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Whitedown Spear

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Whitedown Spear

Is feh whitedown spear.png
The Whitedown Spear as it appears in Heroes.

Type

Lance

Wielder(s)

Palla

First game

Heroes

Whitedown Spear (Japanese: 白き飛翔の槍 White flier's lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of the young variation of Palla. Whitedown Spear grants additional effects based on the user's flying allies: if there are many flying allies, it reduces the foe's attack and defense and guarantees the user a follow-up attack; and if the user is near many flying allies, they strike twice.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Lances 16 1 400 -- Silver Lance -- Grants +3 attack.
If number of flying allies ≥ 3 and user initiates combat, inflicts −4 each to attack and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 2 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Heroes
(refine: +Effect)
Is feh wpn whitedown spear refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 3 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Grants +3 HP.
If user is within 3 spaces of a flying ally, enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement (0 if warped) + 1) spaces).
If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +⁠(user's attack × 15%) damage (except with area-of-effect specials), and if number of flying allies within 3 spaces of user ≥ 2, grants +1 special cooldown charge to user per attack during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Lances 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 3 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 3 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 3 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and user makes guaranteed follow-up attack.
If number of flying allies within 3 spaces ≥ 2 and user initiates combat, user attacks twice consecutively.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Palla: Sisterly Trio

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. If the number of flying units
on team ≥ 3 and unit initiates combat, inflicts
Atk/Def-4 on foe during combat and unit makes
a guaranteed follow-up attack. If the number
of flying allies within 2 spaces ≥ 2 and unit
initiates combat, unit attacks twice.
攻撃+3
自軍内に飛行が3体以上いる状態で、
自分から攻撃した時、
戦闘中、敵の攻撃、守備-4、自分は絶対追撃

周囲2マス以内に飛行の味方が2体以上いる状態で、
自分から攻撃した時、2回攻撃
Heroes
(Refined)
Grants Atk+3. If unit initiates combat or
is within 3 spaces of an ally, inflicts
Atk/Spd/Def-4 on foe during combat and
unit makes a guaranteed follow-up attack.
If the number of flying allies within 3 spaces
of unit ≥ 2, unit attacks twice.
攻撃+3
自分から攻撃した時、または、
周囲3マス以内に味方がいる時、
戦闘中、敵の攻撃、速さ、守備-4、自分は絶対追撃

周囲3マス以内に飛行の味方が2体以上いる時、
2回攻撃
Heroes
(Refined: +effect)
If unit is within 3 spaces of a flying ally,
enables【Canto (Rem. +1)】.

At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit during combat
and deals damage = 15% of unit's Atk
(excluding area-of-effect Specials), and also,
if the number of flying allies within 3 spaces
of unit ≥ 2, grants Special cooldown charge +1
to unit per attack during combat (only highest
value applied; does not stack).

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move again.

The distance of the movement is the remaining
movement the unit had before the actions listed
above+1 (If unit used a movement skill that warps
them, the remainder is 0).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
周囲3マス以内に飛行の味方がいる時、
【再移動(残り+1)】を発動可能

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、
ダメージ+攻撃の15%(範囲奥義を除く)、かつ
周囲3マス以内に飛行の味方が2体以上いる時、
自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Whitedown Spear

--

Japanese

白き飛翔の槍

White flier's lance

Spanish

Lanza aliblanca

White-winged lance

French

Lance pégase

Pegasus lance

German

Daunenlanze

Down Lance

Italian

Lancia eburnea

Ivory lance

Portuguese

Lança alva

White lance

Traditional Chinese

純白飛翔之槍

Pure white flier's lance

Gallery

Lance skills in Heroes
Basic lance skills Iron LanceSilver LanceSteel Lance
Lance skills with secondary effects Allied LanceArcane LúinArcane QiangBarrier LanceBerkut's LanceBrave LanceCandy CaneCarrot LanceCarrot-Tip SpearCasa BlancaCourtly CandleDefier's LanceDeft HarpoonFiresweep LanceFirst BiteFlashing CarrotFlowing LanceGilt ForkGuard LanceHare's LanceHarmonic LanceHeavy SpearInstant LanceIt's Curtains...Killer LanceKumo NaginataLofty BlossomsLuncheon LanceNabata LanceNinja NaginataNinja YariPiercing TributeProtection PikeRein LanceReprisal LanceRidersbaneSapphire LanceShell LanceShellpoint LanceSlaying LanceSlaying SpearSpirited SpearSpringy LanceSteadfast LanceStout LanceTannenboom!TridentUmbra BurstUp-Front LanceUnbound LanceVanguardVulture LanceWagasa
Regalia and personal lance skills Airborne SpearApotheosis SpearAreadbharAzure LanceBereft LanceBinding ReginleifBlack Yule LanceBreaker LanceBridal SunflowerBright NaginataBull SpearChon'sin SprigCommand LanceCordelia's LanceCoyote's LanceCursed LanceDark Royal SpearDauntless LanceDaybreak LanceDivine Sea SpearDreaming SpearDryblade LanceEffie's LanceEarthly Gáe BolgFensalirFirelight LanceFlame LanceFlingster SpearFlorina's LanceFlower LanceForager NaginataFrelian LanceGáe BolgGeirskögulGeirdrifulGolden NaginataGradivusGuarding LanceHeartbeat LanceHeired GungnirHewn LanceHinoka's SpearHoly GradivusHotshot LanceHreiðmarrHrímfaxiHyperion LanceIcy MaltetIlian Merc LanceInseverable SpearInspirited SpearJolly Jade LanceKnightly LanceKriemhildLance BreidablikLance of FreliaLance of HeroicsLeiptrLordly LanceLoyal GreatlanceLoyalty SpearLúinMaltetMasked LanceMirage FeatherMoon GradivusNinis's Ice LanceNoble LanceOboro's SpearObsidian LancePanther LancePenitent LancePeri's LancePrized LanceProdigy PolearmPure-Wing SpearQueenslanceReginleifRevenger LanceRhomphaiaRighteous LanceSable LanceScarlet SpearScythe of SarielSea-Sear LanceShanna's LanceSiegmundSilesse FrostSol LanceSpear of AssalSpear of ShadowStarpoint LanceSteady LanceStoutheart LanceSurfer's SpadeSworn LanceThorn LanceThracia KinglanceTri-Edge LanceUnited BouquetValbar's LanceVengeful LanceVerðandiVeteran LanceVidofnirWeighted LanceWhitedown SpearWhitewing LanceWhitewing SpearWing-Lifted SpearWorldly Lance