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Terrain/Nintendo DS games
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
< Terrain
This subpage covers the terrain stats for the two Fire Emblem series games released on the Nintendo DS: Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem.
Fire Emblem: Shadow Dragon
Class categories
For the purposes of terrain effect, Shadow Dragon splits classes into these categories:[1]
style="Template:Roundtl; border: none; background: #222222" align="center" width="10%" | Special | style="Template:Roundtr; border: none; background: #222222" | Lord • Theif |
---|---|
Infantry A | Mage Dragon • Manakete • Mercenary • Myrmidon |
Infantry B | Hero • Swordmaster |
Axe Infantry | Fighter • Warrior |
Heavy Infantry | Earth Dragon • Knight • Soldier |
Fliers | Dracoknight • Falcoknight • Pegasus Knight |
Artillery | Archer • Ballistician |
style="Template:Roundbl; border: none; background: #222222" align="center" width="10%" | Magic | style="Template:Roundbr; border: none; background: #222222" | Bishop • Cleric • Dark Mage • Mage • Priest • Sage • Sorcerer |
All other classes have unique movement costs.
Terrain stats
style="Template:Roundtl; border:none" width="100%" colspan="21"|Terrain types and effects in Shadow Dragon | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
style="Template:Roundtl; border:none; background-color:#222222;" width="10%" rowspan="2" | Terrain type | Stat boosts | style="Template:Roundtr; border:none; background-color:#222222" colspan="17" | Movement penalties | ||||||||||||||||||
Def | Avo | HP rec. | Special | Infantry A | Infantry B | Axe Infantry | Pirate | Berserker | Heavy Infantry | General | Cavalier | Paladin | Horseman | Fliers | Artillery | Hunter | Sniper | Magic | Freelancer | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest/Pillar | 0 | 10 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 2 | 2 | 2 |
Mountain | 1 | 20 | - | 4 | 4 | 3 | 3 | 4 | 3 | ✗ | ✗ | ✗ | 6 | 6 | 1 | ✗ | 3 | 3 | 4 | 3 |
Settlement | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Fort | 1 | 15 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 2 |
Gate/Throne | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 2 |
River | 0 | 0 | - | 5 | ✗ | 5 | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ | ✗ | 4 | ✗ | 2 |
Sea | 0 | 20 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ | ✗ | ✗ | ✗ | 2 |
Desert | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 3 | 5 | 1 | 3 | 2 | 2 | 1 | 2 |
Ledge | 0 | 0 | - | 4 | 4 | 3 | 3 | 4 | 4 | ✗ | ✗ | ✗ | 6 | 6 | 1 | ✗ | 3 | 3 | 4 | 3 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ | ✗ | ✗ | ✗ | ✗ |
Blocked | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
colspan="21" style="Template:Roundb; border:none; background-color:#222222" width="100%" | Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boots except for HP recovery. |
Fire Emblem: New Mystery of the Emblem
Class categories
For the purposes of terrain effect, Shadow Dragon splits classes into these categories:[2]
style="Template:Roundtl; border: none; background: #222222" align="center" width="10%" | Infantry A | style="Template:Roundtr; border: none; background: #222222" | Earth Dragon • Fire Dragon • Mage Dragon • Manakete • Mercenary • Myrmidon • Shadow Dragon |
---|---|
Infantry B | Hero • Swordmaster |
Infantry C | Barbarian • Fighter • Hunter • Warrior |
Heavy Infantry | Archer • Emperor • Knight • Soldier |
Fliers | Dracoknight • Falcoknight • Pegasus Knight • Wyvern |
style="Template:Roundbl; border: none; background: #222222" align="center" width="10%" | Magic | style="Template:Roundbr; border: none; background: #222222" | Bishop • Cleric • Dark Mage • Mage • Priest • Sage • Sorcerer |
All other classes have unique movement costs.
Terrain stats
style="Template:Roundtl; border:none" width="100%" colspan="23"|Terrain types and effects in New Mystery of the Emblem | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
style="Template:Roundtl; border:none; background-color:#222222;" width="10%" rowspan="2" | Terrain type | Stat boosts | style="Template:Roundtr; border:none; background-color:#222222" colspan="19" | Movement penalties | ||||||||||||||||||||
Def | Avo | HP rec. | Lord | Infantry A | Infantry B | Infantry C | Pirate | Berserker | Ice Dragon | Heavy Infantry | General | Cavalier | Paladin | Horseman | Fliers | Sniper | Ballistician | Magic | Thief | Dancer | Freelancer | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest/Pillar | 0 | 10 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 1 | 2 | 3 | 2 | 2 | 2 | 2 |
Mountain/Cave | 1 | 20 | - | 4 | 4 | 3 | 3 | 4 | 3 | 4 | ✗ | ✗ | ✗ | 6 | 6 | 1 | 3 | ✗ | 4 | 4 | 4 | 3 |
Settlement | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Village | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 |
Fort | 1 | 15 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 2 | 2 |
Gate | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 2 | 2 |
River | 0 | 0 | - | 5 | ✗ | 5 | ✗ | 2 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | 4 | ✗ | ✗ | 5 | 5 | 2 |
Drawbridge | 0 | 0 | - | 5 | ✗ | 5 | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | 4 | ✗ | ✗ | 5 | 5 | 2 |
Sea | 0 | 20 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ | ✗ | ✗ | ✗ | ✗ | 2 |
Throne | 2 | 20 | 20% | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 4 | 3 | 5 | 1 | 2 | 3 | 1 | 2 | 2 | 2 |
Ledge | 0 | 0 | - | 4 | 4 | 3 | 3 | 4 | 4 | 4 | ✗ | ✗ | ✗ | 6 | 6 | 1 | 3 | ✗ | 4 | 4 | 4 | 3 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Blocked | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
colspan="23" style="Template:Roundb; border:none; background-color:#222222" width="100%" | Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boots except for HP recovery. |
References
See also
- Terrain/Nintendo Entertainment System games
- Terrain/Super Nintendo Entertainment System games
- Terrain/Game Boy Advance games
- Terrain/GameCube and Wii games
- Terrain/Nintendo 3DS games
- Terrain/Nintendo Switch games
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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