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Class change/Family Computer games: Difference between revisions

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This sub-page covers the [[class change]] stats for the two [[Nintendo Entertainment System]] games: {{FE1}} and {{FE2}}.
This sub-page covers the [[class change]] stats for the two [[Family Computer]] games: {{FE1}} and {{FE2}}.


=={{FE1}}==
=={{FE1}}==
In ''Shadow Dragon and the Blade of Light'', class change is achieved through the use of [[:Category:Class change items|items specific to each class]]. Compared to later installments, only eleven classes - six base and five advanced - are connected into class change trees, with the vast majority - including the [[Lord]] - incapable of promotion at all.
In ''Shadow Dragon & the Blade of Light'', class change is achieved through the use of [[:Category:Class change items|items specific to each class]]. Compared to later installments, only eleven classes—six base and five advanced—are connected into class change trees, with the vast majority—including the [[Lord]]—incapable of promotion at all.


All stat increases when changing class are based solely on the promoted class's base stats; if a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat increases by an amount sufficient to reach the promoted class's base stat. If a unit's current stat is higher than the matching promoted base stat, the stat is unmodified.
All stat increases when changing class are based on the promoted class's base stats. If a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat is increased to the promoted class's base stat. If a unit's current stat is higher than or equal to the promoted base stat, the stat is unmodified.


{|width="80%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 80%"
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and stat gains in {{title|Shadow Dragon and the Blade of Light}}
! style="background: none" colspan="12" | Class change options and base stats in {{title|Shadow Dragon & the Blade of Light}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="10%"| Item
! style="border-top-left-radius: 15px; width: 10%" | Item
!style="border:none; background-color:{{Color3}}" width="15%"| Base class
! style="width: 15%" | Base class
!style="border:none; background-color:{{Color3}}" width="15%"| Advanced class
! style="width: 15%" | Advanced class
!style="border:none; background-color:{{Color3}}" width="8%"| [[HP]]
! style="width: 8%" | [[HP]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Strength|Str]]
! style="width: 8%" | [[Str]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Skill (stat)|Skl]]
! style="width: 8%" | [[Skl]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Weapon level|WLv]]
! style="width: 8%" | [[WLv]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Speed|Spd]]
! style="width: 8%" | [[Spd]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Defense|Def]]
! style="width: 8%" | [[Def]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Resistance|Res]]
! style="border-top-right-radius: 15px; width: 8%" | [[Mov]]
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="5%"| [[Movement|Mov]]


|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Knight Crest]]
| [[Knight Crest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma nes01 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 paladin playable.gif]] [[Paladin]]
| [[File:Ma nes01 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 22)</small>
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 11)</small>
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 9)</small>
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Hero Crest]]
| [[Hero Crest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 mercenary playable.gif]] [[Mercenary]]
| [[File:Ma nes01 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 hero playable.gif]] [[Hero]]
| [[File:Ma nes01 hero playable.gif]] [[Hero]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 24)</small>
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Orion's Bolt]]
| [[Orion's Bolt]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 archer playable.gif]] [[Archer]]
| [[File:Ma nes01 archer playable.gif]] [[Archer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 sniper playable.gif]] [[Sniper]]
| [[File:Ma nes01 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 24)</small>
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[Bishop Ring]]
| rowspan="2" | [[Bishop's Ring]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 mage playable.gif]] [[Mage]]
| [[File:Ma nes01 mage playable.gif]] [[Mage]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma nes01 bishop playable.gif]] [[Bishop]]
| rowspan="2" | [[File:Ma nes01 bishop playable.gif]] [[Bishop]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 22)</small>
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 priest playable.gif]] [[Priest]]
| [[File:Ma nes01 curate playable.gif]] [[Curate]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 22)</small>
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Dragon Whip]]
| style="border-bottom-left-radius: 15px" | [[Skydrake Whip]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 pegasus knight playable.gif]] [[Pegasus Knight]]
| [[File:Ma nes01 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes01 dracoknight playable.gif]] [[Dracoknight]]
| [[File:Ma nes01 wyvern knight playable.gif]] [[Dracoknight|Wyvern Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 22)</small>
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 9)</small>
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| style="border-bottom-right-radius: 15px" | 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
|-
!colspan="11" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
|}
|}


=={{FE2}}==
=={{FE2}}==
[[File:Ss fe02 mila shrine.png|thumb|right|256px|[[Alm]] visits a [[Mila Shrine]], the only occasions where class changing can be achieved.]]
[[File:Ss fe02 mila shrine.png|thumb|256px|[[Alm]] visits a [[Mila Shrine]], the only occasions where class changing can be achieved.]]
In ''Gaiden'', class changing is achieved by visiting any [[Mila Shrine]]. By interacting with the female statue in the center of each, the player is prompted as to whether they want to promote each unit capable of promoting at the time. Each class has a set threshold level for class changing; once they reach this, the player is notified when the unit levels up to the correct level. ''Gaiden'' is the first game to feature trainee classes (albeit only one, the [[Villager]]) and third-tier advanced classes.
In ''Gaiden'', class changing is achieved by visiting any [[Mila Shrine]]. By interacting with the statue in the center of a shrine, the player is prompted to to promote each unit capable of promoting, one at the time. Each class has a set threshold level for class changing; once they reach this, the player is notified that the unit can change class. ''Gaiden'' is the first game to feature a trainee class (the [[Villager]]) and third-tier advanced classes.


[[Alm]] and [[Celica]] both promote in events: Celica promotes to [[Princess]] by talking to a woman in Geyse's Fort after clearing it in [[Liberation War|Chapter 3]], and Alm promotes to [[Hero]] when Celica talks to [[Hark]] in the Sage's Hamlet in [[Land of Sorrow (Gaiden)|Chapter 4]]. While Celica's initial class, [[Priest]], is not exclusive to her, no other Priest can promote to Princess. When promoting a Villager, the player is randomly offered a class to promote it to; if the option is not to the player's wishes, they may cancel and try again to get a different offered class. When a [[Dread Fighter]] promotes to Villager, they can promote again to any of the five options available to the Villager as usual, looping the process of the class change tree from the beginning.
[[Alm]] and [[Celica]] both promote in events: Celica promotes to [[Princess]] by talking to a woman in [[Grieth]]'s Fort after clearing it in [[War of Deliverance|Act&nbsp;3]], and Alm promotes to [[Hero]] when Celica talks to [[Halcyon]] in the Sage's Hamlet in [[Land of Sorrow (Gaiden)|Act&nbsp;4]]. While Celica's initial class, [[Priestess (Gaiden)|Priestess]], is not exclusive to her, no other Priestesses can promote to Princess. When promoting a Villager, the player is randomly offered a class to promote it to; if the option is not to the player's wishes, they may cancel and try again to get a different offered class. When a [[Dread Fighter]] promotes to Villager, they can promote again to any of the five options available to the Villager as usual, looping the process of the class change tree from the beginning.


All stat increases when changing class are based solely on the promoted class's base stats; if a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat increases by an amount sufficient to reach the promoted class's base stat. If a unit's current stat is higher than the matching promoted base stat, the stat is unmodified.
Most stat increases when changing class are based on the promoted class's base stats. If a unit's [[HP]], [[strength]], [[skill (stat)|skill]], [[speed]], or [[luck]] prior to promotion is lower than the promoted class's base stat, the stat is increased by to the promoted class's base stat. If a unit's current stat is higher than or equal to the promoted base stat, the stat is unmodified; if every stat is higher than the promoted base stat, the unit receives +1&nbsp;[[maximum HP]] (except for Celica, who does not receive the bonus).<ref>{{Cite web|quote=If all of the character’s stats are higher, then their Max HP increases by 1 instead (except in Cellica&rsquo;s case).|url=https://serenesforest.net/gaiden/classes/promotion/|title=Promotion – ''Gaiden''|site=Serenes Forest|retrieved=November 24, 2022}}</ref> A unit's [[movement]] is changed to the promoted class's movement, even if this would decrease the stat, and a unit's [[resistance]] is unchanged (unless promoting to or from [[Dread Fighter]]).


===Level thresholds===
===Level thresholds===
{|width="80%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 80%"
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and level thresholds in {{title|Gaiden}}
! style="background: none" colspan="9" | Class change options and level thresholds in {{title|Gaiden}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="16%"| Trainee class
! style="border-top-left-radius: 15px; width: 16%" | Trainee class
!style="border:none; background-color:{{Color3}};" width="5%"| <small>Level<br>threshold</small>
! style="width: 5%; font-size: smaller" | Level threshold
!style="border:none; background-color:{{Color3}};" width="16%"| Base class
! style="width: 16%" | Base class
!style="border:none; background-color:{{Color3}};" width="5%"| <small>Level<br>threshold</small>
! style="width: 5%; font-size: smaller" | Level threshold
!style="border:none; background-color:{{Color3}};" width="16%"| Advanced class
! style="width: 16%" | Advanced class
!style="border:none; background-color:{{Color3}};" width="5%"| <small>Level<br>threshold</small>
! style="width: 5%; font-size: smaller" | Level threshold
!style="border:none; background-color:{{Color3}};" width="16%"| Adv. class (tier 3)
! style="width: 16%" | Adv. class (tier 3)
!style="border:none; background-color:{{Color3}};" width="5%"| <small>Level<br>threshold</small>
! style="width: 5%; font-size: smaller" | Level threshold
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="16%"| Trainee class
! style="border-top-right-radius: 15px; width: 16%" | Trainee class
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} <!--aeiou-->
| style="background: none" colspan="2" rowspan="2" |
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 alm playable.gif]] [[Fighter]]
| [[File:Ma nes02 alm playable.gif]] [[Fighter (Gaiden)|Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Event<br><small>([[Land of Sorrow (Gaiden)|Ch.4]])</small>
| Event<br><small>([[Land of Sorrow (Gaiden)|Act&nbsp;4]])</small>
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 alm playable.gif]] [[Hero]]
| [[File:Ma nes02 alm playable.gif]] [[Hero]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} <!--aeiou-->
| [[File:Ma nes02 celica playable.gif]] [[Priestess (Gaiden)|Priestess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Priest]]
| Event<br><small>([[War of Deliverance|Act&nbsp;3]])</small>
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Event<br><small>([[Liberation War|Ch.3]])</small>
| [[File:Ma nes02 celica playable.gif]] [[Princess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Princess]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="5"{{!}} [[File:Ma nes02 villager playable.gif]] [[Villager]]
| rowspan="5" | [[File:Ma nes02 villager playable.gif]] [[Villager]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="5"{{!}} 3
| rowspan="5" | 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
| [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
| [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
| [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 villager playable.gif]] [[Villager]]
| [[File:Ma nes02 villager playable.gif]] [[Villager]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
| [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 gold knight playable.gif]] [[Gold Knight]]
| [[File:Ma nes02 gold knight playable.gif]] [[Gold Knight]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}}  <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
| [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 knight playable.gif]] [[Knight]]
| [[File:Ma nes02 knight playable.gif]] [[Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 baron playable.gif]] [[Baron]]
| [[File:Ma nes02 baron playable.gif]] [[Baron]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}}  <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 archer playable.gif]] [[Archer]]
| [[File:Ma nes02 archer playable.gif]] [[Archer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
| [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 bow knight playable.gif]] [[Bow Knight]]
| [[File:Ma nes02 bow knight playable.gif]] [[Bow Knight]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}}  <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mage playable.gif]] [[Mage]]
| [[File:Ma nes02 mage playable.gif]] [[Mage]] (M)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 12
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 sage playable.gif]] [[Sage]]
| [[File:Ma nes02 sage playable.gif]] [[Sage]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} <!--aeiou-->
| style="background: none" colspan="2" rowspan="3" |
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 cleric playable.gif]] [[Cleric]]
| [[File:Ma nes02 cleric playable.gif]] [[Cleric]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 12
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 saint playable.gif]] [[Saint]]
| [[File:Ma nes02 saint playable.gif]] [[Saint]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} <!--aeiou-->
| [[File:Ma nes02 mage female playable.gif]] [[Mage]] (F)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mage female playable.gif]] [[Mage]] (F)
| 20
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 20
| [[File:Ma nes02 celica playable.gif]] [[Priestess (Gaiden)|Priestess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Priest]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} <!--aeiou-->
| [[File:Ma nes02 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 pegasus knight playable.gif]] [[Pegasus Knight]]
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 12
| [[File:Ma nes02 falcon knight playable.gif]] [[Falcon Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 falcon knight playable.gif]] [[Falcon Knight]]
{{!}}style="border:none; background-color:{{Color3}}" colspan="4"{{!}} <!--aeiou-->
|-
!colspan="11" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
|}
|}


===Stat modifications===
===Stat modifications===
{|width="80%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 80%"
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and stat gains in {{title|Gaiden}}
! style="background: none" colspan="10" | Class change options and base stats in {{title|Gaiden}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="17%"| Starting class
! style="border-top-left-radius: 15px; width: 17%" | Starting class
!style="border:none; background-color:{{Color3}}" width="17%"| Promoted class
! style="width: 17%" | Promoted class
!style="border:none; background-color:{{Color3}}" width="8%"| [[HP]]
! style="width: 8%" | [[HP]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Strength|Str]]
! style="width: 8%" | [[Str]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Skill (stat)|Skl]]
! style="width: 8%" | [[Skl]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Speed|Spd]]
! style="width: 8%" | [[Spd]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Luck]]
! style="width: 8%" | [[Luck]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Defense|Def]]
! style="width: 8%" | [[Def]]
!style="border:none; background-color:{{Color3}}" width="8%"| [[Resistance|Res]]
! style="width: 8%" | [[Res]]
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="8%"| [[Movement|Mov]]
! style="border-top-right-radius: 15px; width: 8%" | [[Mov]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 alm playable.gif]] [[Fighter]]
| [[File:Ma nes02 alm playable.gif]] [[Fighter (Gaiden)|Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 alm playable.gif]] [[Hero]]
| [[File:Ma nes02 alm playable.gif]] [[Hero]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 36)</small>
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 16)</small>
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 4)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Priest]]
| [[File:Ma nes02 celica playable.gif]] [[Priestess (Gaiden)|Priestess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Princess]]
| [[File:Ma nes02 celica playable.gif]] [[Princess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 36)</small>
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="5" {{!}} [[File:Ma nes02 villager playable.gif]] [[Villager]]
| rowspan="5" | [[File:Ma nes02 villager playable.gif]] [[Villager]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
| [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 24)</small>
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 4)</small>
| 4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 24)</small>
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 9)</small>
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
| [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 26)</small>
| 26
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 archer playable.gif]] [[Archer]]
| [[File:Ma nes02 archer playable.gif]] [[Archer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 24)</small>
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 9)</small>
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mage playable.gif]] [[Mage]]
| [[File:Ma nes02 mage playable.gif]] [[Mage]] (M)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 28)</small>
| 28
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 4)</small>
| 4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
| [[File:Ma nes02 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
| [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 30)</small>
| 30
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 11)</small>
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 11)</small>
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 14)</small>
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
| [[File:Ma nes02 myrmidon playable.gif]] [[Myrmidon]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
| [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 36)</small>
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 15)</small>
| 15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 16)</small>
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 18)</small>
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 11)</small>
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 15)</small>
| +15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
| [[File:Ma nes02 dread fighter playable.gif]] [[Dread Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 villager playable.gif]] [[Villager]]
| [[File:Ma nes02 villager playable.gif]] [[Villager]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 26
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| −15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -3
| −3
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma nes02 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
| [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 28)</small>
| 28
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
| [[File:Ma nes02 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 gold knight playable.gif]] [[Gold Knight]]
| [[File:Ma nes02 gold knight playable.gif]] [[Gold Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 40)</small>
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 18)</small>
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 13)</small>
| 13
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
| [[File:Ma nes02 soldier playable.gif]] [[Soldier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 knight playable.gif]] [[Knight]]
| [[File:Ma nes02 knight playable.gif]] [[Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 34)</small>
| 34
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 16)</small>
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 knight playable.gif]] [[Knight]]
| [[File:Ma nes02 knight playable.gif]] [[Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 baron playable.gif]] [[Baron]]
| [[File:Ma nes02 baron playable.gif]] [[Baron]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 40)</small>
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 22)</small>
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 4)</small>
| 4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 18)</small>
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 archer playable.gif]] [[Archer]]
| [[File:Ma nes02 archer playable.gif]] [[Archer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
| [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 30)</small>
| 30
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
| [[File:Ma nes02 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 bow knight playable.gif]] [[Bow Knight]]
| [[File:Ma nes02 bow knight playable.gif]] [[Bow Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 40)</small>
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 16)</small>
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mage playable.gif]] [[Mage]] (M)
| [[File:Ma nes02 mage playable.gif]] [[Mage]] (M)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 sage playable.gif]] [[Sage]]
| [[File:Ma nes02 sage playable.gif]] [[Sage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 32)</small>
| 32
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 7)</small>
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 6)</small>
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 9)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 cleric playable.gif]] [[Cleric]]
| [[File:Ma nes02 cleric playable.gif]] [[Cleric]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 saint playable.gif]] [[Saint]]
| [[File:Ma nes02 saint playable.gif]] [[Saint]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 30)</small>
| 30
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 10)</small>
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 2)</small>
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 8)</small>
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 3)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 mage female playable.gif]] [[Mage]] (F)
| [[File:Ma nes02 mage female playable.gif]] [[Mage]] (F)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 celica playable.gif]] [[Priest]]
| [[File:Ma nes02 celica playable.gif]] [[Priestess (Gaiden)|Priestess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 36)</small>
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 pegasus knight playable.gif]] [[Pegasus Knight]]
| style="border-bottom-left-radius: 15px" | [[File:Ma nes02 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma nes02 falcon knight playable.gif]] [[Falcon Knight]]
| [[File:Ma nes02 falcon knight playable.gif]] [[Falcon Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 40)</small>
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 15)</small>
| 15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 1)</small>
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 5)</small>
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +<small>(''x'' to 12)</small>
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| style="border-bottom-right-radius: 15px" | +1
|-
!colspan="10" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
|}
|}
{{refbar}}
{{refbar}}


==See also==
==See also==
* [[Class change/Super Nintendo Entertainment System games]]
{{div col}}
* [[Class change/Super Famicom games]]
* [[Class change/Game Boy Advance games]]
* [[Class change/Game Boy Advance games]]
* [[Class change/GameCube and Wii games]]
* [[Class change/GameCube and Wii games]]
* [[Class change/Nintendo DS games]]
* [[Class change/Nintendo DS games]]
* [[Class change/Nintendo 3DS games]]
* [[Class change/Nintendo 3DS games]]
* [[Class change/Nintendo Switch games]]
* [[Class change/Spin-off games]]
{{div col end}}
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[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 21:37, 28 March 2024

This sub-page covers the class change stats for the two Family Computer games: Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem Gaiden.

Fire Emblem: Shadow Dragon & the Blade of Light

In Shadow Dragon & the Blade of Light, class change is achieved through the use of items specific to each class. Compared to later installments, only eleven classes—six base and five advanced—are connected into class change trees, with the vast majority—including the Lord—incapable of promotion at all.

All stat increases when changing class are based on the promoted class's base stats. If a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat is increased to the promoted class's base stat. If a unit's current stat is higher than or equal to the promoted base stat, the stat is unmodified.

Class change options and base stats in Shadow Dragon & the Blade of Light
Item Base class Advanced class HP Str Skl WLv Spd Def Mov
Knight Crest Ma nes01 cavalier playable.gif Cavalier Ma nes01 paladin playable.gif Paladin 22 8 7 10 11 9 10
Hero Crest Ma nes01 mercenary playable.gif Mercenary Ma nes01 hero playable.gif Hero 24 8 14 10 14 8 7
Orion's Bolt Ma nes01 archer playable.gif Archer Ma nes01 sniper playable.gif Sniper 24 7 10 10 14 7 7
Bishop's Ring Ma nes01 mage playable.gif Mage Ma nes01 bishop playable.gif Bishop 22 3 1 10 14 8 6
Ma nes01 curate playable.gif Curate 22 3 1 10 14 8 6
Skydrake Whip Ma nes01 pegasus knight playable.gif Pegasus Knight Ma nes01 wyvern knight playable.gif Wyvern Knight 22 9 3 10 6 14 10

Fire Emblem Gaiden

Alm visits a Mila Shrine, the only occasions where class changing can be achieved.

In Gaiden, class changing is achieved by visiting any Mila Shrine. By interacting with the statue in the center of a shrine, the player is prompted to to promote each unit capable of promoting, one at the time. Each class has a set threshold level for class changing; once they reach this, the player is notified that the unit can change class. Gaiden is the first game to feature a trainee class (the Villager) and third-tier advanced classes.

Alm and Celica both promote in events: Celica promotes to Princess by talking to a woman in Grieth's Fort after clearing it in Act 3, and Alm promotes to Hero when Celica talks to Halcyon in the Sage's Hamlet in Act 4. While Celica's initial class, Priestess, is not exclusive to her, no other Priestesses can promote to Princess. When promoting a Villager, the player is randomly offered a class to promote it to; if the option is not to the player's wishes, they may cancel and try again to get a different offered class. When a Dread Fighter promotes to Villager, they can promote again to any of the five options available to the Villager as usual, looping the process of the class change tree from the beginning.

Most stat increases when changing class are based on the promoted class's base stats. If a unit's HP, strength, skill, speed, or luck prior to promotion is lower than the promoted class's base stat, the stat is increased by to the promoted class's base stat. If a unit's current stat is higher than or equal to the promoted base stat, the stat is unmodified; if every stat is higher than the promoted base stat, the unit receives +1 maximum HP (except for Celica, who does not receive the bonus).[1] A unit's movement is changed to the promoted class's movement, even if this would decrease the stat, and a unit's resistance is unchanged (unless promoting to or from Dread Fighter).

Level thresholds

Class change options and level thresholds in Gaiden
Trainee class Level threshold Base class Level threshold Advanced class Level threshold Adv. class (tier 3) Level threshold Trainee class
Ma nes02 alm playable.gif Fighter Event
(Act 4)
Ma nes02 alm playable.gif Hero
Ma nes02 celica playable.gif Priestess Event
(Act 3)
Ma nes02 celica playable.gif Princess
Ma nes02 villager playable.gif Villager 3 Ma nes02 mercenary playable.gif Mercenary 7 Ma nes02 myrmidon playable.gif Myrmidon 10 Ma nes02 dread fighter playable.gif Dread Fighter 10 Ma nes02 villager playable.gif Villager
Ma nes02 cavalier playable.gif Cavalier 7 Ma nes02 paladin playable.gif Paladin 10 Ma nes02 gold knight playable.gif Gold Knight
Ma nes02 soldier playable.gif Soldier 7 Ma nes02 knight playable.gif Knight 10 Ma nes02 baron playable.gif Baron
Ma nes02 archer playable.gif Archer 7 Ma nes02 sniper playable.gif Sniper 10 Ma nes02 bow knight playable.gif Bow Knight
Ma nes02 mage playable.gif Mage (M) 12 Ma nes02 sage playable.gif Sage
Ma nes02 cleric playable.gif Cleric 12 Ma nes02 saint playable.gif Saint
Ma nes02 mage female playable.gif Mage (F) 20 Ma nes02 celica playable.gif Priestess
Ma nes02 pegasus knight playable.gif Pegasus Knight 12 Ma nes02 falcon knight playable.gif Falcon Knight

Stat modifications

Class change options and base stats in Gaiden
Starting class Promoted class HP Str Skl Spd Luck Def Res Mov
Ma nes02 alm playable.gif Fighter Ma nes02 alm playable.gif Hero 36 16 14 14 10 10 +0 +1
Ma nes02 celica playable.gif Priestess Ma nes02 celica playable.gif Princess 36 5 1 1 0 1 +0 +0
Ma nes02 villager playable.gif Villager Ma nes02 mercenary playable.gif Mercenary 24 8 8 10 0 4 +0 +0
Ma nes02 cavalier playable.gif Cavalier 24 9 3 5 0 5 +0 +3
Ma nes02 soldier playable.gif Soldier 26 10 1 3 0 5 +0 +0
Ma nes02 archer playable.gif Archer 24 9 1 2 0 3 +0 +0
Ma nes02 mage playable.gif Mage (M) 28 8 3 4 0 5 +0 +0
Ma nes02 mercenary playable.gif Mercenary Ma nes02 myrmidon playable.gif Myrmidon 30 11 11 14 0 7 +0 +1
Ma nes02 myrmidon playable.gif Myrmidon Ma nes02 dread fighter playable.gif Dread Fighter 36 15 16 18 0 11 +15 +2
Ma nes02 dread fighter playable.gif Dread Fighter Ma nes02 villager playable.gif Villager 26 7 1 2 0 2 −15 −3
Ma nes02 cavalier playable.gif Cavalier Ma nes02 paladin playable.gif Paladin 28 12 5 8 0 8 +0 +1
Ma nes02 paladin playable.gif Paladin Ma nes02 gold knight playable.gif Gold Knight 40 18 7 12 0 13 +0 +1
Ma nes02 soldier playable.gif Soldier Ma nes02 knight playable.gif Knight 34 16 2 2 0 12 +0 +0
Ma nes02 knight playable.gif Knight Ma nes02 baron playable.gif Baron 40 22 6 4 0 18 +0 +0
Ma nes02 archer playable.gif Archer Ma nes02 sniper playable.gif Sniper 30 12 6 6 0 6 +0 +1
Ma nes02 sniper playable.gif Sniper Ma nes02 bow knight playable.gif Bow Knight 40 16 8 8 0 10 +0 +3
Ma nes02 mage playable.gif Mage (M) Ma nes02 sage playable.gif Sage 32 12 8 7 0 6 +0 +0
Ma nes02 cleric playable.gif Cleric Ma nes02 saint playable.gif Saint 30 10 1 2 0 8 +0 +1
Ma nes02 mage female playable.gif Mage (F) Ma nes02 celica playable.gif Priestess 36 5 1 1 0 1 +0 +0
Ma nes02 pegasus knight playable.gif Pegasus Knight Ma nes02 falcon knight playable.gif Falcon Knight 40 15 1 5 0 12 +0 +1

References

  1. "If all of the character’s stats are higher, then their Max HP increases by 1 instead (except in Cellica’s case)."Promotion – Gaiden, Serenes Forest, Retrieved: November 24, 2022

See also

Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map