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Three Houses (Three Hopes chapter)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Three Houses

File:Cm fewa2 2.png

New units
Boss(es)

Kronya

Previous chapter(s)

A Chance Encounter

Next chapter(s)

Three Houses is the second chapter of Fire Emblem Warriors: Three Hopes.

Plot

Main article: Three Houses (Three Hopes chapter)/Script

Shez arrives at Garreg Mach Monastery, where they are brought before the Archbishop Rhea. Rhea allows them to enroll in the Officer's Academy as a student in the house of their choice. Afterwards, the fencing instructor Jeritza takes charge of Shez's house. If Shez chooses the Black Eagles, Edelgard and Hubert have a private discussion where Edelgard resolves to perform a miracle and rescue an unidentified "her", much to Hubert's worry. Regardless, Shez's monthly mission is to mop up the survivors of Kostas' bandits.

The students arrive at a fortress that has been co-opted by the bandits as their hideout. Shez and their companions wipe out the bandits. Afterwards, Jeritza orders them to search the basement, and they discover a captive Officer's Academy student. A mysterious third faction appears and attacks the students, but they are able to defeat their commander Kronya and her Demonic Beast and escort the captive to safety.

Afterwards, the captive introduces herself as Monica von Ochs, a member of last year's Black Eagles who was abducted shortly before her graduation. When Alois arrives to bring the students home, Monica accuses the monastery librarian Tomas of being her abductor. As the group departs, Arval reveals they cannot remember anything before meeting Shez but that the sight of Kronya stirred a rush of some unidentified emotion. The party heads home, and the Knights of Seiros' investigation of Tomas turns up evidence supporting Monica's accusation. Shez witnesses the Knights attempt to arrest Tomas, but Tomas uses powers similar to those granted by Arval to drop his disguise and flee.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat the Wild Demonic Beast Player Partner Other Enemy Third
Defeat: Shez, Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer, or Monica dies 4 {{{partner}}} 1+1 ?? ??

Character data

Black Eagles Black Eagles Blue Lions Blue Lions Golden Deer Golden Deer

Characters
New units
Hubert
Small portrait hubert fe16.png
Monk
HP
2400
Inventory
File:Is ns01 tome.png Iron Tome
Level
1
Automatically upon joining the Black Eagles
Ferdinand
Small portrait ferdinand fe16.png
Soldier
HP
3300
Inventory
Iron Lance
Level
1
Automatically upon joining the Black Eagles
Linhardt
Small portrait linhardt fe16.png
Monk
HP
2400
Inventory
File:Is ns01 tome.png Iron Tome
Level
1
Automatically upon joining the Black Eagles
Caspar
Small portrait caspar fe16.png
Fighter
HP
3600
Inventory
Iron Axe
Level
1
Automatically upon joining the Black Eagles
Bernadetta
Small portrait bernadetta fe16.png
Fighter
HP
2700
Inventory
Iron Bow
Level
1
Automatically upon joining the Black Eagles
Dorothea
Small portrait dorothea fe16.png
Monk
HP
2700
Inventory
File:Is ns01 tome.png Iron Tome
Level
1
Automatically upon joining the Black Eagles
Petra
Small portrait petra fe16.png
Myrmidon
HP
3000
Inventory
Iron Sword
Level
1
Automatically upon joining the Black Eagles
Available characters
Shez m ​Edelgard ​
Although Linhardt, Caspar, Bernadetta, Dorothea, and Petra's inventories can be managed during this chapter, they cannot be deployed due to the plot.

Item data

Items
Name Obtainment Method
Is ns01 shield.png Leather Shield Northwestern chest
Is ns01 sword.png Venin Edge Dropped by Kronya

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Boss data

Main article: Kronya
Small portrait kronya fe16.png
Assassin
Level 2
Movement 9
Crest --
Stats
Max HP 2302 Luck 9
Strength 11 Defense 8
Magic 9 Resistance 7
Dexterity 11 Charm 10
Speed 20
Inventory Abilities
Athame
Venin EdgeThis item is dropped upon this unit's defeat.
--
Skill Levels
Swords Lances Axes
Bows Brawling Tomes

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This is the first chapter to require actual strategy. Your deployed units are pre-determined, and you always have Shez, a lance-wielder (Ferdinand/Dimitri/Lorenz), an axe-wielder (Edelgard/Dedue/Hilda), and a ranged unit (Hubert/Ashe/Claude). Start by having Shez kill the first Fighters to open the fortress gates. Take control of your lance-wielder and start attacking nearby Myrmidons while ordering Shez to deal with the Fighters and your axe-wielder to deal with the Soldiers. Once the Thief with the Chest Key appears, prioritize killing him to take the key and then switch to your axe-wielder to claim the Leather Shield. (If you are a Blue Lion, Ashe can open the chest without a key.) Seize the enemy base, descend into the dungeons, and rescue Monica to start the second half of the battle.

Your new objective is to clear a path for Monica to escape. Send Shez ahead to the central room - a remaining enemy Brigand is going to appear for them to kill as a side mission. Have the rest of the party wipe out the Mysterious Mages that accost Monica so she can escape to the outer courtyard. Once you're out of the fortress, Kronya challenges you - kill her with your lance wielder. Then she summons a Demonic Beast to attack you. Overwhelm it with your melee fighters. Armor breaking it twice should be enough to kill it.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Three Houses

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← A Chance Encounter • Three Houses (Three Hopes chapter) • The Shadows of Adrestia (Black Eagles) →
• Crisis in Fhirdiad (Blue Lions) →
• The Battle for the Locket (Golden Deer) →
Fire Emblem Warriors: Three Hopes
Playable characters Scarlet Blaze AsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure Gleam AnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden Wildfire AsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
Other ArvalGatekeeperRheaSothis
Non-playable characters AcheronAloisAnnaLord ArundelCount BergliezCaptain BerlingCleobulusCorneliaFlecheMargrave GautierGetzCount GloucesterGonerilGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyMiklanRandolphSeirosSolonThalesTomasCount VarleyThe Wind Caller (TBA)
Bosses AcheronDuke AegirAnaximandrosLord ArundelCount BergliezBiasBylethCasparCatherineClaudeCorneliaCyrilDeath KnightDimitriDolofonosEpimenidesFerdinandFlaynFlecheMargrave GautierIngridJeraltKostasKronyaLadislavaMetodeyMysonNaderPallardóPittacusRheaRufusSetethShahidShamirShezSolonThalesCount Varley (TBA)
Personal weapons and regalia Aegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis (TBA)
Chapters Prologue
Prologue
0: Crossed Roads • 1: A Chance Encounter • 2: Three Houses • 3: The Shadows of Adrestia Black Eagles / Crisis in Fhirdiad Blue Lions / The Battle for the Locket Golden Deer
Scarlet Blaze
Scarlet Blaze
4: The Struggle Commences • 5: Skirmish in the Fog • 6: Bridge of Betrayal • 7: The Triumph of Valor • 8: The Maiden's Peril • 9: Unrest in Enbarr • 10: Shifting History • 11: Heroic Bloodlines • 12: The Rising Darkness • 13: Severing the Past • 14A: A Clash of Ambitions • 14B: Torment of the Eagle and Lion • 15: The Hour of Vengeance • 16: Into the Chasm • Final: A Path Forward
Azure Gleam
Azure Gleam
4: To War! • 5: Skirmish in the Fog • 6: Conspiracy in the Air • 7: The King Awakens • 8: The Blood-Stained Lance • 9: Reunion at the Fortress City • 10: Fanaticism • 11: Reprisal • 12: A Trick of the Goddess • 13: Clash of Torment • 14: The Absent Emperor • 15: The Hour of Vengeance • 16: Into the Chasm • Final: The End of Tragedy
Golden Wildfire
Golden Wildfire
4: To War! • 5: The Golden Guardian • 6: The Leader's Stratagem • 7: A Contest of Beasts • 8: What Makes a King • 9: The End of the Alliance • 10: Love and Loss • 11: The Sword Swings Wide • 12: Two Kings • 13: Darkness Attacks • 14: A Symbol of the Past • 15: The Hour of Vengeance • 16: Into the Chasm • Final: Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
Locations FódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Golden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics DocumentsMusic PlayerName chart • Other games (WarriorsThree Houses) • Pre-release information (Unused content)