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Three Houses (Three Hopes chapter)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Three Houses (Japanese: 三つの学級 Three Classes) is the second chapter of Fire Emblem Warriors: Three Hopes. This chapter consists solely of a battle map, titled Reversal of Fortune.

Three Houses

Ci fewa2 three houses.jpg

New units
Boss(es)

Kronya

Previous chapter(s)

A Chance Encounter

Next chapter(s)
We have a proposal for you—one made on behalf of the church itself. Someone told you of the Officers Academy here at the monastery, yes? We would have you join this academy as a student.
— Seteth

Plot

Main article: Three Houses (Three Hopes chapter)/Script

Shez arrives at Garreg Mach Monastery, where they are brought before the Archbishop Rhea. Rhea allows them to enroll in the Officer's Academy as a student in the house of their choice. Afterwards, the fencing instructor Jeritza takes charge of Shez's house. If Shez chooses the Black Eagles, Edelgard and Hubert have a private discussion where Edelgard resolves to perform a miracle and rescue an unidentified "her", much to Hubert's worry. Regardless, Shez's monthly mission is to mop up the survivors of Kostas' bandits.

The students arrive at a fortress that has been co-opted by the bandits as their hideout. Shez and their companions wipe out the bandits. Afterwards, Jeritza orders them to search the basement, and they discover a captive Officer's Academy student. A mysterious third faction appears and attacks the students, but they are able to defeat their commander Kronya and her Demonic Beast and escort the captive to safety.

Afterwards, the captive introduces herself as Monica von Ochs, a member of last year's Black Eagles who was abducted shortly before her graduation. When Alois arrives to bring the students home, Monica accuses the monastery librarian Tomas of being her abductor. As the group departs, Arval reveals they cannot remember anything before meeting Shez but that the sight of Kronya stirred a rush of some unidentified emotion. The party heads home, and the Knights of Seiros' investigation of Tomas turns up evidence supporting Monica's accusation. Shez witnesses the Knights attempt to arrest Tomas, but Tomas uses powers similar to those granted by Arval to drop his disguise and flee.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat the Wild Demon Beast Player Partner Other Enemy Third
Defeat: Shez, Edelgard  /Dimitri  /Claude  , or Monica dies 4 {{{partner}}} 1+1 23+4 0+9
 

Character data

Black Eagles   Blue Lions   Golden Deer  

Characters
New units
Hubert
 
Monk
HP
2400
Inventory
  Iron Tome
Level
1
Automatically upon joining the Black Eagles
Ferdinand
 
Soldier
HP
3300
Inventory
  Iron Lance
Level
1
Automatically upon joining the Black Eagles
Linhardt
 
Monk
HP
2400
Inventory
  Iron Tome
Level
1
Automatically upon joining the Black Eagles
Caspar
 
Fighter
HP
3600
Inventory
  Iron Axe
Level
1
Automatically upon joining the Black Eagles
Bernadetta
 
Fighter
HP
2700
Inventory
  Iron Bow
Level
1
Automatically upon joining the Black Eagles
Dorothea
 
Monk
HP
2700
Inventory
  Iron Tome
Level
1
Automatically upon joining the Black Eagles
Petra
 
Myrmidon
HP
3000
Inventory
  Iron Sword
Level
1
Automatically upon joining the Black Eagles
Required characters
    
Available characters
None
Undeployable characters
     

Item data

Items
Name Obtainment Method
  Venin Edge Dropped by Kronya
  Leather Shield Open the chest
  Bullion Automatically upon completing the chapter
  Premium Magic Herbs Automatically upon completing the chapter if an S rank was obtained

Enemy data

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Gatekeeper Fighter 2 1 1223 9 7 8 12 8 7 5 9 6   Iron Axe
  Lance Buster Lv 1
--
  Thief Fighter 2 1 1223 9 6 7 12 8 8 5 8 6   Iron Axe
  Lance Buster Lv 1
Captain of the Fortress Main Gates
  Thief Soldier 2 1 1223 8 6 8 12 8 8 5 8 6   Iron Lance
  Sword Buster Lv 1
--
  Thief Soldier 2 1 1223 6 6 6 12 7 8 6 9 6   Iron Lance
  Sword Buster Lv 1
--
  Thief Myrmidon 2 1 1223 8 6 8 11 7 7 5 10 6   Iron Sword
  Axe Buster Lv 1
--
  Thief Myrmidon 2 1 1224 6 7 8 13 8 8 5 8 6   Iron Sword
  Axe Buster Lv 1
--
  Myrmidon Myrmidon 2 1 1224 6 7 8 13 8 8 5 8 6   Iron Sword
  Axe Buster Lv 1
Captain of the Dungeon
  Stronghold Captain Myrmidon 2 1 1223 8 6 6 11 7 8 5 10 6   Iron Sword
  Axe Buster Lv 1
Captain of the Command Post
  Stronghold Captain Soldier 2 1 1223 8 6 8 12 8 8 5 8 6   Iron Lance
  Sword Buster Lv 1
Captain of the Chapel
  Stronghold Captain Myrmidon 2 1 1223 6 6 6 13 7 8 6 9 6   Iron Sword
  Axe Buster Lv 1
Captain of the Plaza
  Stronghold Captain Soldier 2 1 1224 6 7 9 12 8 8 5 8 6   Iron Lance
  Sword Buster Lv 1
Captain of the Guardhouse
  Base Captain Soldier 2 4 406 7 5 6 5 6 3 3 6 6   Iron Axe
  Lance Buster Lv 1
--
  Base Captain Soldier 2 5 406 6 5 6 5 6 4 3 6 6   Iron Sword
  Axe Buster Lv 1
--
  Base Captain Soldier 2 3 406 6 5 6 5 6 4 3 6 6   Iron Lance
  Sword Buster Lv 1
--
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Thief Fighter 2 1 1223 9 7 8 12 8 7 5 9 6   Iron Axe
  Lance Buster Lv 1
--
  Thief Fighter 2 1 1223 9 6 6 10 7 8 5 10 6   Iron Axe
  Lance Buster Lv 1
--
  Thief Thief 2 1 1279 8 6 7 11 7 8 7 10 9   Iron Sword
  Steal  Locktouch  Axe Buster Lv 2
Drops a Chest Key upon defeat.
Prioritizes opening the chest, then escaping.
  Thief Fighter 2 1 2439 9 6 6 10 7 7 6 9 6   Iron Axe
  Lance Buster Lv 1
Prioritizes escaping via the southeast.

Reinforcements

  • After entering the Fortress Main Gates:
    • 2 Fighters to the left and right of the Gatekeeper
  • After reaching the Chapel (?):
    • 1 Thief from the hall northwest of the Gatekeeper's starting position
  • After engaging with a third army Dark Mage:
    • 1 Fighter from northeast of the Kitchen

Third army data

Third Army Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Mysterious Soldier Dark Mage 2 1 2449 5 9 7 11 8 5 7 10 6   Iron Tome
  Dark Magic Mastery  Miasma Δ  Cavalry Buster Lv 3
--
  Mysterious Soldier Dark Mage 2 1 2449 5 8 9 11 7 5 7 10 6   Iron Tome
  Dark Magic Mastery  Miasma Δ  Cavalry Buster Lv 3
Captain of the Plaza
  Dark Mage Dark Mage 2 1 2449 5 8 9 11 7 5 7 10 6   Iron Tome
  Dark Magic Mastery  Miasma Δ  Cavalry Buster Lv 3
--
  Dark Mage Dark Mage 2 1 2446 6 8 9 11 6 5 9 9 6   Iron Tome
  Dark Magic Mastery  Miasma Δ  Cavalry Buster Lv 3
--
  Stronghold Captain Dark Mage 2 3 2000 5 8 7 11 6 5 9 8 6   Iron Tome
  Dark Magic Mastery  Miasma Δ  Cavalry Buster Lv 3
Captains of the Chapel, Kitchen, and Guardhouse
  Kronya Assassin 2 1 2302 11 9 11 20 9 8 7 10 9   Athame  Venin Edge 
  Locktouch  Pass  Swordfaire  Axe Buster Lv 3
--
  Wild Demon Beast Wild Demon Beast 2 1 2460
2460
8 4 5 4 1 4 3 1 ?   Cracked Crest Stone
  Immune Status
Weak to   Swords,   Lances,   Axes, and   Light damage.

Reinforcements

  • After seizing the Dungeon:
    • 7 Dark Mages appear; one blocks the exit from the Dungeon, one seizes the Plaza, one appears southeast of the Kitchen, two seize the Guardhouse, one seizes the Chapel, one seizes the Kitchen
  • After Monica successfully escapes:
    • Kronya appears near the center of the map

NPC data

NPC Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Jeritza Cavalier 2 1 3155 11 10 10 6 9 11 9 8 13   Crescent Sickle
  Sword Buster Lv 2
--
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Monica Monk 2 1 2566 9 10 9 12 9 9 9 11 6   Iron Tome
  Bow Buster Lv 1
• Prioritizes escaping via the central gate.
• Will not move if an enemy officer is nearby.

Reinforcements

  • After seizing the Dungeon:
    • Monica appears within the Dungeon

Boss data

Main article: Kronya
 
  Assassin
Level 2
Movement 9
Crest --
Stats
Max HP 2302 Luck 9
Strength 11 Defense 8
Magic 9 Resistance 7
Dexterity 11 Charm 10
Speed 20
Inventory Abilities
  Athame
  Venin Edge 
  Locktouch
  Pass
  Swordfaire
  Axe Buster Lv 3
Skill Levels
     
     

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

S-Rank requirements: 12 minutes, 600 kills, 40% damage taken.

Before the battle begins, you must choose a house which will determine which story route you go through. If you have no particular storyline or character preference towards any house and intend to play through all three routes using New Game+, it is probably a good idea to start with the Blue Lions. Since most of their characters cannot be used on the other two routes, they benefit the least from New Game+.

This is the first chapter to require actual strategy. Your deployed units are pre-determined, and you always have Shez, a lance-wielding Soldier (Ferdinand/Dimitri/Lorenz), an axe-wielding Fighter (Edelgard/Dedue/Hilda), and a ranged unit (Hubert/Ashe/Claude). Start by having Shez kill the first Fighters to open the fortress gates. Take control of your lance-wielder and start attacking nearby Myrmidons while ordering Shez to deal with the Fighters and your axe-wielder to deal with the Soldiers. Once the Thief with the Chest Key appears, prioritize killing him to take the key and then switch to your axe-wielder to claim the Leather Shield. (If you are a Blue Lion, Ashe can open the chest without a key.) Seize the enemy base, descend into the dungeons, and rescue Monica to start the second half of the battle.

Your new objective is to clear a path for Monica to escape. Send Shez ahead to the central room - a remaining enemy Brigand is going to appear for them to kill as a side mission. Have the rest of the party wipe out the Mysterious Mages that accost Monica so she can escape to the outer courtyard. Once you're out of the fortress, Kronya challenges you - kill her with your lance wielder. Then she summons a Demonic Beast to attack you. Overwhelm it with your melee fighters. Armor breaking it twice should be enough to kill it.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Three Houses

--

Japanese

三つの学級

Three Classes

German

Drei Häuser

Three Houses

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← A Chance Encounter • Three Houses • The Shadows of Adrestia (Black Eagles) →
• Crisis in Fhirdiad (Blue Lions) →
• The Battle for the Locket (Golden Deer) →
Fire Emblem Warriors: Three Hopes
Playable characters Scarlet Blaze AsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure Gleam AnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden Wildfire AsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
Other ArvalGatekeeperRheaSothis
Non-playable characters AcheronAloisAnnaLord ArundelCount BergliezCaptain BerlingCleobulusCorneliaFlecheMargrave GautierGetzCount GloucesterGonerilGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyMiklanRandolphSeirosSolonThalesTomasCount VarleyThe Wind Caller (TBA)
Bosses AcheronDuke AegirAnaximandrosLord ArundelCount BergliezBiasBylethCasparCatherineClaudeCorneliaCyrilDeath KnightDimitriDolofonosEpimenidesFerdinandFlaynFlecheMargrave GautierIngridJeraltKostasKronyaLadislavaMetodeyMysonNaderPallardóPittacusRheaRufusSetethShahidShamirShezSolonThalesCount Varley (TBA)
Personal weapons and regalia Aegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis (TBA)
Chapters Prologue
 
0: Crossed Roads • 1: A Chance Encounter • 2: Three Houses • 3: The Shadows of Adrestia   / Crisis in Fhirdiad   / The Battle for the Locket  
Scarlet Blaze
 
4: The Struggle Commences • 5: Skirmish in the Fog • 6: Bridge of Betrayal • 7: The Triumph of Valor • 8: The Maiden's Peril • 9: Unrest in Enbarr • 10: Shifting History • 11: Heroic Bloodlines • 12: The Rising Darkness • 13: Severing the Past • 14A: A Clash of Ambitions • 14B: Torment of the Eagle and Lion • 15: The Hour of Vengeance • 16: Into the Chasm • Final: A Path Forward
Azure Gleam
 
4: To War! • 5: Skirmish in the Fog • 6: Conspiracy in the Air • 7: The King Awakens • 8: The Blood-Stained Lance • 9: Reunion at the Fortress City • 10: Fanaticism • 11: Reprisal • 12: A Trick of the Goddess • 13: Clash of Torment • 14: The Absent Emperor • 15: The Hour of Vengeance • 16: Into the Chasm • Final: The End of Tragedy
Golden Wildfire
 
4: To War! • 5: The Golden Guardian • 6: The Leader's Stratagem • 7: A Contest of Beasts • 8: What Makes a King • 9: The End of the Alliance • 10: Love and Loss • 11: The Sword Swings Wide • 12: Two Kings • 13: Darkness Attacks • 14: A Symbol of the Past • 15: The Hour of Vengeance • 16: Into the Chasm • Final: Field of Beginnings
Paralogues
 
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
Locations FódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Golden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics DocumentsMusic PlayerName chart • Other games (WarriorsThree Houses) • Pre-release information (Unused content)