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Combat forecast: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Ss fe06 brave weapon effect.png|The strategic combat forecast of {{title|The Binding Blade}}.
Ss fe06 brave weapon effect.png|The strategic combat forecast of {{title|The Binding Blade}}.
Ss fe07 detailed combat forecast.png|The detailed combat forecast of {{title|The Blazing Blade}}.
Ss fe14 brave weapon effect.png|The advanced combat forecast of {{title|Fates}}.
Ss fe14 brave weapon effect.png|The advanced combat forecast of {{title|Fates}}.
</gallery>
</gallery>
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{{NavMech}}

Revision as of 22:10, 22 March 2017


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The combat forecast of The Binding Blade.

The combat forecast is a gameplay feature in the Fire Emblem series, first appearing in Mystery of the Emblem.

In earlier games, it displays stats useful for battle (attack speed, avoid, hit, attack, defense/resistance, etc.), allowing the player to calculate out the battle stats. From The Binding Blade onward, it instead shows the already calculated battle stats, such as damage to be dealt, percent chance to hit, whether the unit can double attack. Prior Shadow Dragon, the classic combat forecast menu is able to be chosen in the options menu. In the 3DS games, a simplified menu is shown if simplified GUI is selected in the options menu, along with simplifying character stat screens. The simplified menu shows what HP values units could have after the combat. Fire Emblem Heroes only has the simplifed combat forecast, due to its simplistic nature.

The combat forecast is shown after selecting attack and then a weapon from the menu or (from Shadow Dragon onward) placing the unit onto an attack-able enemy. From Shadow Dragon onward, a unit's weapon can be changed right from the combat forecast menu.

Gallery

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus