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Princess Minerva: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(→‎Chapter data: Added FE11 enemy stats)
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
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Line 1: Line 1:
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes. For the chapter's namesake character, see [[Minerva]]. For the History Mode map in ''Warriors'' based on this chapter, see [[Princess Minerva (Warriors)]].''
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes. For the character, see [[Minerva]]. For the History Mode map in ''Warriors'', see ''[[Princess Minerva (Warriors)|''Princess Minerva (''Warriors'')'']]''.''
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe11 10.png|200px]]
|image=[[File:Cm fe11 10.png|200px]]
Line 5: Line 5:
|new units=[[Maria]], [[Minerva]]
|new units=[[Maria]], [[Minerva]]
|boss=[[Zharov]]
|boss=[[Zharov]]
|previous=*[[Port Warren]]
|previous=*[[Port Warren]] <small>(''Mystery of the Emblem'')</small>
*[[The Pyrathi Dragon]] <small>(''Mystery of the Emblem'')</small>
*[[The Pyrathi Dragon]]
|next=[[Knorda Market]]
|next=[[Knorda Market]]
}}
}}


'''Princess Minerva''' (Japanese: {{hl|プリンセス・ミネルバ|Purinsesu mineruba}} ''Princess Minerva'') is the tenth chapter in {{FE1}} and {{FE11}} and the eighth chapter in Book 1 of {{FE3}}.
'''Princess Minerva''' (Japanese: {{hl|プリンセス・ミネルバ|Purinsesu mineruba}} ''Princess Minerva'') is the tenth chapter in {{FE1}} and {{FE11}} and the eighth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 26: Line 26:
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14{{h|+2|Upon Maria and Minerva being recruited}}
|ally=14{{h|+2|Upon Maria and Minerva being recruited}}
|enemy=20{{h|+8|Reinforcements}}{{h|-2|Upon Maria and Minerva being recruited}}
|enemy=20{{h|+8|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|map=[[File:Cm fe01 10.png]]
|map=[[File:Cm fe01 10.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=13{{h|+2|Upon Maria and Minerva being recruited}}
|ally=1–13{{h|+2|Upon Maria and Minerva being recruited}}
|enemy=19{{h|+8|Reinforcements}}{{h|-2|Upon Maria and Minerva being recruited}}
|enemy=19{{h|+8|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|map=[[File:Cm fe03 b1 8.png]]
|map=[[File:Cm fe03 b1 8.png]]
|col=30
|row=28
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14{{h|+2|Upon Maria and Minerva being recruited}}
|ally=1–14{{h|+2|Upon Maria and Minerva being recruited}}
|enemy=20{{h|+16|Reinforcements}}{{h|-2|Upon Maria and Minerva being recruited}}
|enemy=20{{h|+16|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|map=[[File:Cm fe11 10.png|512px]]
|map=[[File:Cm fe11 10.png|512px]]
|col=30
|row=28
}}
}}
}}
}}
Line 49: Line 54:
===Character data===
===Character data===
{{Tab
{{Tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
Line 67: Line 73:
|name=Minerva
|name=Minerva
|portrait=[[File:Portrait minerva fe01.png]]
|portrait=[[File:Portrait minerva fe01.png]]
|class=Dracoknight{{!}}Wyvern Knight
|class=Wyvern Knight
|classarticle=Dracoknight
|HP=22
|HP=22
|lv=1
|lv=1
Line 73: Line 80:
|recruitment method=Enemy, let her talk to [[Marth]] after recruiting [[Maria]]{{h|*|Minerva will not attack your units; instead she will seek out Marth and, once Maria is recruited, automatically initiate her own recruitment.}}
|recruitment method=Enemy, let her talk to [[Marth]] after recruiting [[Maria]]{{h|*|Minerva will not attack your units; instead she will seek out Marth and, once Maria is recruited, automatically initiate her own recruitment.}}
}}
}}
|return1=marth
|forced1=marth
|return2=jagen
|return1=jagen
|return3=cain
|return2=cain
|return4=abel
|return3=abel
|return5=draug
|return4=draug
|return6=gordin
|return5=gordin
|return7=caeda
|return6=caeda
|return8=wrys
|return7=wrys
|return9=bord
|return8=bord
|return10=cord
|return9=cord
|return11=barst
|return10=barst
|return12=ogma
|return11=ogma
|return13=darros
|return12=darros
|return14=castor
|return13=castor
|return15=julian
|return14=julian
|return16=lena
|return15=lena
|return17=navarre
|return16=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=roshea
|return20=wolf
|return21=vyland
|return21=sedgar
|return22=sedgar
|return22=roshea
|return23=wolf
|return23=vyland
|return23article=Wolf (Shadow Dragon)
|return24=wendell
|return24=hardin
|return25=rickard
|return25=wendell
|return26=bantu
|return26=rickard
|return27=caesar
|return27=bantu
|return28=radd
|return28=caesar
|return29=roger
|return29=radd
|return30=jeorge
|return30=roger
|return31=jeorge
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 126: Line 132:
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]
}}
}}
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=abel
|return1=abel
|return3=cain
|return2=cain
|return4=jagen
|return3=jagen
|return5=gordin
|return4=gordin
|return6=draug
|return5=draug
|return7=caeda 01
|return6=caeda 01
|return7article=Caeda
|return6article=Caeda
|return8=bord
|return7=bord
|return9=cord
|return8=cord
|return10=barst
|return9=barst
|return11=ogma
|return10=ogma
|return12=castor
|return11=castor
|return13=julian
|return12=julian
|return14=lena
|return13=lena
|return15=navarre
|return14=navarre
|return16=roshea
|return15=roshea
|return17=vyland
|return16=vyland
|return18=sedgar
|return17=sedgar
|return19=wolf
|return18=wolf
|return19article=Wolf (Shadow Dragon)
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=wendell
|return23=rickard
|return24=rickard
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
}}
}}
|content3={{ChapChars
|content3={{ChapChars
Line 178: Line 183:
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]{{h|*|If Maria is recruited, Minerva will stop attacking your units; instead, she will seek out Marth and automatically initiate her own recruitment.}}
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]{{h|*|If Maria is recruited, Minerva will stop attacking your units; instead, she will seek out Marth and automatically initiate her own recruitment.}}
}}
}}
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=jeorge
}}
}}
}}
}}
Line 231: Line 235:
|item2image=none
|item2image=none
|obtain2=Left [[chest]]
|obtain2=Left [[chest]]
|item3=Silver Bow
|item3=Speed Ring
|item3image=none
|item3image=none
|obtain3=Dropped by enemy [[Sniper]]
|obtain3=Dropped by [[Zharov]]
|item4=Hero Crest
|item4=Hero Crest
|item4image=none
|item4image=none
|obtain4=Dropped by enemy [[Hero]]
|obtain4=Dropped by enemy [[Hero]]
|item5=Levin Sword
|item5=Silver Bow
|item5image=none
|item5image=none
|obtain5=Dropped by [[Minerva]]
|obtain5=Dropped by enemy [[Sniper]]
|itemlast=Speed Ring
|itemlast=Levin Sword
|itemlastimage=none
|itemlastimage=none
|obtainlast=Dropped by [[Zharov]]
|obtainlast=Dropped by [[Minerva]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
Line 252: Line 256:
|item3=Wyrmslayer
|item3=Wyrmslayer
|obtain3=Western [[chest]]
|obtain3=Western [[chest]]
|item4=Steel Bow
|item4=Speed Ring
|obtain4=Dropped by enemy [[Archer]]
|obtain4=Dropped by [[Zharov]]
|item5=Hero Crest
|item5=Hero Crest
|obtain5=Dropped by enemy [[Hero]]
|obtain5=Dropped by enemy [[Hero]]
|item6=Steel Lance
|item6=Steel Lance
|obtain6=Dropped by enemy [[Cavalier]]
|obtain6=Dropped by enemy [[Cavalier]]
|itemlast=Speed Ring
|itemlast=Steel Bow
|obtainlast=Dropped by [[Zharov]]
|obtainlast=Dropped by enemy [[Archer]]
}}
}}
|content3={{ChapItems
|content3={{ChapItems
Line 267: Line 271:
|item2=Physic
|item2=Physic
|obtain2=Right [[chest]]
|obtain2=Right [[chest]]
|item3=Silver Bow
|item3=Speedwing
|obtain3=Dropped by enemy [[Sniper]]
|obtain3=Dropped by [[Zharov]]
|item4=Master Seal
|item4=Master Seal
|obtain4=Dropped by enemy [[Hero]]
|obtain4=Dropped by enemy [[Hero]]
|item5=Hauteclere
|item5=Silver Bow
|obtain5=Dropped by [[Minerva]]
|obtain5=Dropped by enemy [[Sniper]]
|itemlast=Speedwing
|itemlast=Hauteclere
|obtainlast=Dropped by [[Zharov]]
|obtainlast=Dropped by [[Minerva]]
}}
}}
}}
}}
Line 293: Line 297:
|swcost3=900
|swcost3=900
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Silver Lance
|lance2=Silver Lance
Line 330: Line 334:
|stcost1=1000
|stcost1=1000
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
}}
}}
Line 352: Line 354:
|axcost4=1100
|axcost4=1100
|bow1=Steel Bow
|bow1=Steel Bow
|bocost2=770
|bocost1=770
|item1=Door Key
|item1=Door Key
|itcost1=500
|itcost1=500
Line 373: Line 375:
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=31
|str=10
|skill=2
|spd=5
|def=15
|mov=5
|inventory=[[Steel Sword]]
|notes=Drops a {{drop|Speed Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Grust
|name=Grust
Line 412: Line 428:
|def=12
|def=12
|mov=5
|mov=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
|notes=• The northwest one moves to attack any player unit in range; moves next to the gate if no one is in range.<br>• The central one moves to attack any player unit in range; moves south of the chests if no one is in range.
|notes=• The northwest one moves to attack any player unit in range; moves next to the gate if no one is in range.<br>• The central one moves to attack any player unit in range; moves south of the chests if no one is in range.
}}
}}
Line 439: Line 455:
|def=8
|def=8
|mov=9
|mov=9
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 480: Line 496:
|def=14
|def=14
|mov=10
|mov=10
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 591: Line 607:
|inventory=[[Javelin]]
|inventory=[[Javelin]]
|notes=Drops a {{drop|Levin Sword}} upon defeat.<br>Moves to Marth, waits if blocked by a door or other units; attempts to initiate her recruitment after recruiting [[Maria]].
|notes=Drops a {{drop|Levin Sword}} upon defeat.<br>Moves to Marth, waits if blocked by a door or other units; attempts to initiate her recruitment after recruiting [[Maria]].
}}
{{ChapUnitCellFE1
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=31
|str=10
|skill=2
|spd=5
|def=15
|mov=5
|inventory=[[Steel Sword]]
|notes=Drops a {{drop|Speed Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 619: Line 621:
|def=12
|def=12
|mov=5
|mov=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 651: Line 653:
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Grust
|name=[[Zharov]]
|class=Armored Knight
|class=General
|lv=3
|lv=1
|#=3
|#=1
|hp=20
|hp=37
|str=11
|skill=6
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance}} • {{Item|3|Speed Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=3
|#=3
|hp=20
|str=7
|str=7
|skill=3
|skill=3
Line 882: Line 899:
|inventory={{Item|3|Javelin}}
|inventory={{Item|3|Javelin}}
|notes=• Not present during preparations.<br>• Initially avoids combat. If [[Maria]] is recruited, Minerva will move to [[Marth]] and initiate her recruitment. If Maria is killed as an enemy, Minerva will become hostile.
|notes=• Not present during preparations.<br>• Initially avoids combat. If [[Maria]] is recruited, Minerva will move to [[Marth]] and initiate her recruitment. If Maria is killed as an enemy, Minerva will become hostile.
}}
{{ChapUnitCellFE3
|name=[[Zharov]]
|class=General
|lv=1
|#=1
|hp=37
|str=11
|skill=6
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance}} • {{Item|3|Speed Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 941: Line 943:
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Zharov]]
|class=Knight
|class=General
|lv=7
|lv=3
|#=1
|#=1
|hp=23.4
|hp=31
|str=10
|mag=1
|skill=2
|spd=5
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=23.4
|str=7.8
|str=7.8
|mag=0
|mag=0
Line 955: Line 973:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 971: Line 990:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 987: Line 1,007:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,105: Line 1,126:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,121: Line 1,143:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,137: Line 1,160:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,153: Line 1,177:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}}
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,170: Line 1,194:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,186: Line 1,211:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=31
|str=10
|mag=1
|skill=2
|spd=5
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 1,275: Line 1,283:
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=33.7
|str=10.9
|mag=1
|skill=2.9
|spd=5.6
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|class=Knight
|lv=7
|lv=7
Line 1,289: Line 1,313:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,305: Line 1,330:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,321: Line 1,347:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,439: Line 1,466:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,455: Line 1,483:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,471: Line 1,500:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,487: Line 1,517:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}}
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,504: Line 1,534:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,520: Line 1,551:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=33.7
|str=10.9
|mag=1
|skill=2.9
|spd=5.6
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 1,609: Line 1,623:
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=36.4
|str=11.8
|mag=1
|skill=3.8
|spd=6.2
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|class=Knight
|lv=7
|lv=7
Line 1,623: Line 1,653:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,639: Line 1,670:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,655: Line 1,687:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,773: Line 1,806:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,789: Line 1,823:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,805: Line 1,840:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,821: Line 1,857:
|mov=7
|mov=7
|inventory={{Item|ds|Iron Sword}}
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,838: Line 1,874:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,854: Line 1,891:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=36.4
|str=11.8
|mag=1
|skill=3.8
|spd=6.2
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 1,943: Line 1,963:
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=39.1
|str=12.7
|mag=1
|skill=4.7
|spd=6.8
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|class=Knight
|lv=7
|lv=7
Line 1,957: Line 1,993:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,973: Line 2,010:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,989: Line 2,027:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,107: Line 2,146:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,123: Line 2,163:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,139: Line 2,180:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,155: Line 2,197:
|mov=7
|mov=7
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,172: Line 2,214:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,188: Line 2,231:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=39.1
|str=12.7
|mag=1
|skill=4.7
|spd=6.8
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 2,277: Line 2,303:
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=41.8
|str=13.6
|mag=1
|skill=5.6
|spd=7.4
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|class=Knight
|lv=7
|lv=7
Line 2,291: Line 2,333:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,307: Line 2,350:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,323: Line 2,367:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,441: Line 2,486:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,457: Line 2,503:
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,473: Line 2,520:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,489: Line 2,537:
|mov=7
|mov=7
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,506: Line 2,554:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,522: Line 2,571:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=41.8
|str=13.6
|mag=1
|skill=5.6
|spd=7.4
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 2,610: Line 2,642:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=44.5
|str=14.5
|mag=1
|skill=6.5
|spd=8
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin|type=forged}} • {{Item|ds|Silver Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 2,625: Line 2,673:
|mov=5
|mov=5
|inventory={{Item|ds|Silver Lance}}
|inventory={{Item|ds|Silver Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,641: Line 2,690:
|mov=8
|mov=8
|inventory={{Item|ds|Armorslayer|type=forged}} • {{Item|ds|Master Seal|type=drop}}
|inventory={{Item|ds|Armorslayer|type=forged}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,657: Line 2,707:
|mov=5
|mov=5
|inventory={{Item|ds|Silver Lance}}
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,775: Line 2,826:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,791: Line 2,843:
|mov=5
|mov=5
|inventory={{Item|ds|Silver Bow}}
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,807: Line 2,860:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,823: Line 2,877:
|mov=7
|mov=7
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Prioritizes opening a [[chest]], then escaping.
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,840: Line 2,894:
|mov=5
|mov=5
|inventory={{Item|ds|Heal}}
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 2,856: Line 2,911:
|mov=10
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Immediately begins moving to around the northeast corner of the map.<br>• If [[Maria]] has been recruited, Minerva will move to [[Marth]] and initiate her recruitment instead of attacking.
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=44.5
|str=14.5
|mag=1
|skill=6.5
|spd=8
|lck=0
|def=15
|res=3
|mov=6
|inventory={{Item|ds|Javelin|type=forged}} • {{Item|ds|Silver Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 2,943: Line 2,981:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 Mt and +20 Hit.
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
}}
}}
}}
}}
Line 2,950: Line 2,988:
=====''Shadow Dragon & the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turn 16
*Turn 16
**2 [[Knight]]s, 4 [[Cavalier]]s, and 2 [[Horseman|Horsemen]] to the northeast corner.
**Two [[Knight]]s, four [[Cavalier]]s, and two [[Horseman|Horsemen]] to the northeast corner.


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Turn 15
*Turn 15
**5 [[Cavalier]]s and 3 [[Horseman|Horsemen]] from the northeast corner.
**Five [[Cavalier]]s and three [[Horseman|Horsemen]] from the northeast corner.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*Turns 6 and 10
*Turns 6 and 10
**2 [[Knight]]s, 4 [[Cavalier]]s, and 2 [[Horseman|Horsemen]] from the northeast corner.
**Two [[Knight]]s, four [[Cavalier]]s, and two [[Horseman|Horsemen]] from the northeast corner.
* Note: All reinforcements are halted when [[Zharov]] is defeated.
 
All reinforcements are halted when [[Zharov]] is defeated.


===Boss data===
===Boss data===
Line 3,002: Line 3,041:
|res=3
|res=3
|move=5
|move=5
|inventory={{Item|3|Steel Lance}}<br>{{Item|3|Speed Ring|type=drop}}
|weapons={{Item|3|Steel Lance}}
|items={{Item|3|Speed Ring|type=drop}}
|la=y
|la=y
}}
}}
Line 3,120: Line 3,160:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
The first thing you will notice on ''Shadow Dragon'''s H5 difficulty is that everyone is now packing Silver weaponry, and all of the specialized weapons are now forged for more power and accuracy. In addition, the enemy is starting to field promoted enemies more often, and their speed stats are typically in the mid-teens. Your weaker units are no longer going to have the ability to keep up with the power curve, so watch your back.


In this chapter, you recruit Maria and Minerva. Maria is a low level Cleric who serves as a solid healer for the next few chapters. Notably, she is one of four characters who can wield the Aum staff, and the most powerful healer of the lot. Minerva is a prepromote Dracoknight who has an immediate A-rank in axes, allowing her access to the powerful Hauteclere. She can hit very hard with it, but is still inferior to a promoted Barst.
===Merciless difficulty===
'''1. Enemy Upgrades:'''
* Promoted enemies are more common. They now use both Silver weapons and specialized weapons forged for better power and accuracy.
* Enemy speed stats average in the mid-teens. This outpaces your weaker units, requiring greater strategy.
 
'''2. Character Recruitment:'''
* '''[[Maria]]:''' [[Cleric]]; primary healer for upcoming chapters; one of four users of the [[Aum]] staff and the strongest healer of those four.
* '''[[Minerva]]:''' [[Dracoknight]] with immediate A-rank in axes and [[Hauteclere]] access; however, a promoted [[Barst]] is superior.
 
