief|Thieves]] before they escape with essential sphere items. | |||
* Three chambers are guarded by [[Hunter]]s with 15 Speed; [[Pegasus Knight]]s are effective against them. | |||
* A formidable [[Sniper]], with 18 Speed, is in the upper right chamber; use [[Longbow]]s for ranged damage or attack him at close range. | |||
* The most significant threats are a [[Hero]] and a Mercenary near the boss, both armed with [[Killing Edge]]s. | |||
* Exercise caution when opening any doors due to enemy presence. | |||
* The [[Bullion]] XL obtained in this chapter makes up one of the last big payouts. | |||
* Keep 18750G saved for stat boosters available in the secret shops in Chapters [[Clash_in_Macedon|21]] and [[The_Dragonkin_Realm|24]]. | |||
'''3. Items of Interest:''' | |||
* [[Lightsphere]]: Negates terrain advantages. The northwesternmost Thief drops this item upon defeat. | |||
* [[Starsphere]]: Prevents weapon wear-down, ideal for characters with personal magic or powerful forged weapons. Found in the chest in the northernmost chamber. | |||
* [[Geosphere]]: Inflicts damage on all units but is considered less useful. Found in left chest of middle-right chamber. | |||
* Both the Lightsphere and Starsphere will be lost in later chapters; use them while you can. | |||
'''4. Boss Encounter: Tiki''' | |||
* No combat needed for recruitment; talk to her with Bantu. | |||
* Tiki wields a [[Divinestone]], more potent than standard "fire" ones, despite the nerfing of the Manakete class in this remake. | |||
* Give Tiki the [[Seraph Robe]] obtained in this chapter to increase her survivability and plan on leveling her up until her HP > 2 x (50 - Defense). This will prepare her well for the battle against [[Medeus]]. | |||
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==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Revision as of 16:54, 20 October 2023
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Manakete Princess (Japanese: マムクート・プリンセス Mamkute Princess) is the nineteenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the fifteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.
Plot
- Main article:
Manakete Princess/Script
Marth arrives at the Fane of Raman to claim the Lightsphere and the Starsphere; he finds it guarded by a group of soldiers led by the divine dragon Tiki, who has been brainwashed by Gharnef. Marth and his men defeat the soldiers, while Bantu breaks Tiki out of her trance and recruits her to Marth's cause. After the battle, Marth decides to invade Grust to neutralize them before setting out for Macedon. He warns Nyna that Camus will almost certainly stand against them.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 1–12+1 | 20−1 | ||||
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Map dimensions: 14 columns by 28 rows | ||||||
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Boss data
- Main article:
Tiki
Shadow Dragon & the Blade of Light Shadow Dragon
- Note: Tiki is not considered a boss in Mystery of the Emblem.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
1. Preparations and Key Characters:
- Make sure Bantu is in your party as he is crucial for recruiting Tiki.
- Tiki is initially weak but highly valuable against Medeus, thanks to her growth potential and unique abilities.
- Bring strong lance-wielders due to the presence of numerous Mercenaries and Heroes.
2. Overview:
- Prioritize defeating Thieves before they escape with essential sphere items.
- Three chambers are guarded by Hunters with 15 Speed; Pegasus Knights are effective against them.
- A formidable Sniper, with 18 Speed, is in the upper right chamber; use Longbows for ranged damage or attack him at close range.
- The most significant threats are a Hero and a Mercenary near the boss, both armed with Killing Edges.
- Exercise caution when opening any doors due to enemy presence.
- The Bullion XL obtained in this chapter makes up one of the last big payouts.
- Keep 18750G saved for stat boosters available in the secret shops in Chapters 21 and 24.
3. Items of Interest:
- Lightsphere: Negates terrain advantages. The northwesternmost Thief drops this item upon defeat.
- Starsphere: Prevents weapon wear-down, ideal for characters with personal magic or powerful forged weapons. Found in the chest in the northernmost chamber.
- Geosphere: Inflicts damage on all units but is considered less useful. Found in left chest of middle-right chamber.
- Both the Lightsphere and Starsphere will be lost in later chapters; use them while you can.
4. Boss Encounter: Tiki
- No combat needed for recruitment; talk to her with Bantu.
- Tiki wields a Divinestone, more potent than standard "fire" ones, despite the nerfing of the Manakete class in this remake.
- Give Tiki the Seraph Robe obtained in this chapter to increase her survivability and plan on leveling her up until her HP > 2 x (50 - Defense). This will prepare her well for the battle against Medeus.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Manakete Princess |
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Japanese |
マムクート・プリンセス |
Mamkute Princess |
Spanish |
Princesa manakete |
Manakete Princess |
French |
Princesse Manakete |
Manakete Princess |
German |
Manaketeprinzessin |
Manakete Princess; abbreviated on the save menu as Manaketepr. |
Italian |
La principessa manakete |
The Manakete Princess |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
References
← The Sable Order • ← Star and Savior (Mystery of the Emblem) • |
Manakete Princess | • Camus the Sable → |
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Fire Emblem: Mystery of the Emblem | ||||||||||||||||||||||||||||||||||||||
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Fire Emblem: Shadow Dragon | ||||||||||||||||||||
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