Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Dark Pontifex: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(→‎Chapter data: Added dimensions (border tiles excluded))
(16 intermediate revisions by 6 users not shown)
Line 1: Line 1:
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes; for the History Mode map from ''Fire Emblem Warriors'' based on this chapter, see [[The Dark Pontifex]].''
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes; for the History Mode map from ''Fire Emblem Warriors'', see [[The Dark Pontifex]].''
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe11 23.png|200px]]
|image=[[File:Cm fe11 23.png|200px]]
|location=[[Anri's Way (location)|The Temple of Thabes]]
|location=[[Anri's Way (location)|The Temple of Thabes]]
|new units=[[Elice]]{{h|*|Not in FE3}}
|new units=[[Elice]] <small>(not in ''Mystery of the Emblem'')</small>
|boss=[[Gharnef]]
|boss=[[Gharnef]]
|previous=[[A Knight-Filled Sky]]
|previous=[[A Knight-Filled Sky]]
Line 9: Line 9:
}}
}}


'''Dark Pontifex''' (Japanese: {{hl|悪の司祭ガーネフ|Aku no shisai gānefu}} ''Evil Bishop Garnef'') is the twenty-third chapter of {{FE1}} and {{FE11}}, and the eighteenth chapter in Book I of {{FE3}}.
'''Dark Pontifex''' (Japanese: {{hl|悪の司祭ガーネフ|Aku no shisai gānefu}} ''Evil Bishop Garnef'') is the twenty-third chapter of {{FE1}} and {{FE11}}, and the eighteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 34: Line 34:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12
|ally=1–12
|enemy=22{{h|+44|Reinforcements}}
|enemy=22{{h|+44|Reinforcements}}
|map=[[File:Cm fe03 b1 18.png]]
|map=[[File:Cm fe03 b1 18.png]]
Line 43: Line 43:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12
|ally=1–12
|enemy=21{{h|+12|Reinforcements}}
|enemy=21{{h|+12|Reinforcements}}
|map=[[File:Cm fe11 23.png|512px]]
|map=[[File:Cm fe11 23.png|512px]]
Line 54: Line 54:
{{tab
{{tab
|default=3
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 68: Line 69:
}}
}}
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=jagen
|return1=jagen
|return3=cain
|return2=cain
|return4=abel
|return3=abel
|return5=draug
|return4=draug
|return6=gordin
|return7=caeda
|return8=wrys
|return9=bord
|return10=cord
|return11=barst
|return12=ogma
|return13=darros
|return14=castor
|return15=julian
|return16=lena
|return17=navarre
|return18=matthis
|return19=merric
|return20=roshea
|return21=vyland
|return22=sedgar
|return23=wolf
|return23article=Wolf (Shadow Dragon)
|return24=hardin
|return25=wendell
|return26=rickard
|return27=bantu
|return28=caesar
|return29=radd
|return30=roger
|return31=jeorge
|return32=maria
|return33=minerva
|return34=linde
|return35=jake
|return36=dolph
|return37=macellan
|return38=tomas
|return38article=Tomas (Shadow Dragon)
|return39=boah
|return40=midia
|return41=astram
|return42=beck
|return43=catria
|return44=palla
|return45=arran
|return46=samson
|return47=xane
|return48=est
|return49=tiki
|return50=lorenz
|return50article=Lorenz (Shadow Dragon)
}}
|content2={{ChapChars
|game#=03
|return1=marth 01
|return1article=Marth
|return2=abel
|return3=cain
|return4=jagen
|return5=gordin
|return5=gordin
|return6=draug
|return6=caeda
|return7=caeda 01
|return7=wrys
|return7article=Caeda
|return8=bord
|return8=bord
|return9=cord
|return9=cord
|return10=barst
|return10=barst
|return11=ogma
|return11=ogma
|return12=castor
|return12=darros
|return13=julian
|return13=castor
|return14=lena
|return14=julian
|return15=navarre
|return15=lena
|return16=roshea
|return16=navarre
|return17=vyland
|return17=merric
|return18=sedgar
|return18=matthis
|return19=wolf
|return19=hardin
|return19article=Wolf (Shadow Dragon)
|return20=wolf
|return20=hardin 01
|return21=sedgar
|return20article=Hardin
|return22=roshea
|return21=matthis
|return23=vyland
|return22=merric
|return24=wendell
|return23=wendell
|return25=rickard
|return24=rickard
|return26=bantu
|return25=bantu
|return27=caesar
|return26=caesar
|return28=radd
|return27=radd
|return29=roger
|return28=maria
|return29=minerva
|return30=jeorge
|return30=jeorge
|return31=linde
|return31=maria
|return32=dolph
|return32=minerva
|return33=macellan
|return33=linde
|return34=tomas
|return34=jake
|return34article=Tomas (Shadow Dragon)
|return35=dolph
|return35=boah
|return36=macellan
|return36=midia
|return37=tomas
|return37=astram
|return38=boah
|return38=catria
|return39=midia
|return39=palla
|return40=astram
|return40=arran
|return41=beck
|return41=samson
|return42=catria
|return42=xane
|return43=palla
|return43=tiki
|return44=arran
|return44=est
|return45=samson
|return45=lorenz
|return46=xane
|return45article=Lorenz (Shadow Dragon)
|return47=est
|return48=tiki
|return49=lorenz
|return49article=Lorenz (Shadow Dragon)
}}
|content2={{ChapChars
|game#=03
|forced1=marth 01
|forced1article=Marth
|return1=abel
|return2=cain
|return3=jagen
|return4=gordin
|return5=draug
|return6=caeda 01
|return6article=Caeda
|return7=bord
|return8=cord
|return9=barst
|return10=ogma
|return11=castor
|return12=julian
|return13=lena
|return14=navarre
|return15=roshea
|return16=vyland
|return17=sedgar
|return18=wolf
|return19=hardin 01
|return19article=Hardin
|return20=matthis
|return21=merric
|return22=wendell
|return23=rickard
|return24=bantu
|return25=caesar
|return26=radd
|return27=maria
|return28=minerva
|return29=jeorge
|return30=linde
|return31=dolph
|return32=macellan
|return33=tomas
|return34=boah
|return35=midia
|return36=astram
|return37=catria
|return38=palla
|return39=arran
|return40=samson
|return41=xane
|return42=tiki
|return43=est
|return44=lorenz
|return44article=Lorenz (Shadow Dragon)
}}
}}
|content3={{ChapChars
|content3={{ChapChars
Line 186: Line 183:
}}
}}
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return47=catria
|return49=samson
|return48=palla
|return50=xane
|return49=arran
|return51=etzel
|return50=samson
|return52=est
|return51=xane
|return53=tiki
|return52=etzel
|return54=lorenz
|return53=est
|return54article=Lorenz (Shadow Dragon)
|return54=tiki
|return55=ymir
|return55=lorenz
|return55article=Ymir (Shadow Dragon)
|return55article=Lorenz (Shadow Dragon)
|return56=ymir
}}
}}
}}
}}
Line 264: Line 260:
|item2image=none
|item2image=none
|obtain2=Open right [[chest]]
|obtain2=Open right [[chest]]
|item3=Door Key
|item3=Bishop's Ring
|item3image=none
|item3image=none
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by a false [[Gharnef]]
|item4=Pure Water
|item4=Falchion
|item4image=none
|item4image=none
|obtain4=Dropped by enemy [[Curate]]
|item4article=Falchion (Archanea)
|item5=Barrier
|obtain4=Dropped by [[Gharnef]]
|item5=Fortify
|item5image=none
|item5image=none
|obtain5=Dropped by enemy [[Curate]]
|obtain5=Dropped by enemy [[Curate]]
|item6=Fortify
|item6=Barrier
|item6image=none
|item6image=none
|obtain6=Dropped by enemy [[Curate]]
|obtain6=Dropped by enemy [[Curate]]
|item7=Bishop's Ring
|item7=Pure Water
|item7image=none
|item7image=none
|obtain7=Dropped by a false [[Gharnef]]
|obtain7=Dropped by enemy [[Curate]]
|itemlast=Falchion
|itemlast=Door Key
|itemlastimage=none
|itemlastimage=none
|itemlastarticle=Falchion (Archanea)
|obtainlast=Dropped by enemy [[Thief]]
|obtainlast=Dropped by [[Gharnef]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
Line 306: Line 302:
|item2=Talisman
|item2=Talisman
|obtain2=Open right [[chest]]
|obtain2=Open right [[chest]]
|item3=Door Key
|item3=Master Seal
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Bishop]]
|item4=Pure Water
|item4=Falchion
|obtain4=Dropped by enemy [[Curate]]
|item4article=Falchion (Archanea)
|item5=Barrier
|obtain4=Dropped by [[Gharnef]]
|obtain5=Dropped by enemy [[Curate]]
|item5=Steel Sword
|item6=Fortify
|obtain5=Dropped by a false [[Gharnef]]
|obtain6=Dropped by enemy [[Curate]]
|item6=Steel Sword
|obtain6=Dropped by a false [[Gharnef]]
|item7=Master Seal
|item7=Master Seal
|obtain7=Dropped by enemy [[Bishop]]
|obtain7=Dropped by enemy [[Bishop]]
|item8=Master Seal
|item8=Fortify
|obtain8=Dropped by enemy [[Bishop]]
|obtain8=Dropped by enemy [[Curate]]
|item9=Steel Sword
|item9=Barrier
|obtain9=Dropped by a false [[Gharnef]]
|obtain9=Dropped by enemy [[Curate]]
|item10=Steel Sword
|item10=Pure Water
|obtain10=Dropped by a false [[Gharnef]]
|obtain10=Dropped by enemy [[Curate]]
|itemlast=Falchion
|itemlast=Door Key
|itemlastarticle=Falchion (Archanea)
|obtainlast=Dropped by enemy [[Thief]]
|obtainlast=Dropped by [[Gharnef]]
}}
}}
}}
}}
Line 331: Line 327:
{{tab
{{tab
|default=2
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
Line 363: Line 360:
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Khadein
|name=[[Gharnef]]
|class=Bishop
|class=Bishop
|lv=5
|lv=10
|#=1
|#=1
|hp=28
|hp=34
|str=5
|str=7
|skill=3
|skill=5
|spd=16
|spd=18
|def=10
|def=12
|mov=6
|mov=6
|inventory=[[Fire (tome)|Fire]]
|inventory=[[Swarm]]
|notes=Drops a {{drop|Bishop's Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Khadein
|name=[[Gharnef]]
|class=Bishop
|class=Bishop
|lv=5
|lv=10
|#=1
|#=1
|hp=28
|hp=34
|str=5
|str=7
|skill=3
|skill=5
|spd=16
|spd=18
|def=10
|def=12
|mov=6
|mov=6
|inventory=[[Thunder (tome)|Thunder]]
|inventory=[[Imhullu]]
|notes=Drops the {{drop|Falchion|article=Falchion (Archanea)}} upon defeat.<br>Moves to attack any player unit in range; moves south of the throne if no one is in range.
}}
{{ChapUnitCellFE1
|name=[[Gharnef]]
|class=Bishop
|lv=10
|#=2
|hp=34
|str=7
|skill=5
|spd=18
|def=12
|mov=6
|inventory=[[Swarm]]
|notes=Moves to attack any player unit in range; moves near the throne if no one is in range.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 392: Line 405:
|class=Bishop
|class=Bishop
|lv=5
|lv=5
|#=2
|#=1
|hp=28
|hp=28
|str=5
|str=5
Line 399: Line 412:
|def=10
|def=10
|mov=6
|mov=6
|inventory=[[Bolganone]]
|inventory=[[Fire]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Khadein
|name=Khadein
|class=Curate
|class=Bishop
|lv=9
|lv=5
|#=1
|#=1
|hp=28
|hp=28
|str=5
|str=5
|skill=5
|skill=3
|spd=5
|spd=16
|def=7
|def=10
|mov=5
|mov=6
|inventory=[[Thunder]]
}}
{{ChapUnitCellFE1
|name=Khadein
|class=Bishop
|lv=5
|#=2
|hp=28
|str=5
|skill=3
|spd=16
|def=10
|mov=6
|inventory=[[Bolganone]]
}}
{{ChapUnitCellFE1
|name=Khadein
|class=Curate
|lv=9
|#=1
|hp=28
|str=5
|skill=5
|spd=5
|def=7
|mov=5
|inventory=[[Fortify]]
|inventory=[[Fortify]]
|notes=Drops a {{drop|Fortify}} upon defeat.
|notes=Drops a {{drop|Fortify}} upon defeat.
Line 536: Line 575:
|mov=6
|mov=6
|inventory=[[Elfire]]
|inventory=[[Elfire]]
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=[[Gharnef]]
|name=Khadein
|class=Bishop
|class=Bishop
|lv=10
|lv=5
|#=2
|#=2
|hp=34
|hp=28
|str=7
|str=5
|skill=5
|skill=3
|spd=18
|spd=16
|def=12
|def=10
|mov=6
|mov=6
|inventory=[[Swarm]]
|inventory=[[Thoron]]
|notes=Moves to attack any player unit in range; moves near the throne if no one is in range.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=[[Gharnef]]
|name=Khadein
|class=Bishop
|class=Mage
|lv=10
|lv=5
|#=1
|#=2
|hp=34
|hp=22
|str=7
|str=3
|skill=5
|skill=3
|spd=18
|spd=7
|def=12
|def=5
|mov=6
|mov=6
|inventory=[[Swarm]]
|inventory=[[Thunder]]
|notes=Drops a {{drop|Bishop's Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=[[Gharnef]]
|name=Khadein
|class=Bishop
|class=Mage
|lv=10
|lv=8
|#=1
|#=2
|hp=34
|hp=25
|str=7
|str=4
|skill=5
|skill=4
|spd=18
|spd=8
|def=12
|def=6
|mov=6
|mov=6
|inventory=[[Imhullu]]
|inventory=[[Blizzard]]
|notes=Drops the {{drop|Falchion|article=Falchion (Archanea)}} upon defeat.<br>Moves to attack any player unit in range; moves south of the throne if no one is in range.
|last=y
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitFtr}}
{{ChapUnitCellFE1
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
|name=Khadein
{{ChapUnitCellFE3
|name=[[Gharnef]]
|class=Bishop
|class=Bishop
|lv=5
|lv=10
|#=2
|#=1
|hp=28
|hp=30
|str=5
|str=7
|skill=3
|skill=8
|spd=16
|spd=6
|def=10
|def=6
|res=14
|mov=6
|mov=6
|inventory=[[Thoron]]
|inventory={{Item|3|Meteor}} • {{Item|3|Bishop's Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE3
|name=Khadein
|name=[[Gharnef]]
|class=Mage
|class=Bishop
|lv=5
|lv=10
|#=2
|#=1
|hp=22
|hp=34
|str=3
|str=10
|skill=3
|skill=2
|spd=7
|spd=6
|def=5
|lck=4
|def=10
|res=8
|mov=6
|mov=6
|inventory=[[Thunder (tome)|Thunder]]
|inventory={{Item|3|Imhullu}} • {{Item|3|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE3
|name=Khadein
|name=[[Gharnef]]
|class=Mage
|class=Bishop
|lv=8
|lv=10
|#=2
|#=2
|hp=25
|hp=30
|str=4
|str=7
|skill=4
|skill=8
|spd=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Thoron}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=[[Gharnef]]
|class=Bishop
|lv=10
|#=2
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|def=6
|res=14
|mov=6
|mov=6
|inventory=[[Blizzard]]
|inventory={{Item|3|Fortify}}
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Dolhr
|name=Dolhr
Line 727: Line 784:
|inventory={{Item|3|Bolganone}}
|inventory={{Item|3|Bolganone}}
|notes=Moves to attack units in range.
|notes=Moves to attack units in range.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=[[Gharnef]]
|name=Dark Mage
|class=Bishop
|class=Mage
|lv=10
|lv=3
|#=2
|#=11
|hp=30
|hp=17
|str=7
|str=1
|skill=8
|skill=2
|spd=6
|spd=3
|def=6
|def=2
|res=14
|res=4
|mov=6
|inventory={{Item|3|Thunder}}
}}
{{ChapUnitCellFE3
|name=Dark Mage
|class=Mage
|lv=5
|#=22
|hp=18
|str=2
|skill=2
|spd=3
|def=3
|res=5
|mov=6
|mov=6
|inventory={{Item|3|Thoron}}
|inventory={{Item|3|Blizzard}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=[[Gharnef]]
|name=Dark Mage
|class=Bishop
|class=Bishop
|lv=10
|lv=1
|#=2
|#=11
|hp=30
|hp=26
|str=7
|str=5
|skill=8
|skill=5
|spd=6
|spd=5
|def=6
|def=4
|res=14
|res=10
|mov=6
|mov=6
|inventory={{Item|3|Fortify}}
|inventory={{Item|3|Blizzard}}
|last=y
}}
}}
{{ChapUnitCellFE3
{{ChapUnitFtr}}
|name=[[Gharnef]]
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|class=Bishop
|lv=10
|lv=10
|#=1
|#=1
|hp=30
|hp=29.6
|str=7
|str=1
|skill=8
|mag=7.7
|spd=6
|skill=7.7
|def=6
|spd=7.7
|res=14
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=34
|str=2
|mag=5
|skill=5
|spd=18
|lck=0
|def=11
|res=10
|mov=6
|mov=6
|inventory={{Item|3|Meteor}} • {{Item|3|Bishop's Ring|type=drop}}
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE11
|name=[[Gharnef]]
|name=Khadein
|class=Bishop
|class=Bishop
|lv=10
|lv=10
|#=1
|#=1
|hp=34
|hp=29.6
|str=10
|str=1
|skill=2
|mag=7.7
|spd=6
|skill=7.7
|lck=4
|spd=7.7
|def=10
|lck=0
|res=8
|def=4.8
|res=12.5
|mov=6
|mov=6
|inventory={{Item|3|Imhullu}} • {{Item|3|Falchion|link=Falchion (Archanea)|type=drop}}
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|notes=Moves to attack units in range.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE3
|name=Khadein
|name=Dark Mage
|class=Bishop
|class=Mage
|lv=8
|lv=3
|#=2
|#=11
|hp=28.8
|hp=17
|str=1
|str=1
|skill=2
|mag=7.1
|spd=3
|skill=7.1
|def=2
|spd=7.1
|res=4
|lck=0
|def=4.4
|res=11.5
|mov=6
|mov=6
|inventory={{Item|3|Thunder|link=Thunder (tome)}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE11
|name=Dark Mage
|name=Khadein
|class=Mage
|class=Bishop
|lv=5
|lv=8
|#=22
|#=2
|hp=18
|hp=28.8
|str=2
|str=1
|skill=2
|mag=7.1
|spd=3
|skill=7.1
|def=3
|spd=7.1
|res=5
|lck=0
|def=4.4
|res=11.5
|mov=6
|mov=6
|inventory={{Item|3|Blizzard}}
|inventory={{Item|ds|Bolganone}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE11
|name=Dark Mage
|class=Bishop
|lv=1
|#=11
|hp=26
|str=5
|skill=5
|spd=5
|def=4
|res=10
|mov=6
|inventory={{Item|3|Blizzard}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Khadein
|name=Khadein
|class=Bishop
|class=Curate
|lv=10
|lv=14
|#=1
|#=1
|hp=29.6
|hp=21.2
|str=1
|str=0
|mag=7.7
|mag=3.6
|skill=7.7
|skill=4.9
|spd=7.7
|spd=7.9
|lck=0
|lck=0
|def=4.8
|def=5.6
|res=12.5
|res=11.2
|mov=6
|mov=5
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Fortify|type=drop}}
|notes=Immediately begins moving unprovoked.
|notes=Starts on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|pillar]].
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Khadein
|name=Khadein
|class=Bishop
|class=Curate
|lv=8
|lv=11
|#=2
|#=1
|hp=28.8
|hp=20
|str=1
|str=0
|mag=7.1
|mag=3
|skill=7.1
|skill=4
|spd=7.1
|spd=7
|lck=0
|lck=0
|def=4.4
|def=5
|res=11.5
|res=10
|mov=6
|mov=5
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=8
|#=2
|hp=28.8
|str=1
|mag=7.1
|skill=7.1
|spd=7.1
|lck=0
|def=4.4
|res=11.5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=One immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 908: Line 972:
|res=11.2
|res=11.2
|mov=5
|mov=5
|inventory={{Item|ds|Fortify|type=drop}}
|inventory={{Item|ds|Fortify}} • {{Item|ds|Barrier|type=drop}}
|notes=Starts on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|pillar]].
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 925: Line 988:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|ds|Physic}}
|inventory={{Item|ds|Physic}} • {{Item|ds|Pure Water|type=drop}}
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Khadein
|name=Dolhr
|class=Curate
|class=Hero
|lv=14
|lv=8
|#=1
|#=2
|hp=21.2
|hp=31.6
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}} • {{Item|ds|Barrier|type=drop}}
}}
{{ChapUnitCellFE11
|name=Khadein
|class=Curate
|lv=11
|#=1
|hp=20
|str=0
|mag=3
|skill=4
|spd=7
|lck=0
|def=5
|res=10
|mov=5
|inventory={{Item|ds|Physic}} • {{Item|ds|Pure Water|type=drop}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=2
|hp=31.6
|str=9.1
|str=9.1
|mag=1
|mag=1
Line 974: Line 1,005:
|mov=8
|mov=8
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 990: Line 1,022:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,006: Line 1,039:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,023: Line 1,056:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,040: Line 1,073:
|mov=6
|mov=6
|inventory={{Item|ds|Blizzard}}
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,056: Line 1,090:
|mov=6
|mov=6
|inventory={{Item|ds|Elfire}}
|inventory={{Item|ds|Elfire}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=34
|str=2
|mag=5
|skill=5
|spd=18
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 1,122: Line 1,124:
|res=4.8
|res=4.8
|mov=6
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}}
|inventory={{Item|ds|Thunder}}
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,159: Line 1,161:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=36
|str=2
|mag=6.5
|skill=6.5
|spd=19.5
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Khadein
|name=Khadein
Line 1,191: Line 1,226:
|mov=6
|mov=6
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,207: Line 1,243:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=One immediately begins moving unprovoked.
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,289: Line 1,325:
|mov=8
|mov=8
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,305: Line 1,342:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,321: Line 1,359:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,338: Line 1,376:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,355: Line 1,393:
|mov=6
|mov=6
|inventory={{Item|ds|Blizzard}}
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,371: Line 1,410:
|mov=6
|mov=6
|inventory={{Item|ds|Elfire}}
|inventory={{Item|ds|Elfire}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=36
|str=2
|mag=6.5
|skill=6.5
|spd=19.5
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 1,437: Line 1,444:
|res=4.8
|res=4.8
|mov=6
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}}
|inventory={{Item|ds|Thunder}}
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,487: Line 1,494:
|def=4.8
|def=4.8
|res=12.5
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=38
|str=2
|mag=8
|skill=8
|spd=21
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=33.6
|str=1
|mag=10.7
|skill=10.7
|spd=10.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
Line 1,506: Line 1,546:
|mov=6
|mov=6
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,522: Line 1,563:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=One immediately begins moving unprovoked.
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,604: Line 1,645:
|mov=8
|mov=8
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,620: Line 1,662:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,636: Line 1,679:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,653: Line 1,696:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,670: Line 1,713:
|mov=6
|mov=6
|inventory={{Item|ds|Blizzard}}
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,686: Line 1,730:
|mov=6
|mov=6
|inventory={{Item|ds|Elfire}}
|inventory={{Item|ds|Elfire}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=33.6
|str=1
|mag=10.7
|skill=10.7
|spd=10.7
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=38
|str=2
|mag=8
|skill=8
|spd=21
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 1,752: Line 1,764:
|res=4.8
|res=4.8
|mov=6
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}}
|inventory={{Item|ds|Thunder}}
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,789: Line 1,801:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=35.6
|str=1
|mag=12.2
|skill=12.2
|spd=12.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=40
|str=2
|mag=9.5
|skill=9.5
|spd=22.5
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Khadein
|name=Khadein
Line 1,821: Line 1,866:
|mov=6
|mov=6
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,837: Line 1,883:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=One immediately begins moving unprovoked.
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,919: Line 1,965:
|mov=8
|mov=8
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,935: Line 1,982:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,951: Line 1,999:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,968: Line 2,016:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,985: Line 2,033:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,001: Line 2,050:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=35.6
|str=1
|mag=12.2
|skill=12.2
|spd=12.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=40
|str=2
|mag=9.5
|skill=9.5
|spd=22.5
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 2,117: Line 2,134:
|def=4.8
|def=4.8
|res=12.5
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=42
|str=2
|mag=11
|skill=11
|spd=24
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=37.6
|str=1
|mag=13.7
|skill=13.7
|spd=13.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Swarm}} • {{Item|ds|Master Seal|type=drop}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
Line 2,136: Line 2,186:
|mov=6
|mov=6
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,152: Line 2,203:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=One immediately begins moving unprovoked.
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,234: Line 2,285:
|mov=8
|mov=8
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,250: Line 2,302:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,266: Line 2,319:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,283: Line 2,336:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,300: Line 2,353:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,316: Line 2,370:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}}
|inventory={{Item|ds|Bolganone}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=37.6
|str=1
|mag=13.7
|skill=13.7
|spd=13.7
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=42
|str=2
|mag=11
|skill=11
|spd=24
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 2,419: Line 2,441:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=39.6
|str=1
|mag=15.2
|skill=15.2
|spd=15.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Thoron}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=44
|str=2
|mag=12.5
|skill=12.5
|spd=25
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=• Two false Gharnefs and one real; which is which is determined at random.<br>• Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}<br>• All move to attack units in range; return to their starting positions if no one is in range.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Khadein
|name=Khadein
Line 2,451: Line 2,506:
|mov=6
|mov=6
|inventory={{Item|ds|Swarm}}
|inventory={{Item|ds|Swarm}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,467: Line 2,523:
|mov=6
|mov=6
|inventory={{Item|ds|Thoron}}
|inventory={{Item|ds|Thoron}}
|notes=One immediately begins moving unprovoked.
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,549: Line 2,605:
|mov=8
|mov=8
|inventory={{Item|ds|Brave Sword}}
|inventory={{Item|ds|Brave Sword}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,565: Line 2,622:
|mov=7
|mov=7
|inventory={{Item|ds|Brave Bow}}
|inventory={{Item|ds|Brave Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,581: Line 2,639:
|mov=7
|mov=7
|inventory={{Item|ds|Brave Sword}} • {{Item|ds|Door Key|type=drop}}
|inventory={{Item|ds|Brave Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,598: Line 2,656:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Sword}}
|inventory={{Item|ds|Devil Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the right [[chest]], then moves to escape west; ignores combat, except to attack units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,615: Line 2,673:
|mov=6
|mov=6
|inventory={{Item|ds|Thoron}}
|inventory={{Item|ds|Thoron}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,631: Line 2,690:
|mov=6
|mov=6
|inventory={{Item|ds|Thoron}}
|inventory={{Item|ds|Thoron}}
}}
|notes=Moves to attack units in range.
{{ChapUnitCellFE11
|name=Khadein
|class=Bishop
|lv=10
|#=1
|hp=39.6
|str=1
|mag=15.2
|skill=15.2
|spd=15.2
|lck=0
|def=4.8
|res=12.5
|inventory={{Item|ds|Thoron}} • {{Item|ds|Master Seal|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=[[Gharnef]]
|class=Sorcerer
|lv=15
|#=3
|hp=44
|str=2
|mag=12.5
|skill=12.5
|spd=25
|lck=0
|def=11
|res=10
|mov=6
|inventory={{item|ds|Imhullu}} • {{item|ds|Falchion|link=Falchion (Archanea)|type=drop}}
|notes=Two false Gharnefs and one real; which is which is determined at random.<br>Real inventory of the False Gharnefs:<br>{{Item|ds|Elfire}} • {{Item|ds|Steel Sword|type=drop}}
|last=y
|last=y
}}
}}
Line 2,739: Line 2,766:
=====''Shadow Dragon & the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turn 7
*Turn 7
**4 [[Mage]]s and 2 [[Bishop]]s in the upper floor
**Four [[Mage]]s and two [[Bishop]]s in the upper floor


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Starting turn 7, continuing until 11 of each have appeared; which ones appear each turn is random
*Starting turn 7, continuing until 11 of each have appeared; which ones appear each turn is random; halted when [[Gharnef]] is defeated
**1 [[Bishop]] and 1 [[Mage]] with [[Blizzard]] from the west
**One [[Bishop]] and one [[Mage]] with [[Blizzard]] from the west
**1 [[Mage]] with [[Thunder (tome)|Thunder]] and one with [[Blizzard]] from the east
**One [[Mage]] with [[Thunder]] and one with [[Blizzard]] from the east
*Note: All reinforcements are halted when [[Gharnef]] is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*Turn 7
*Turn 7
**2 [[Bishop]]s with [[Thoron]] from the top floor
**Two [[Bishop]]s with [[Thoron]] from the top floor
**2 [[Mage]]s with [[Thunder (tome)|Thunder]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**Two [[Mage]]s with [[Thunder]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**2 [[Mage]]s with [[Blizzard]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**Two [[Mage]]s with [[Blizzard]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
*Turn 15
*Turn 15
**2 [[Bishop]]s with [[Swarm]] from the top floor
**Two [[Bishop]]s with [[Swarm]] from the top floor
**2 [[Mage]]s with [[Thunder (tome)|Thunder]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**Two [[Mage]]s with [[Thunder]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**2 [[Mage]]s with [[Blizzard]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
**Two [[Mage]]s with [[Blizzard]]{{h|*|Lower difficulties}}/[[Elfire]]{{h|*|Hard-3 and -4}}/[[Thoron]]{{h|*|Hard-5}} from the top floor
*All reinforcements are halted when [[Gharnef]] is defeated.
 
All reinforcements are halted when [[Gharnef]] is defeated.


===Boss data===
===Boss data===
Line 2,927: Line 2,954:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
In ''Shadow Dragon'', one of the three Gharnefs is the real one, with the other two being fakes; which one is real and which are fakes is determined at random. The fakes can be damaged without [[Starlight]], but only drop a [[Steel Sword]] instead of the Falchion, making them simply red herrings. The real one will have the full effects of [[Imhullu]], blocking all damage, period. This fact can be used to your advantage in regards to identifying him—the [[Geosphere]], which deals 13 damage to all units on the map, will not damage the real Gharnef, making it an easy way of distinguishing him from his fakes early on. Should one wish to use the Geosphere to identify him, it is advisable to keep a unit that can use [[Fortify]] ready, as the Geosphere will damage playable units as well as enemy units. Should the player not want to use the Geosphere, or not own it, a [[Ballistician]] can easily take a potshot at one of the Gharnefs from afar—again, the one that does not take damage from it is the real one.
'''Identifying and Engaging the Real Gharnef:'''
* In ''Shadow Dragon'', only one of the three [[Gharnef]]s is authentic, with the other two being decoys. The identity of the real one is randomly determined.
* The fake Gharnefs can be harmed without using [[Starlight]] and will drop a [[Steel Sword]]. [[Imhullu]] makes the real Gharnef impervious to all damage.
* Using the [[Geosphere]] doesn't affect the real Gharnef, thereby distinguishing him from the fakes. However, using it also damages friendly units. Using the [[Fortify]] staff will counteract this.
* Alternatively, a [[Ballistician]]'s long-range attack can also help identify the real Gharnef, as it won't inflict any damage on him.
* If you don't have [[Starlight]], you may need to restart this chapter until the Gharnef in the northeast corner is verified as a fake, as encountering the real one there forces a battle with an invincible foe.
* The real Gharnef is not a mandatory target though; players can bypass him and capture the throne with [[Marth]]. However, doing so means forgoing the [[Falchion]], making the final boss more challenging.


If you don't have Starlight on you for whatever reason, it might be a good idea to reset until the Gharnef in the northeast corner is a fake; the other two can be ignored with no consequence, but if the northeast one is real you have no choice but to engage a completely invincible enemy in combat on the way to the throne. This chapter is dominated by mages, so the Barrier staff Wendell came with way back in Chapter 5 is going to earn its keep here and this is a relatively good opportunity to train up sword ranks if you really want to. Send someone to nab the chests in the northwest corner early on and start making your way forward. Try not to leave enemies wounded but alive on enemy phase - the enemy spitefully prioritizes using the Fortify staff that can be dropped for your usage. By the time you've cleaned out the southeast corner, the first of two reinforcement waves will have dropped in at the top of the tower. Let them charge you and meet them at the bottom, then push forward, wipe out the rest of the enemies one at a time, and take the throne. The secret shop here is little more than a mildly amusing novelty, since two free Master Seals drop in this chapter and if you really need to buy more in the third-to-last chapter, you should seriously reconsider the state of your army.
'''Combat Strategy:'''
* On Hard-4 and below, using all three Geosphere charges will kill every enemy on the map, except the Gharnefs, [[Hero]]es and [[Sniper]]s, using Fortify to prevent friendly casualties. Do note that enemies killed by the Geosphere will not drop their items; this can end up destroying the second Fortify in the game. On Hard-5, Lv10 Bishops and the Lv15 Thief can round up to 40 HP and survive, but if they don't, they die with the rest.
* This chapter is filled with [[Mage]]s and [[Bishop]]s with [[Swarm]] and [[Thoron]] magic. [[Barrier]] staves and [[Pure Water]]s can effectively counteract them.
* Secure the chests in the northwest early but move with caution.  
* Eliminate individual enemies in one turn since they'll be healed with the enemy's [[Fortify]] staff.
* After clearing the southeast area, you will face two waves of reinforcements at the tower's summit.
* A secret shop sells [[Master Seal]]s but it's not likely that you will need them at this point.
* Players should primarily use Legendary, Silver, and Killer weapons, as well as Ballisticians, to quickly defeat the low-defense mages. Legendary Weapons can be repaired with the [[Hammerne]] staff if their usage gets low.
* Acquiring the Falchion for Marth significantly boosts his combat prowess for upcoming challenges.
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dark Pontifex
|eng-name=Dark Pontifex
|jap-name={{h|悪の司祭ガーネフ|Aku no shisai gānefu}}
|jpn-name={{h|悪の司祭ガーネフ|Aku no shisai gānefu}}
|jap-mean=Evil Bishop Garnef
|jpn-mean=Evil Bishop Garnef
|span-name=El Pontifice Oscuro
|span-name=El Pontifice Oscuro
|span-mean=The Dark Pontifex
|span-mean=The Dark Pontifex

Revision as of 21:30, 25 December 2023

This article is about the chapter from Shadow Dragon & the Blade of Light and its remakes; for the History Mode map from Fire Emblem Warriors, see The Dark Pontifex.
Dark Pontifex

Cm fe11 23.png

Location

The Temple of Thabes

New units

Elice (not in Mystery of the Emblem)

Boss(es)

Gharnef

Previous chapter(s)

A Knight-Filled Sky

Next chapter(s)

The Dragonkin Realm

Dark Pontifex (Japanese: 悪の司祭ガーネフ Evil Bishop Garnef) is the twenty-third chapter of Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon, and the eighteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Dark Pontifex/Script

Marth arrives at Thabes, and is confronted by Gharnef. Gharnef reveals that he planned for Marth to defeat Grust and Macedon so his own conquest of the world would be easier, much to Marth's horror. Marth and his companions battle and defeat Gharnef. Afterwards, Elice arrives, and the Altean royal siblings joyously reunite. Elice explains that Gharnef intended for her to use the Aum Staff, which was discovered in a temple in Dolhr and can be used to bring a single warrior back from the dead. Marth prepares to invade Dolhr and bring an end to the War of Shadows.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–12 {{{partner}}} {{{other}}} 21+12
Cm fe11 23.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Elice
Portrait elice fe11.png
Cleric
HP
18
Inventory
--
Level
10
Automatically at the end of the chapter
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​Etzel ​Est ​Tiki ​Lorenz ​Ymir ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds bullion.png Bullion (S) Open left chest
Is ds talisman.png Talisman Open right chest
Is ds master seal.png Master Seal Dropped by enemy Bishop
Is ds falchion.png Falchion Dropped by Gharnef
Is ds steel sword.png Steel Sword Dropped by a false Gharnef
Is ds steel sword.png Steel Sword Dropped by a false Gharnef
Is ds master seal.png Master Seal Dropped by enemy Bishop
Is ds fortify.png Fortify Dropped by enemy Curate
Is ds barrier.png Barrier Dropped by enemy Curate
Is ds pure water.png Pure Water Dropped by enemy Curate
Is ds door key.png Door Key Dropped by enemy Thief

Shop data

Shadow Dragon & the Blade of Light Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

  • ×3 Maximum
The secret shop is located in the door directly north of the throne.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 bishop enemy.gif Khadein Bishop 10 1 29.6 1 7.7 7.7 7.7 0 4.8 12.5 -- Bolganone Master SealThis item is dropped upon this unit's defeat.
Stands on a throne, the chapter's seize point.
Ma ds01 sorcerer enemy.gif Gharnef Sorcerer 15 3 34 2 5 5 18 0 11 10 6 Imhullu FalchionThis item is dropped upon this unit's defeat.
• Two false Gharnefs and one real; which is which is determined at random.
• Real inventory of the False Gharnefs:
Elfire Steel SwordThis item is dropped upon this unit's defeat.
• All move to attack units in range; return to their starting positions if no one is in range.
Ma ds01 bishop enemy.gif Khadein Bishop 10 1 29.6 1 7.7 7.7 7.7 0 4.8 12.5 6 Swarm Master SealThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma ds01 bishop enemy.gif Khadein Bishop 8 2 28.8 1 7.1 7.1 7.1 0 4.4 11.5 6 Swarm
Moves to attack units in range.
Ma ds01 bishop enemy.gif Khadein Bishop 8 2 28.8 1 7.1 7.1 7.1 0 4.4 11.5 6 Bolganone
• The upper one immediately begins moving unprovoked.
• The lower one moves to attack units in range.
Ma ds01 curate enemy.gif Khadein Curate 14 1 21.2 0 3.6 4.9 7.9 0 5.6 11.2 5 FortifyThis item is dropped upon this unit's defeat.
Starts on a pillar.
Ma ds01 curate enemy.gif Khadein Curate 11 1 20 0 3 4 7 0 5 10 5 Physic
--
Ma ds01 curate enemy.gif Khadein Curate 14 1 21.2 0 3.6 4.9 7.9 0 5.6 11.2 5 Fortify BarrierThis item is dropped upon this unit's defeat.
--
Ma ds01 curate enemy.gif Khadein Curate 11 1 20 0 3 4 7 0 5 10 5 Physic Pure WaterThis item is dropped upon this unit's defeat.
--
Ma ds01 hero enemy.gif Dolhr Hero 8 2 31.6 9.1 1 13.4 15.4 0 11.1 4.4 8 Silver Sword
Moves to attack units in range.
Ma ds01 sniper enemy.gif Dolhr Sniper 10 2 35.2 10.8 1 12.7 13.7 0 9.8 4.8 7 Silver Bow
Moves to attack units in range.
Ma ds01 thief enemy.gif Dolhr Thief 10 1 21.4 3.8 0 4.6 11.5 0 3.7 0 7 Iron Sword Door KeyThis item is dropped upon this unit's defeat.
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
Ma ds01 thief enemy.gif Dolhr Thief 15 1 24.4 4.8 0 6.6 14 0 5.2 0 7 Devil Sword
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
Ma ds01 mage enemy.gif Khadein Mage 12 1 20.4 0 7.4 4.3 6.3 0 4.2 5.2 6 Blizzard
Moves to attack units in range.
Ma ds01 mage enemy.gif Khadein Mage 15 1 21.6 0 8.6 5.2 7.2 0 4.8 5.8 6 Elfire
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 bishop enemy.gif Khadein Bishop 8 2 28.8 1 7.1 7.1 7.1 0 4.4 11.5 6 Thoron
--
Ma ds01 mage enemy.gif Khadein Mage 10 4 19.6 0 6.6 3.7 5.7 0 3.8 4.8 6 Thunder
--
Ma ds01 mage enemy.gif Khadein Mage 13 4 20.8 0 7.8 4.6 6.6 0 4.4 5.4 6 Blizzard
--
Ma ds01 bishop enemy.gif Khadein Bishop 8 2 28.8 1 7.1 7.1 7.1 0 4.4 11.5 6 Swarm
--

Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem
  • Starting turn 7, continuing until 11 of each have appeared; which ones appear each turn is random; halted when Gharnef is defeated
Shadow Dragon

All reinforcements are halted when Gharnef is defeated.

Boss data

Main article: Gharnef
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Portrait gharnef fe11.png
Ma ds01 sorcerer enemy.gif Sorcerer
Level 15
Movement 6
Stats
Max HP 34 Speed 18
Strength 2 Luck 0
Magic 5 Defense 11
Skill 5 Resistance 10
Inventory
Imhullu
FalchionThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves E

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Identifying and Engaging the Real Gharnef:

  • In Shadow Dragon, only one of the three Gharnefs is authentic, with the other two being decoys. The identity of the real one is randomly determined.
  • The fake Gharnefs can be harmed without using Starlight and will drop a Steel Sword. Imhullu makes the real Gharnef impervious to all damage.
  • Using the Geosphere doesn't affect the real Gharnef, thereby distinguishing him from the fakes. However, using it also damages friendly units. Using the Fortify staff will counteract this.
  • Alternatively, a Ballistician's long-range attack can also help identify the real Gharnef, as it won't inflict any damage on him.
  • If you don't have Starlight, you may need to restart this chapter until the Gharnef in the northeast corner is verified as a fake, as encountering the real one there forces a battle with an invincible foe.
  • The real Gharnef is not a mandatory target though; players can bypass him and capture the throne with Marth. However, doing so means forgoing the Falchion, making the final boss more challenging.

Combat Strategy:

  • On Hard-4 and below, using all three Geosphere charges will kill every enemy on the map, except the Gharnefs, Heroes and Snipers, using Fortify to prevent friendly casualties. Do note that enemies killed by the Geosphere will not drop their items; this can end up destroying the second Fortify in the game. On Hard-5, Lv10 Bishops and the Lv15 Thief can round up to 40 HP and survive, but if they don't, they die with the rest.
  • This chapter is filled with Mages and Bishops with Swarm and Thoron magic. Barrier staves and Pure Waters can effectively counteract them.
  • Secure the chests in the northwest early but move with caution.
  • Eliminate individual enemies in one turn since they'll be healed with the enemy's Fortify staff.
  • After clearing the southeast area, you will face two waves of reinforcements at the tower's summit.
  • A secret shop sells Master Seals but it's not likely that you will need them at this point.
  • Players should primarily use Legendary, Silver, and Killer weapons, as well as Ballisticians, to quickly defeat the low-defense mages. Legendary Weapons can be repaired with the Hammerne staff if their usage gets low.
  • Acquiring the Falchion for Marth significantly boosts his combat prowess for upcoming challenges.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dark Pontifex

--

Japanese

悪の司祭ガーネフ

Evil Bishop Garnef

Spanish

El Pontifice Oscuro

The Dark Pontifex

French

Le Pontife maléfique

The Dark Pontifex

German

Dunkler Curateer

Dark Curate

Italian

Il Pontefice oscuro

The Dark Pontifex

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← A Knight-Filled Sky • Dark Pontifex • The Dragonkin Realm →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline