Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord and Twitter: If you would like, please join our Discord server, and/or follow us on Twitter at @FEWikiOfficial!

The Detention Center

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

The Detention Center

Cm fe05 21x.png

Location

Ulster

New units

Every unit that had been captured in all previous chapters

Boss(es)

Zaom

Previous chapter(s)

The Liberation War

Next chapter(s)

Across the River

It is said that captives from all over Thracia are sent here. Those captured from our army are probably being held here as well. We must hurry, or everything will be lost...
— August to Leif

The Detention Center (Japanese: 捕虜収容所 Prison Camp) is the sidequest of the twenty-first chapter of Fire Emblem: Thracia 776. In order to play this chapter, at least one unit must have been captured prior to the end of the previous chapter.

Plot

Main article: The Detention Center/Script

Leif and a group of his soldiers enter Fort Danzig to free the prisoners before they are executed. The leader of the fortress garrison, Zaom, instructs his soldiers to defend the fortress.

Meanwhile, August informs Leif that his previously captured soldiers are probably in this fortress. However, he also warns the prince that he must hurry – a battalion of Loptr Mages is on its way, which Leif suspects are the Welkenrosen.

Leif's troops eventually escape the fortress. Shortly after, Julius and Ishtar arrive at the fortress and Julius muses on the ineptitude of House Friege, supposedly proven by their struggle to hold Conote against Seliph and their failure to protect Fort Danzig from Leif. Ishtar apologizes, but Julius says she is not to blame and urges her to go with him to Miletos instead of joining the fight in Conote. Supposedly, Hilda invited him and he wants to spend some time with Ishtar there. Ishtar mentions that her mother Hilda is hunting children, but Julius makes no comment. Julius then tells Ishtar that she must send Reinhardt away because he cannot stand the presence of the general. Ishtar tries to protest by saying that Reinhardt has always looked out for her, but Julius claims that he hates the way Reinhardt looks at her and threatens to claw his eyes out. Ishtar is able to negotiate that Reinhardt will only be sent home, and then she and Julius leave the fort.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Escape Player Partner Other Enemy Third
Defeat: Leif dies 8+43 {{{partner}}} {{{other}}} 30+77 {{{third}}}
Cm fe05 21x.png

Units are arranged based on their position in deployment order after Leif.

Placement of returning units captured in previous chapters.

Additionally, units that were captured in previous chapters will return here as prisoners in the cells. They are positioned based on their place in deployment order in the chapter they were captured, with units captured in later chapters placed ahead of those captured in earlier ones.

Character data

Characters
New Units

None

Returning Characters

Leif ​Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​Salem ​Perne ​Troude ​Tina ​Glade ​Deen ​Eda ​Homer ​Linoan ​Ralf ​Ilios ​Sleuf ​Misha ​Shannam ​Miranda ​Sara ​Xavier ​Amalda ​Conomor ​Diarmuid ​

Every character that had been captured in all previous chapters will rejoin here.

Item data

Items
Name Obtainment Method
Is snes03 knight proof.png Knight Proof Open left center chest
Is snes03 unlock.png Unlock Open lower center chest
Is snes03 bolting.png Bolting Open right center chest
Is snes03 vulnerary.png Vulnerary Open southern chest

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma snes03 bishop enemy.gif Friege Bishop 10 2 20~32 0~12 5~17 2~14 2~14 0~12 1~13 4~16 5~6 Bolting Warp Thoron
Authority: Zaom
Moves to attack units in range.
Ma snes03 sniper enemy.gif Friege Sniper 15 3 22~39 5~20 1~18 6~20 7~20 0~17 3~20 7~20 7~8 Silver Bow
Authority: Zaom
Ma snes03 mage enemy.gif Friege Mage 8 3 18~36 0~18 2~20 2~20 3~20 0~18 0~18 4~20 6~7 Thoron
Authority: Zaom
Ma snes03 armored axe enemy.gif Friege Armored Axe 18 16 20~40 4~20 0~20 0~20 0~20 0~20 8~20 9~20 5~6 Battle Axe Hand Axe Vulnerary
Authority: Zaom
Moves to attack units in range.
Ma snes03 mercenary enemy.gif Friege Mercenary 16 2 24~42 6~20 1~19 7~20 8~20 0~18 5~20 8~20 6~7 Silver Sword Hand Axe
Authority: Zaom
Ma snes03 priest enemy.gif Friege Priest 15 3 16~33 0~17 3~20 2~19 1~18 0~17 0~17 4~20 5~6 Warp Physic
Authority: Zaom
Ma snes03 baron enemy.gif Zaom Baron 13 1 52 20 9 16 11 12 20 20 6 Meisterschwert Blizzard Tornado Warp
Pavise
Authority: ★★
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 soldier enemy.gif Friege Soldier 20 40 20~42 3~20 0~20 0~20 0~20 0~20 1~20 6~20 5~6 Javelin
Authority: Zaom
Ma snes03 mage enemy.gif Friege Mage 8 16 18~36 0~18 2~20 2~20 3~20 0~18 0~18 4~20 6~7 Thoron
Authority: Zaom
Ma snes03 mercenary enemy.gif Friege Mercenary 16 11 24~42 6~20 1~19 7~20 8~20 0~18 5~20 8~20 6~7 Silver Sword Hand Axe
Authority: Zaom
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 20 10 24~46 0~20 5~20 4~20 3~20 0~20 4~20 5~20 6~7 Fenrir Jormungand Rewarp
--

Reinforcements

  • Turns 1–20
    • 2 Soldiers; one from the southwestern and southeastern stairs each
  • Turns 3–10
    • 2 Mages; one from each of the center-southern stairs
  • Turns 5–15
  • Turn 30
    • 10 Dark Mages; five from around outside the northwestern and northeastern outskirts of the prison camps each

Boss data

Main article: Zaom
Portrait zaom fe05.png
Ma snes03 baron enemy.gif Baron
Level 13
Action --
Authority ★★
Stats
Max HP 52 Speed 11
Strength 20 Luck 12
Magic 9 Defense 20
Skill 16 Constitution 20
Movement 6 FCM 0
Inventory Skills
Meisterschwert
Blizzard
Tornado
Warp
Pavise
Weapon Levels
Swords A Lances C Axes A Bows B Staves A
Fire magic D Thunder magic D FE5RankWind.png A Light magic -- Dark magic --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


As mentioned already, all units prior to this chapter that were captured by enemies without being reclaimed by the player or left behind in escape chapters will reappear here for recruitment.

This is your only opportunity to reclaim your captured units. After this chapter, any units that get captured/left behind are gone for good (in other words, they're effectively dead for the remainder of the playthrough).

Trivia

  • There are positions for sixty-four prisoners; the player can have a maximum of forty-three units captured by this chapter, so the remaining twenty-one go unused.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English
(unofficial)

• The Detention Center
• The Prison Camp

• Used in FireLizard's translation.
• Used in the Lil' Manster fan translation patch.

Japanese

捕虜収容所

Prison Camp

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Liberation War • The Detention Center • Across the River →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AlfionaAltenaArionAugustCalfCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Nowell Valley • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dacia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline