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Across the River

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with River Crossing, the third chapter of part 3 of Radiant Dawn.

This page has been marked as a stub. Please help improve the page by adding information.

Across the River (Japanese: 渡河作戦 River crossing operation) is the twenty-second chapter of Fire Emblem: Thracia 776.

Across the River

Cm fe05 22.png

Location

The Great River of Thracia

Boss(es)

Cohen

Previous chapter(s)
Next chapter(s)

The Palace of Evil

Lord Leif, this river has traditionally been easy to defend and difficult to conquer. The Empire will be sending in its strongest forces to maintain this defense point. This battle will be the toughest yet... Be very careful.
— August to Leif

Plot

Main article: Across the River/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Leif dies 8–16 {{{partner}}} {{{other}}} 46-1+44
 

Units are arranged based on their position in deployment order after Leif.

When a player unit crosses the river to the east bank (acts within columns 21–30, rows 1–23), the western bridge is removed and Reinhardt and the Gelb Ritter begin to move unprovoked.

Character data

Characters
New units

None

Available characters
                                                

Item data

Items
Name Obtainment Method
  Pure Water Visit northwestern house
  Warp Visit southwestern house
  Rescue Visit southeastern house
  Blessed Sword Talk to Reinhardt with Olwen

Shop data

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
  Killing Edge 3,800

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
File:Ma snes03 armored sword enemy.gif Friege Armored Sword 19 5 20~41 4~20 0~20 0~20 0~20 0~20 8~20 9~20 5~6   Great Sword  Killing Edge
Authority: Cohen
Begins moving once they or a nearby Armored Axe or Bow Knight is provoked.
File:Ma snes03 armored axe enemy.gif Friege Armored Axe 20 3 20~42 4~20 0~20 0~20 0~20 0~20 8~20 9~20 5~6   Hammer  Poleax
Authority: Cohen
Begins moving once they or a nearby Armored Sword or Bow Knight is provoked.
  Friege Bow Knight 16 3 24~42 5~20 1~19 6~20 6~20 0~18 5~20 7~20 9~10   Great Bow  Killer Bow
Authority: Cohen
Begins moving once they or a nearby Armored Sword or Armored Axe is provoked.
  Friege Iron Ballista 14 4 20~36 4~20 0~16 5~20 0~16 0~3 12~20 6~20 0   Iron Ballista
Authority: Cohen
  Friege Ballista 20 4 20~42 4~20 0~20 3~20 0~20 0~3 5~20 6~20 0   Ballista
Authority: Cohen
  Friege General 10 1 26~38 7~19 1~13 5~17 2~14 0~12 12~20 10~20 6~7   Hammer  Ridersbane
  Charm*
Authority: Cohen
  Friege Bishop 10 2 20~32 0~12 5~17 2~14 2~14 0~12 1~13 4~16 5~6   Bolting  Thoron  Physic
Authority: Cohen
  Friege Priest 16 1 16~34 0~18 3~20 2~20 1~19 0~18 0~18 4~20 5~6   Physic  Silence  Heal
Authority: Cohen
  Friege Mercenary 16 1 24~42 6~20 1~19 7~20 8~20 0~18 5~20 8~20 6~7   Paragon Sword  Vulnerary
  Paragon*
Authority: Cohen
Moves to attack units in range.
  Friege Sniper 17 1 22~41 5~20 1~20 6~20 7~20 0~19 3~20 7~20 7~8   Meisterbogen
Authority: Cohen
Moves to attack units in range.
  Friege Soldier 6 4 20~28 3~11 0~8 0~8 0~8 0~8 1~9 6~14 5~6   Killer Lance  Vulnerary  Pure Water
Authority: Cohen
Ignores combat; moves to escape east.
  Friege Paladin 20 3 24~46 5~20 1~20 6~20 6~20 0~20 5~20 7~20 9~10   Ridersbane  Armorslayer
Authority: Cohen
Moves to attack units in range.
  Reinhardt Mage Knight 20 1 48 13 20 15 14 18 12 15 9   Dire Thunder  Meisterschwert  Vulnerary
  Adept  Vantage  Accost  Pavise
Authority: Cohen; ★★★★★
Action: ★★★★★
• Does not initiate combat against Olwen.
• Moves to attack units in range.
• Once a unit crosses the river (acts within columns 21–30, rows 1–23), begins moving unprovoked.
  Gelb Ritter Mage Knight 18 11 20~40 3~20 3~20 5~20 4~20 0~20 4~20 6~20 8~9   Thoron  Vulnerary
Authority: Cohen
• Moves to attack units in range.
• Once a unit crosses the river (acts within columns 21–30, rows 1–23), begins moving to be next to Reinhardt; moves to escape east once Reinhardt is defeated.
  Saias High Priest 12 1 23 0 18 16 12 5 4 5 7   Sleep  Fortify  Silence  Lightning
  Nihil  Immortal*
Authority: Cohen; ★★★★★★★★★★
Action: ★★★
• Not present during preparations.
• Cannot be captured.
• Does not move.
• Leaves the map on turn 40, after a unit enters the 5×5 square area centered on his starting position (columns 26–30, rows 2–6), or if Cohen is defeated.
  Cohen Baron 20 1 46 12 12 16 8 7 15 14 6   Blizzard  Berserk  Restore  Master Lance
  Pavise
Authority: ★★★★
Action:
• Not present during preparations.
• Does not move; stands on a gate, the chapter's seize point..
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Friege Arch Knight 17 11 20~39 3~20 0~19 3~20 4~20 0~19 3~20 6~20 8~9   Great Bow
Authority: Cohen
  Friege Lance Knight 18 11 20~40 3~20 0~20 3~20 4~20 0~20 3~20 7~20 8~9   Great Lance
Authority: Cohen
  Friege Axe Knight 15 11 20~37 3~20 0~17 3~20 4~20 0~17 3~20 8~20 8~9   Battle Axe
Authority: Cohen
File:Ma snes03 armored axe enemy.gif Friege Armored Axe 19 11 20~41 4~20 0~20 0~20 0~20 0~20 8~20 9~20 5~6   Battle Axe
Authority: Cohen

Reinforcements

  • Turns 10–20
    • One Arch Knight from the eastern road north of the forests
    • One Lance Knight from the eastern road north of the forests
    • One Axe Knight from the eastern road north of the forests
    • One Armored Axe from the right-center fortress

Boss data

Main article: Cohen
 
  Baron
Level 20
Action
Authority ★★★★
Stats
Max HP 46 Speed 8
Strength 12 Luck 7
Magic 12 Defense 15
Skill 16 Constitution 14
Movement 6 FCM 0
Inventory Skills
  Blizzard
  Berserk
  Restore
  Master Lance
  Pavise
Weapon Levels
  D   A   D   D   A
  D   D   D   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The ideal strategy for this chapter, as with most in Thracia's lategame, is to use Warp to complete the chapter in one turn. You will need at least four uses of Warp and three units with an A-rank in staves, and it is also advisable to bring Tina to steal Cohen's Berserk staff. Tina will need at least 13 magic to steal Berserk, so you will most likely need another staff user with Magic Up. Warp units to the southwest and southeast houses, as they contain a Warp and Rescue staff, respectively. Warp a mage with high hit rate to the castle to kill Cohen, as he has 94 avoid and 25 defense, but only 12 magic. He cannot counterattack as he starts with Blizzard equipped. Asbel with Grafcalibur is guaranteed to one-round Cohen if he hits his second attack. Warp Leif onto the castle and finish the chapter.

Alternatively, use Tina's Thief staff to steal Cohen's Master Lance. Then, warp a flying unit and have them capture him. Either rescue that unit away, or end their turn next to the throne so that Leif can take Cohen's Blizzard, Berserk, and Restore and seize on the same turn.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• Across the River
• Beyond the River

• Used in FireLizard's translation.
• Used in the Lil' Manster fan translation patch.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Liberation War •
← The Detention Center •
Across the River • The Palace of Evil →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
Bosses AlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background characters AlfionaCalfEthlynQuan
Personal weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mount Violdrake • 8x: Dagdar's Manor • 9: The Banner of Njörun • 10: Nowell Valley • 11: Fort Dandrum • 11x: Murder Holes • 12: The Bandits of Dacia • 12x: The Dandelion • 13: The Walled City • 14: The Onslaught • 14x: Yearning to Breathe Free • 15: Two Paths • 16A: Norden Line • 17A: The Gates of Leonster • 16B: Dark Forest • 17B: The Gathering Storm • 18: The Liberation of Leonster • 19: The Empire's Wrath • 20: The Scion of Light • 21: The War of Liberation • 21x: The Prison Camp • 22: Across the River • 23: The Fiend's Lair • 24: The Baron in Black • 24x: The Loptrian AltarE: Sworn Upon a Sword
Locations JugdralMunster District (ConnachtLeonsterMunsterUlster) • Thracia (FianaTarrah)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) • Magi
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline