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Battle in Bulgar: Difference between revisions
m (Text replacement - "rutoga" to "rutger") |
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{{Chapter Infobox | |||
{{Chapter Infobox | |||
|image=[[File:Cm fe06 19B.png|200px]] | |image=[[File:Cm fe06 19B.png|200px]] | ||
|location=[[Bulgar]] | |location=[[Bulgar]] | ||
|boss=[[Kel]] | |boss=[[Kel]] | ||
| | |previous=[[The Laws of Sacae]] | ||
|next=[[The Silver Wolf]] | |||
}} | }} | ||
{{Quote| | |||
'''Battle in Bulgar''' (Japanese: {{ | {{Quote|They're here...! And so quickly... Could they not have given me the time to at least set up a defense!?|[[Roartz]]}} | ||
'''Battle in Bulgar''' (Japanese: {{hl|ブルガルの攻防|Burugaru no kōbō}} ''Offense and Defense of Bulgar'') is Chapter 19B of {{FE6}}. | |||
==Plot== | ==Plot== | ||
{{main|Battle in Bulgar/Script}} | {{main|Battle in Bulgar/Script}} | ||
The Etrurian Army reaches Bulgar, the largest city in [[Sacae]], currently under control of the former Etrurian High Chancellor [[Roartz]]. Instead of facing the Etrurian Army, Roartz sends out the Sacaen swordsman [[Kel]] to defend the city and retreats into his mansion to fortify. | |||
Outside the city, [[Roy]] asks [[Guinivere]] more about her family. She explains that she and [[Zephiel]] are half-siblings. [[Desmond|Her father]] and [[Hellene|Zephiel's mother]] had been in a loveless political marriage. He truly wanted to be with his lover, Guinivere's mother, and loathed Zephiel because of this circumstance. Despite this, Zephiel strived to be the perfect son for his father's affection. Before Guinivere can explain more, the battle for the city begins. | |||
Once Kel is defeated, Roy is approached by the dark mage [[Niime]], who had been watching the battle alongside the Silver Wolf [[Dayan]]. Roy is wary of her at first, but Niime quickly offers him information on the dragons in human form he has seen. He asks the soldier accompanying him to leave and speaks with Niime in private. | |||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
|victory=Seize the | |tab1=Normal | ||
|tab2=Hard | |||
|content1={{ChapData | |||
|victory=Seize the castle gate | |||
|defeat=[[Roy]] dies | |defeat=[[Roy]] dies | ||
|ally= | |ally=1–15 | ||
|enemy=44{{h|+24|Reinforcements}} | |||
|enemy=44{{ | |||
|map=[[File:Cm fe06 19B.png]] | |map=[[File:Cm fe06 19B.png]] | ||
}} | |||
|content2={{ChapData | |||
|victory=Seize the castle gate | |||
|defeat=[[Roy]] dies | |||
|ally=1–15 | |||
|enemy=44{{h|+36|Reinforcements}} | |||
|map=[[File:Cm fe06 19B.png]] | |||
}} | |||
}} | }} | ||
===Character | The central door cannot be opened by [[Door Key]]s or [[Lockpick]]s; it will open on the enemy phase of turn 12 if [[Kel]] is alive. | ||
{{ChapChars | |||
|game#=06 | ===Character data=== | ||
|return1= | {{ChapChars | ||
|return2= | |game#=06 | ||
|return3= | |forced1=roy | ||
|return4=lance | |return1=marcus | ||
| | |return2=alen | ||
| | |return3=bors | ||
| | |return4=wolt | ||
| | |return5=lance | ||
| | |return5article=Lance (character) | ||
|return9= | |return6=merlinus | ||
|return10= | |return7=elen | ||
|return11= | |return8=ward | ||
|return12= | |return8article=Ward (character) | ||
|return13= | |return9=lot | ||
|return14= | |return10=dieck | ||
|return15= | |return11=shanna | ||
|return16= | |return12=chad | ||
|return17= | |return13=lugh | ||
|return18= | |return14=clarine | ||
|return19= | |return15=rutger | ||
|return20= | |return16=saul | ||
|return21= | |return17=dorothy | ||
|return22= | |return18=sue | ||
|return23= | |return19=zelot | ||
|return24= | |return20=trec | ||
|return25= | |return21=noah | ||
|return26= | |return22=astolfo | ||
|return27= | |return23=lilina | ||
|return28= | |return24=gwendolyn | ||
|return29= | |return25=barthe | ||
|return30= | |return26=ogier | ||
|return31= | |return27=fir | ||
|return32= | |return28=sin | ||
|return33= | |return29=gonzalez | ||
|return34= | |return30=klein | ||
|return35= | |return31=thea | ||
|return36= | |return32=larum | ||
|return37= | |return33=echidna | ||
|return38= | |return34=elffin | ||
|return39= | |return35=bartre | ||
|return40= | |return36=geese | ||
|return41= | |return37=raigh | ||
|return38=cath | |||
|return39=melady | |||
|return40=perceval | |||
|return41=cecilia | |||
|return42=sophia | |return42=sophia | ||
|return43= | |return43=igrene | ||
|return44= | |return44=garret | ||
|return45= | |return45=fae | ||
|return46= | |return46=hugh | ||
|return47=zeiss | |return47=zeiss | ||
|return48 | |return48=douglas | ||
}} | |||
}} | |||
===Item | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=gba | |platform=gba | ||
|item6=Elixir | |||
|obtain6=Steal from enemy [[Nomadic Trooper]] | |||
|itemlast=Elixir | |||
|obtainlast=Steal from enemy [[Nomadic Trooper]] | |||
|item1=Wyrmslayer | |item1=Wyrmslayer | ||
|obtain1=Visit western most house | |obtain1=Visit western most house | ||
Line 95: | Line 115: | ||
|item5=Longbow | |item5=Longbow | ||
|obtain5=Visit eastern most house | |obtain5=Visit eastern most house | ||
}} | }} | ||
===Shop data=== | |||
{{ChapShop GBA | |||
|sword1=Iron Sword | |||
|swcost1=460 | |||
|sword2=Steel Sword | |||
|swcost2=600 | |||
|sword3=Silver Sword | |||
|swcost3=1,500 | |||
|sword4=Iron Blade | |||
|swcost4=980 | |||
|sword5=Steel Blade | |||
|swcost5=1,250 | |||
|lance1=Iron Lance | |||
|lacost1=360 | |||
|lance2=Steel Lance | |||
|lacost2=480 | |||
|lance3=Silver Lance | |||
|lacost3=1,200 | |||
|axe1=Iron Axe | |||
|axcost1=270 | |||
|axe2=Steel Axe | |||
|axcost2=360 | |||
|axe3=Silver Axe | |||
|axcost3=1,000 | |||
|axe4=Hammer | |||
|axcost4=800 | |||
|bow1=Iron Bow | |||
|bocost1=540 | |||
|bow2=Steel Bow | |||
|bocost2=720 | |||
|bow3=Silver Bow | |||
|bocost3=1,600 | |||
|bow4=Short Bow | |||
|bocost4=1,760 | |||
|anima1=Fire | |||
|ancost1=420 | |||
|anima2=Thunder | |||
|ancost2=500 | |||
|anima3=Elfire | |||
|ancost3=800 | |||
|anima4=Aircalibur | |||
|ancost4=1,100 | |||
|light1=Lightning | |||
|licost1=540 | |||
|light2=Divine | |||
|licost2=1,250 | |||
|dark1=Flux | |||
|dacost1=780 | |||
|item1=Vulnerary | |||
|itcost1=300 | |||
|item2=Pure Water | |||
|itcost2=900 | |||
}} | |||
=== | ===Enemy data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Tab | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=[[Kel]] | ||
{{ | |class=Swordmaster | ||
|lv=10 | |||
|#=1 | |||
|hp=42 | |||
|str=17 | |||
|skill=23 | |||
|spd=23 | |||
{{ | |lck=11 | ||
|def=11 | |||
|res=14 | |||
|con=9 | |||
{{ | |mov=6 | ||
{{ | |inventory={{Item|6|Light Brand}} | ||
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
{{ | |class=Swordmaster | ||
|lv=5 | |||
{{ | |#=1 | ||
|hp=33~38 | |||
|str=9~12 | |||
{{ | |skill=16~20 | ||
{{ | |spd=15~19 | ||
{{ | |lck=4~8 | ||
|def=7~10 | |||
|res=3~6 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Sword}} | |||
{{ | |notes=Begins moving unprovoked if he can attack a unit within two turns. | ||
}} | |||
{{ | {{ChapUnitCellGBA | ||
|name=Sacae | |||
|class=Swordmaster | |||
|lv=5 | |||
|#=1 | |||
|hp=33~38 | |||
|str=9~12 | |||
{{ | |skill=16~20 | ||
|spd=15~19 | |||
|lck=4~8 | |||
|def=7~10 | |||
|res=3~6 | |||
{{ | |con=9 | ||
|mov=6 | |||
|inventory={{Item|6|Killing Edge}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
{{ | |name=Sacae | ||
|class=Sage | |||
|lv=7 | |||
|#=1 | |||
|hp=29~34 | |||
|str=14~19 | |||
|skill=9~14 | |||
{{ | |spd=9~12 | ||
|lck=2~6 | |||
|def=6~9 | |||
|res=10~13 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Elfire}} • {{Item|6|Physic}} • {{Item|6|Silence|link=Silence (staff)}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
| | |class=Sage | ||
| | |lv=6 | ||
{{ | |#=1 | ||
|hp=28~33 | |||
|str=13~18 | |||
|skill=9~13 | |||
|spd=9~12 | |||
|lck=2~5 | |||
|def=6~9 | |||
{{ | |res=10~13 | ||
{{ | |con=7 | ||
|mov=6 | |||
|inventory={{Item|6|Aircalibur}} • {{Item|6|Mend}} • {{Item|6|Sleep|link=Sleep (staff)}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ | {{ChapUnitCellGBA | ||
|name=Sacae | |||
|class=Archer | |||
|lv=18 | |||
|#=2 | |||
{{ | |hp=28~32 | ||
{{ | |str=9~11 | ||
|skill=8~11 | |||
|spd=7~10 | |||
|lck=5~7 | |||
|def=5~6 | |||
|res=1~2 | |||
{{ | |con=7 | ||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
{{ | |name=Sacae | ||
|class=Archer | |||
|lv=18 | |||
|#=1 | |||
|hp=28~32 | |||
|str=9~11 | |||
|skill=8~11 | |||
|spd=7~10 | |||
|lck=5~7 | |||
|def=5~6 | |||
{{ | |res=1~2 | ||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=17 | |||
|#=2 | |||
|hp=25~29 | |||
|str=8~11 | |||
|skill=14~17 | |||
|spd=14~17 | |||
|lck=4~6 | |||
|def=4~5 | |||
|res=2~4 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Lancereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=18 | |||
|#=1 | |||
|hp=24~27 | |||
|str=9~12 | |||
|skill=7~10 | |||
|spd=8~10 | |||
|lck=2~4 | |||
|def=3~4 | |||
|res=8~10 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Aircalibur}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=18 | |||
|#=1 | |||
|hp=24~27 | |||
|str=9~12 | |||
|skill=7~10 | |||
|spd=8~10 | |||
|lck=2~4 | |||
|def=3~4 | |||
|res=8~10 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Elfire}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Archer | |||
|lv=19 | |||
|#=2 | |||
|hp=29~33 | |||
|str=9~12 | |||
|skill=9~12 | |||
|spd=8~10 | |||
|lck=5~8 | |||
|def=5~7 | |||
|res=1~3 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=2 | |||
|hp=26~30 | |||
|str=9~11 | |||
|skill=14~17 | |||
|spd=14~17 | |||
|lck=4~6 | |||
|def=4~5 | |||
|res=2~4 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=17 | |||
|#=1 | |||
|hp=23~26 | |||
|str=8~11 | |||
|skill=7~10 | |||
|spd=7~10 | |||
|lck=2~4 | |||
|def=3~4 | |||
|res=7~10 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Elfire}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=17 | |||
|#=1 | |||
|hp=23~26 | |||
|str=8~11 | |||
|skill=7~10 | |||
|spd=7~10 | |||
|lck=2~4 | |||
|def=3~4 | |||
|res=7~10 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Aircalibur}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomadic Trooper | |||
|lv=8 | |||
|#=2 | |||
|hp=33~39 | |||
|str=12~15 | |||
|skill=11~16 | |||
|spd=14~18 | |||
|lck=5~8 | |||
|def=8~12 | |||
|res=4~7 | |||
|con=8 | |||
|mov=8 | |||
|inventory={{Item|6|Short Bow}} • {{Item|6|Steel Sword}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=19 | |||
|#=3 | |||
|hp=26~30 | |||
|str=9~12 | |||
|skill=10~13 | |||
|spd=12~15 | |||
|lck=4~7 | |||
|def=5~7 | |||
|res=2~4 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=18 | |||
|#=5 | |||
|hp=25~29 | |||
|str=9~11 | |||
|skill=9~12 | |||
|spd=11~14 | |||
|lck=4~6 | |||
|def=5~7 | |||
|res=2~3 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
|notes=The three inside the walls begin moving unprovoked if they can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomadic Trooper | |||
|lv=8 | |||
|#=2 | |||
|hp=33~39 | |||
|str=12~15 | |||
|skill=11~16 | |||
|spd=14~18 | |||
|lck=5~8 | |||
|def=8~12 | |||
|res=4~7 | |||
|con=8 | |||
|mov=8 | |||
|inventory={{Item|6|Short Bow}} • {{Item|6|Steel Sword}} • {{Item|6|Elixir}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=17 | |||
|#=2 | |||
|hp=25~28 | |||
|str=9~11 | |||
|skill=9~12 | |||
|spd=11~14 | |||
|lck=4~6 | |||
|def=5~7 | |||
|res=2~3 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=16 | |||
|#=2 | |||
|hp=24~27 | |||
|str=8~11 | |||
|skill=9~11 | |||
|spd=10~13 | |||
|lck=3~6 | |||
|def=5~7 | |||
|res=1~3 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Lord | |||
|lv=7 | |||
|#=2 | |||
|hp=40~48 | |||
|str=17~21 | |||
|skill=10~15 | |||
|spd=11~14 | |||
|lck=4~7 | |||
|def=14~17 | |||
|res=2~4 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Silver Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=17 | |||
|#=2 | |||
|hp=31~35 | |||
|str=13~16 | |||
|skill=7~10 | |||
|spd=9~11 | |||
|lck=3~5 | |||
|def=11~13 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Axereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=18 | |||
|#=2 | |||
|hp=31~36 | |||
|str=13~16 | |||
|skill=8~10 | |||
|spd=9~11 | |||
|lck=3~5 | |||
|def=11~13 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Killer Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=19 | |||
|#=2 | |||
|hp=32~37 | |||
|str=14~17 | |||
|skill=8~11 | |||
|spd=9~12 | |||
|lck=3~6 | |||
|def=11~14 | |||
|res=1~3 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=18 | |||
|#=2 | |||
|hp=31~36 | |||
|str=13~16 | |||
|skill=8~10 | |||
|spd=9~11 | |||
|lck=3~5 | |||
|def=11~13 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=17 | |||
|#=10 | |||
|hp=31~35 | |||
|str=13~16 | |||
|skill=7~10 | |||
|spd=9~11 | |||
|lck=3~5 | |||
|def=11~13 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=17 | |||
|#=10 | |||
|hp=25~28 | |||
|str=9~11 | |||
|skill=9~12 | |||
|spd=11~14 | |||
|lck=4~6 | |||
|def=5~7 | |||
|res=2~3 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=1 | |||
|hp=26~30 | |||
|str=9~11 | |||
|skill=14~17 | |||
|spd=14~17 | |||
|lck=4~6 | |||
|def=4~5 | |||
|res=2~4 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Armorslayer}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=1 | |||
|hp=26~30 | |||
|str=9~11 | |||
|skill=14~17 | |||
|spd=14~17 | |||
|lck=4~6 | |||
|def=4~5 | |||
|res=2~4 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Lancereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=2 | |||
|hp=26~30 | |||
|str=9~11 | |||
|skill=14~17 | |||
|spd=14~17 | |||
|lck=4~6 | |||
|def=4~5 | |||
|res=2~4 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Kel]] | |||
|class=Swordmaster | |||
|lv=10 | |||
|#=1 | |||
|hp=49~52 | |||
|str=19~20 | |||
|skill=26~28 | |||
|spd=26~28 | |||
|lck=13~15 | |||
|def=12~14 | |||
|res=15~16 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Light Brand}} | |||
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Swordmaster | |||
|lv=5 | |||
|#=1 | |||
|hp=40~48 | |||
|str=11~15 | |||
|skill=19~25 | |||
|spd=18~24 | |||
|lck=6~12 | |||
|def=8~13 | |||
|res=4~8 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Sword}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Swordmaster | |||
|lv=5 | |||
|#=1 | |||
|hp=40~48 | |||
|str=11~15 | |||
|skill=19~25 | |||
|spd=18~24 | |||
|lck=6~12 | |||
|def=8~13 | |||
|res=4~8 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Killing Edge}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Sage | |||
|lv=7 | |||
|#=1 | |||
|hp=34~41 | |||
|str=19~26 | |||
|skill=12~19 | |||
|spd=11~16 | |||
|lck=3~9 | |||
|def=7~11 | |||
|res=12~17 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Elfire}} • {{Item|6|Physic}} • {{Item|6|Silence|link=Silence (staff)}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Sage | |||
|lv=6 | |||
|#=1 | |||
|hp=33~40 | |||
|str=18~25 | |||
|skill=12~18 | |||
|spd=11~16 | |||
|lck=3~8 | |||
|def=7~11 | |||
|res=12~17 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Aircalibur}} • {{Item|6|Mend}} • {{Item|6|Sleep|link=Sleep (staff)}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Archer | |||
|lv=18 | |||
|#=2 | |||
|hp=35~43 | |||
|str=12~17 | |||
|skill=12~17 | |||
|spd=10~15 | |||
|lck=8~13 | |||
|def=6~9 | |||
|res=2~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Archer | |||
|lv=18 | |||
|#=1 | |||
|hp=35~43 | |||
|str=12~17 | |||
|skill=12~17 | |||
|spd=10~15 | |||
|lck=8~13 | |||
|def=6~9 | |||
|res=2~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=17 | |||
|#=2 | |||
|hp=32~40 | |||
|str=11~17 | |||
|skill=18~20 | |||
|spd=18~20 | |||
|lck=7~11 | |||
|def=5~8 | |||
|res=3~7 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Lancereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=18 | |||
|#=1 | |||
|hp=30~36 | |||
|str=15~20 | |||
|skill=11~16 | |||
|spd=11~16 | |||
|lck=4~7 | |||
|def=3~5 | |||
|res=11~16 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Aircalibur}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=18 | |||
|#=1 | |||
|hp=30~36 | |||
|str=15~20 | |||
|skill=11~16 | |||
|spd=11~16 | |||
|lck=4~7 | |||
|def=3~5 | |||
|res=11~16 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Elfire}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Archer | |||
|lv=19 | |||
|#=2 | |||
|hp=36~44 | |||
|str=12~18 | |||
|skill=13~18 | |||
|spd=11~15 | |||
|lck=8~14 | |||
|def=6~10 | |||
|res=2~5 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=2 | |||
|hp=33~41 | |||
|str=12~17 | |||
|skill=18~20 | |||
|spd=18~20 | |||
|lck=7~11 | |||
|def=5~8 | |||
|res=3~7 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=17 | |||
|#=1 | |||
|hp=29~35 | |||
|str=14~20 | |||
|skill=11~16 | |||
|spd=10~16 | |||
|lck=4~7 | |||
|def=3~5 | |||
|res=10~16 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Elfire}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Mage | |||
|lv=17 | |||
|#=1 | |||
|hp=29~35 | |||
|str=14~20 | |||
|skill=11~16 | |||
|spd=10~16 | |||
|lck=4~7 | |||
|def=3~5 | |||
|res=10~16 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|6|Aircalibur}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomadic Trooper | |||
|lv=8 | |||
|#=2 | |||
|hp=39~48 | |||
|str=14~19 | |||
|skill=14~21 | |||
|spd=17~24 | |||
|lck=7~12 | |||
|def=9~15 | |||
|res=5~9 | |||
|con=8 | |||
|mov=8 | |||
|inventory={{Item|6|Short Bow}} • {{Item|6|Steel Sword}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=19 | |||
|#=3 | |||
|hp=33~40 | |||
|str=12~17 | |||
|skill=14~19 | |||
|spd=17~20 | |||
|lck=7~12 | |||
|def=6~9 | |||
|res=3~7 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=18 | |||
|#=5 | |||
|hp=32~39 | |||
|str=12~16 | |||
|skill=13~18 | |||
|spd=16~20 | |||
|lck=7~11 | |||
|def=6~9 | |||
|res=3~6 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
|notes=The three inside the walls begin moving unprovoked if they can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomadic Trooper | |||
|lv=8 | |||
|#=2 | |||
|hp=39~48 | |||
|str=14~19 | |||
|skill=14~21 | |||
|spd=17~24 | |||
|lck=7~12 | |||
|def=9~15 | |||
|res=5~9 | |||
|con=8 | |||
|mov=8 | |||
|inventory={{Item|6|Short Bow}} • {{Item|6|Steel Sword}} • {{Item|6|Elixir}} | |||
|notes=Begins moving unprovoked if he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=17 | |||
|#=2 | |||
|hp=32~38 | |||
|str=12~16 | |||
|skill=13~18 | |||
|spd=16~20 | |||
|lck=7~11 | |||
|def=6~9 | |||
|res=3~6 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=16 | |||
|#=2 | |||
|hp=31~37 | |||
|str=11~16 | |||
|skill=13~17 | |||
|spd=15~20 | |||
|lck=6~11 | |||
|def=6~9 | |||
|res=2~6 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Lord | |||
|lv=7 | |||
|#=2 | |||
|hp=48~59 | |||
|str=21~26 | |||
|skill=13~20 | |||
|spd=13~17 | |||
|lck=6~10 | |||
|def=16~20 | |||
|res=2~6 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Silver Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=17 | |||
|#=2 | |||
|hp=40~47 | |||
|str=18~20 | |||
|skill=10~16 | |||
|spd=12~16 | |||
|lck=5~9 | |||
|def=13~17 | |||
|res=2~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Axereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=18 | |||
|#=2 | |||
|hp=40~48 | |||
|str=18~20 | |||
|skill=11~16 | |||
|spd=12~16 | |||
|lck=5~9 | |||
|def=13~17 | |||
|res=2~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Killer Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=19 | |||
|#=2 | |||
|hp=41~49 | |||
|str=19~20 | |||
|skill=11~17 | |||
|spd=12~17 | |||
|lck=5~10 | |||
|def=13~18 | |||
|res=2~5 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=18 | |||
|#=2 | |||
|hp=40~48 | |||
|str=18~20 | |||
|skill=11~16 | |||
|spd=12~16 | |||
|lck=5~9 | |||
|def=13~17 | |||
|res=2~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=17 | |||
|#=10 | |||
|hp=40~47 | |||
|str=18~20 | |||
|skill=10~16 | |||
|spd=12~16 | |||
|lck=5~9 | |||
|def=13~17 | |||
|res=2~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Nomad | |||
|lv=17 | |||
|#=10 | |||
|hp=32~38 | |||
|str=12~16 | |||
|skill=13~18 | |||
|spd=16~20 | |||
|lck=7~11 | |||
|def=6~9 | |||
|res=3~6 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|6|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=4 | |||
|hp=33~41 | |||
|str=12~17 | |||
|skill=18~20 | |||
|spd=18~20 | |||
|lck=7~11 | |||
|def=5~8 | |||
|res=3~7 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Armorslayer}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=4 | |||
|hp=33~41 | |||
|str=12~17 | |||
|skill=18~20 | |||
|spd=18~20 | |||
|lck=7~11 | |||
|def=5~8 | |||
|res=3~7 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Lancereaver}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Sacae | |||
|class=Myrmidon | |||
|lv=18 | |||
|#=8 | |||
|hp=33~41 | |||
|str=12~17 | |||
|skill=18~20 | |||
|spd=18~20 | |||
|lck=7~11 | |||
|def=5~8 | |||
|res=3~7 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | |||
*Enemy phase of turn 8, if [[Kel]] is alive | |||
**4 [[Wyvern Rider]]s from the east edge of the map | |||
**4 [[Nomad]]s from the southwest corner of the map. | |||
*Enemy phase of turns 8, 13, 18, and 23 | |||
**2 [[Nomad]]s from the southwest corner of the map | |||
***On turn 8, these reinforcements are blocked by the group of four Nomads that appear before them, unless [[Kel]] is killed. | |||
*Enemy phase of turns 10, 15, and 20 | |||
**2 [[Wyvern Rider]]s from the east edge of the map | |||
*Enemy phase of turn 15, and of turns 17–19 on Hard Mode, if [[Kel]] is alive | |||
**1 [[Myrmidon]] with an [[Armorslayer]] from north of the westernmost [[village]] | |||
**1 Myrmidon with a [[Lancereaver]] from east of the easternmost village | |||
**1 Myrmidon with a [[Steel Sword]] from between the second-west and middle villages | |||
**1 Myrmidon with a Steel Sword from south of the second-east village | |||
===Boss data=== | |||
===Boss | |||
{{Main|Kel}} | {{Main|Kel}} | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/battle_in_bulgar|title=Battle in Bulgard|site=triangleattack.com|retrieved=December 24, 2020}}</ref> | |||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal | ||
|content1={{BossStats | |tab2=Hard | ||
|portrait=[[File: | |content1={{BossStats FE6 | ||
|sprite= | |portrait=[[File:portrait kel fe06.png]] | ||
|sprite=swordmaster enemy | |||
|class=Swordmaster | |class=Swordmaster | ||
|lv=10 | |lv=10 | ||
|HP=42 | |HP=42 | ||
Line 428: | Line 1,203: | ||
|res=14 | |res=14 | ||
|move=6 | |move=6 | ||
|con=9 | |||
|aid=8 | |aid=8 | ||
| | |inventory={{Item|6|Light Brand}}<br>{{Item|6|Elixir}} | ||
|sw=y | |||
}} | |||
| | |content2={{BossStats FE6 | ||
|content2={{BossStats | |portrait=[[File:portrait kel fe06.png]] | ||
|portrait=[[File: | |sprite=swordmaster enemy | ||
|sprite= | |||
|class=Swordmaster | |class=Swordmaster | ||
|lv=10 | |lv=10 | ||
|HP= | |HP=49~52 | ||
|str=20 | |str=19~20 | ||
|skill= | |skill=26~28 | ||
|spd= | |spd=26~28 | ||
|luck= | |luck=13~15 | ||
|def= | |def=12~14 | ||
|res=16 | |res=15~16 | ||
|move=6 | |move=6 | ||
|con=9 | |||
|aid=8 | |aid=8 | ||
| | |inventory={{Item|6|Light Brand}}<br>{{Item|6|Elixir}} | ||
|sw=y | |||
}} | }} | ||
}} | }} | ||
==Strategy== | |||
{{strategy}} | |||
Avoid units with limited movement as they will likely fall behind the rest of your group. Your strategy should include equipping powerful weapons and dispatching two teams to the right and left flanks, or just focus on one side. Ensure each team has its own healer and bow-users specifically for the dragons. | |||
Near the northwest and northeast villages, there are breakable walls. Using the [[Eclipse (tome)|Eclipse]] magic on these walls ensures they will be reduced to a single hit point, and it is a guaranteed hit. Note that directly approaching through the center is not viable; the main door only unlocks on turn 12, and you cannot use items to speed it up. Instead, assault from both sides gradually or focus heavily on one side if you are capable of long-range attacks and rapid entry. This prevents a bottleneck in the center with enemies converging on you. | |||
After breaching the walls, position your strongest units at the forefront; formidable foes await inside. | |||
Here are some tips: | |||
* Utilize [[Pure Water]]s to gain an edge, especially since one of the [[Sage]]s wields a [[Sleep (staff)|Sleep]] staff and another a [[Silence (staff)|Silence]] staff. Ensure you have [[Restore]] staves on both teams or multiple units to counteract these effects. | |||
* Once inside, hold your position between walls. Do not rely on a single unit to vanquish all foes; the walls can be strategically used to manage enemy movements. | |||
* Keep an eye on enemy equipment. Some wield [[Axereaver]]s, [[Lancereaver]]s, [[Aircalibur]], or [[Killer Lance]]s. Familiarize yourself with their gear to avoid unpleasant surprises. | |||
The boss, [[Kel]], is often considered the single hardest boss in the game. On Hard, his avoid is in the upper 80s, while he averages 27 SPD (making him impossible to double) and has enough 1-range firepower to ORKO the likes of [[Perceval]] with double crits. Challenging him at 1-range, even with [[weapon triangle]] advantage through a [[Killer Lance]] or with powerful bosskillers like [[Rutger]] is too risky, as Kel's high crit rate can spell disaster, especially if he crits twice in a row. However, his [[Light Brand]] deals a fixed 10 damage at range, and it can't crit. He can't kill anything with 21 HP or more at a distance as a result. Since the Light Brand also counts as light magic at range, he can be weapon triangle'd by Anima tomes, which are accurate, and a well-trained Anima mage can stall him out over time, as there are no other time-sensitive threats or objectives. | |||
==Trivia== | ==Trivia== | ||
*Shanna and Thea have a conversation event in this chapter that can be triggered using the Talk-command when both are deployed. However, after loading the Background-image, the event ends without the characters talking. This is not just a case of the developers forgetting to set a conversation in the event, as there seem to be no fitting text strings in the games data. | |||
==Etymology and other languages== | |||
==Etymology and other languages== | {{Names | ||
{{Names | |eng-name=Bulgar's Arms & Armor | ||
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}. | |||
|eng-fan-name=Battle in Bulgar | |eng-fan-name=Battle in Bulgar | ||
| | |jpn-name={{h|ブルガルの攻防|Burugaru no kōbō}} | ||
|jpn-mean=Offense and Defense of Bulgar | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{ | <gallery> | ||
Cm fe06 19B.png|Map of the chapter | |||
</gallery> | |||
{{refbar}} | |||
{{ChapterNav | {{ChapterNav | ||
|prechapter=The | |prechapter=The Laws of Sacae | ||
|nextchapter=The Silver Wolf | |nextchapter=The Silver Wolf | ||
}} | }} |
Revision as of 13:36, 28 March 2024
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|
“ | They're here...! And so quickly... Could they not have given me the time to at least set up a defense!? | ” | — Roartz |
---|
Battle in Bulgar (Japanese: ブルガルの攻防 Offense and Defense of Bulgar) is Chapter 19B of Fire Emblem: The Binding Blade.
Plot
- Main article:
Battle in Bulgar/Script
The Etrurian Army reaches Bulgar, the largest city in Sacae, currently under control of the former Etrurian High Chancellor Roartz. Instead of facing the Etrurian Army, Roartz sends out the Sacaen swordsman Kel to defend the city and retreats into his mansion to fortify.
Outside the city, Roy asks Guinivere more about her family. She explains that she and Zephiel are half-siblings. Her father and Zephiel's mother had been in a loveless political marriage. He truly wanted to be with his lover, Guinivere's mother, and loathed Zephiel because of this circumstance. Despite this, Zephiel strived to be the perfect son for his father's affection. Before Guinivere can explain more, the battle for the city begins.
Once Kel is defeated, Roy is approached by the dark mage Niime, who had been watching the battle alongside the Silver Wolf Dayan. Roy is wary of her at first, but Niime quickly offers him information on the dragons in human form he has seen. He asks the soldier accompanying him to leave and speaks with Niime in private.
Chapter data
Normal Hard
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Victory: Seize the castle gate | Player | Enemy | ||||
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Defeat: Roy dies | 1–15 | 44+24 | ||||
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The central door cannot be opened by Door Keys or Lockpicks; it will open on the enemy phase of turn 12 if Kel is alive.
Character data
Characters | |
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New units
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Required characters
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Available characters
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Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
Name | Cost | |
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Iron Sword | 460 | |
Steel Sword | 600 | |
Silver Sword | 1,500 | |
Iron Blade | 980 | |
Steel Blade | 1,250 |
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard
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Reinforcements
- Enemy phase of turn 8, if Kel is alive
- 4 Wyvern Riders from the east edge of the map
- 4 Nomads from the southwest corner of the map.
- Enemy phase of turns 8, 13, 18, and 23
- Enemy phase of turns 10, 15, and 20
- 2 Wyvern Riders from the east edge of the map
- Enemy phase of turn 15, and of turns 17–19 on Hard Mode, if Kel is alive
- 1 Myrmidon with an Armorslayer from north of the westernmost village
- 1 Myrmidon with a Lancereaver from east of the easternmost village
- 1 Myrmidon with a Steel Sword from between the second-west and middle villages
- 1 Myrmidon with a Steel Sword from south of the second-east village
Boss data
- Main article:
Kel - Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
Normal Hard
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Avoid units with limited movement as they will likely fall behind the rest of your group. Your strategy should include equipping powerful weapons and dispatching two teams to the right and left flanks, or just focus on one side. Ensure each team has its own healer and bow-users specifically for the dragons.
Near the northwest and northeast villages, there are breakable walls. Using the Eclipse magic on these walls ensures they will be reduced to a single hit point, and it is a guaranteed hit. Note that directly approaching through the center is not viable; the main door only unlocks on turn 12, and you cannot use items to speed it up. Instead, assault from both sides gradually or focus heavily on one side if you are capable of long-range attacks and rapid entry. This prevents a bottleneck in the center with enemies converging on you.
After breaching the walls, position your strongest units at the forefront; formidable foes await inside.
Here are some tips:
- Utilize Pure Waters to gain an edge, especially since one of the Sages wields a Sleep staff and another a Silence staff. Ensure you have Restore staves on both teams or multiple units to counteract these effects.
- Once inside, hold your position between walls. Do not rely on a single unit to vanquish all foes; the walls can be strategically used to manage enemy movements.
- Keep an eye on enemy equipment. Some wield Axereavers, Lancereavers, Aircalibur, or Killer Lances. Familiarize yourself with their gear to avoid unpleasant surprises.
The boss, Kel, is often considered the single hardest boss in the game. On Hard, his avoid is in the upper 80s, while he averages 27 SPD (making him impossible to double) and has enough 1-range firepower to ORKO the likes of Perceval with double crits. Challenging him at 1-range, even with weapon triangle advantage through a Killer Lance or with powerful bosskillers like Rutger is too risky, as Kel's high crit rate can spell disaster, especially if he crits twice in a row. However, his Light Brand deals a fixed 10 damage at range, and it can't crit. He can't kill anything with 21 HP or more at a distance as a result. Since the Light Brand also counts as light magic at range, he can be weapon triangle'd by Anima tomes, which are accurate, and a well-trained Anima mage can stall him out over time, as there are no other time-sensitive threats or objectives.
Trivia
- Shanna and Thea have a conversation event in this chapter that can be triggered using the Talk-command when both are deployed. However, after loading the Background-image, the event ends without the characters talking. This is not just a case of the developers forgetting to set a conversation in the event, as there seem to be no fitting text strings in the games data.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Bulgar's Arms & Armor |
Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade. |
English (unofficial) |
Battle in Bulgar |
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Japanese |
ブルガルの攻防 |
Offense and Defense of Bulgar |
Gallery
References
- ↑ Battle in Bulgard, triangleattack.com, Retrieved: December 24, 2020
← The Laws of Sacae • | Battle in Bulgar | • The Silver Wolf → |
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