The Altean Army has just entered the Dragon's Table. Gotoh warns Marth that Gharnef's troops are very powerful and that the longer the battle goes on, the army might become overwhelmed by the sheer number of troops. He introduces Marth to Nagi, who seems oddly familiar to Marth. Nagi lends the army her strength, and they battle their way through the Dragon's Table.
At the end of the battle, they encounter stairs, which lead further in. They move on to get closer to Gharnef and retrieve the divine blade Falchion, which is essential in the battle against Medeus.
Chapter data
Mystery of the EmblemNew Mystery of the Emblem
Chapter Data
Conditions
Unit Data
Victory: Seize
Player
Partner
Other
Enemy
Third
Defeat: Marth dies
15
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Chapter Data
Conditions
Unit Data
Victory: Seize
Player
Partner
Other
Enemy
Third
Defeat: Marth dies
13
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32+34
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In Mystery of the Emblem, the player will not have access to preparations at the start of parts 2 or 3; their character selections will carry over from this part to the next two, and they will not be able to save the game between parts. The turn count is shared between each part.
1 Fire Dragon from the corridor to the left of the boss room and 1 Mage Dragon from the corridor to the right of the boss room (Normal) or 1 Fire Dragon and 1 Mage Dragon from each corridor next to the boss room
After opening a chest, or starting turn 8 (Normal), turn 6 (Hard) or turn 4 (Maniac and Lunatic)
Note: Boss stats in Lunatic Mode are rounded to the nearest whole number.
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
This map is notorious for its many reinforcements. Many Fire Dragons and Mage Dragons await, who can be hard to deal with. Bring lots of Wyrmslayers and Dragonpikes, and legendary weapons will help as well. Tiki and Nagi are very helpful, as they do effective damage against dragons with their Divinestones. The Fire Dragons do physical damage, while the Mage Dragons do magical damage and are immune to any magical attacks. Their weapons are 1-2 range in Lunatic.