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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe12 4.png|200px]] | |||
|image=[[File:Cm fe12 | |location=Holm Coast | ||
|location=Holm | |new units=[[Ogma]], [[Yuliya]], [[Jubelo]], [[Sirius]], [[Castor]], [[Caeda]] | ||
|new units=[[Ogma]], [[ | |||
|boss=[[Gail]] | |boss=[[Gail]] | ||
|previous=*[[Abducted Princess]] | |||
*[[Shadows Behind the Scenes]] <small>(side quest)</small> | |||
|next=[[Liberation of Grust]] | |||
}} | }} | ||
'''Joy and Sorrow''' (Japanese: {{ | '''Joy and Sorrow''' (Japanese: {{hl|喜びと悲しみと|Yorokobi to kanashimito}}) is the fourth chapter of {{FE3}} Book II and {{FE12}}. | ||
==Plot== | ==Plot== | ||
{{main|Joy and Sorrow/Script}} | {{main|Joy and Sorrow/Script|Joy and Sorrow/Conversations}} | ||
To find [[Ogma]], [[Jubelo]], and [[Yuliya]], [[Marth]] goes to the Holm Coast, where he finds the trio beset by the Macedonian Vikings. While protecting the children in his care, Ogma can speak with a masked wanderer calling himself [[Sirius]], who offers to cover their escape and joins Ogma in fighting off the bandits. Eventually, Marth's troops reach the mercenary, and Marth recruits [[Castor]] from the northern village by giving him gold when he asks for it. | |||
The army defeats the bandit leader, [[Gail]], and captures his fortress. However, [[Caeda]] arrives to inform Marth that the Empire has taken over [[Altea]] and Emperor [[Hardin]] has branded Marth and his army as traitors to Archanea. [[Elice]] has been taken hostage to allow Caeda to escape, and she does not know the fates of the others. Marth vows to reclaim Altea, even if it means fighting the Emperor himself. | |||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
|header=Chapter data | |||
|default=2 | |||
|tab1=''Mystery of the Emblem'' | |||
|tab2=''New Mystery of the Emblem'' | |||
|content1={{ChapData | |||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–15{{h|+6|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}} | ||
|enemy=27{{ | |enemy=27{{h|+44|Reinforcements}}{{h|−1|Upon Sirius being recruited}} | ||
|map=[[File:Cm fe03 b2 4.png]] | |map=[[File:Cm fe03 b2 4.png]] | ||
|col=30 | |||
|row=30 | |||
}} | |||
|content2={{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maniac/Lunatic | |||
|content1={{ChapData | |||
|victory=Seize | |||
|defeat=[[Marth]] or [[Kris]] dies | |||
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}} | |||
|enemy=18{{h|+4|Reinforcements}}{{h|−1|Upon Sirius being recruited}} | |||
|map=[[File:Cm fe12 4.png|512px]] | |||
|col=30 | |||
|row=30 | |||
}} | |||
|content2={{ChapData | |||
|victory=Seize | |||
|defeat=[[Marth]] or [[Kris]] dies | |||
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}} | |||
|enemy=20{{h|+4|Reinforcements}}{{h|−1|Upon Sirius being recruited}} | |||
|map=[[File:Cm fe12 4 h.png|512px]] | |||
|col=30 | |||
|row=30 | |||
}} | |||
|content3={{ChapData | |||
|victory=Seize | |||
|defeat=[[Marth]] or [[Kris]] dies | |||
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}} | |||
|enemy=20{{h|+11|Reinforcements}}{{h|−1|Upon Sirius being recruited}} | |||
|map=[[File:Cm fe12 4 h.png|512px]] | |||
|col=30 | |||
|row=30 | |||
}} | |||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{tab | {{tab | ||
|default=2 | |default=2 | ||
|width=100% | |||
|tab1=''Mystery of the Emblem'' | |tab1=''Mystery of the Emblem'' | ||
|tab2=''New Mystery of the Emblem'' | |tab2=''New Mystery of the Emblem'' | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=03 | |game#=03 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Ogma | |name=Ogma | ||
Line 36: | Line 81: | ||
|HP=26 | |HP=26 | ||
|lv=8 | |lv=8 | ||
|recruitment method=Automatically from | |inventory={{Item|3|Steel Sword}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name= | |name=Yuliya | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait yuliya fe03.png]] | ||
|class=Cleric | |class=Cleric | ||
|HP=16 | |HP=16 | ||
|lv=2 | |lv=2 | ||
|recruitment method=Automatically from | |inventory={{Item|3|Rescue|link=Rescue (staff)}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
