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Class change/Family Computer games: Difference between revisions
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Revision as of 21:02, 28 October 2020
This sub-page covers the class change stats for the two Nintendo Entertainment System games: Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem Gaiden.
Fire Emblem: Shadow Dragon & the Blade of Light
In Shadow Dragon and the Blade of Light, class change is achieved through the use of items specific to each class. Compared to later installments, only eleven classes—six base and five advanced—are connected into class change trees, with the vast majority—including the Lord—incapable of promotion at all.
All stat increases when changing class are based solely on the promoted class's base stats; if a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat increases by an amount sufficient to reach the promoted class's base stat. If a unit's current stat is higher than the matching promoted base stat, the stat is unmodified.
style="Template:Roundtl; border:none" width="100%" colspan="12"|Class change options and stat gains in Shadow Dragon and the Blade of Light | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
style="Template:Roundtl; border:none; background-color:#222222" width="10%"| Item | Base class | Advanced class | HP | Str | Skl | WLv | Spd | Def | Res | style="Template:Roundtr; border:none; background-color:#222222" width="5%"| Mov |
Knight Crest | Cavalier | Paladin | +(x to 22) | +(x to 8) | +(x to 7) | +(x to 10) | +(x to 11) | +(x to 9) | +0 | +1 |
Hero Crest | Mercenary | Hero | +(x to 24) | +(x to 8) | +(x to 14) | +(x to 10) | +(x to 14) | +(x to 8) | +0 | +0 |
Orion's Bolt | Archer | Sniper | +(x to 24) | +(x to 7) | +(x to 10) | +(x to 10) | +(x to 14) | +(x to 7) | +0 | +2 |
Bishop Ring | Mage | Bishop | +(x to 22) | +(x to 3) | +(x to 1) | +(x to 10) | +(x to 14) | +(x to 8) | +0 | +0 |
Curate | +(x to 22) | +(x to 3) | +(x to 1) | +(x to 10) | +(x to 14) | +(x to 8) | +0 | +1 | ||
style="Template:Roundbl; border:none; background-color:#222222"| Wyvern Whip | Pegasus Knight | File:Ma nes01 dracoknight playable.gif Dracoknight | +(x to 22) | +(x to 9) | +(x to 3) | +(x to 10) | +(x to 6) | +(x to 14) | +0 | style="Template:Roundbr; border:none; background-color:#222222"| +2 |
Fire Emblem Gaiden
In Gaiden, class changing is achieved by visiting any Mila Shrine. By interacting with the female statue in the center of each, the player is prompted as to whether they want to promote each unit capable of promoting at the time. Each class has a set threshold level for class changing; once they reach this, the player is notified when the unit levels up to the correct level. Gaiden is the first game to feature trainee classes (albeit only one, the Villager) and third-tier advanced classes.
Alm and Celica both promote in events: Celica promotes to Princess by talking to a woman in Grieth's Fort after clearing it in Act 3, and Alm promotes to Hero when Celica talks to Halcyon in the Sage's Hamlet in Act 4. While Celica's initial class, Priestess, is not exclusive to her, no other Priestesses can promote to Princess. When promoting a Villager, the player is randomly offered a class to promote it to; if the option is not to the player's wishes, they may cancel and try again to get a different offered class. When a Dread Fighter promotes to Villager, they can promote again to any of the five options available to the Villager as usual, looping the process of the class change tree from the beginning.
All stat increases when changing class are based solely on the promoted class's base stats; if a unit's given stat prior to promotion is lower than the promoted class's base stat in the same, the stat increases by an amount sufficient to reach the promoted class's base stat. If a unit's current stat is higher than the matching promoted base stat, the stat is unmodified.
Level thresholds
style="Template:Roundtl; border:none" width="100%" colspan="12"|Class change options and level thresholds in Gaiden | ||||||||
---|---|---|---|---|---|---|---|---|
style="Template:Roundtl; border:none; background-color:#222222" width="16%"| Trainee class | Level threshold |
Base class | Level threshold |
Advanced class | Level threshold |
Adv. class (tier 3) | Level threshold |
style="Template:Roundtr; border:none; background-color:#222222" width="16%"| Trainee class |
Fighter | Event (Act 4) |
Hero | ||||||
Priestess | Event (Act 3) |
Princess | ||||||
Villager | 3 | Mercenary | 7 | Myrmidon | 10 | Dread Fighter | 10 | Villager |
Cavalier | 7 | Paladin | 10 | Gold Knight | ||||
Soldier | 7 | Knight | 10 | Baron | ||||
Archer | 7 | Sniper | 10 | Bow Knight | ||||
Mage (M) | 12 | Sage | ||||||
Cleric | 12 | Saint | ||||||
Mage (F) | 20 | Priestess | ||||||
style="Template:Roundbl; border:none; background-color:#222222" colspan="2"| | Pegasus Knight | 12 | Falcon Knight | style="Template:Roundbr; border:none; background-color:#222222" colspan="4"| |
Stat modifications
style="Template:Roundtl; border:none" width="100%" colspan="12"|Class change options and stat gains in Gaiden | |||||||||
---|---|---|---|---|---|---|---|---|---|
style="Template:Roundtl; border:none; background-color:#222222" width="17%"| Starting class | Promoted class | HP | Str | Skl | Spd | Luck | Def | Res | style="Template:Roundtr; border:none; background-color:#222222" width="8%"| Mov |
Fighter | Hero | +(x to 36) | +(x to 16) | +(x to 14) | +(x to 14) | +(x to 10) | +(x to 10) | +(x to 4) | +1 |
Priestess | Princess | +(x to 36) | +(x to 5) | +(x to 1) | +(x to 1) | +0 | +(x to 1) | +0 | +0 |
Villager | Mercenary | +(x to 24) | +(x to 8) | +(x to 8) | +(x to 10) | +0 | +(x to 4) | +(x to 1) | +0 |
Cavalier | +(x to 24) | +(x to 9) | +(x to 3) | +(x to 5) | +0 | +(x to 5) | +(x to 2) | +3 | |
Soldier | +(x to 26) | +(x to 10) | +(x to 1) | +(x to 3) | +0 | +(x to 5) | +0 | +0 | |
Archer | +(x to 24) | +(x to 9) | +(x to 1) | +(x to 2) | +0 | +(x to 3) | +0 | +0 | |
Mage (M) | +(x to 28) | +(x to 8) | +(x to 3) | +(x to 4) | +0 | +(x to 5) | +(x to 8) | +0 | |
Mercenary | Myrmidon | +(x to 30) | +(x to 11) | +(x to 11) | +(x to 14) | +0 | +(x to 7) | +(x to 6) | +1 |
Myrmidon | Dread Fighter | +(x to 36) | +(x to 15) | +(x to 16) | +(x to 18) | +0 | +(x to 11) | +(x to 15) | +2 |
Dread Fighter | Villager | +0 | +0 | +0 | +0 | +0 | +0 | +0 | -3 |
Cavalier | Paladin | +(x to 28) | +(x to 12) | +(x to 5) | +(x to 8) | +0 | +(x to 8) | +(x to 5) | +1 |
Paladin | Gold Knight | +(x to 40) | +(x to 18) | +(x to 7) | +(x to 12) | +0 | +(x to 13) | +(x to 6) | +1 |
Soldier | Knight | +(x to 34) | +(x to 16) | +(x to 2) | +(x to 2) | +0 | +(x to 12) | +(x to 1) | +0 |
Knight | Baron | +(x to 40) | +(x to 22) | +(x to 6) | +(x to 4) | +0 | +(x to 18) | +(x to 7) | +0 |
Archer | Sniper | +(x to 30) | +(x to 12) | +(x to 6) | +(x to 6) | +0 | +(x to 6) | +(x to 2) | +1 |
Sniper | Bow Knight | +(x to 40) | +(x to 16) | +(x to 8) | +(x to 8) | +0 | +(x to 10) | +(x to 6) | +3 |
Mage (M) | Sage | +(x to 32) | +(x to 12) | +(x to 8) | +(x to 7) | +0 | +(x to 6) | +(x to 9) | +0 |
Cleric | Saint | +(x to 30) | +(x to 10) | +(x to 1) | +(x to 2) | +0 | +(x to 8) | +(x to 3) | +1 |
Mage (F) | Priestess | +(x to 36) | +(x to 5) | +(x to 1) | +(x to 1) | +0 | +(x to 1) | +0 | +0 |
style="Template:Roundbl; border:none; background-color:#222222"| Pegasus Knight | Falcon Knight | +(x to 40) | +(x to 15) | +(x to 1) | +(x to 5) | +0 | +(x to 12) | +(x to 12) | style="Template:Roundbr; border:none; background-color:#222222"| +1 |
References
See also
- Class change/Super Nintendo Entertainment System games
- Class change/Game Boy Advance games
- Class change/GameCube and Wii games
- Class change/Nintendo DS games
- Class change/Nintendo 3DS games
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