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Darkling Woods: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "|gender" to "|version")
(→‎Chapter data: Notes, R scrolling orders, reinforcement triggers, Hard mode data)
Line 25: Line 25:


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|tab1=Easy/Normal
|tab2=Hard
|content1={{ChapDataMap
|victory=Seize the gate
|victory=Seize the gate
|defeat=[[Eirika]] or [[Ephraim]] dies
|defeat=[[Eirika]] or [[Ephraim]] dies
|ally=18
|ally=18
|other=0
|other=0
|enemy=47{{hover|+52|reinforcements}}
|enemy=47{{hover|+75|Reinforcements}}
|map=[[File:Cm fe08 20.png]]
|map=[[File:Cm fe08 20.png]]
}}
|content2={{ChapDataMap
|victory=Seize the gate
|defeat=[[Eirika]] or [[Ephraim]] dies
|ally=18
|other=0
|enemy=50{{hover|+107|Reinforcements}}
|map=[[File:Cm fe08 20.png]]
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=08  
|game#=08
|return1=eirika
|return1=eirika
|return2=ephraim
|return2=ephraim
Line 72: Line 84:
}}
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Vulnerary
|item1=Vulnerary
|obtain1=Dropped by [[maelduin]]
|obtain1=Dropped by enemy [[Maelduin]]
|item2=Antitoxin
|item2=Antitoxin
|obtain2=Dropped by [[cyclops]]
|obtain2=Dropped by enemy [[Cyclops]]
|item3=Antitoxin
|item3=Antitoxin
|obtain3=Dropped by [[gargoyle]]
|obtain3=Dropped by enemy [[Gargoyle]]
|item4=Steel Sword
|item4=Steel Sword
|obtain4=Dropped by [[wight]]
|obtain4=Dropped by enemy [[Wight]]
|item5=Axereaver
|item5=Axereaver
|obtain5=Dropped by [[wight]]
|obtain5=Dropped by enemy [[Wight]]
|item6=Lancereaver
|item6=Lancereaver
|obtain6=Dropped by [[wight]]
|obtain6=Dropped by enemy [[Wight]]
|item7=Killing Edge
|item7=Killing Edge
|obtain7=Dropped by [[wight]]
|obtain7=Dropped by enemy [[Wight]]
|item8=Swordslayer
|item8=Swordslayer
|obtain8=Dropped by [[maelduin]]
|obtain8=Dropped by enemy [[Maelduin]]
|item9=Elixir
|item9=Elixir
|obtain9=Dropped by [[maelduin]]
|obtain9=Dropped by enemy [[Maelduin]]
|item10=Elixir
|item10=Elixir
|obtain10=Dropped by [[cyclops]]
|obtain10=Dropped by enemy [[Cyclops]]
|item11=Steel Blade
|item11=Steel Blade
|obtain11=Dropped by [[wight]]
|obtain11=Dropped by enemy [[Wight]]
|item12=Spear
|item12=Spear
|obtain12=Dropped by [[wight]]
|obtain12=Dropped by enemy [[Wight]]
|itemlast=Longbow
|itemlast=Longbow
|obtainlast=Dropped by [[wight]]
|obtainlast=Dropped by enemy [[Wight]]
}}
}}


===Enemy data===  
===Enemy data===
{{ChapEnemies  
{{Tab
|platform=gba  
|width=100%
|tab1=Easy/Normal
|tab2=Hard
|content1={{ChapEnemies
|platform=gba
|name1=Monster
|name1=Monster
|class1=Arch Mogall
|class1=Maelduin
|lv1=5
|lv1=4
|#1=1
|#1=5
|inventory1=[[File:Is gba shadowshot.png]] [[Shadowshot]] • [[File:Is gba crimson eye.png]] [[Crimson Eye]]
|inventory1={{Item|8|Steel Axe}}
|notes1=Two from the east and one from the west immediately begin moving unprovoked.<br>Another from the east begins moving unprovoked on turn 2.
|-
|-
|name2=Monster
|name2=Monster
|class2=Cyclops
|class2=Maelduin
|lv2=4
|lv2=4
|#2=1
|#2=1
|inventory2=[[File:Is gba halberd.png]] [[Halberd]]
|inventory2={{Item|8|Poison Axe}} • {{Item|8|Vulnerary|type=drop}}
|notes2=Immediately begins moving unprovoked.
|-
|-
|name3=Monster
|name3=Monster
|class3=Cyclops
|class3=Maelduin
|lv3=4
|lv3=4
|#3=1
|#3=1
|inventory3=[[File:Is gba steel axe.png]] [[Steel Axe]] • [[File:Is gba antitoxin.png]] {{drop|Antitoxin}}
|inventory3={{Item|8|Swordslayer}}
|notes3=Begins moving unprovoked on turn 2.
|-
|-
|name4=Monster
|name4=Monster
|class4=Cyclops
|class4=Cyclops
|lv4=6
|lv4=4
|#4=1
|#4=1
|inventory4=[[File:Is gba tomahawk.png]] [[Tomahawk]] [[File:Is gba elixir.png]] {{drop|Elixir}}
|inventory4={{Item|8|Steel Axe}} • {{Item|8|Antitoxin|type=drop}}
|-
|-
|name5=Monster
|name5=Monster
|class5=Gargoyle
|class5=Cyclops
|lv5=15
|lv5=4
|#5=2
|#5=1
|inventory5=[[File:Is gba steel lance.png]] [[Steel Lance]]
|inventory5={{Item|8|Halberd}}
|-
|-
|name6=Monster
|name6=Monster
|class6=Gargoyle
|class6=Mogall
|lv6=15
|lv6=14
|#6=1
|#6=2
|inventory6=[[File:Is gba poison lance.png]] [[Toxin Lance]]
|inventory6={{Item|8|Evil Eye}}
|-
|-
|name7=Monster
|name7=Monster
Line 146: Line 165:
|lv7=15
|lv7=15
|#7=1
|#7=1
|inventory7=[[File:Is gba javelin.png]] [[Javelin]] [[File:Is gba antitoxin.png]] {{drop|Antitoxin}}
|inventory7={{Item|8|Javelin}} • {{Item|8|Antitoxin|type=drop}}
|notes7=Immediately begins moving unprovoked.
|-
|-
|name8=Monster
|name8=Monster
|class8=Gorgon
|class8=Gargoyle
|lv8=6
|lv8=15
|#8=1
|#8=1
|inventory8=[[File:Is gba stone.png]] [[Stone (tome)|Stone]] • [[File:Is gba demon surge.png]] [[Demon Surge]]
|inventory8={{Item|8|Toxin Lance|image=poison lance}}
|notes8=Immediately begins moving unprovoked.
|-
|-
|name9=Monster
|name9=Monster
|class9=Gorgon
|class9=Gargoyle
|lv9=7
|lv9=15
|#9=2
|#9=2
|inventory9=[[File:Is gba stone.png]] [[Stone (tome)|Stone]] • [[File:Is gba demon surge.png]] [[Demon Surge]]
|inventory9={{Item|8|Steel Lance}}
|notes9=Begins moving unprovoked on turn 2.
|-
|-
|name10=Monster
|name10=Monster
|class10=Maelduin
|class10=Wight
|lv10=4
|version10=01
|#10=5
|lv10=3
|inventory10=[[File:Is gba steel axe.png]] [[Steel Axe]]
|#10=4
|inventory10={{Item|8|Steel Lance}}
|notes10=The eastern two and the southern one immediately begin moving unprovoked.
|-
|-
|name11=Monster
|name11=Monster
|class11=Maelduin
|class11=Wight
|lv11=4
|version11=01
|lv11=3
|#11=1
|#11=1
|inventory11=[[File:Is gba swordslayer.png]] [[Swordslayer]]
|inventory11={{Item|8|Steel Sword|type=drop}}
|notes11=Immediately begins moving unprovoked.
|-
|-
|name12=Monster
|name12=Monster
|class12=Maelduin
|class12=Wight
|lv12=4
|version12=02
|#12=1
|lv12=3
|inventory12=[[File:Is gba swordslayer.png]] {{drop|Swordslayer}}
|#12=4
|inventory12={{Item|8|Steel Bow}}
|notes12=The eastern two immediately begin moving unprovoked.
|-
|-
|name13=Monster
|name13=Monster
|class13=Maelduin
|class13=Wight
|lv13=4
|version13=01
|lv13=3
|#13=1
|#13=1
|inventory13=[[File:Is gba poison axe.png]] [[Poison Axe]] • [[File:Is gba vulnerary.png]] {{drop|Vulnerary}}
|inventory13={{Item|8|Steel Sword}}
|notes13=Immediately begins moving unprovoked.
|-
|-
|name14=Monster
|name14=Monster
|class14=Maelduin
|class14=Wight
|lv14=4
|version14=01
|lv14=3
|#14=1
|#14=1
|inventory14=[[File:Is gba short bow.png]] [[Short Bow]] • [[File:Is gba elixir.png]] {{drop|Elixir}}
|inventory14={{Item|8|Javelin}}
|-
|-
|name15=Monster
|name15=Monster
|class15=Maelduin
|class15=Wight
|lv15=4
|version15=01
|lv15=3
|#15=1
|#15=1
|inventory15=[[File:Is gba halberd.png]] [[Halberd]]
|inventory15={{Item|8|Lancereaver|type=drop}}
|-
|-
|name16=Monster
|name16=Monster
|class16=Mogall
|class16=Wight
|lv16=14
|version16=01
|#16=2
|lv16=3
|inventory16=[[File:Is gba evil eye.png]] [[Evil Eye]]
|#16=1
|inventory16={{Item|8|Steel Blade}}
|-
|-
|name17=Monster
|name17=Monster
Line 207: Line 240:
|lv17=3
|lv17=3
|#17=1
|#17=1
|inventory17=[[File:Is gba javelin.png]] [[Javelin]]
|inventory17={{Item|8|Axereaver|type=drop}}
|-
|-
|name18=Monster
|name18=Monster
Line 214: Line 247:
|lv18=3
|lv18=3
|#18=1
|#18=1
|inventory18=[[File:Is gba steel sword.png]] [[Steel Sword]]
|inventory18={{Item|8|Killing Edge|type=drop}}
|-
|-
|name19=Monster
|name19=Monster
|class19=Wight
|class19=Wight
|version19=01
|version19=02
|lv19=3
|lv19=3
|#19=1
|#19=1
|inventory19=[[File:Is gba steel sword.png]] {{drop|Steel Sword}}
|inventory19={{Item|8|Longbow}}
|-
|-
|name20=Monster
|name20=Monster
|class20=Wight
|class20=Maelduin
|version20=01
|lv20=4
|lv20=3
|#20=1
|#20=4
|inventory20={{Item|8|Swordslayer|type=drop}}
|inventory20=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|-
|name21=Monster
|name21=Monster
|class21=Wight
|class21=Maelduin
|version21=01
|lv21=4
|lv21=3
|#21=1
|#21=1
|inventory21=[[File:Is gba steel blade.png]] [[Steel Blade]]
|inventory21={{Item|8|Short Bow}} • {{Item|8|Elixir|type=drop}}
|-
|-
|name22=Monster
|name22=Monster
|class22=Wight
|class22=Maelduin
|version22=01
|lv22=4
|lv22=3
|#22=1
|#22=1
|inventory22=[[File:Is gba steel blade.png]] {{drop|Steel Blade}}
|inventory22={{Item|8|Halberd}}
|-
|-
|name23=Monster
|name23=Monster
|class23=Wight
|class23=Cyclops
|version23=01
|lv23=6
|lv23=3
|#23=1
|#23=1
|inventory23=[[File:Is gba lancereaver.png]] [[Lancereaver]]
|inventory23={{Item|8|Tomahawk}} • {{Item|8|Elixir|type=drop}}
|-
|-
|name24=Monster
|name24=Monster
Line 256: Line 285:
|lv24=3
|lv24=3
|#24=1
|#24=1
|inventory24=[[File:Is gba lancereaver.png]] {{drop|Lancereaver}}
|inventory24={{Item|8|Steel Blade|type=drop}}
|-
|-
|name25=Monster
|name25=Monster
Line 263: Line 292:
|lv25=3
|lv25=3
|#25=1
|#25=1
|inventory25=[[File:Is gba armorslayer.png]] [[Armorslayer]]
|inventory25={{Item|8|Armorslayer}}
|-
|-
|name26=Monster
|name26=Monster
Line 270: Line 299:
|lv26=3
|lv26=3
|#26=1
|#26=1
|inventory26=[[File:Is gba spear.png]] {{drop|Spear}}
|inventory26={{Item|8|Spear|type=drop}}
|-
|-
|name27=Monster
|name27=Monster
Line 277: Line 306:
|lv27=3
|lv27=3
|#27=1
|#27=1
|inventory27=[[File:Is gba axereaver.png]] [[Axereaver]]
|inventory27={{Item|8|Axereaver}}
|-
|-
|name28=Monster
|name28=Monster
Line 284: Line 313:
|lv28=3
|lv28=3
|#28=1
|#28=1
|inventory28=[[File:Is gba axereaver.png]] {{drop|Axereaver}}
|inventory28={{Item|8|Lancereaver}}
|-
|-
|name29=Monster
|name29=Monster
|class29=Wight
|class29=Wight
|version29=01
|version29=02
|lv29=3
|lv29=3
|#29=1
|#29=1
|inventory29=[[File:Is gba killing edge.png]] {{drop|Killing Edge}}
|inventory29={{Item|8|Longbow|type=drop}}
|-
|-
|name30=Monster
|name30=Monster
|class30=Wight
|class30=Gorgon
|version30=02
|lv30=6
|lv30=3
|#30=1
|#30=4
|inventory30={{Item|8|Stone|link=Stone (tome)}} • {{Item|8|Demon Surge}}
|inventory30=[[File:Is gba steel bow.png]] [[Steel Bow]]
|-
|-
|name31=Monster
|name31=Monster
|class31=Wight
|class31=Gorgon
|version31=02
|lv31=7
|lv31=3
|#31=2
|#31=1
|inventory31={{Item|8|Stone|link=Stone (tome)}} • {{Item|8|Demon Surge}}
|inventory31=[[File:Is gba longbow.png]] [[Longbow]]
|-
|-
|name32=Monster
|name32=Monster
|class32=Wight
|class32=Arch Mogall
|version32=02
|lv32=5
|lv32=3
|#32=1
|#32=1
|inventory32=[[File:Is gba longbow.png]] {{drop|Longbow}}
|inventory32={{Item|8|Shadowshot}} • {{Item|8|Crimson Eye}}
|notes32=Does not move.
|-
|-
|name33=[[Riev]]
|name33=[[Riev]]
Line 318: Line 345:
|lv33=17
|lv33=17
|#33=1
|#33=1
|inventory33=[[File:Is gba aura.png]] [[Aura]]
|inventory33={{Item|8|Aura}}
|-
|-
|nameb=[[Morva]]
|nameb=[[Morva]]
Line 324: Line 351:
|versionb=02
|versionb=02
|lvb=18
|lvb=18
|inventoryb=[[File:Is gba wretched air.png]] [[Wretched Air]]
|inventoryb={{Item|8|Wretched Air}}
|notesb=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
|-
|-
|namer1=Monster
|namer1=Monster
Line 330: Line 358:
|lvr1=5
|lvr1=5
|#r1=6
|#r1=6
|inventoryr1=[[File:Is gba steel axe.png]] [[Steel Axe]]
|inventoryr1={{Item|8|Steel Axe}}
|-
|-
|namer2=Monster
|namer2=Monster
|classr2=Deathgoyle
|classr2=Deathgoyle
|lvr2=3
|lvr2=3
|#r2=16
|#r2=18
|inventoryr2=[[File:Is gba steel lance.png]] [[Steel Lance]]
|inventoryr2={{Item|8|Steel Lance}}
|-
|-
|namer3=Monster
|namer3=Monster
Line 342: Line 370:
|lvr3=3
|lvr3=3
|#r3=8
|#r3=8
|inventoryr3=[[File:Is gba steel lance.png]] [[Steel Lance]] [[File:Is gba javelin.png]] [[Javelin]]
|inventoryr3={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|-
|namer4=Monster
|classr4=Deathgoyle
|lvr4=3
|#r4=4
|inventoryr4={{Item|8|Axereaver}}
|-
|namer5=Monster
|classr5=Mogall
|lvr5=15
|#r5=18
|inventoryr5={{Item|8|Evil Eye}}
|-
|namer6=Monster
|classr6=Maelduin
|lvr6=5
|#r6=3
|inventoryr6={{Item|8|Steel Axe}}
|-
|namer7=Monster
|classr7=Maelduin
|lvr7=5
|#r7=3
|inventoryr7={{Item|8|Steel Bow}}
|-
|namer8=Monster
|classr8=Elder Bael
|lvr8=5
|#r8=10
|inventoryr8={{Item|8|Sharp Claw}}
|-
|namerl=Monster
|classrl=Elder Bael
|lvrl=5
|#rl=5
|inventoryrl={{Item|8|Lethal Talon}}
}}
|content2={{ChapEnemies
|platform=gba
|name1=Monster
|class1=Maelduin
|lv1=4
|#1=5
|inventory1={{Item|8|Steel Axe}}
|notes1=Two from the east and one from the west immediately begin moving unprovoked.<br>Another from the east begins moving unprovoked on turn 2.
|-
|name2=Monster
|class2=Maelduin
|lv2=4
|#2=1
|inventory2={{Item|8|Poison Axe}} • {{Item|8|Vulnerary|type=drop}}
|notes2=Immediately begins moving unprovoked.
|-
|name3=Monster
|class3=Maelduin
|lv3=4
|#3=1
|inventory3={{Item|8|Swordslayer}}
|notes3=Begins moving unprovoked on turn 2.
|-
|name4=Monster
|class4=Cyclops
|lv4=4
|#4=1
|inventory4={{Item|8|Steel Axe}} • {{Item|8|Antitoxin|type=drop}}
|-
|name5=Monster
|class5=Cyclops
|lv5=4
|#5=1
|inventory5={{Item|8|Halberd}}
|-
|name6=Monster
|class6=Mogall
|lv6=14
|#6=2
|inventory6={{Item|8|Evil Eye}}
|-
|name7=Monster
|class7=Gargoyle
|lv7=15
|#7=1
|inventory7={{Item|8|Javelin}} • {{Item|8|Antitoxin|type=drop}}
|notes7=Immediately begins moving unprovoked.
|-
|name8=Monster
|class8=Gargoyle
|lv8=15
|#8=1
|inventory8={{Item|8|Toxin Lance|image=poison lance}}
|notes8=Immediately begins moving unprovoked.
|-
|name9=Monster
|class9=Gargoyle
|lv9=15
|#9=2
|inventory9={{Item|8|Steel Lance}}
|notes9=Begins moving unprovoked on turn 2.
|-
|name10=Monster
|class10=Wight
|version10=01
|lv10=3
|#10=4
|inventory10={{Item|8|Steel Lance}}
|notes10=The eastern two and the southern one immediately begin moving unprovoked.
|-
|name11=Monster
|class11=Wight
|version11=01
|lv11=3
|#11=1
|inventory11={{Item|8|Steel Sword|type=drop}}
|notes11=Immediately begins moving unprovoked.
|-
|name12=Monster
|class12=Wight
|version12=02
|lv12=3
|#12=4
|inventory12={{Item|8|Steel Bow}}
|notes12=The eastern two immediately begin moving unprovoked.
|-
|name13=Monster
|class13=Wight
|version13=01
|lv13=3
|#13=1
|inventory13={{Item|8|Steel Sword}}
|notes13=Immediately begins moving unprovoked.
|-
|name14=Monster
|class14=Wight
|version14=01
|lv14=3
|#14=1
|inventory14={{Item|8|Javelin}}
|-
|name15=Monster
|class15=Wight
|version15=01
|lv15=3
|#15=1
|inventory15={{Item|8|Lancereaver|type=drop}}
|-
|name16=Monster
|class16=Wight
|version16=01
|lv16=3
|#16=1
|inventory16={{Item|8|Steel Blade}}
|-
|name17=Monster
|class17=Wight
|version17=01
|lv17=3
|#17=1
|inventory17={{Item|8|Axereaver|type=drop}}
|-
|name18=Monster
|class18=Wight
|version18=01
|lv18=3
|#18=1
|inventory18={{Item|8|Killing Edge|type=drop}}
|-
|name19=Monster
|class19=Wight
|version19=02
|lv19=3
|#19=1
|inventory19={{Item|8|Longbow}}
|-
|name20=Monster
|class20=Maelduin
|lv20=4
|#20=1
|inventory20={{Item|8|Swordslayer|type=drop}}
|-
|name21=Monster
|class21=Maelduin
|lv21=4
|#21=1
|inventory21={{Item|8|Short Bow}} • {{Item|8|Elixir|type=drop}}
|-
|name22=Monster
|class22=Maelduin
|lv22=4
|#22=1
|inventory22={{Item|8|Halberd}}
|-
|name23=Monster
|class23=Cyclops
|lv23=6
|#23=1
|inventory23={{Item|8|Tomahawk}} • {{Item|8|Elixir|type=drop}}
|-
|name24=Monster
|class24=Wight
|version24=01
|lv24=3
|#24=1
|inventory24={{Item|8|Steel Blade|type=drop}}
|-
|name25=Monster
|class25=Wight
|version25=01
|lv25=3
|#25=1
|inventory25={{Item|8|Armorslayer}}
|-
|name26=Monster
|class26=Wight
|version26=01
|lv26=3
|#26=1
|inventory26={{Item|8|Spear|type=drop}}
|-
|name27=Monster
|class27=Wight
|version27=01
|lv27=3
|#27=1
|inventory27={{Item|8|Axereaver}}
|-
|name28=Monster
|class28=Wight
|version28=01
|lv28=3
|#28=1
|inventory28={{Item|8|Lancereaver}}
|-
|name29=Monster
|class29=Wight
|version29=02
|lv29=3
|#29=1
|inventory29={{Item|8|Longbow|type=drop}}
|-
|name30=Monster
|class30=Gorgon
|lv30=6
|#30=1
|inventory30={{Item|8|Stone|link=Stone (tome)}} • {{Item|8|Demon Surge}}
|-
|name31=Monster
|class31=Gorgon
|lv31=7
|#31=2
|inventory31={{Item|8|Stone|link=Stone (tome)}} • {{Item|8|Demon Surge}}
|-
|name32=Monster
|class32=Arch Mogall
|lv32=5
|#32=4
|inventory32={{Item|8|Shadowshot}} • {{Item|8|Crimson Eye}}
|notes32=Does not move.
|-
|name33=[[Riev]]
|class33=Bishop
|lv33=17
|#33=1
|inventory33={{Item|8|Aura}}
|-
|nameb=[[Morva]]
|classb=Manakete
|versionb=02
|lvb=18
|inventoryb={{Item|8|Wretched Air}}
|notesb=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
|-
|namer1=Monster
|classr1=Cyclops
|lvr1=5
|#r1=6
|inventoryr1={{Item|8|Steel Axe}}
|-
|namer2=Monster
|classr2=Deathgoyle
|lvr2=3
|#r2=18
|inventoryr2={{Item|8|Steel Lance}}
|-
|namer3=Monster
|classr3=Deathgoyle
|lvr3=3
|#r3=11
|inventoryr3={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|-
|-
|namer4=Monster
|namer4=Monster
Line 348: Line 664:
|lvr4=3
|lvr4=3
|#r4=4
|#r4=4
|inventoryr4=[[File:Is gba axereaver.png]] [[Axereaver]]
|inventoryr4={{Item|8|Axereaver}}
|-
|namer5=Monster
|classr5=Mogall
|lvr5=15
|#r5=18
|inventoryr5={{Item|8|Evil Eye}}
|-
|namer6=Monster
|classr6=Gargoyle
|lvr6=15
|#r6=2
|inventoryr6={{Item|8|Javelin}} • {{Item|8|Steel Lance}}
|-
|namer7=Monster
|classr7=Gargoyle
|lvr7=15
|#r7=2
|inventoryr7={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|-
|namer8=Monster
|classr8=Gargoyle
|lvr8=15
|#r8=2
|inventoryr8={{Item|8|Steel Lance}}
|-
|namer9=Monster
|classr9=Maelduin
|lvr9=5
|#r9=3
|inventoryr9={{Item|8|Steel Axe}}
|-
|namer10=Monster
|classr10=Maelduin
|lvr10=5
|#r10=3
|inventoryr10={{Item|8|Steel Bow}}
|-
|namer11=Monster
|classr11=Maelduin
|lvr11=5
|#r11=3
|inventoryr11={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
|-
|namer12=Monster
|classr12=Elder Bael
|lvr12=5
|#r12=15
|inventoryr12={{Item|8|Sharp Claw}}
|-
|namer13=Monster
|classr13=Elder Bael
|lvr13=5
|#r13=5
|inventoryr13={{Item|8|Lethal Talon}}
|-
|-
|namerl=Monster
|namerl=Monster
|classrl=Mogall
|classrl=Gwyllgi
|lvrl=15
|lvrl=5
|#rl=18
|#rl=15
|inventoryrl=[[File:Is gba evil eye.png]] [[Evil Eye]]
|inventoryrl={{Item|8|Hellfang}}
}}
}}
}}
====Reinforcements====
*For 3 turns after entering the northeastern region (columns 18-26, rows 1-14)
**2 [[Cyclops|Cyclopes]] from the northern cave
*After entering the southern region (columns 8-17, rows 16-21)
**2 [[Deathgoyle]]s with [[Steel Lance]]s from the southwestern cave
**1 [[Deathgoyle]] with a [[Steel Lance]] and a [[Javelin]] from the southwestern cave
***These reinforcements repeat each second turn for a total of four waves.
*After entering the northern region (columns 8-17, rows 1-7)
**1 [[Deathgoyle]] with a [[Steel Lance]] from the northwestern cave
**1 [[Deathgoyle]] with a [[Steel Lance]] and a [[Javelin]] from the northwestern cave
**1 [[Deathgoyle]] with an [[Axereaver]] from the northwestern cave
***These reinforcements repeat each second turn for a total of four waves.
*For 2 turns after entering the central region (columns 8-17, rows 8-15)
**3 [[Mogall]]s from outside the gate
***Three turns after the previous set, the first wave repeats each third turn for four waves.
*Turns 4-5 <small>(Hard only)</small>
**1 [[Gargoyle]] with a [[Javelin]] and a [[Steel Lance]] from the northeastern cave
**1 [[Gargoyle]] with a [[Steel Lance]] and a [[Javelin]] from the northeastern cave
**1 [[Gargoyle]] with a [[Steel Lance]] from the northeastern cave
*Turns 15, 17, and 19
**1 [[Maelduin]] with a [[Steel Axe]] from right of the southwestern cave
**1 [[Maelduin]] with a [[Steel Bow]] from right of the southwestern cave
**1 [[Maelduin]] with a [[Steel Axe]] and a [[Hand Axe]] from right of the southwestern cave <small>(Hard only)</small>
*Turns 16, 18, and 20
**2 [[Deathgoyle]]s with [[Steel Lance]]s from the central cave
**1 [[Deathgoyle]] with a [[Steel Lance]] and a [[Javelin]] from the central cave <small>(Hard only)</small>
*Turns 19, 21, 23, 25, and 27
**{{hover|2|Easy/Normal}}/{{hover|3|Hard}} [[Elder Bael]]s with [[Sharp Claw]]s from right of the western thickets
**1 [[Elder Bael]] with a [[Lethal Talon]] from right of the western thickets
**3 [[Gwyllgi]]s; one from right of the western thickets, one from right of the southwestern cave, and one from below the northwestern thickets


===Boss data===  
===Boss data===
{{Main|Morva}}
{{Main|Morva}}
{{Tab
{{Tab
Line 445: Line 847:
:<small>Note: Boss stats in Hard mode may vary slightly due to enemies using random growths.</small>
:<small>Note: Boss stats in Hard mode may vary slightly due to enemies using random growths.</small>
}}
}}
* <small>Note: Riev is granted one auto-level in between chapters 19 and 20 on the Normal difficulty, hence each individual stat in chapter 20 may be either the same or one higher than in chapter 19.</small>
* <small>Note: Riev is granted one auto-level in between chapters 19 and 20 on the Normal difficulty, hence each individual stat in chapter 20 may be either the same or one higher than in chapter 19.</small>


==Strategy==
==Strategy==

Revision as of 17:27, 22 April 2019

This page is about the chapter from Fire Emblem: The Sacred Stones. For the location, see Darkling Woods (location).


This page has been marked as a stub. Please help improve the page by adding information.

Darkling Woods

Cm fe08 20.png

Location

Darkling Woods

New units

None

Boss(es)

Morva, Riev

This is Darkling Woods… It was here the heroes met the Demon King and with the Sacred Stones defeated him. I’ve heard the lingering energies of that battle are the source of the monster. But I never imagined it would be as bad as this…
— Seth

Darkling Woods (Japanese: 闇の樹海 Dark Forest) is the twentieth chapter of Fire Emblem: The Sacred Stones.

Plot

Main article: Darkling Woods (chapter)/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Eirika's Route: According to legend, the Sacred Stones have sealed evil away from the world. Four of the fives stones have been destroyed, leaving only the last stone intact. The last stone must be protected to stave off the Demon King's restoration. Eirika and company challenge the demons of Darkling Woods. According to legend. the original possessors of the Sacred Stones defeated the Demon King in Darkling Woods. His foul blood seeped into the land, corrupting every seed and every root. The once-pristine forest was transformed by the flood of disease and venom. Legend says the Darkling Woods's corpse lies there still, not dead but dreaming. Dreaming of when the last stone is crushed, and he will rise from his bed of rocks and worms and return to the surface. Within Darkling Woods, hideous fiends roam in increasing numbers, as if responding to some unheard call...

Ephraim's Route: According to legend, the Sacred Stones have sealed evil away from the world. Four of the five stones have been destroyed, leaving only the last stone intact. The last stone must be protected to stave off the Demon King's restoration. Ephraim and company challenge the demons of Darkling Woods. According to legend, the original possessors of the Sacred Stones defeated the Demon King in Darkling Woods. His foul blood seeped into the land, corrupting every seed and every root. The once-pristine forest was transformed by the flood of disease and venom. Legend says the Demon King's corpse lies there still, not dead but dreaming. Dreaming of when the last stone is crushed, and he will rise from his bed of rocks and worms and return to the surface. Deep within Darkling Woods, misshapen beasts roam in ever-growing numbers... as if answering some unheard call.

Chapter data

Easy/Normal Hard

Character data

Characters
New units

None

Available characters
Eirika ​Ephraim ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​L'arachel ​Dozla ​Saleh ​Ewan ​Cormag ​Duessel ​Knoll ​Myrrh ​Syrene ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Dropped by enemy Maelduin
Is gba antitoxin.png Antitoxin Dropped by enemy Cyclops
Is gba antitoxin.png Antitoxin Dropped by enemy Gargoyle
Is gba steel sword.png Steel Sword Dropped by enemy Wight
Is gba axereaver.png Axereaver Dropped by enemy Wight
Is gba lancereaver.png Lancereaver Dropped by enemy Wight
Is gba killing edge.png Killing Edge Dropped by enemy Wight
Is gba swordslayer.png Swordslayer Dropped by enemy Maelduin
Is gba elixir.png Elixir Dropped by enemy Maelduin
Is gba elixir.png Elixir Dropped by enemy Cyclops
Is gba steel blade.png Steel Blade Dropped by enemy Wight
Is gba spear.png Spear Dropped by enemy Wight
Is gba longbow.png Longbow Dropped by enemy Wight

Enemy data

Easy/Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma gba maelduin enemy.gif
Monster Maelduin 4 5 Steel Axe Two from the east and one from the west immediately begin moving unprovoked.
Another from the east begins moving unprovoked on turn 2.
Ma gba maelduin enemy.gif
Monster Maelduin 4 1 Poison Axe VulneraryThis item is dropped upon this unit's defeat. Immediately begins moving unprovoked.
Ma gba maelduin enemy.gif
Monster Maelduin 4 1 Swordslayer Begins moving unprovoked on turn 2.
Ma gba cyclops enemy.gif
Monster Cyclops 4 1 Steel Axe AntitoxinThis item is dropped upon this unit's defeat. --
Ma gba cyclops enemy.gif
Monster Cyclops 4 1 Halberd --
Ma gba mogall enemy.gif
Monster Mogall 14 2 Evil Eye --
Ma gba gargoyle enemy.gif
Monster Gargoyle 15 1 Javelin AntitoxinThis item is dropped upon this unit's defeat. Immediately begins moving unprovoked.
Ma gba gargoyle enemy.gif
Monster Gargoyle 15 1 Toxin Lance Immediately begins moving unprovoked.
Ma gba gargoyle enemy.gif
Monster Gargoyle 15 2 Steel Lance Begins moving unprovoked on turn 2.
Ma gba wight 01 enemy.gif
Monster Wight 3 4 Steel Lance The eastern two and the southern one immediately begin moving unprovoked.
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Steel SwordThis item is dropped upon this unit's defeat. Immediately begins moving unprovoked.
Ma gba wight 02 enemy.gif
Monster Wight 3 4 Steel Bow The eastern two immediately begin moving unprovoked.
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Steel Sword Immediately begins moving unprovoked.
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Javelin --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 LancereaverThis item is dropped upon this unit's defeat. --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Steel Blade --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 AxereaverThis item is dropped upon this unit's defeat. --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Killing EdgeThis item is dropped upon this unit's defeat. --
Ma gba wight 02 enemy.gif
Monster Wight 3 1 Longbow --
Ma gba maelduin enemy.gif
Monster Maelduin 4 1 SwordslayerThis item is dropped upon this unit's defeat. --
Ma gba maelduin enemy.gif
Monster Maelduin 4 1 Short Bow ElixirThis item is dropped upon this unit's defeat. --
Ma gba maelduin enemy.gif
Monster Maelduin 4 1 Halberd --
Ma gba cyclops enemy.gif
Monster Cyclops 6 1 Tomahawk ElixirThis item is dropped upon this unit's defeat. --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Steel BladeThis item is dropped upon this unit's defeat. --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Armorslayer --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 SpearThis item is dropped upon this unit's defeat. --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Axereaver --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Lancereaver --
Ma gba wight 02 enemy.gif
Monster Wight 3 1 LongbowThis item is dropped upon this unit's defeat. --
Ma gba gorgon enemy.gif
Monster Gorgon 6 1 Stone Demon Surge --
Ma gba gorgon enemy.gif
Monster Gorgon 7 2 Stone Demon Surge --
Ma gba arch mogall enemy.gif
Monster Arch Mogall 5 1 Shadowshot Crimson Eye Does not move.
Ma gba bishop enemy.gif
Riev Bishop 17 1 Aura --
Morva Manakete 18 1 Wretched Air Does not move; stands on a gate, the chapter's seize point.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma gba cyclops enemy.gif
Monster Cyclops 5 6 Steel Axe --
Ma gba deathgoyle enemy.gif
Monster Deathgoyle 3 18 Steel Lance --
Ma gba deathgoyle enemy.gif
Monster Deathgoyle 3 8 Steel Lance Javelin --
Ma gba deathgoyle enemy.gif
Monster Deathgoyle 3 4 Axereaver --
Ma gba mogall enemy.gif
Monster Mogall 15 18 Evil Eye --
Ma gba maelduin enemy.gif
Monster Maelduin 5 3 Steel Axe --
Ma gba maelduin enemy.gif
Monster Maelduin 5 3 Steel Bow --
Ma gba elder bael enemy.gif
Monster Elder Bael 5 10 Sharp Claw --
Ma gba elder bael enemy.gif
Monster Elder Bael 5 5 Lethal Talon --

Reinforcements

Boss data

Main article: Morva

Easy/Normal Hard

File:Generic portrait draco zombie fe08.gif
Manakete
Level 18
Affinity Is gba windaffin.png
Stats
Max HP 62 Luck 7
Strength 16+10 Defense 4+20
Skill 10+10 Resistance 8+10
Speed 13 Constitution 25
Movement 3 Aid 24
Inventory
Is gba wretched air.png Wretched Air
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --
  • Note: While Morva's class is called "Manakete", it essentially functions as if it were a Draco Zombie.


Main article: Riev

Easy/Normal Hard

Portrait riev fe08.png
Bishop
Level 17
Affinity Is gba darkaffin.png
Stats
Max HP 49 Luck 9
Magic 14 Defense 16
Skill 21 Resistance 18
Speed 19 Constitution 7
Movement 6 Aid 6
Inventory
Is gba aura.png Aura
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic S Dark magic -- Staves A
  • Note: Riev is granted one auto-level in between chapters 19 and 20 on the Normal difficulty, hence each individual stat in chapter 20 may be either the same or one higher than in chapter 19.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Darkling Woods

Spanish

Bosque Oscuro

Dark Forest

French

Bois de Lombres

Forest of Shadows

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Last Hope • Darkling Woods •  Sacred Stone →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map