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Village of Silence

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This page has been marked as a stub. Please help improve the page by adding information.

Village of Silence (Japanese: 静寂の里 Village of Silence) is the twelfth chapter of Eirika's route in Fire Emblem: The Sacred Stones.

Village of Silence

Cm fe08 12A.png

Location

Caer Pelyn

New units

Saleh, Ewan

Boss(es)

Monster

Do you people truly live in this place? These barren crags seem unfit for human habitation...
— Innes to Saleh.

It is not possible to not return to the world map during this chapter.

Plot

Main article: Village of Silence/Script

Eirika continues her journey through the Caer Pelyn mountain range with Saleh. Eirika's group, and Eirika in particular, is having difficulty with the terrain and thin air in the mountainous peaks. Saleh reassures them that they are only a half-day march to the village. Seth thinks Eirika and the others should rest for the rest of the day, though Eirika denies this, saying they should continue their journey as soon as possible. Even the stubborn Innes comments on the height of the mountains, and wonders how humans can stand to live in such a place.

Saleh mentions that the people of Caer Pelyn survive by the grace of the great dragon and by discarding frivolities. Eirika begins to ask what the "Great Dragon" is, however, Seth interrupts the conversation to alert them that monsters are approaching. Saleh mentions that monsters haven't set foot out of Darkling Woods for centuries, and their presence in the mountains is unusual. Preparations occurs at this point.

At the start of the battle, Saleh states his concern for Ewan, who had went ahead to Caer Pelyn earlier in the day, and begins to actively cooperate with Eirika's forces.

If someone from Eirika's group visits the southern house Ewan will come out of hiding and help fight off the monsters.

Upon routing the monsters, Eirika's group, led by Saleh, enters Caer Pelyn. They are greeted by Saleh's grandmother, Dara, who asks the identities of his companions. Innes introduces himself as the prince of Frelia, and requests permission to pass through the area. Dara states that the people of Caer Pelyn are all equal, and asks if Eirika and Innes take issue with that. Innes does not, and Dara welcomes the group into Caer Pelyn's homes and to their supplies. Innes refuses the offer, though Dara insists, mentioning that Eirika is on the verge of collapse. Dara tells Saleh to get Eirika some tea, and Eirika is thankful for the hospitality. Dara says it is no problem, and that she call her "grandmother".

After settling down into one of the buildings Eirika is finally able to ask about the Great Dragon. Dara states that the Great Dragon is a blessing and protected mankind from the Demon King 800 years ago. Eirika finds this interesting, as modern retellings of the Legend of the Sacred Stones has little mention of the Great Dragon, instead citing the hero Grado as the one to finally seal away the Demon King. Dara says that though mankind may forget its debts, the Great Dragon is not so forgetful, and still protects humanity by watching over the corpse of the Demon King in Darkling Woods and keeps the monster hordes from wandering the rest of Magvel, which leads Eirika to ask another question.

Eirika tells Dara that they encountered monsters several times on their journey, and wonders what the implications of this are. Dara tells her that the Great Dragon left Darkling Woods in search of a foul energy to the south, in Grado. Unfortunately, despite Saleh accompanying the Great Dragon, the Great Dragon vanished during a battle. Saleh has been searching Magvel for the Great Dragon since. Eirika, connecting some dots, asks if the Great Dragon's name is Myrrh, and if the Great Dragon is a manakete. Dara reacts to the word "Manakete" in a very negative way, and Eirika apologizes.

Dara accepts the apology, and is much more interested in the fact that Eirika seems to know the location of the Great Dragon. Eirika informs Dara that Myrrh is with Ephraim, and that Ephraim is leading troops in battle with Grado. Dara tells Saleh to head to Grado immediately, Saleh agrees, though he is interrupted by L'Arachel. L'Arachel tells him that the quickest route to Grado is through Jehanna, and that he should travel with Eirika as doing so would be far safer than going off on his own. Saleh agrees to this and remains with Eirika's group.

Dara sees Eirika's group off in their travels to Jehanna.

If Saleh is deceased before the end of the chapter he is omitted from the closing conversations and Eirika informs Dara of his death when the group first arrives in Caer Pelyn.

Chapter data

Easy/Normal Difficult

Chapter Data
Conditions
Unit Data
Victory: Defeat all enemies Player Partner Other Enemy
Defeat: Eirika dies 12+1 {{{partner}}} {{{other}}} 32+12
 

Character data

Characters
New units
Saleh
 
Sage
HP
30
Inventory
--
Level
1
Automatically from preparations
Ewan
 
Pupil
HP
15
Inventory
--
Level
1
Visit southern house
Available characters
                        

Item data

Items
Name Obtainment Method
  Steel Bow Dropped by the boss Maelduin (drops unequipped item)
  Halberd Dropped by the boss Maelduin (drops unequipped item)
  Horseslayer Dropped by enemy Gargoyle (reinforcement)
  Barrier Visit northern village

Shop data

Vendor
Name Cost
Fire 560
Thunder 700
Lightning 630
Shine 900
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Elixir 3,000
Pure Water 900
Antitoxin 450

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Monster Gargoyle 9 3 21~23 7~9 4~5 7~8 0~1 6~8 0~1 8 6   Iron Lance
--
  Monster Gargoyle 10 1 22~24 7~9 4~5 7~8 0~1 7~8 0~1 8 6   Iron Lance  Javelin
--
  Monster Gargoyle 9 2 21~23 7~9 4~5 7~8 0~1 6~8 0~1 8 6   Steel Lance
--
  Monster Bael 10 3 28~30 8~9 4~5 3~5 0~1 6~8 1~2 12 5   Sharp Claw
• Starts on a peak.
• Immediately begins moving unprovoked.
  Monster Bael 9 2 27~29 7~9 4~5 3~4 0~1 6~7 1~2 12 5   Sharp Claw
• Starts on a peak.
• Immediately begins moving unprovoked.
  Monster Bael 9 2 27~29 7~9 4~5 3~4 0~1 6~7 1~2 12 5   Poison Claw
• Starts on a peak.
• Immediately begins moving unprovoked.
  Monster Mauthe Doog 9 1 18~20 5~6 11~13 11~13 1~2 2~3 0~1 6 7   Fiery Fang
--
  Monster Mauthe Doog 10 2 19~20 5~6 11~13 11~13 1~2 2~3 0~2 6 7   Fiery Fang
--
  Monster Mogall 9 4 16~18 3~5 2~3 3~4 1~2 2~3 4~6 4 5   Evil Eye
--
  Monster Bonewalker 7 1 21~22 4~6 2~3 3~4 0~1 3~4 0~1 7 5   Steel Sword
--
  Monster Bonewalker 7 1 21~22 4~6 2~3 3~4 0~1 3~4 0~1 7 5   Steel Lance
Does not move.
  Monster Revenant 10 3 29~31 4~5 1~2 0~2 0~1 0~1 0~1 6 4   Rotten Claw
--
  Monster Tarvos 9 2 23~25 7~8 3~4 5~7 0~1 7~8 0~1 10 7   Steel Axe
--
  Monster Mauthe Doog 8 2 17~19 4~6 11~12 11~12 0~2 2~3 0~1 6 7   Fiery Fang
--
  Monster Bael 10 1 28~30 8~9 4~5 3~5 0~1 6~8 1~2 12 5   Poison Claw
• Starts on a peak.
• Immediately begins moving unprovoked.
  Monster Entombed 4 1 35 3 0 1 0 0 0 6 5   Fetid Claw
Does not move.
  Monster Maelduin 9 1 40 14 10 9 0 13 11 12 8   Halberd  Steel Bow 
Does not move.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Monster Mauthe Doog 9 3 18~20 5~6 11~13 11~13 1~2 2~3 0~1 6 7   Fiery Fang
--
  Monster Gargoyle 9 1 21~23 7~9 4~5 7~8 0~1 6~8 0~1 8 6   Axereaver
--
  Monster Gargoyle 10 3 22~24 7~9 4~5 7~8 0~1 7~8 0~1 8 6   Iron Lance  Javelin
--
  Monster Gargoyle 10 1 22~24 7~9 4~5 7~8 0~1 7~8 0~1 8 6   Steel Lance
--
  Monster Gargoyle 9 1 21~23 7~9 4~5 7~8 0~1 6~8 0~1 8 6   Horseslayer 
--
  Monster Gargoyle 9 3 21~23 7~9 4~5 7~8 0~1 6~8 0~1 8 6   Steel Lance
--

Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Monster

Easy/Normal Difficult

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Village of Silence

--

Spanish

La aldea del silencio

The village of silence

French

Village du silence

Village of silence

German

Das Dorf der Stille

The Village of Silence

Italian

Il villaggio dei silenzi

The village of silence

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Creeping Darkness • Village of Silence • Hamill Canyon →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map