|name= | |name=Jubelo | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait jubelo fe03.png]] | ||
|class=Mage | |class=Mage | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|3|Fire}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit4={{NewUnit | |newunit4={{NewUnit | ||
|name=Sirius | |name=Sirius | ||
|namearticle=Sirius (character) | |||
|portrait=[[File:Portrait sirius fe03.png]] | |portrait=[[File:Portrait sirius fe03.png]] | ||
|class=Paladin | |class=Paladin | ||
|HP=26 | |HP=26 | ||
|lv=4 | |lv=4 | ||
|recruitment method=Enemy, talk with Ogma}} | |inventory={{Item|3|Iron Lance}}<br>{{Item|3|Iron Sword}} | ||
|recruitment method=Enemy, talk to with [[Ogma]] | |||
}} | |||
|newunit5={{NewUnit | |newunit5={{NewUnit | ||
|name=Castor | |name=Castor | ||
Line 64: | Line 118: | ||
|HP=24 | |HP=24 | ||
|lv=7 | |lv=7 | ||
|recruitment method=Visit northern village}} | |inventory={{Item|3|Killer Bow}} | ||
|recruitment method=Visit northern [[village]] | |||
}} | |||
|newunit6={{NewUnit | |newunit6={{NewUnit | ||
|name=Caeda | |name=Caeda | ||
Line 71: | Line 127: | ||
|HP=19 | |HP=19 | ||
|lv=4 | |lv=4 | ||
|recruitment method=Automatically at the end}} | |inventory={{Item|3|Killer Lance}}<br>{{Item|3|Iron Sword}} | ||
| | |recruitment method=Automatically at the end | ||
| | }} | ||
| | |forced1=marth 02 | ||
| | |forced1article=Marth | ||
| | |return1=luke | ||
| | |return2=arran | ||
| | |return3=cecil | ||
| | |return4=roderick | ||
| | |return5=gordin | ||
| | |return6=ryan | ||
| | |return7=draug | ||
| | |return8=marisha | ||
| | |return9=catria | ||
| | |return10=warren | ||
| | |return11=linde 02 | ||
| | |return11article=Linde | ||
| | |return12=palla | ||
|return13=julian | |||
|return14=matthis | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=12 | |game#=12 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Ogma | |name=Ogma | ||
Line 99: | Line 156: | ||
|HP=27 | |HP=27 | ||
|lv=7 | |lv=7 | ||
|recruitment method=Automatically from | |inventory={{Item|12|Steel Sword}}<br>{{Item|12|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name= | |name=Yuliya | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait yuliya fe12.png]] | ||
|class=Cleric | |class=Cleric | ||
|HP=16 | |HP=16 | ||
|lv=2 | |lv=2 | ||
|recruitment method=Automatically from | |inventory={{Item|12|Heal}}<br>{{Item|12|Rescue|link=Rescue (staff)}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
|name= | |name=Jubelo | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait jubelo fe12.png]] | ||
|class=Mage | |class=Mage | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|12|Fire}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit4={{NewUnit | |newunit4={{NewUnit | ||
|name=Sirius | |name=Sirius | ||
|namearticle=Sirius (character) | |||
|portrait=[[File:Portrait sirius fe12.png]] | |portrait=[[File:Portrait sirius fe12.png]] | ||
|class=Paladin | |class=Paladin | ||
|HP=28 | |HP=28 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Enemy, talk with Ogma}} | |inventory={{Item|12|Steel Lance}}<br>{{Item|12|Iron Sword}} | ||
|recruitment method=Enemy, talk to with [[Ogma]] | |||
}} | |||
|newunit5={{NewUnit | |newunit5={{NewUnit | ||
|name=Castor | |name=Castor | ||
Line 127: | Line 193: | ||
|HP=24 | |HP=24 | ||
|lv=7 | |lv=7 | ||
|recruitment method=Visit northern village}} | |inventory={{Item|12|Killer Bow}} | ||
|recruitment method=Visit northern [[village]] | |||
|return1= | }} | ||
|newunit6={{NewUnit | |||
|name=Caeda | |||
|portrait=[[File:Portrait caeda fe12.png]] | |||
|class=Pegasus Knight | |||
|HP=19 | |||
|lv=4 | |||
|inventory={{Item|12|Wing Spear}}<br>{{Item|12|Javelin}} | |||
|recruitment method=Automatically at the end | |||
}} | |||
|forced1=marth | |||
|return1=kris {{#var:A}} | |||
|return1article=Kris | |return1article=Kris | ||
|return2= | |return2=ryan | ||
|return3=luke | |return3=luke | ||
|return4=roderick | |return4=roderick | ||
|return5= | |return5=gordin | ||
|return6= | |return6=cecil | ||
|return7= | |return7=draug | ||
|return8= | |return8=arran | ||
|return9= | |return9=marisha | ||
|return10= | |return10=catria | ||
|return11= | |return11=warren | ||
|return12= | |return12=cord | ||
|return13= | |return13=linde | ||
|return14= | |return14=palla | ||
|return15= | |return15=bord | ||
|return16= | |return16=julian | ||
|return17= | |return17=matthis | ||
|return18 | |return18=wrys | ||
}} | }} | ||
:Ogma and Caeda retain any stat gains they acquired in the prologue. | |||
}} | }} | ||
===Item data=== | ===Item data=== | ||
{{ChapItems | {{Tab | ||
|default=2 | |||
|width=100% | |||
|tab1=''Mystery of the Emblem'' | |||
|tab2=''New Mystery of the Emblem'' | |||
|content1={{ChapItems | |||
|platform=snes01 | |platform=snes01 | ||
|item1= | |item1=Cutting Gale | ||
|obtain1=Visit the southern village | |obtain1=Visit the southern [[village]] | ||
|item2= | |item2=Silver Axe | ||
|obtain2=Dropped by | |obtain2=Dropped by [[Gail]] | ||
|item3=Devil Sword | |item3=Devil Sword | ||
|obtain3=Dropped by a Thief | |obtain3=Dropped by a [[Thief]] | ||
|item4=1,000 Gold | |item4=1,000 Gold | ||
|item4image=none | |item4image=none | ||
|item4article=Gold | |item4article=Gold | ||
|obtain4=Dropped by a Thief | |obtain4=Dropped by a [[Thief]] | ||
|itemlast= | |itemlast=Armorslayer | ||
|obtainlast=Dropped by [[Gail]] | |obtainlast=Dropped by a [[Thief]] | ||
}} | |||
|content2={{ChapItems | |||
|platform=ds | |||
|item1=Cutting Gale | |||
|obtain1=Visit the southern [[village]] | |||
|item2=Bullion | |||
|obtain2=Dropped by [[Gail]] | |||
|item3=Steel Bow | |||
|obtain3=Dropped by a [[Hunter]] | |||
|item4=Vulnerary | |||
|obtain4=Dropped by a [[Hunter]] | |||
|item5=Devil Sword | |||
|obtain5=Dropped by a [[Thief]] | |||
|itemlast=Armorslayer | |||
|obtainlast=Dropped by a [[Thief]] | |||
}} | |||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{tab | |||
{{ | |default=2 | ||
| | |header=Enemy data | ||
| | |width=100% | ||
| | |tab1=''Mystery of the Emblem'' | ||
| | |tab2=''New Mystery of the Emblem'' | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=snes01}} | ||
| | {{ChapUnitCellFE3 | ||
|name=[[Gail]] | |||
| | |class=Pirate | ||
| | |lv=10 | ||
| | |#=1 | ||
|# | |hp=30 | ||
| | |str=9 | ||
| | |skill=1 | ||
| | |spd=4 | ||
| | |def=8 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{Item|3|Silver Axe|type=drop}} | ||
| | |notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point. | ||
| | }} | ||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Pirate | |||
|lv=5 | |||
| | |#=3 | ||
|hp=26 | |||
| | |str=6 | ||
| | |skill=0 | ||
| | |spd=3 | ||
|# | |def=5 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{Item|3|Steel Axe}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE3 | ||
| | |name=Viking | ||
| | |class=Pirate | ||
| | |lv=3 | ||
| | |#=7 | ||
| | |hp=24 | ||
|#7 | |str=5 | ||
| | |skill=0 | ||
| | |spd=2 | ||
| | |def=4 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{Item|3|Iron Axe}} | ||
| | }} | ||
{{ChapUnitCellFE3 | |||
| | |name=Viking | ||
| | |class=Hunter | ||
| | |lv=5 | ||
|# | |#=2 | ||
| | |hp=20 | ||
| | |str=6 | ||
| | |skill=4 | ||
| | |spd=6 | ||
| | |def=4 | ||
| | |res=0 | ||
| | |mov=6 | ||
| | |inventory={{Item|3|Steel Bow}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE3 | ||
| | |name=Viking | ||
| | |class=Hunter | ||
| | |lv=3 | ||
| | |#=4 | ||
| | |hp=19 | ||
| | |str=6 | ||
| | |skill=4 | ||
| | |spd=6 | ||
|def=4 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|3|Iron Bow}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=[[Sirius]] | |||
|class=Paladin | |||
|lv=4 | |||
|#=1 | |||
|hp=26 | |||
|str=11 | |||
|skill=10 | |||
|spd=13 | |||
|lck=1 | |||
|def=11 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|3|Iron Lance}} • {{Item|3|Iron Sword}} | |||
|notes=Moves to [[Ogma]] to initiate his recruitment. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Brigand | |||
|lv=3 | |||
|#=6 | |||
|hp=26 | |||
|str=6 | |||
|skill=0 | |||
|spd=3 | |||
|def=4 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|3|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Thief | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=2 | |||
|skill=1 | |||
|spd=7 | |||
|def=1 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|3|Devil Sword|type=drop}} | |||
|notes=Ignores combat; moves to raid [[village]]s. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Thief | |||
|lv=5 | |||
|#=1 | |||
|hp=18 | |||
|str=3 | |||
|skill=3 | |||
|spd=9 | |||
|def=2 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|3|Steel Sword}} | |||
|notes=• Drops {{drop|1,000 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid [[village]]s. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Thief | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=2 | |||
|skill=1 | |||
|spd=7 | |||
|def=1 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|3|Armorslayer|type=drop}} | |||
|notes=Ignores combat; moves to raid [[village]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Hunter | |||
|lv=5 | |||
|#=11 | |||
|hp=20 | |||
|str=6 | |||
|skill=4 | |||
|spd=6 | |||
|def=4 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|3|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Viking | |||
|class=Pirate | |||
|lv=5 | |||
|#=33 | |||
|hp=26 | |||
|str=6 | |||
|skill=0 | |||
|spd=3 | |||
|def=5 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Hand Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |||
{{Tab | |||
|width=100% | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maniac | |||
|tab4=Lunatic | |||
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Gail]] | |||
|class=Pirate | |||
|lv=10 | |||
|#=1 | |||
|hp=30 | |||
|str=9 | |||
|mag=0 | |||
|skill=8 | |||
|spd=6 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=21.6 | |||
|str=9 | |||
|mag=0 | |||
|skill=6 | |||
|spd=4.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=3 | |||
|#=5 | |||
|hp=19.8 | |||
|str=8 | |||
|mag=0 | |||
|skill=5.5 | |||
|spd=4.3 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=20.4 | |||
|str=6.4 | |||
|mag=0 | |||
|skill=5.2 | |||
|spd=7.2 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=2 | |||
|hp=19.2 | |||
|str=6.2 | |||
|mag=0 | |||
|skill=4.6 | |||
|spd=6.6 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Sirius]] | |||
|class=Paladin | |||
|lv=1 | |||
|#=1 | |||
|hp=28 | |||
|str=12 | |||
|mag=1 | |||
|skill=14 | |||
|spd=13 | |||
|lck=4 | |||
|def=11 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|12|Steel Lance}} • {{Item|12|Iron Sword}} | |||
|notes=Does not move or initiate combat. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=3 | |||
|#=3 | |||
|hp=19.8 | |||
|str=8 | |||
|mag=0 | |||
|skill=5.5 | |||
|spd=4.3 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=1 | |||
|hp=19.2 | |||
|str=6.2 | |||
|mag=0 | |||
|skill=4.6 | |||
|spd=6.6 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Bow}} • {{Item|12|Vulnerary|type=drop}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=17.2 | |||
|str=5.4 | |||
|mag=0 | |||
|skill=2.8 | |||
|spd=8 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Devil Sword|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=17.2 | |||
|str=5.4 | |||
|mag=0 | |||
|skill=2.8 | |||
|spd=8 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=17.2 | |||
|str=5.4 | |||
|mag=0 | |||
|skill=2.8 | |||
|spd=8 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Armorslayer|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=5 | |||
|#=2 | |||
|hp=21.6 | |||
|str=9 | |||
|mag=0 | |||
|skill=6 | |||
|spd=4.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=20.4 | |||
|str=6.4 | |||
|mag=0 | |||
|skill=5.2 | |||
|spd=7.2 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=21.6 | |||
|str=9 | |||
|mag=0 | |||
|skill=6 | |||
|spd=4.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Gail]] | |||
|class=Pirate | |||
|lv=10 | |||
|#=1 | |||
|hp=35.4 | |||
|str=12 | |||
|mag=0 | |||
|skill=10.7 | |||
|spd=8.7 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|mag=0 | |||
|skill=8.7 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=3 | |||
|#=6 | |||
|hp=25.2 | |||
|str=11 | |||
|mag=0 | |||
|skill=8.2 | |||
|spd=6.7 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
|notes=The northern four begin moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=24 | |||
|str=7 | |||
|mag=0 | |||
|skill=7 | |||
|spd=9 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=2 | |||
|hp=22.8 | |||
|str=6.8 | |||
|mag=0 | |||
|skill=6.4 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Bow}} | |||
|notes=Begins moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Sirius]] | |||
|class=Paladin | |||
|lv=1 | |||
|#=1 | |||
|hp=28 | |||
|str=12 | |||
|mag=1 | |||
|skill=14 | |||
|spd=13 | |||
|lck=4 | |||
|def=11 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|12|Steel Lance}} • {{Item|12|Iron Sword}} | |||
|notes=Does not move or initiate combat. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=3 | |||
|#=4 | |||
|hp=25.2 | |||
|str=11 | |||
|mag=0 | |||
|skill=8.2 | |||
|spd=6.7 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=1 | |||
|hp=22.8 | |||
|str=6.8 | |||
|mag=0 | |||
|skill=6.4 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Bow}} • {{Item|12|Vulnerary|type=drop}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=20.8 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=5.2 | |||
|spd=11 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Devil Sword|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=20.8 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=5.2 | |||
|spd=11 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=20.8 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=5.2 | |||
|spd=11 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Armorslayer|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=5 | |||
|#=2 | |||
|hp=27 | |||
|str=12 | |||
|mag=0 | |||
|skill=8.7 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=24 | |||
|str=7 | |||
|mag=0 | |||
|skill=7 | |||
|spd=9 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|mag=0 | |||
|skill=8.7 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Iron Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Gail]] | |||
|class=Pirate | |||
|lv=10 | |||
|#=1 | |||
|hp=40.8 | |||
|str=15 | |||
|mag=0 | |||
|skill=13.4 | |||
|spd=11.4 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=32.4 | |||
|str=15 | |||
|mag=0 | |||
|skill=11.4 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
|notes=Will not move until a player unit is in range of at least two of him or nearby Pirate or [[Hunter]], at which point they begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=3 | |||
|#=6 | |||
|hp=30.6 | |||
|str=14 | |||
|mag=0 | |||
|skill=10.9 | |||
|spd=9.1 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
|notes=• The one nearest [[Gail]] will not move until a player unit is in range of at least two of him or the nearby Pirate or [[Hunter]], at which point they begin moving unprovoked.<br>• The northern four begin moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=27.6 | |||
|str=7.6 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=10.8 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow|type=drop}} | |||
|notes=Will not move until a player unit is in range of at least two of him or nearby two [[Pirate]]s, at which point they begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=2 | |||
|hp=26.4 | |||
|str=7.4 | |||
|mag=0 | |||
|skill=8.2 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow}} | |||
|notes=Begins moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Sirius]] | |||
|class=Paladin | |||
|lv=1 | |||
|#=1 | |||
|hp=28 | |||
|str=12 | |||
|mag=1 | |||
|skill=14 | |||
|spd=13 | |||
|lck=4 | |||
|def=11 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|12|Steel Lance}} • {{Item|12|Iron Sword}} | |||
|notes=Does not move or initiate combat. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=3 | |||
|#=4 | |||
|hp=30.6 | |||
|str=14 | |||
|mag=0 | |||
|skill=10.9 | |||
|spd=9.1 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=1 | |||
|hp=26.4 | |||
|str=7.4 | |||
|mag=0 | |||
|skill=8.2 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow}} • {{Item|12|Vulnerary|type=drop}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=24.4 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=7.6 | |||
|spd=14 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Devil Sword|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=24.4 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=7.6 | |||
|spd=14 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Steel Sword}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=24.4 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=7.6 | |||
|spd=14 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Armorslayer|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=5 | |||
|#=6 | |||
|hp=32.4 | |||
|str=15 | |||
|mag=0 | |||
|skill=11.4 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=3 | |||
|hp=27.6 | |||
|str=7.6 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=10.8 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=2 | |||
|hp=32.4 | |||
|str=15 | |||
|mag=0 | |||
|skill=11.4 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Steel Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Gail]] | |||
|class=Pirate | |||
|lv=10 | |||
|#=1 | |||
|hp=43.5 | |||
|str=16.5 | |||
|mag=0 | |||
|skill=14.75 | |||
|spd=12.75 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe|type=forged}} • {{Item|12|Bullion|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=35.1 | |||
|str=16.5 | |||
|mag=0 | |||
|skill=12.75 | |||
|spd=10.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Hand Axe|type=forged}} | |||
|notes=Will not move until a player unit is in range of at least two of him or nearby Pirate or [[Hunter]], at which point they begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=3 | |||
|#=6 | |||
|hp=33.3 | |||
|str=15.5 | |||
|mag=0 | |||
|skill=12.25 | |||
|spd=10.3 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Axe}} | |||
|notes=• The one nearest [[Gail]] will not move until a player unit is in range of at least two of him or the nearby Pirate or [[Hunter]], at which point they begin moving unprovoked.<br>• The northern four begin moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=1 | |||
|hp=29.4 | |||
|str=7.9 | |||
|mag=0 | |||
|skill=9.7 | |||
|spd=11.7 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Bow}} • {{Item|12|Steel Bow|type=drop}} | |||
|notes=Will not move until a player unit is in range of at least two of him or nearby two [[Pirate]]s, at which point they begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=2 | |||
|hp=28.2 | |||
|str=7.7 | |||
|mag=0 | |||
|skill=9.1 | |||
|spd=11.1 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Bow}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Sirius]] | |||
|class=Paladin | |||
|lv=1 | |||
|#=1 | |||
|hp=28 | |||
|str=12 | |||
|mag=1 | |||
|skill=14 | |||
|spd=13 | |||
|lck=4 | |||
|def=11 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|12|Steel Lance}} • {{Item|12|Iron Sword}} | |||
|notes=Does not move or initiate combat. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=3 | |||
|#=4 | |||
|hp=33.3 | |||
|str=15.5 | |||
|mag=0 | |||
|skill=12.25 | |||
|spd=10.3 | |||
|lck=0 | |||
|def=4 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Axe}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=3 | |||
|#=1 | |||
|hp=28.2 | |||
|str=7.7 | |||
|mag=0 | |||
|skill=9.1 | |||
|spd=11.1 | |||
|lck=0 | |||
|def=2.2 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=26.2 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=15.5 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Devil Sword|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=26.2 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=15.5 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Silver Sword}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Thief | |||
|lv=3 | |||
|#=1 | |||
|hp=26.2 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=15.5 | |||
|lck=0 | |||
|def=2.6 | |||
|res=0 | |||
|mov=7 | |||
|inventory={{Item|12|Armorslayer|type=forged}} • {{Item|12|Armorslayer|type=drop}} | |||
|notes=Prioritizes raiding [[village]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Barbarian | |||
|lv=5 | |||
|#=6 | |||
|hp=35.1 | |||
|str=16.5 | |||
|mag=0 | |||
|skill=12.75 | |||
|spd=10.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Hunter | |||
|lv=5 | |||
|#=3 | |||
|hp=29.4 | |||
|str=7.9 | |||
|mag=0 | |||
|skill=9.7 | |||
|spd=11.7 | |||
|lck=0 | |||
|def=2.4 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Ruffian | |||
|class=Pirate | |||
|lv=5 | |||
|#=2 | |||
|hp=35.1 | |||
|str=16.5 | |||
|mag=0 | |||
|skill=12.75 | |||
|spd=10.6 | |||
|lck=0 | |||
|def=5 | |||
|res=0.2 | |||
|mov=6 | |||
|inventory={{Item|12|Silver Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | |||
}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
=====''Mystery of the Emblem''===== | =====''Mystery of the Emblem''===== | ||
*Starting | *Starting turn 4, continuing until 11 of each have appeared; which appear each turn is random | ||
** | **One [[Hunter]] from the uppermost of the west forts | ||
** | **Three [[Pirate]]s; two from the lower of the west forts, one from the east fort | ||
=====''New Mystery of the Emblem''===== | |||
*Turns 2 (Lunatic), 3 (Maniac and Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Maniac) | |||
**One [[Hunter]] from the uppermost of the west forts | |||
**Two [[Barbarian]]s from the lowest of the west forts | |||
*Turns 3 (Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Maniac) | |||
**One [[Pirate]] from the east fort | |||
===Boss data=== | ===Boss data=== | ||
Line 263: | Line 1,438: | ||
|content1={{BossStats FE3 | |content1={{BossStats FE3 | ||
|portrait=[[File:Portrait gail fe03.png]] | |portrait=[[File:Portrait gail fe03.png]] | ||
|sprite=pirate enemy | |||
|class=Pirate | |class=Pirate | ||
|lv=10 | |lv=10 | ||
|exp=62 | |||
|HP=30 | |HP=30 | ||
|str=9 | |str=9 | ||
|skill=1 | |skill=1 | ||
|spd=4 | |spd=4 | ||
|def=8 | |def=8 | ||
|res=0 | |res=0 | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{Item|3|Silver Axe|type=drop}} | ||
|ax=y | |ax=y | ||
}} | }} | ||
|content2={{Tab | |content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{Tab | |||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
Line 283: | Line 1,460: | ||
|content1={{BossStats DS | |content1={{BossStats DS | ||
|portrait=[[File:Small portrait gail fe12.png]] | |portrait=[[File:Small portrait gail fe12.png]] | ||
|sprite=pirate enemy | |||
|class=Pirate | |class=Pirate | ||
|lv=10 | |lv=10 | ||
Line 293: | Line 1,471: | ||
|def=7 | |def=7 | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | |inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | ||
|ax=B | |ax=B | ||
Line 300: | Line 1,477: | ||
|content2={{BossStats DS | |content2={{BossStats DS | ||
|portrait=[[File:Small portrait gail fe12.png]] | |portrait=[[File:Small portrait gail fe12.png]] | ||
|sprite=pirate enemy | |||
|class=Pirate | |class=Pirate | ||
|lv=10 | |lv=10 | ||
|HP=35 | |HP=35.4 | ||
|str=12 | |str=12 | ||
|magic=0 | |magic=0 | ||
|skill= | |skill=10.7 | ||
|spd= | |spd=8.7 | ||
|luck=0 | |luck=0 | ||
|def=7 | |def=7 | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | |inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | ||
|ax=B | |ax=B | ||
Line 317: | Line 1,494: | ||
|content3={{BossStats DS | |content3={{BossStats DS | ||
|portrait=[[File:Small portrait gail fe12.png]] | |portrait=[[File:Small portrait gail fe12.png]] | ||
|sprite=pirate enemy | |||
|class=Pirate | |class=Pirate | ||
|lv=10 | |lv=10 | ||
|HP=40 | |HP=40.8 | ||
|str=15 | |str=15 | ||
|magic=0 | |magic=0 | ||
|skill=13 | |skill=13.4 | ||
|spd=11 | |spd=11.4 | ||
|luck=0 | |luck=0 | ||
|def=7 | |def=7 | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | |inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe}}<br>{{Item|ds|Bullion|type=drop}} | ||
|ax=B | |ax=B | ||
Line 334: | Line 1,511: | ||
|content4={{BossStats DS | |content4={{BossStats DS | ||
|portrait=[[File:Small portrait gail fe12.png]] | |portrait=[[File:Small portrait gail fe12.png]] | ||
|sprite=pirate enemy | |||
|class=Pirate | |class=Pirate | ||
|lv=10 | |lv=10 | ||
|HP= | |HP=43.5 | ||
|str=16 | |str=16.5 | ||
|magic=0 | |magic=0 | ||
|skill= | |skill=14.75 | ||
|spd= | |spd=12.75 | ||
|luck=0 | |luck=0 | ||
|def=7 | |def=7 | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe|type=forged}}{{h|*|8 Mt, 80 Hit}}<br>{{Item|ds|Bullion|type=drop}} | |||
|inventory={{Item|ds|Silver Axe}}<br>{{Item|ds|Hand Axe|type=forged}}{{ | |||
|ax=A | |ax=A | ||
|12=y | |12=y | ||
}} | }} | ||
}} | }} | ||
}} | }} | ||
Line 356: | Line 1,532: | ||
{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
In ''New Mystery of the Emblem'', you get your hands on your first Rescue staff in this chapter. Make sure not to blow through all of your charges too early, as you'll need one charge to complete Chapter 6x in an efficient manner. | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Joy and Sorrow | |eng-fan-name=Joy and Sorrow | ||
|eng-fan-mean=Used in the | |eng-fan-mean=Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}} | ||
| | |jpn-name={{h|喜びと悲しみと|Yorokobi to kanashimito}} | ||
| | |jpn-mean=Joy and Sorrow | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Cg fe03 b2 ch04.png|CG image displayed during the intro for {{title|Mystery of the Emblem}} | |||
Cg fe12 c04.png|CG image displayed during the intro for {{title|New Mystery of the Emblem}} | Cg fe12 c04.png|CG image displayed during the intro for {{title|New Mystery of the Emblem}} | ||
</gallery> | </gallery> | ||
Line 378: | Line 1,555: | ||
|prechapter=Abducted Princess | |prechapter=Abducted Princess | ||
|prealternate=Shadows Behind the Scenes{{!}}Shadows Behind the Scenes (''New Mystery'' only) | |prealternate=Shadows Behind the Scenes{{!}}Shadows Behind the Scenes (''New Mystery'' only) | ||
|nextchapter=Liberation of Grust | |nextchapter=Liberation of Grust | ||
}} | }} |
Revision as of 15:03, 28 March 2024
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Joy and Sorrow (Japanese: 喜びと悲しみと) is the fourth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.
Plot
- Main articles:
Joy and Sorrow/Script and Joy and Sorrow/Conversations
To find Ogma, Jubelo, and Yuliya, Marth goes to the Holm Coast, where he finds the trio beset by the Macedonian Vikings. While protecting the children in his care, Ogma can speak with a masked wanderer calling himself Sirius, who offers to cover their escape and joins Ogma in fighting off the bandits. Eventually, Marth's troops reach the mercenary, and Marth recruits Castor from the northern village by giving him gold when he asks for it.
The army defeats the bandit leader, Gail, and captures his fortress. However, Caeda arrives to inform Marth that the Empire has taken over Altea and Emperor Hardin has branded Marth and his army as traitors to Archanea. Elice has been taken hostage to allow Caeda to escape, and she does not know the fates of the others. Marth vows to reclaim Altea, even if it means fighting the Emperor himself.
Chapter data
Mystery of the Emblem New Mystery of the Emblem
Character data
Mystery of the Emblem New Mystery of the Emblem
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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- Ogma and Caeda retain any stat gains they acquired in the prologue.
Item data
Mystery of the Emblem New Mystery of the Emblem
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Enemy data
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
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Reinforcements
Mystery of the Emblem
- Starting turn 4, continuing until 11 of each have appeared; which appear each turn is random
New Mystery of the Emblem
- Turns 2 (Lunatic), 3 (Maniac and Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Maniac)
- One Hunter from the uppermost of the west forts
- Two Barbarians from the lowest of the west forts
- Turns 3 (Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Maniac)
- One Pirate from the east fort
Boss data
- Main article:
Gail
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
In New Mystery of the Emblem, you get your hands on your first Rescue staff in this chapter. Make sure not to blow through all of your charges too early, as you'll need one charge to complete Chapter 6x in an efficient manner.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
Joy and Sorrow |
Used in the Mystery of the Emblem fan translation.[which?] |
Japanese |
喜びと悲しみと |
Joy and Sorrow |
Gallery
CG image displayed during the intro for Mystery of the Emblem
CG image displayed during the intro for New Mystery of the Emblem
References
← Abducted Princess • ← Shadows Behind the Scenes (New Mystery only) • |
Joy and Sorrow | • Liberation of Grust → |
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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