'''3. [[Master Seal]].''' Obtained from an enemy [[Hero]]. Best candidates for immediate promotion:
* '''[[Barst]]:''' +5 speed from [[Fighter]] to [[Hero]].
* '''[[Caeda]]:''' +4 strength, +5 defense as [[Dracoknight]].
* '''[[Lena]]:''' Ability to fight and heal. By now, she should be near or at level&nbsp;20.
* '''[[Merric]]:''' Gains healing ability but is likely lower level than Lena.
* '''[[Gordin]]:''' +5 skill and speed, +2 movement. Alternatively, [[Jeorge]] can be used as a [[Sniper]].


You will receive the game's first Master Seal from an enemy Hero. There are three good candidates to receive it if you wish to promote someone immediately: Barst, who gains a ludicrous 5 speed after he goes from a Fighter to a Hero; Caeda, who gains 4 strength and 5 defense as a Dracoknight; and Lena, who gains the ability to fight and heal at the same time and is likely approaching or at level 20. Merric and Gordin are also somewhat considerable candidates since Merric also gains the ability to heal and Gordin gets 5 skill and speed and 2 movement; however, Merric gains about the same amount of power as Lena, who is almost certainly a higher level than he is, while if you want a Sniper at this point, you can just use Jeorge.
'''4. Chapter Strategy:'''
* Initial challenge: Four [[Cavalier]]s. Aim to defeat them by turn 3 to intercept the [[Thief]] with the [[Levin Sword]] on turn 4.
* Watch out for four fliers who might either flank or join the cavalry and Dracoknights with 14 speed, 12 strength, and [[Silver Lance]]s.
* Prison navigation: Caution around the Sniper. Recruit Maria. Exit north, defeat the Hero, recruit Minerva, and confront the boss.
* Items: This is the last chance to buy [[Hammer]]s in bulk. Consider stocking up.


For the chapter itself, you start out facing four Cavaliers who shouldn't be too much trouble. Try to kill them all on turn 3 so that you can intercept and skewer the Thief who stole the Levin Sword on turn 4. You'll also be attacked by four fliers who might outflank you or join the cavalry, depending on their mood; leave behind a General to take the fort and beat back both them and the horde of reinforcements. Be very careful with the Dracoknights; 14 speed plus 12 strength plus Silver Lances equals a lot of pain. Once they're dead, make your way through the prison. Be very careful with the Sniper; other than him, it shouldn't be too much trouble to recruit Maria. Once she's with you, exit through the north, kill the Hero, recruit Minerva, and make your way to the boss. Zharov is very dangerous with his forged Javelin; have Barst Hammer him to death. Speaking of Hammers, this is the last opportunity you will have to buy them in bulk; take advantage now if you so desire.
'''5. Boss - [[Zharov]]:'''  
* Dangerous with a forged [[Javelin]]. Best countered by Barst with a Hammer.


==Trivia==
==Trivia==
Line 3,134: Line 3,192:
{{Names
{{Names
|eng-name=Princess Minerva
|eng-name=Princess Minerva
|jap-name={{h|プリンセス・ミネルバ|Purinsesu mineruba}}
|jpn-name={{h|プリンセス・ミネルバ|Purinsesu mineruba}}
|jap-mean=Princess Minerba
|jpn-mean=Princess Minerba
|span-name=La princesa Minerva
|span-name=La princesa Minerva
|span-mean=The princess Minerva
|span-mean=The princess Minerva
Line 3,155: Line 3,213:


{{ChapterNav
{{ChapterNav
|prechapter=Port Warren
|prechapter=The Pyrathi Dragon
|prealternate=The Pyrathi Dragon{{!}}The Pyrathi Dragon <small>(''Mystery of the Emblem'')</small>
|prealternate=Port Warren{{!}}Port Warren <small>(''Mystery of the Emblem'')</small>
|nextchapter=Knorda Market
|nextchapter=Knorda Market
}}
}}

Revision as of 21:03, 28 March 2024

This article is about the chapter from Shadow Dragon & the Blade of Light and its remakes. For the character, see Minerva. For the History Mode map in Warriors, see Princess Minerva (Warriors).
Princess Minerva

Cm fe11 10.png

Location

Castle Deil

New units

Maria, Minerva

Boss(es)

Zharov

Previous chapter(s)
Next chapter(s)

Knorda Market

Princess Minerva (Japanese: プリンセス・ミネルバ Princess Minerva) is the tenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the eighth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Princess Minerva/Script

Despite the objections of some of his soldiers, Marth agrees to besiege Castle Deil on Minerva's behalf. The mission is a success; Maria is rescued, Minerva turns coat, and General Zharov is killed. Afterwards, Nyna tells Marth about Pontifex Miloah, a powerful sage who was murdered by Gharnef. Nyna explains that his daughter Linde has not been seen since his death and asks Marth to find her.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–14+2 {{{partner}}} {{{other}}} 20+16−2
Cm fe11 10.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Maria
Portrait maria fe11.png
Cleric
HP
17
Inventory
Heal
Level
3
Enemy, talk to with Marth
Minerva
Portrait minerva fe11.png
Dracoknight
HP
24
Inventory
Hauteclere
Level
1
Enemy, talk to with Marth after recruiting Maria*
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds levin sword.png Levin Sword Left chest
Is ds physic.png Physic Right chest
Is ds speedwing.png Speedwing Dropped by Zharov
Is ds master seal.png Master Seal Dropped by enemy Hero
Is ds silver bow.png Silver Bow Dropped by enemy Sniper
Is ds hauteclere.png Hauteclere Dropped by Minerva

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds steel sword.png Steel Sword 875

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 general enemy.gif Zharov General 3 1 31 10 1 2 5 0 15 3 -- Javelin Steel Lance SpeedwingThis item is dropped upon this unit's defeat.
Stands on a gate, the chapter's seize point.
Ma ds01 knight enemy.gif Grust Knight 7 1 23.4 7.8 0 3.8 1.2 0 12.2 0.6 5 Steel Lance
Does not move until he or an Archer or Sniper is provoked.
Ma ds01 hero enemy.gif Grust Hero 1 1 26 8 1 12 14 0 9 3 8 Armorslayer Master SealThis item is dropped upon this unit's defeat.
Begins moving if Zharov or the westernmost Knight is provoked.
Ma ds01 knight enemy.gif Grust Knight 5 2 21.6 7.2 0 3.2 0.8 0 11.8 0.4 5 Iron Lance
Moves to attack units in range.
Ma ds01 cavalier enemy.gif Grust Cavalier 7 1 22.8 7.1 0 3.8 7.2 0 8.8 0.6 9 Javelin
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Grust Cavalier 5 2 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Grust Cavalier 5 1 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Steel Sword
Immediately begins moving unprovoked.
Ma ds01 dracoknight enemy.gif Grust Dracoknight 1 2 24.9 8.25 1 6.1 8.4 0 10.3 3.1 10 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 pegasus knight enemy.gif Grust Pegasus Knight 5 1 19.6 5 2 5.4 8.6 0 5.8 6.8 8 Javelin
Immediately begins moving unprovoked.
Ma ds01 pegasus knight enemy.gif Grust Pegasus Knight 5 1 19.6 5 2 5.4 8.6 0 5.8 6.8 8 Steel Lance
Immediately begins moving unprovoked.
Ma ds01 curate enemy.gif Grust Curate 5 1 17.6 0 1.8 2.2 5.2 0 3.8 7.6 5 Heal
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Ma ds01 archer enemy.gif Grust Archer 7 2 20.8 6.2 0 4.8 5.8 0 7.2 0.6 5 Steel Bow
Moves to attack units in range.
Ma ds01 sniper enemy.gif Grust Sniper 1 1 28 6 1 10 11 0 8 3 7 Silver BowThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma ds01 thief enemy.gif Grust Thief 9 1 20.8 3.6 0 4.2 11 0 3.4 0 7 Iron Sword
Moves to open the left chest, then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
Ma ds01 cleric enemy.gif Maria Cleric 3 1 17 0 2 2 3 0 4 8 5 Heal
Does not act.
Ma ds01 dracoknight enemy.gif Minerva Dracoknight 1 1 24 9 0 6 12 6 12 3 10 HauteclereThis item is dropped upon this unit's defeat.
• Moves toward the northeast corner of the map (column 26, row 1).
• If Maria has been recruited, begins moving to Marth to initiate her recruitment, and ignores combat.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 knight enemy.gif Grust Knight 5 4 21.6 7.2 0 3.2 0.8 0 11.8 0.4 5 Iron Lance
--
Ma ds01 cavalier enemy.gif Grust Cavalier 5 8 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Steel Sword
--
Ma ds01 horseman enemy.gif Grust Horseman 5 2 26.4 6.4 1 8.2 11.2 0 6.4 3.4 9 Steel Bow
--
Ma ds01 horseman enemy.gif Grust Horseman 1 2 24 6 1 7 10 0 6 3 9 Steel Bow
--

Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem
Shadow Dragon

All reinforcements are halted when Zharov is defeated.

Boss data

Main article: Zharov
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait zharov fe11.png
Ma ds01 general enemy.gif General
Level 3
Movement --
Stats
Max HP 31 Speed 5
Strength 10 Luck 0
Magic 1 Defense 15
Skill 2 Resistance 3
Inventory
Javelin
Steel Lance
SpeedwingThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances D Axes --
Bows E Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Merciless difficulty

1. Enemy Upgrades:

  • Promoted enemies are more common. They now use both Silver weapons and specialized weapons forged for better power and accuracy.
  • Enemy speed stats average in the mid-teens. This outpaces your weaker units, requiring greater strategy.

2. Character Recruitment:

  • Maria: Cleric; primary healer for upcoming chapters; one of four users of the Aum staff and the strongest healer of those four.
  • Minerva: Dracoknight with immediate A-rank in axes and Hauteclere access; however, a promoted Barst is superior.

3. Master Seal. Obtained from an enemy Hero. Best candidates for immediate promotion:

  • Barst: +5 speed from Fighter to Hero.
  • Caeda: +4 strength, +5 defense as Dracoknight.
  • Lena: Ability to fight and heal. By now, she should be near or at level 20.
  • Merric: Gains healing ability but is likely lower level than Lena.
  • Gordin: +5 skill and speed, +2 movement. Alternatively, Jeorge can be used as a Sniper.

4. Chapter Strategy:

  • Initial challenge: Four Cavaliers. Aim to defeat them by turn 3 to intercept the Thief with the Levin Sword on turn 4.
  • Watch out for four fliers who might either flank or join the cavalry and Dracoknights with 14 speed, 12 strength, and Silver Lances.
  • Prison navigation: Caution around the Sniper. Recruit Maria. Exit north, defeat the Hero, recruit Minerva, and confront the boss.
  • Items: This is the last chance to buy Hammers in bulk. Consider stocking up.

5. Boss - Zharov:

  • Dangerous with a forged Javelin. Best countered by Barst with a Hammer.

Trivia

  • On the H5 difficulty of Shadow Dragon, this is the first chapter in the Fire Emblem series to have enemies with forged weaponry.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Princess Minerva

--

Japanese

プリンセス・ミネルバ

Princess Minerba

Spanish

La princesa Minerva

The princess Minerva

French

Princesse Minerva

Princess Minerva

German

Prinzessin Minerva

Princess Minerva; abbreviated on the save menu as "Pr. Minerva".

Italian

La principessa Minerva

The princess Minerva

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Pyrathi Dragon •
← Port Warren (Mystery of the Emblem) •
Princess Minerva • Knorda Market →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline