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Crimea Marches

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Revision as of 20:04, 20 March 2021 by PikaSamus (talk | contribs) (Text replacement - " ==Trivia== ==" to "<!-- ==Trivia== --> ==")

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Crimea Marches (Japanese: クリミア軍進撃 Crimean army advances) is chapter 18 of Fire Emblem: Path of Radiance.

Crimea Marches

Cm fe09 18.png

Location

Tor Garen

New units

Reyson, Ulki, Janaff, Tanith

Boss(es)

Kayachey

I can't lose my very first battle as a snooty noble, now can I?
— Ike

Plot

Main article: Crimea Marches/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Western Begnion is home to a great forest. As the first snow of the season falls, the newly commissioned General Ike takes control of the Crimean Liberation Army. He leads it toward the knife-edged mountains that mark the border between Begnion and Daein. At one time these woods were home to the kingdom of Serenes and ruled by the heron clan of the bird tribes. Following the Serenes Massacre, the forest lost its color and vitality. Some said it was the sorrow of the goddess made real. For twenty long years, the devout citizens of Begnion trembled in shame and loathing over the crime they had committed. The Begnion Empress, Apostle Sanaki, stepped forward as representative of her countrymen. Kneeling before the surviving heron prince and princess, she gave voice to the apology of her people. She spoke not as one nation to another but as neighbors on the same continent. The massacre was unforgivable. However, hatred breeds hatred, and if the cycle of grief and anger is not broken, it will continue for time without end. It was with this in mind that the herons accepted the apostle's apology. And so it was that Serenes Forest was returned to its former glory. Afterward as payment for Ike's service, Princess Elincia gained the services of a regiment of Begnion army regulars. Though of common birth Ike receives peerage from the princess and is given command of the army.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Ike dies 13 {{{partner}}} {{{other}}} 20+10
 
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 10 turns or less
(-penalty per # of turns after)
450 (-45) 300 (-30) 150 (-15)
Clear bonus 225 150/-- --

Character data

Characters
New units
Reyson
 
Heron
HP
22
Inventory
--
Level
3
Automatically at preparations if you accept his request
Ulki
 
Hawk|Hawk (laguz)|Hawk
HP
41
Inventory
--
Level
7
Automatically at preparations if you accept Reyson's request
Janaff
 
Hawk|Hawk (laguz)|Hawk
HP
39
Inventory
--
Level
8
Automatically at preparations if you accept Reyson's request
Tanith
 
Falcon Knight
HP
32
Inventory
--
Level
10
Automatically at preparations
Available characters
                          
Note: Shinon will join in the next chapter if Rolf speaks to him and Ike defeats him in this chapter.

Item data

Items
Name Obtainment Method
  Renewal Automatically at preparations if you refuse Reyson's request
  Knight Killer Dropped by enemy Knight
  Shade Dropped by enemy Sage
(Hard/Maniac only)
  Brave Bow Dropped by Shinon
  Tornado Dropped by Kayachey
  Recover Open lone western chest
  Silence Open right eastern chest
  Wrath Open left eastern chest
  Blizzard Steal from enemy Sage
  Steel Axe Steal from enemy Warrior
  Iron Bow Steal from enemy Warrior
  Mend Steal from enemy Bishop
  Mend Steal from enemy Bishop
  Steel Lance Steal from enemy Wyvern Rider
  Javelin Steal from enemy Wyvern Rider
  Steel Axe Steal from enemy Axe Knight (reinforcement)
  Hand Axe Steal from enemy Axe Knight (reinforcement)
  Steel Lance Steal from enemy Paladin (renforcement)
  Iron Bow Steal from enemy Paladin (renforcement)
  Bolting Steal from enemy Sage
(Hard only)
  Vulnerary Steal from enemy General
(Hard only)
  Vulnerary Steal from enemy Fighter
(Hard only)
  Steel Axe Steal from enemy Fighter
(Hard only)
  Hand Axe Steal from enemy Fighter
(Hard only)
  Vulnerary Steal from enemy Raven (reinforcement)
(Hard only)
  Coin Steal from enemy Raven (reinforcement)
(Hard only)

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Soldier Archer 19 1   Steel Bow --
Soldier Bishop 1 2   Light  Mend
  Lumina
--
Soldier General 1 1   Laguz Lance --
Soldier Halberdier 1 1   Short Spear --
Soldier Knight 16 1   Knight Killer  --
Soldier Sage 1 1   Bolting --
Soldier Sage 1 1   Blizzard  Wind --
Shinon Sniper Varies 1   Brave Bow   Vulnerary
  Provoke
• Retains his level and stats from the end of Chapter 7.
• Will not attack Rolf, Mist, or Rhys during Enemy Phase.
Soldier Soldier 16 1   Steel Lance --
Soldier Soldier 17 2   Steel Lance --
Soldier Soldier 18 1   Steel Lance --
Soldier Sword Knight 19 2   Steel Sword  Vulnerary --
Soldier Warrior 1 1   Steel Axe  Iron Bow --
Soldier Wyvern Rider 14 1   Steel Lance --
Soldier Wyvern Rider 15 1   Steel Lance --
Soldier Wyvern Rider 15 1   Steel Lance  Javelin --
Kayachey Sage 8 1   Tornado   Elixir
  Nihil
--
Reinforcements
Name Class Lv # Inventory and Skills Notes
Soldier Axe Knight 18 1   Steel Axe  Hand Axe --
Soldier Bird Tribe 6 3   Beak --
Soldier Bird Tribe 7 1   Beak --
Soldier Bird Tribe 8 1   Beak --
Soldier Lance Knight 16 1   Steel Lance --
Soldier Lance Knight 17 1   Steel Lance --
Soldier Lance Knight 20 1   Steel Lance  Javelin --
Soldier Paladin 1 1   Steel Lance  Iron Bow  Vulnerary --

Boss data

Main article: Kayachey
 
Sage
Level 8
Attribute  
Build 10
Stats
Max HP 32 Speed 15
Strength 6 Luck 17
Magic 18 Defense 10
Skill 15 Resistance 16
Movement 6 Weight 10
Inventory Skills
  Tornado 
  Elixir
  Nihil
Weapon Levels
  --   --   --   --
  C   C   A   C

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Before the battle preparations menu, the player will be presented with a selectable option whether or not to allow Reyson to accompany Ike and the rest of the army. Should the player refuse his request, they would be rewarded with the Renewal skill scroll. However, doing so will deny the player of three versatile units and will prevent the player from potentially obtaining the Knight Ring in the next chapter. Since Reyson's utility is extremely valuable and the two hawk laguz, Janaff and Ulki, are strong units in their own right, it is not recommended to refuse and pass up Reyson's request.

This chapter introduces a unit who will be filling in as the Dancer unit in Path of Radiance: the heron laguz, Reyson. While he is incapable of performing any offense against enemy units, he can instead provide support for his allies with his galdrar abilities, allowing him to refresh allied units, which grants them another action during the current turn. However, his defensive stats (barring an acceptable resistance) are very low. Since Reyson is both a flying unit and a laguz, this means he is also vulnerable to bows, wind magic, and anti-laguz weapons (such as the Laguzslayer), further worsening his frail defense. As such, this necessitates the need to keep him out of range of enemy units whenever possible.

This chapter also presents what is widely considered to be among one of the most complex requirements to recruit a unit throughout the entire Fire Emblem series: rerecruiting Shinon back to the player's party. In order to fulfill the requirements to have him join the player's army starting the next chapter, it is mandatory for the player to field Rolf and have him talk to Shinon. However, this alone is not enough to convince him to change sides. Afterwards, the other condition required to recruit Shinon is to have Ike defeat him in combat (as in, reduce his HP to zero), which is contradictory to the standard method of recruiting enemy units to the player's army throughout the Fire Emblem series. Should the player fulfill both conditions, a cutscene will play after all enemy units on the map have been routed, showing Shinon's survival and subsequent recruitment into Ike's forces.

While almost every enemy unit recruitments throughout the Fire Emblem series have in-game hints (usually presented in the form of cutscenes) to help aid players in recruiting enemy units during their joining chapter (ie. recruiting Rutger in chapter 4 of The Binding Blade requires Clarine to talk to him, which is hinted to the player based on their prior interaction during a cutscene mid-chapter), the only hints you can get to rerecruit Shinon are extremely subtle blink-and-you-miss-it details that are only present around the beginning of the game: Shinon is the one who taught Rolf archery, despite the latter having claimed he was self-taught back in chapter 9; the two can also be seen standing next to each other during the beginning cutscene in chapters 4 and 5. You also need to pick up the fact that Shinon strongly resents Ike, to the point that he left the Greil Mercenaries after Ike becomes the new commander after their original leader had been killed at the end of chapter 7.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Crimea Marches

--

Spanish

¡A la carga!

Charge!

French

Crimea avance

Crimean advance

German

Crimeas Einfall

Crimea's Invasion

Italian

La marcia

The march

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Day Breaks • Crimea Marches • Entrusted →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline