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Maltet: Difference between revisions
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'''Maltet''' (pronounced {{IPA|mɑlˈtɛt}}<ref>[https://youtube.com/watch?v=zPKHi-pSGOQ&t=8m29s Hector in ''Fire Emblem Heroes'']</ref>; Japanese: {{hl|マルテ|Marute}} ''Maltet''), also known as the '''freezing lance'''<ref>{{cite|This here is the freezing lance Maltet. Just like Armads, it's counted among the legendary weapons of Elibe.|[[Hector]]|Heroes}}</ref> (Japanese: {{hl|氷雪の槍|hyōsetsu no yari}} ''Spear of Ice and Snow''), is one of the [[Legendary | '''Maltet''' (pronounced {{IPA|mɑlˈtɛt}}<ref>[https://youtube.com/watch?v=zPKHi-pSGOQ&t=8m29s Hector in ''Fire Emblem Heroes'']</ref>; Japanese: {{hl|マルテ|Marute}} ''Maltet''), also known as the '''freezing lance'''<ref>{{cite|This here is the freezing lance Maltet. Just like Armads, it's counted among the legendary weapons of Elibe.|[[Hector]]|Heroes}}</ref> (Japanese: {{hl|氷雪の槍|hyōsetsu no yari}} ''Spear of Ice and Snow''), is one of the [[Legendary Weapons]] of [[Elibe]], forged to combat [[dragon]]s in [[The Scouring]] and originally wielded by the Holy Knight [[Barigan]]. | ||
==History== | ==History== | ||
Line 15: | Line 15: | ||
980 years after the Scouring, Barigan's comrade [[Athos]] sought out Legendary Weapons essential to defeat [[Nergal|a new menace]]. Maltet was not one of those needed; it remained enshrined throughout the events of {{FE7}}. | 980 years after the Scouring, Barigan's comrade [[Athos]] sought out Legendary Weapons essential to defeat [[Nergal|a new menace]]. Maltet was not one of those needed; it remained enshrined throughout the events of {{FE7}}. | ||
Twenty years later in the [[Disturbance of Bern]], Maltet is finally taken from its resting place. If [[Roy]] campaigned through Ilia, his army would obtain Maltet from the shrine. If Roy campaigned through [[Sacae]], [[Yoder]] of the [[Elimine Church]] would take Maltet from the shrine to deliver to Roy. Either way, Roy's army would put it to use to stop [[Zephiel | Twenty years later in the [[Disturbance of Bern]], Maltet is finally taken from its resting place. If [[Roy]] campaigned through Ilia, his army would obtain Maltet from the shrine. If Roy campaigned through [[Sacae]], [[Yoder]] of the [[Elimine Church]] would take Maltet from the shrine to deliver to Roy. Either way, Roy's army would put it to use to stop King [[Zephiel]]'s ambitions. At this point, any unit with [[Weapon level|enough skill in the lance]] can wield Maltet. | ||
==Stats== | ==Stats== | ||
Line 35: | Line 35: | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{Tab | {{Tab | ||
|width=100% | |||
|tab1=Maltet | |tab1=Maltet | ||
|tab2=Icy Maltet | |tab2=Icy Maltet | ||
Line 44: | Line 45: | ||
|rng1=1 | |rng1=1 | ||
|worth1=400 SP | |worth1=400 SP | ||
|notes1=Accelerates cooldown for special skills by -1, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes1=Accelerates cooldown for special skills by -1, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 50% or less. | ||
|- | |- | ||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
Line 52: | Line 53: | ||
|rng2=1 | |rng2=1 | ||
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes2=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes2=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 25% or less.<br>Grants +3 [[HP]].<br>If target either initiates combat or is at full [[HP]] at start of combat, drops target's [[Attack (stat)|Attack]] and [[Defense]] by -6 each during combat and target cannot make a follow-up strike. | ||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
|sprite3=[[File:Is feh wpn atk refined.png|20px]] | |sprite3=[[File:Is feh wpn atk refined.png|20px]] | ||
|rank3={{LanceFEH}} 5{{star}} | |rank3={{LanceFEH}} 5{{star}} | ||
Line 60: | Line 61: | ||
|rng3=1 | |rng3=1 | ||
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes3=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes3=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 25% or less.<br>Grants +5 [[HP]]. | ||
|- | |- | ||
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | ||
|sprite4=[[File:Is feh wpn spd refined.png|20px]] | |sprite4=[[File:Is feh wpn spd refined.png|20px]] | ||
|rank4={{LanceFEH}} 5{{star}} | |rank4={{LanceFEH}} 5{{star}} | ||
Line 68: | Line 69: | ||
|rng4=1 | |rng4=1 | ||
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes4=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes4=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 25% or less.<br>Grants +5 [[HP]] and +3 [[Speed]]. | ||
|- | |- | ||
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | ||
|sprite5=[[File:Is feh wpn def refined.png|20px]] | |sprite5=[[File:Is feh wpn def refined.png|20px]] | ||
|rank5={{LanceFEH}} 5{{star}} | |rank5={{LanceFEH}} 5{{star}} | ||
Line 76: | Line 77: | ||
|rng5=1 | |rng5=1 | ||
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes5=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes5=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 25% or less.<br>Grants +5 [[HP]] and +4 [[Defense]]. | ||
|- | |- | ||
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | ||
|sprite6=[[File:Is feh wpn res refined.png|20px]] | |sprite6=[[File:Is feh wpn res refined.png|20px]] | ||
|rank6={{LanceFEH}} 5{{star}} | |rank6={{LanceFEH}} 5{{star}} | ||
Line 84: | Line 85: | ||
|rng6=1 | |rng6=1 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[ | |notes6=Accelerates cooldown for special skills by -1, neutralizes any anti-armor [[bonus damage]] that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's [[HP]] is 25% or less.<br>Grants +5 [[HP]] and +4 [[Resistance]]. | ||
}} | }} | ||
|content2= | |content2=<!--replace "effect" in the filename for the icon that reflects its +Effect effect--> | ||
<!--replace "effect" in the filename for the icon that reflects its +Effect effect--> | |||
{{WeaponStats | {{WeaponStats | ||
|game1={{title|Heroes}}<!--<br>(Unrefined)--> | |game1={{title|Heroes}}<!--<br>(Unrefined)--> | ||
|sprite1=[[File:Is feh skill weapon.png|20px]] | |sprite1=[[File:Is feh skill weapon.png|20px]] | ||
|rank1={{LanceFEH}} 5{{star}} | |rank1={{LanceFEH}} 5{{star}} | ||
|mt1= | |mt1=16 | ||
|rng1=1 | |rng1=1 | ||
|worth1= | |worth1=400 SP | ||
|notes1= | |notes1=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|attack]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times. | ||
<!--|- | <!--|- | ||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
|sprite2=[[File:Is feh wpn effect refined.png|20px]] | |sprite2=[[File:Is feh wpn effect refined.png|20px]] | ||
|rank2={{LanceFEH}} 5{{star}} | |rank2={{LanceFEH}} 5{{star}} | ||
|mt2= | |mt2=16 | ||
|rng2=1 | |rng2=1 | ||
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes2= | |notes2=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times.<br>Grants +3 [[HP]].<br>Insert bonus effect here. | ||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
|sprite3=[[File:Is feh wpn atk refined.png|20px]] | |sprite3=[[File:Is feh wpn atk refined.png|20px]] | ||
|rank3={{LanceFEH}} 5{{star}} | |rank3={{LanceFEH}} 5{{star}} | ||
|mt3= | |mt3=18 | ||
|rng3=1 | |rng3=1 | ||
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes3= | |notes3=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times.<br>Grants +5 [[HP]]. | ||
|- | |- | ||
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | ||
|sprite4=[[File:Is feh wpn spd refined.png|20px]] | |sprite4=[[File:Is feh wpn spd refined.png|20px]] | ||
|rank4={{LanceFEH}} 5{{star}} | |rank4={{LanceFEH}} 5{{star}} | ||
|mt4= | |mt4=16 | ||
|rng4=1 | |rng4=1 | ||
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes4= | |notes4=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times.<br>Grants +5 [[HP]] and +3 Speed. | ||
|- | |- | ||
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | ||
|sprite5=[[File:Is feh wpn def refined.png|20px]] | |sprite5=[[File:Is feh wpn def refined.png|20px]] | ||
|rank5={{LanceFEH}} 5{{star}} | |rank5={{LanceFEH}} 5{{star}} | ||
|mt5= | |mt5=16 | ||
|rng5=1 | |rng5=1 | ||
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes5= | |notes5=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times.<br>Grants +5 [[HP]] and +4 Defense. | ||
|- | |- | ||
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | ||
|sprite6=[[File:Is feh wpn res refined.png|20px]] | |sprite6=[[File:Is feh wpn res refined.png|20px]] | ||
|rank6={{LanceFEH}} 5{{star}} | |rank6={{LanceFEH}} 5{{star}} | ||
|mt6= | |mt6=16 | ||
|rng6=1 | |rng6=1 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6= | |notes6=If user has been enhanced by [[Dragonflowers]] at least ten times, boosts user's [[attack (stat)|]] and [[speed]] by 6 each.<br>If foe initiates combat or has at least 75% [[HP]] at the start of combat, boosts user's attack, speed, [[defense]], and [[resistance]] each by 4 if they have not been enhanced with Dragonflowers and by 5 if they have, and reduces foe's special skill cooldown charge by 1 per attack if the user has been enhanced by Dragonflowers at least five times.<br>Grants +5 [[HP]] and +4 Resistance.--> | ||
}} | }} | ||
}} | }} | ||
Line 156: | Line 156: | ||
====Icy Maltet==== | ====Icy Maltet==== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Units | ||
| | |datalast=[[Thea|Thea: Stormy Flier]] | ||
}} | }} | ||
Line 166: | Line 166: | ||
|english1=?? | |english1=?? | ||
|japanese1=『神将器』 氷雪の槍 技+5 | |japanese1=『神将器』 氷雪の槍 技+5 | ||
|- | |||
|game2={{title|Heroes}}<br><small>(Maltet)<small> | |||
|english2=Accelerates Special trigger (cooldown count-1).<br>If unit's HP ≥ 50% and foe initiates combat, unit<br>makes a guaranteed follow-up attack. | |||
|japanese2=奥義が発動しやすい(発動カウント-1)<br>自分のHPが50%以上で、<br>敵から攻撃された時、絶対追撃 | |||
|- | |||
|game3={{title|Heroes}}<br><small>(Icy Maltet)</small> | |||
|english3=At start of turn, if unit has been enhanced<br>using Dragonflowers ten or more times, grants<br>Atk/Def+6 for 1 turn. If foe initiates combat or<br>if foe's HP ≥ 75% at start of combat, grants<br>bonus to Atk/Spd/Def/Res during combat<br>based on the number of times unit has been<br>enhanced using Dragonflowers (one or more<br>times grants +5, max; zero times grants +4),<br>and also, if unit has been enhanced using<br>Dragonflowers five or more times, inflicts<br>Special cooldown charge -1 on foe per attack.<br>(Only highest value applied. Does not stack.) | |||
|japanese3=ターン開始時、<br>神竜の花を自身に使用した回数が10回以上なら、<br>攻撃、守備+6(1ターン)<br><br>敵から攻撃された時、または<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、速さ、守備、魔防が<br>神竜の花を自身に使用した回数によって<br>最大+5上昇<br>(使用した回数が1回以上なら+5、0回なら+4)<br>かつ、<br>神竜の花を自身に使用した回数が5回以上なら、<br>敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用) | |||
}} | }} | ||
<!-- | <!-- | ||
Line 183: | Line 191: | ||
|ch-trad-name={{h|馬爾堤|Mǎ'ěrdī}} | |ch-trad-name={{h|馬爾堤|Mǎ'ěrdī}} | ||
|ch-trad-mean=Maltet | |ch-trad-mean=Maltet | ||
}} | |||
===Icy Maltet=== | |||
{{Names | |||
|eng-name=Icy Maltet | |||
|jap-name={{h|氷槍マルテ|Hyōsō marute}} | |||
|jap-mean=Icy spear Maltet | |||
|span-name=Maltet glacial | |||
|span-mean=Glacial Maltet | |||
|fren-name=Maltet gelé | |||
|fren-mean=Frozen Maltet | |||
|ger-name=Eisiges Maltet | |||
|ger-mean=Icy Maltet | |||
|ital-name=Maltet glaciale | |||
|ital-mean=Glacial Maltet | |||
|por-name=Maltet glacial | |||
|por-mean=Glacial Maltet | |||
|ch-trad-name={{h|冰槍馬爾堤|Bīng qiāng Mǎ'ěrdī}} | |||
|ch-trad-mean=Icy spear Maltet | |||
}} | }} | ||
Revision as of 17:08, 9 May 2022
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Maltet (pronounced /mɑlˈtɛt/[key][1]; Japanese: マルテ Maltet), also known as the freezing lance[2] (Japanese: 氷雪の槍 Spear of Ice and Snow), is one of the Legendary Weapons of Elibe, forged to combat dragons in The Scouring and originally wielded by the Holy Knight Barigan.
History
At the height of the Scouring, Maltet was forged alongside the other Elibian divine weapons, and was entrusted to Barigan. At the conclusion of the Scouring, Barigan enshrined Maltet in a set of ancient ruins in the outskirts of Ilia, whereupon it was sealed by Bramimond.
980 years after the Scouring, Barigan's comrade Athos sought out Legendary Weapons essential to defeat a new menace. Maltet was not one of those needed; it remained enshrined throughout the events of Fire Emblem: The Blazing Blade.
Twenty years later in the Disturbance of Bern, Maltet is finally taken from its resting place. If Roy campaigned through Ilia, his army would obtain Maltet from the shrine. If Roy campaigned through Sacae, Yoder of the Elimine Church would take Maltet from the shrine to deliver to Roy. Either way, Roy's army would put it to use to stop King Zephiel's ambitions. At this point, any unit with enough skill in the lance can wield Maltet.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Binding Blade | ![]() |
S | 16 | 11 | 80 | 0 | 1 | 20 | -- | 1 | +5 Skill when equipped. Deals bonus damage to ![]() |
In other Fire Emblem series titles
Maltet Icy Maltet
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes (Unrefined) |
![]() |
![]() |
16 | -- | -- | -- | 1 | -- | 400 SP | -- | Accelerates cooldown for special skills by -1, and guarantees a follow-up attack if target initiates combat when user's HP is 50% or less. |
Heroes (Refined: +Effect) |
![]() |
![]() |
16 | -- | -- | -- | 1 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Accelerates cooldown for special skills by -1, neutralizes any anti-armor bonus damage that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's HP is 25% or less. Grants +3 HP. If target either initiates combat or is at full HP at start of combat, drops target's Attack and Defense by -6 each during combat and target cannot make a follow-up strike. |
Heroes (Refined: +Atk) |
![]() |
![]() |
18 | -- | -- | -- | 1 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Accelerates cooldown for special skills by -1, neutralizes any anti-armor bonus damage that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's HP is 25% or less. Grants +5 HP. |
Heroes (Refined: +Spd) |
![]() |
![]() |
16 | -- | -- | -- | 1 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Accelerates cooldown for special skills by -1, neutralizes any anti-armor bonus damage that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's HP is 25% or less. Grants +5 HP and +3 Speed. |
Heroes (Refined: +Def) |
![]() |
![]() |
16 | -- | -- | -- | 1 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Accelerates cooldown for special skills by -1, neutralizes any anti-armor bonus damage that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's HP is 25% or less. Grants +5 HP and +4 Defense. |
Heroes (Refined: +Res) |
![]() |
![]() |
16 | -- | -- | -- | 1 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Accelerates cooldown for special skills by -1, neutralizes any anti-armor bonus damage that would have otherwise been dealt to user, neutralizes any penalty in place on user, and guarantees a follow-up attack if target initiates combat when user's HP is 25% or less. Grants +5 HP and +4 Resistance. |
Locations
The Binding Blade
Inventory | Yoder* |
Event | Chapter 20x (Ilia route), end of chapter |
Heroes
Maltet
Units | Hector: Brave Warrior |
Icy Maltet
Units | Thea: Stormy Flier |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Maltet |
As of Fire Emblem Heroes. |
Spanish |
Maltet |
-- |
French |
Maltet |
-- |
German |
Maltet |
-- |
Italian |
Maltet |
-- |
Portuguese (Brazil) |
Maltet |
-- |
Traditional Chinese |
馬爾堤 |
Maltet |
Icy Maltet
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Icy Maltet |
-- |
Spanish |
Maltet glacial |
Glacial Maltet |
French |
Maltet gelé |
Frozen Maltet |
German |
Eisiges Maltet |
Icy Maltet |
Italian |
Maltet glaciale |
Glacial Maltet |
Portuguese |
Maltet glacial |
Glacial Maltet |
Traditional Chinese |
冰槍馬爾堤 |
Icy spear Maltet |
Gallery
Maltet as it appears in Heroes.
References
- ↑ Hector in Fire Emblem Heroes
- ↑ "This here is the freezing lance Maltet. Just like Armads, it's counted among the legendary weapons of Elibe." — Hector, Fire Emblem Heroes
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Weapons in Fire Emblem: The Binding Blade | ||||||||||||||||||||||
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Lance skills in Heroes | ||||||
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