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Combat forecast: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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In earlier games, it displays stats useful for battle ([[attack speed]], [[avoid]], [[hit]], [[strength#Attack|attack]], [[defense]]/[[resistance]], etc.), allowing the player toncalculate out the battle stats. From {{title|The Binding Blade}} onward, it instead shows the already calculated battle stats, such as damage to be dealt or whether the unit can [[Attack speed|double attack]]. Prior {{title|Shadow Dragon}}, the classic combat forecast menu is able to be chosen in the options menu. In the 3DS games, a simplified menu is shown if simplified GUI is selected in the options menu, along with simplifying character stat screens.
In earlier games, it displays stats useful for battle ([[attack speed]], [[avoid]], [[hit]], [[strength#Attack|attack]], [[defense]]/[[resistance]], etc.), allowing the player toncalculate out the battle stats. From {{title|The Binding Blade}} onward, it instead shows the already calculated battle stats, such as damage to be dealt or whether the unit can [[Attack speed|double attack]]. Prior {{title|Shadow Dragon}}, the classic combat forecast menu is able to be chosen in the options menu. In the 3DS games, a simplified menu is shown if simplified GUI is selected in the options menu, along with simplifying character stat screens.


The combat forecast is shown after selecting attack and then a weapon from the menu or (from ''Shadow Dragon'' onward) placing the unit onto an attack-able enemy.
The combat forecast is shown after selecting attack and then a weapon from the menu or (from ''Shadow Dragon'' onward) placing the unit onto an attack-able enemy. From ''Shadow Dragon''onward, a unit's weapon can be changed right from the combat forecast menu.


==Gallery==
==Gallery==

Revision as of 18:00, 21 March 2017


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The combat forecast of The Binding Blade.

The combat forecast is a gameplay feature in the Fire Emblem series, first appearing in Mystery of the Emblem.

In earlier games, it displays stats useful for battle (attack speed, avoid, hit, attack, defense/resistance, etc.), allowing the player toncalculate out the battle stats. From The Binding Blade onward, it instead shows the already calculated battle stats, such as damage to be dealt or whether the unit can double attack. Prior Shadow Dragon, the classic combat forecast menu is able to be chosen in the options menu. In the 3DS games, a simplified menu is shown if simplified GUI is selected in the options menu, along with simplifying character stat screens.

The combat forecast is shown after selecting attack and then a weapon from the menu or (from Shadow Dragon onward) placing the unit onto an attack-able enemy. From Shadow Dragononward, a unit's weapon can be changed right from the combat forecast menu.

Gallery

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus