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List of weapons in Fire Emblem: New Mystery of the Emblem: Difference between revisions
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Revision as of 18:09, 28 May 2023
This page lists all of the weapons and staves in Fire Emblem: New Mystery of the Emblem.
Weapon | Icon | Type | Level | Might | Hit | Crit | Range | Uses | Worth | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Iron Sword | Sword | E | 5 | 100 | 0 | 1 | 40 | 400 | -- | |
Steel Sword | Sword | D | 8 | 90 | 0 | 1 | 35 | 875 | -- | |
Silver Sword | Sword | B | 12 | 100 | 0 | 1 | 20 | 2,000 | -- | |
Killing Edge | Sword | C | 8 | 90 | 20 | 1 | 20 | 1,500 | -- | |
Levin Sword | Sword | C | 10 | 90 | 0 | 1–2 | 20 | 1,600 | Works as magic damage. | |
Devil Sword | Sword | D | 17 | 100 | 0 | 1 | 25 | 0 | Has a (31 − luck)% chance to backfire on the user. Cannot be forged. | |
Wyrmslayer | Sword | C | 7 | 80 | 0 | 1 | 15 | 1,200 | Deals bonus damage to dragon units. | |
Armorslayer | Sword | C | 7 | 80 | 0 | 1 | 20 | 1,000 | Deals bonus damage to armored units. | |
Swordslayer | Sword | C | 8 | 80 | 0 | 1 | 12 | 1,560 | Deals bonus damage to sword-using units. | |
Meisterschwert | Sword | B | 12 | 100 | 30 | 1 | 25 | 5,000 | -- | |
Mercurius | Sword | A | 18 | 100 | 10 | 1 | 20 | 0 | Cannot be forged. | |
Rapier | Sword | E | 5 | 100 | 10 | 1 | 28 | 1,120 | Marth only. Deals bonus damage to cavalry and armored units. | |
Wo Dao | Sword | C | 7 | 85 | 30 | 1 | 20 | 1,400 | -- | |
Brave Sword | Sword | B | 7 | 80 | 0 | 1 | 30 | 2,400 | Strikes twice consecutively. | |
Falchion | Sword | E | 12 | 100 | 0 | 1 | ∞ | 0 | Marth only. Deals bonus damage to dragon units and Shadow Dragons. Can be used to restore 10 HP to the user. Cannot be forged. | |
Ladyblade | Sword | E | 12 | 100 | 0 | 1 | 25 | 1,500 | Females only. | |
Iron Lance | Lance | E | 6 | 90 | 0 | 1 | 40 | 480 | -- | |
Steel Lance | Lance | D | 9 | 80 | 0 | 1 | 35 | 980 | -- | |
Silver Lance | Lance | B | 13 | 90 | 0 | 1 | 20 | 2,200 | -- | |
Javelin | Lance | D | 3 | 70 | 0 | 1–2 | 30 | 750 | -- | |
Spear | Lance | B | 10 | 90 | 0 | 1–2 | 20 | 1,600 | Enemy only. | |
Killer Lance | Lance | C | 9 | 80 | 20 | 1 | 20 | 1,800 | -- | |
Ridersbane | Lance | C | 8 | 70 | 0 | 1 | 20 | 1,200 | Deals bonus damage to cavalry units. | |
Wing Spear | Lance | E | 8 | 90 | 10 | 1 | 28 | 1,120 | Caeda only. Deals bonus damage to cavalry and armored units. | |
Dragonpike | Lance | C | 8 | 70 | 0 | 1 | 15 | 1,350 | Deals bonus damage to dragon units. | |
Brave Lance | Lance | B | 8 | 75 | 0 | 1 | 30 | 2,700 | Strikes twice consecutively. | |
Gradivus | Lance | A | 19 | 90 | 0 | 1–2 | 20 | 0 | Can be used to restore all HP to the user. Cannot be forged. | |
Iron Axe | Axe | E | 7 | 80 | 0 | 1 | 40 | 320 | -- | |
Steel Axe | Axe | D | 10 | 70 | 0 | 1 | 35 | 700 | -- | |
Silver Axe | Axe | B | 14 | 80 | 0 | 1 | 20 | 1,600 | -- | |
Hand Axe | Axe | D | 4 | 60 | 0 | 1–2 | 30 | 540 | -- | |
Tomahawk | Axe | B | 11 | 80 | 0 | 1–2 | 20 | 1,600 | Enemy only. | |
Killer Axe | Axe | C | 10 | 70 | 20 | 1 | 20 | 1,400 | -- | |
Hammer | Axe | C | 9 | 60 | 0 | 1 | 20 | 1,100 | Deals bonus damage to armored units. | |
Poleax | Axe | C | 9 | 60 | 0 | 1 | 15 | 1,050 | Deals bonus damage to cavalry units. | |
Devil Axe | Axe | D | 17 | 100 | 0 | 1 | 25 | 0 | Has a (31 − luck)% chance to backfire on the user. | |
Brave Axe | Axe | B | 9 | 70 | 0 | 1 | 30 | 2,100 | Strikes twice consecutively. | |
Hauteclere | Axe | A | 20 | 80 | 10 | 1 | 20 | 0 | Can be used to restore 10 HP to the user. Cannot be forged. | |
Iron Bow | Bow | E | 5 | 90 | 0 | 2 | 40 | 440 | Deals bonus damage to flying units. | |
Steel Bow | Bow | D | 8 | 80 | 0 | 2 | 35 | 770 | Deals bonus damage to flying units. | |
Silver Bow | Bow | B | 12 | 90 | 0 | 2 | 20 | 2,100 | Deals bonus damage to flying units. | |
Killer Bow | Bow | C | 8 | 80 | 20 | 2 | 20 | 1,600 | Deals bonus damage to flying units. | |
Longbow | Bow | C | 8 | 70 | 0 | 2–3 | 25 | 2,000 | Archer and Sniper only. Deals bonus damage to flying units. | |
Brave Bow | Bow | B | 7 | 80 | 0 | 2 | 30 | 2,400 | Deals bonus damage to flying units. Strikes twice consecutively. | |
Parthia | Bow | A | 18 | 100 | 10 | 2 | 20 | 0 | Deals bonus damage to flying units. Can be used to grant +7 resistance to the user; buff reduces by 1 point per turn. Cannot be forged. | |
Fire | Tome | E | 5 | 100 | 0 | 1–2 | 25 | 300 | -- | |
Thunder | Tome | E | 6 | 90 | 0 | 1–2 | 21 | 420 | -- | |
Blizzard | Tome | D | 7 | 80 | 5 | 1–2 | 23 | 690 | -- | |
Cutting Gale | Tome | D | 7 | 100 | 20 | 1–2 | 30 | 1,500 | Deals bonus damage to flying units. | |
Elfire | Tome | D | 9 | 80 | 0 | 1–2 | 18 | 1,260 | -- | |
Nosferatu | Tome | E | 8 | 90 | 0 | 1–2 | 24 | 2,400 | Females only. Restores (damage dealt) HP to the user. Cannot be forged. | |
Bolganone | Tome | C | 12 | 70 | 0 | 1–2 | 13 | 1,690 | -- | |
Thoron | Tome | C | 13 | 100 | 10 | 1–2 | 21 | 2,100 | -- | |
Swarm | Tome | B | 6 | 70 | 0 | 3–10 | 25 | 0 | Enemy only. Cannot make follow-up attacks. Cannot be forged. | |
Meteor | Tome | B | 12 | 80 | 0 | 3–10 | 33 | 0 | Enemy only. Cannot make follow-up attacks. Cannot be forged. | |
Glower | Tome | B | 10 | 90 | 0 | 1–2 | 18 | 0 | Enemy only. Ignores enemy resistance. | |
Aura | Tome | B | 18 | 90 | 0 | 1–2 | 25 | 0 | Females only; Linde can use regardless of weapon level. Cannot be forged. | |
Excalibur | Tome | B | 13 | 100 | 20 | 1–2 | 33 | 0 | Males only; Merric can use regardless of weapon level. Deals bonus damage to flying units. Cannot be forged. | |
Imhullu | Tome | A | 14 | 80 | 0 | 1–2 | ∞ | 0 | Enemy only. Seals an enemy's attacks. Cannot be traded. Cannot be forged. | |
Starlight | Tome | C | 17 | 100 | 10 | 1–2 | 13 | 0 | Ignores the sealing effect of Imhullu. Cannot be discarded. Cannot be forged. | |
Arrowspate | Ballista | -- | 12 | 80 | 0 | 3–10 | 20 | 1,000 | Enemy only. Deals bonus damage to flying units. Cannot make follow-up attacks. Cannot be forged. | |
Stonehoist | Ballista | -- | 15 | 50 | 0 | 3–10 | 40 | 1,200 | Enemy only. Cannot make follow-up attacks. Cannot be forged. | |
Hoistflamme | Ballista | -- | 12 | 90 | 0 | 3–10 | 20 | 1,000 | Enemy only. Cannot make follow-up attacks. Cannot be forged. | |
Thunderbolt | Ballista | -- | 10 | 80 | 0 | 3–10 | 10 | 700 | Enemy only. Deals bonus damage to Ballisticians. Works as magic damage. Cannot make follow-up attacks. Cannot be forged. | |
Pachyderm | Ballista | -- | 18 | 70 | 0 | 3–10 | 20 | 3,000 | Enemy only. Cannot make follow-up attacks. Cannot be forged. | |
Firestone | Stone | -- | 15 | 85 | 0 | 1 | 30 | 3,000 | User uses the base and maximum stats of a Fire Dragon in combat. Cannot be forged. | |
Icestone | Stone | -- | 15 | 85 | 0 | 1 | 30 | 3,000 | User uses the base and maximum stats of an Ice Dragon in combat. Cannot be forged. | |
Wyvernstone | Stone | -- | 15 | 85 | 0 | 1 | 30 | 3,000 | User uses the base and maximum stats of a Wyvern in combat. Cannot be forged. | |
Magestone | Stone | -- | 15 | 85 | 0 | 1 | 30 | 3,000 | User uses the base and maximum stats of a Mage Dragon in combat. Works as magic damage. Nullifies damage from enemy magic attacks. Cannot be forged. | |
Divinestone | Stone | -- | 18 | 100 | 0 | 1 | 30 | 4,500 | Tiki only. User uses the base and maximum stats of a Divine Dragon in combat. Deals bonus damage to dragon units. Cannot be forged. | |
Fire Breath | Stone | -- | 15 | 85 | 0 | 1 | ∞ | 0 | Enemy only. Cannot be forged. | |
Fire Breath (Lunatic) | Stone | -- | 15 | 85 | 0 | 1–2 | ∞ | 0 | Enemy only. Cannot be forged. | |
Ice Breath | Stone | -- | 15 | 85 | 0 | 1 | ∞ | 0 | Enemy only. Cannot be forged. | |
Ice Breath (Lunatic) | Stone | -- | 15 | 85 | 0 | 1–2 | ∞ | 0 | Enemy only. Cannot be forged. | |
Mage Breath | Stone | -- | 15 | 85 | 0 | 1 | ∞ | 0 | Enemy only. Works as magic damage. Nullifies damage from enemy magic attacks. Cannot be forged. | |
Mage Breath (Lunatic) | Stone | -- | 15 | 85 | 0 | 1–2 | ∞ | 0 | Enemy only. Works as magic damage. Nullifies damage from enemy magic attacks. Cannot be forged. | |
Dark Breath | Stone | -- | 20 | 85 | 0 | 1–2 | ∞ | 0 | Enemy only. Cannot be forged. | |
Heal | Staff | E | -- | -- | -- | 1 | 20 | 800 | Restores [8 + (magic / 2)] HP to an ally. | |
Mend | Staff | D | -- | -- | -- | 1 | 16 | 1,280 | Restores [15 + (magic / 2)] HP to an ally. | |
Recover | Staff | B | -- | -- | -- | 1 | 13 | 1,690 | Restores all HP to an ally. | |
Physic | Staff | C | -- | -- | -- | ∞ | 10 | 1,500 | Restores [8 + (magic / 2)] HP to an ally. | |
Fortify | Staff | A | -- | -- | -- | ∞ | 12 | 3,000 | Restores [8 + (magic / 2)] HP to all allies. | |
Warp | Staff | C | -- | -- | -- | 1 | 7 | 0 | Teleports an ally to any traversable space. | |
Rescue | Staff | E | -- | -- | -- | ∞ | 5 | 1,500 | Teleports an ally to be adjacent to the user. | |
Barrier | Staff | D | -- | -- | -- | 1 | 18 | 2,160 | Grants +7 resistance to an ally; buff reduces by 1 point per turn. | |
Thief | Staff | E | -- | -- | -- | ∞ | 5 | 1,250 | Opens a chest. | |
Unlock | Staff | C | -- | -- | -- | 1–2 | 5 | 1,050 | Opens a door. | |
Hammerne | Staff | E | -- | -- | -- | 1 | 3 | 0 | Marisha and Lena only. Fully restores the durability of an ally's weapon. | |
Silence | Staff | B | -- | -- | -- | ∞ | 3 | 2,520 | Prevents all units from using tomes and staves for one turn. | |
Anew | Staff | B | -- | -- | -- | ∞ | 3 | 2,520 | Refreshes an ally. | |
Aum | Staff | A | -- | -- | -- | 0 | 1 | 0 | Noblewomen[Note 1] only. Revives a single dead ally. | |
Blunt Sword | Sword | E | 1 | 100 | 0 | 1 | 20 | 100 | -- | |
Bamboo Sword | Sword | E | 2 | 120 | 30 | 1 | 15 | 300 | -- | |
Glass Sword | Sword | E | 12 | 100 | 0 | 1 | 3 | 600 | -- | |
Pure Sword | Sword | D | 8 | 100 | 0 | 1 | 10 | 700 | Can be used to grant +7 resistance to the user; buff reduces by 1 point per turn. | |
Quick Sword | Sword | D | 2 | 80 | 0 | 1 | 12 | 960 | Strikes twice consecutively. | |
Luke's Sword | Sword | E | 7 | 80 | 10 | 1 | 30 | 750 | -- | |
Cecil's Sword | Sword | E | 6 | 100 | 10 | 1 | 25 | 625 | -- | |
Ogma's Blade | Sword | C | 12 | 90 | 20 | 1 | 20 | 1,600 | -- | |
Laundry Pole | Lance | E | 1 | 90 | 0 | 1 | 20 | 100 | -- | |
Flycatcher | Lance | E | 6 | 70 | 0 | 1 | 10 | 800 | Deals bonus damage to flying units. | |
Glass Lance | Lance | E | 13 | 90 | 0 | 1 | 3 | 600 | -- | |
Quick Lance | Lance | D | 3 | 75 | 0 | 1 | 12 | 960 | Strikes twice consecutively. | |
Roderick's Lance | Lance | E | 7 | 100 | 10 | 1 | 25 | 625 | -- | |
Draug's Lance | Lance | D | 10 | 80 | 10 | 1 | 20 | 800 | -- | |
Camus's Pike | Lance | C | 13 | 90 | 20 | 1 | 20 | 1,600 | -- | |
Frying Pan | Axe | E | 1 | 80 | 0 | 1 | 20 | 100 | -- | |
Immortal Axe | Axe | D | 10 | 80 | 0 | 1 | 15 | 825 | Can be used to restore 20 HP to the user. | |
Hit Axe | Axe | D | 7 | 120 | 0 | 1 | 20 | 700 | -- | |
Glass Axe | Axe | E | 14 | 80 | 0 | 1 | 3 | 600 | -- | |
Quick Axe | Axe | D | 4 | 70 | 0 | 1 | 10 | 800 | Strikes twice consecutively. | |
Bordcord Axe | Axe | E | 8 | 90 | 10 | 1 | 30 | 750 | -- | |
Barst's Axe | Axe | D | 11 | 80 | 10 | 1 | 25 | 1,000 | -- | |
Legion's Axe | Axe | C | 11 | 70 | 30 | 1 | 20 | 1,200 | -- | |
Toy Bow | Bow | E | 1 | 90 | 0 | 2 | 20 | 100 | Deals bonus damage to flying units. | |
Cleave Bow | Bow | D | 5 | 70 | 0 | 2 | 10 | 800 | Deals bonus damage to flying and armored units. | |
Glass Bow | Bow | E | 12 | 90 | 0 | 2 | 3 | 600 | Deals bonus damage to flying units. | |
Quick Bow | Bow | D | 2 | 80 | 0 | 2 | 12 | 960 | Deals bonus damage to flying units. Strikes twice consecutively. | |
Gordin's Bow | Bow | D | 9 | 90 | 10 | 2 | 25 | 1,000 | Deals bonus damage to flying units. | |
Ryan's Bow | Bow | E | 6 | 100 | 10 | 2 | 30 | 750 | Deals bonus damage to flying units. | |
Clarisse's Bow | Bow | C | 9 | 80 | 30 | 2 | 20 | 1,400 | Deals bonus damage to flying units. | |
Ember | Tome | E | 1 | 100 | 0 | 1–2 | 15 | 150 | -- | |
Sleet | Tome | E | 5 | 90 | 10 | 1–2 | 12 | 660 | -- | |
Merric's Tome | Tome | D | 8 | 100 | 30 | 1–2 | 20 | 1,300 | Deals bonus damage to flying units. | |
Reese's Tome | Tome | D | 11 | 90 | 10 | 1–2 | 15 | 1,350 | -- | |
Healer | File:Is ds healer.png | Staff | E | -- | -- | -- | 1 | 10 | 100 | Restores [1 + (magic / 2)] HP to an ally. |
Glass Staff | Staff | D | -- | -- | -- | 1 | 3 | 600 | Restores all HP to an ally. | |
Strength Staff | Staff | E | -- | -- | -- | 1 | 3 | 750 | Grants +2 strength to an ally for one turn. | |
Speed Staff | Staff | E | -- | -- | -- | 1 | 3 | 750 | Grants +2 speed to an ally for one turn. | |
Defense Staff | Staff | E | -- | -- | -- | 1 | 3 | 750 | Grants +2 defense to an ally for one turn. | |
Wrys's Staff | Staff | E | -- | -- | -- | 1 | 30 | 900 | Restores [10 + (magic / 2)] HP to an ally. |
Notes
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