Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Anri's Way (chapter): Difference between revisions
Thecornerman (talk | contribs) (→Plot: Don't need citations for summaries) |
|||
Line 14: | Line 14: | ||
==Plot== | ==Plot== | ||
{{main|Anri's Way (chapter)/Script|Anri's Way (chapter)/Conversations}} | {{main|Anri's Way (chapter)/Script|Anri's Way (chapter)/Conversations}} | ||
Marth's army begins to follow Anri's path through across the Mamorthod Desert towards the Tower of Thabes, in order to retrieve the [[Lightsphere]] with which to defeat Hardin. Jagen recounts the first part of the story of Anri: when the Holy Kingdom of Archanea was defeated by the dragon tribe, [[ | Marth's army begins to follow Anri's path through across the Mamorthod Desert towards the Tower of Thabes, in order to retrieve the [[Lightsphere]] with which to defeat Hardin. Jagen recounts the first part of the story of Anri: when the Holy Kingdom of Archanea was defeated by the dragon tribe, Princess [[Artemis]] took refuge in the small city of Altea. Hearing this, Duke [[Caldas]] of Altea raised a liberation army, meeting with success thanks to the [[Binding Shield]]. However, [[Medeus]] moved out and the tides turned against them. [[Gotoh]] told the army of the [[Falchion (Archanea)|Falchion]] in the Ice Dragons' Temple to the north that could defeat Medeus, and Anri departed on the journey to retrieve it. | ||
Marth and his army make their way to the Tower of Thabes, where they meet [[Xane]], who briefly fools Marth with the guise of [[Tiki]] before revealing himself and promising to lead Marth to Gotoh. | Marth and his army make their way to the Tower of Thabes, where they meet [[Xane]], who briefly fools Marth with the guise of [[Tiki]] before revealing himself and promising to lead Marth to Gotoh. |
Revision as of 14:29, 26 October 2022
| ||||||||||
|
Anri's Way (Japanese: アンリの道 Anri's Way) is the eleventh chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.
Plot
- Main articles:
Anri's Way (chapter)/Script and Anri's Way (chapter)/Conversations
Marth's army begins to follow Anri's path through across the Mamorthod Desert towards the Tower of Thabes, in order to retrieve the Lightsphere with which to defeat Hardin. Jagen recounts the first part of the story of Anri: when the Holy Kingdom of Archanea was defeated by the dragon tribe, Princess Artemis took refuge in the small city of Altea. Hearing this, Duke Caldas of Altea raised a liberation army, meeting with success thanks to the Binding Shield. However, Medeus moved out and the tides turned against them. Gotoh told the army of the Falchion in the Ice Dragons' Temple to the north that could defeat Medeus, and Anri departed on the journey to retrieve it.
Marth and his army make their way to the Tower of Thabes, where they meet Xane, who briefly fools Marth with the guise of Tiki before revealing himself and promising to lead Marth to Gotoh.
Chapter data
Mystery of the Emblem New Mystery of the Emblem
Character data
Mystery of the Emblem New Mystery of the Emblem
Characters | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
New units
| |||||||||||
| |||||||||||
Available characters
| |||||||||||
Default female player's unit |
Item data
Mystery of the Emblem New Mystery of the Emblem
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Shop data
Mystery of the Emblem New Mystery of the Emblem
Swords Lances Axes Bows Tomes Staves Items Secret
None
- The secret shop is located on the lone northernmost bone
Enemy data
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Boss data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
|
|
|
- This enemy is not classified as a boss in Mystery of the Emblem.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
For lunatic it's best to bring every strong unit you have that can either reclass into a flying class or a magic based one as every part of the map is considered to be a desert tile. The most dangerous par of this map are the Wyverns which have 1–2 range dragon breath (only on lunatic) and 12 movement. They don't move until you've gotten in their range, so it's usually best to bait them with a unit like Jeorge with the Parthia or Wendell with Excalibur that can OHKO them on enemy phase. If you have leftover uses on the dragonpike it's recommended that you bring it too. There's a recruitable enemy, Jake, who is fairly useless, but 2 tiles next to him there's a secret shop that sells very useful wyrmslayers. The swormasters are the second scariest enemy on the map so it's recommended to attack them at 2 range at first and finish them off with a strong lance user like Palla. As long as you take your time this map shouldn't be too hard.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
Anri's Way |
Used in the Mystery of the Emblem and New Mystery of the Emblem fan translations.[which?] |
Japanese |
アンリの道 |
Anri's Way |
Gallery
CG image displayed during the intro in Mystery of the Emblem
CG image displayed during the intro in New Mystery of the Emblem
References
← Two Sorcerers • ← The Mask Laughs (New Mystery only) • |
Anri's Way | • Graveyard of Fire Dragons → |
---|
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|