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Gra's Sun Sets: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added FE12 stuff)
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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe12 17.png|200px]]
|image=[[File:Cm fe12 17.png|200px]]
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==Plot==
==Plot==
{{main|Gra's Sun Sets/Script|Gra's Sun Sets/Conversations}}
{{main|Gra's Sun Sets/Script|Gra's Sun Sets/Conversations}}
{{sectstub}}
After liberating [[Altea]], [[Marth]]'s army sets out for [[Gra]], their neighboring country. Gra is now ruled by Princess [[Sheena]], and works with [[Archanea]], although reluctantly. Archanean troops are stationed at the castle, along with demoralized and undertrained Gra soldiers. Sheena stays in the castle, along with her retainer [[Samson]], who decides to stick it out with her, to watch the seemingly inevitable end of the Kingdom of Gra.
 
The Altean Army defeats the Archanean troops, while sparing the soldiers from Gra. Marth manages to convince Sheena, emphasizing the historical bond Gra and Altea have. She joins the army along with Samson. Marth then suggests to go through Adria Pass, a much shorter, yet more dangerous route through the mountains. The army sets out for Archanea, going through the mountain pass, to attack the Archanean army from behind.


==Chapter data==
==Chapter data==
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|HP=29
|HP=29
|lv=1
|lv=1
|recruitment method=Visit the village
|recruitment method=Visit the east village
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
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===Item data===
===Item data===
{{sectstub}}<!--Missing FE12-->
{{Tab
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|content1=-->{{ChapItems
|content1={{ChapItems
|platform=snes01
|platform=snes01
|item1=Seraph Robe
|item1=Seraph Robe
Line 209: Line 209:
|itemlast=Power Ring
|itemlast=Power Ring
|obtainlast=Dropped by [[Sheena]]
|obtainlast=Dropped by [[Sheena]]
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|content2={{ChapItems
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etc
|item2=Secret Book
|itemlast=
|obtain2=Chest
|obtainlast=
|item3=Door Key
|obtain3=Dropped by a [[Warrior]]<br>• Dropped by [[Sniper]]
|item4=Vulnerary
|obtain4=• Dropped by a [[Sniper]]<br>• Dropped by [[Warrior]]
|item5=Heal
|obtain5=Dropped by a [[Thief]]
|item6=Nosferatu
|obtain6=Dropped by a [[Thief]]
|itemlast=Goddess Icon
|obtainlast=Dropped by [[Sheena]]
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===Shop data===
===Shop data===
{{sectstub}}<!--Missing FE12-->
{{tab
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|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapShop SNES01
|content1={{ChapShop SNES01
<!-- Armory -->
<!-- Armory -->
|sword1=Silver Sword
|sword1=Silver Sword
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|tome3=Elfire
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|axe2=Hand Axe
|axcost2=540
|bow1=Silver Bow
|bocost1=2100
<!-- Vendor -->
|tome1=Thunder
|tome1article=Thunder (tome)
|tocost1=420
|tome2=Blizzard
|tocost2=690
|tome3=Elfire
|tocost3=1260
|staff1=Mend
|stcost1=1280
|item1=Door Key
|itcost1=300
|item2=Vulnerary
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===Enemy data===
===Enemy data===
{{sectstub}}<!--Missing FE12; sort FE3 enemies to match FE12 ones-->
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|tab2=''New Mystery of the Emblem''
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|content1={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Thief
|name=Thief
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|notes=• Visible during [[preparations]], then moves into the throne room.<br>• Does not act unitl revealed; does not attack until [[Samson]] or one of the Gra soldiers is killed.<br>• Does not move; stands on the [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.<br>• Upon being recruited, all Archanea and Dragoon enemies ignore combat and move to the nearest plains [[terrain]].
|notes=• Visible during [[preparations]], then moves into the throne room.<br>• Does not act unitl revealed; does not attack until [[Samson]] or one of the Gra soldiers is killed.<br>• Does not move; stands on the [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.<br>• Upon being recruited, all Archanea and Dragoon enemies ignore combat and move to the nearest plains [[terrain]].
|last=y
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|-
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|-
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|lv4=6
|#4=1
|inventory4={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
|-
|name5=Archanea
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|-
|name6=Archanea
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|inventory6={{Item|12|Silver Lance}}
|-
|name7=Archanea
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|-
|name8=Ruffian
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|-
|name9=Ruffian
|class9=Thief
|lv9=15
|#9=1
|inventory9={{Item|12|Silver Sword}} • {{Item|12|Nosferatu|type=drop}}
|-
|name10=Gra
|class10=Soldier
|lv10=1
|#10=2
|inventory10={{Item|12|Steel Lance}}
|notes10=Will not act, unless one of them is killed after [[Sheena]] is recruited.
|-
|name11=Gra
|class11=Archer
|lv11=1
|#11=3
|inventory11={{Item|12|Steel Bow}}
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|-
|name12=Archanea
|class12=Warrior
|lv12=6
|#12=1
|inventory12={{Item|12|Killer Axe}}
|notes12=Will not act until revealed.
|-
|name13=Archanea
|class13=Sniper
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|#13=1
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|-
|name14=Archanea
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|#14=1
|inventory14={{Item|12|Hammer}}
|notes14=Will not act until revealed.
|-
|name15=Archanea
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|#15=2
|inventory15={{Item|12|Silver Axe}}
|notes15=Will not act until revealed.
|-
|name16=Archanea
|class16=Sniper
|lv16=6
|#16=2
|inventory16={{Item|12|Silver Bow}}
|notes16=Will not act until revealed.
|-
|name17=[[Samson]]
|class17=Hero
|lv17=5
|#17=1
|inventory17={{Item|12|Silver Axe}}
|notes17=•Will not act until revealed.<br>•Will become an enemy and start moving after being recruited and one of the Gra soldiers is subsequently killed.
|-
|nameb=[[Sheena]]
|classb=General
|lvb=1
|#b=1
|inventoryb={{Item|12|Silver Lance}} • {{Item|12|Goddess Icon|type=drop}}
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|-
|namer1=Archanea
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|inventoryr1={{Item|12|Killer Lance}}
|-
|namer2=Archanea
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|-
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|-
|namer4=Archanea
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|#r4=1
|inventoryr4={{Item|12|Hammer}}
|-
|namer5=Archanea
|classr5=Dracoknight
|lvr5=8
|#r5=1
|inventoryr5={{Item|12|Silver Lance}}
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|-
|namer6=Archanea
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|#r6=1
|inventoryr6={{Item|12|Spear}}
|notesr6=Hard and above only.
|-
|namer7=Archanea
|classr7=Dracoknight
|lvr7=8
|#r7=2
|inventoryr7={{Item|12|Spear}}
|notesr7=Maniac and above only.
|-
|namerl=Archanea
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|#rl=1
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====Reinforcements====
{{ChapUnitCellFE12
=====''Mystery of the Emblem''=====
|name=
*After opening the southeastern chest room, or entering the corridor to the left of that room
|class=
**3 [[Dracoknight]]s from the northeast (all difficulties} and 2 [[Dracoknight]]s from the south bridge (Hard and above only).
|lv=
*After opening the southwestern throne room
|#=
**3 [[Dracoknight]]s from the sea just northwest of the throne room (all difficulties} and 3 [[Dracoknight]]s just northwest of the northern fort (Maniac and Lunatic).
|hp=
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===Boss data===
===Boss data===
Line 518: Line 653:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
There is a [[thief]] just above the vendor that will make for the village. If you want the [[Seraph Robe]] from that, you will have to get [[Marth]] there relatively quickly. The thief in the southeast has a [[Nosferatu]], and he will escape to the bottom, so he will be gone quickly.
 
[[Samson]] is in the throne room next to [[Sheena]], and will attack you no matter what, even when Sheena is recruited. You will have to talk to Sheena first (either by dancing or warping Marth), then have Sheena talk to Samson. The map also has various [[Gra]] soldiers, who will not attack. If you kill them, you won't be able to recruit Sheena. If she is already recruited, she will move and attack your forces along with Samson, and all the Gra soldiers will start attacking too.


==Trivia==
==Trivia==

Revision as of 17:45, 28 October 2021

Gra's Sun Sets

Cm fe12 17.png

Location

Gra

New units

Tomas*, Sheena, and Samson

Boss(es)

Sheena

Gra's Sun Sets (Japanese: グラの落日 Gra's Setting Sun) is the seventeenth chapter of Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem.

Plot

Main articles: Gra's Sun Sets/Script and Gra's Sun Sets/Conversations

After liberating Altea, Marth's army sets out for Gra, their neighboring country. Gra is now ruled by Princess Sheena, and works with Archanea, although reluctantly. Archanean troops are stationed at the castle, along with demoralized and undertrained Gra soldiers. Sheena stays in the castle, along with her retainer Samson, who decides to stick it out with her, to watch the seemingly inevitable end of the Kingdom of Gra.

The Altean Army defeats the Archanean troops, while sparing the soldiers from Gra. Marth manages to convince Sheena, emphasizing the historical bond Gra and Altea have. She joins the army along with Samson. Marth then suggests to go through Adria Pass, a much shorter, yet more dangerous route through the mountains. The army sets out for Archanea, going through the mountain pass, to attack the Archanean army from behind.

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 12+2 {{{partner}}} {{{other}}} 29+3-2
Cm fe12 17.png

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Tomas
Portrait tomas fe12.png
Sniper
HP
29
Inventory
--
Level
1
Visit the east village
Sheena
Portrait sheena fe12.png
General
HP
32
Inventory
--
Level
1
Enemy, talk with Marth if Samson and all Gra soldiers are alive
Reverts back to enemy status if a Gra soldier is subsequently killed
Samson
Portrait samson fe12.png
Hero
HP
34
Inventory
--
Level
5
Enemy, talk with Sheena
Reverts back to enemy status if a Gra soldier is subsequently killed
Available characters
Default male player's unit ​Ryan ​Luke ​Roderick ​Cecil ​Marth ​Gordin ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​Xane ​Tiki ​Est ​Dolph ​Abel ​Macellan ​Astram ​Katarina ​

Item data

Mystery of the Emblem New Mystery of the Emblem

Items
Name Obtainment Method
Is ds seraph robe.png Seraph Robe Western village
Is ds secret book.png Secret Book Chest
Is ds door key.png Door Key Dropped by a Warrior
• Dropped by Sniper
Is ds vulnerary.png Vulnerary • Dropped by a Sniper
• Dropped by Warrior
Is ds heal.png Heal Dropped by a Thief
Is ds nosferatu.png Nosferatu Dropped by a Thief
Is ds goddess icon.png Goddess Icon Dropped by Sheena

Shop data

Mystery of the Emblem New Mystery of the Emblem

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds silver sword.png Silver Sword 2000

Enemy data

Enemy data

Mystery of the Emblem New Mystery of the Emblem

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes01 thief enemy.gif Thief Thief 10 1 21 5 5 12 -- 4 0 7 Iron Sword NosferatuThis item is dropped upon this unit's defeat.
Ignores combat; moves to escape to the south.
Ma snes01 soldier enemy.gif Gra Soldier 1 5 18 5 1 3 -- 3 0 6 Iron Lance
Does not act initially. On turn 5, ignores combat and moves to the south. If Sheena is killed, begins moving to attack unprovoked.
Ma snes01 archer enemy.gif Gra Archer 1 4 16 5 3 4 -- 6 0 5 Iron Bow
Does not act initially. On turn 5, ignores combat and moves to the south. If Sheena is killed, begins moving to attack unprovoked.
Ma snes01 soldier enemy.gif Archanea Soldier 20 6 33 13 9 11 -- 11 0 6 Silver Lance
• The one initially covered does not act until revealed.
• Moves to attack units in range.
Ma snes01 archer enemy.gif Archanea Archer 20 6 31 9 9 10 -- 10 0 5 Silver Bow
• The three initially covered do not act until revealed.
• Moves to attack units in range.
Ma snes01 dracoknight enemy.gif Dragoon Dracoknight 5 6 33 11 6 8 -- 14 0 10 Silver Lance
--
Ma snes01 hero enemy.gif Samson Hero 5 1 28 12 16 19 7 11 3 7 Silver Sword
• Visible during preparations, then moves into the throne room.
• Does not act until revealed.
• Moves to attack units in range; if Sheena is recruited, ignores combat and moves to initiate his recruitment.
Ma snes01 general enemy.gif Sheena General 1 1 26 8 3 5 4 17 3 5 Silver Lance Power RingThis item is dropped upon this unit's defeat.*
• Visible during preparations, then moves into the throne room.
• Does not act unitl revealed; does not attack until Samson or one of the Gra soldiers is killed.
• Does not move; stands on the throne, the chapter's seize point.
• Upon being recruited, all Archanea and Dragoon enemies ignore combat and move to the nearest plains terrain.

Reinforcements

Mystery of the Emblem
  • After opening the southeastern chest room, or entering the corridor to the left of that room
  • After opening the southwestern throne room
    • 3 Dracoknights from the sea just northwest of the throne room (all difficulties} and 3 Dracoknights just northwest of the northern fort (Maniac and Lunatic).

Boss data

Main article: Sheena

Mystery of the Emblem New Mystery of the Emblem

Small portrait sheena fe12.png
Ma ds02 general enemy.gif General
Level 1
Movement --
Stats
Max HP 32 Speed 8
Strength 11 Luck 9
Magic 1 Defense 17
Skill 12 Resistance 3
Inventory
Silver Lance
Goddess IconThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances A Axes --
Bows B Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

There is a thief just above the vendor that will make for the village. If you want the Seraph Robe from that, you will have to get Marth there relatively quickly. The thief in the southeast has a Nosferatu, and he will escape to the bottom, so he will be gone quickly.

Samson is in the throne room next to Sheena, and will attack you no matter what, even when Sheena is recruited. You will have to talk to Sheena first (either by dancing or warping Marth), then have Sheena talk to Samson. The map also has various Gra soldiers, who will not attack. If you kill them, you won't be able to recruit Sheena. If she is already recruited, she will move and attack your forces along with Samson, and all the Gra soldiers will start attacking too.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Gra's Sun Sets

Taken from a cutscene of the same name in Shadow Dragon

English
(unofficial)

• Setting Sun of Gra
• Gra's Setting Sun

• Used in the Mystery of the Emblem fan translation
• Used in the New Mystery of the Emblem fan translation

Gallery

References

← Regaining the Capital •
← Reunion •
Gra's Sun Sets • Battle of the Pass →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline