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Helena Castle: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe11 17x.png|200px]] | |||
|image=[[File:Cm fe11 17x. | |||
|location=Helena Castle | |location=Helena Castle | ||
|new units=[[Etzel]] | |new units=[[Etzel]] | ||
|boss=[[Dactyl]] | |boss=[[Dactyl]] | ||
|previous=[[Star and Savior]] | |||
|next=[[The Sable Order]] | |||
}} | }} | ||
'''Helena Castle''' (Japanese: {{ | |||
'''Helena Castle''' (Japanese: {{hl|マクロニソスの城|Makuronisosu no shiro}} ''Makronisos Castle'') is the third side quest in {{FE11}}. In order to reach this chapter, the player must have 15 or fewer units alive at the end of [[Star and Savior|Chapter 17]]. | |||
==Plot== | ==Plot== | ||
{{main|Helena Castle/Script}} | {{main|Helena Castle/Script}} | ||
After the liberation of [[Altea]], [[Marth]] and his companions travel to Helena Castle to seize [[Grust]]ian supplies and root out the last of the invaders. Inside the castle, the Grustian general [[Dactyl]] forces a captive sorcerer named [[Etzel]] to fight for him in order to reclaim his stolen ring. Despite his efforts, Marth and co. wipe out the enemy and seize the castle. If Etzel survived the battle, he approaches Marth, thanks him for the rescue, explains that the ring was the last memento of his deceased wife, and offers his service in the coming conflicts. | |||
==Chapter data== | ==Chapter data== | ||
{{ | {{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–12 | ||
|enemy=28{{h|+10|Reinforcements}} | |||
|enemy=28{{ | |map=[[File:Cm fe11 17x.png|448px]] | ||
|col=26 | |||
|row=26 | |||
}} | }} | ||
The throne room to the southeast is uncovered when a player unit acts in the corridor leading to it (columns 13–19, rows 21–22). | |||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=11 | |game#=11 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Etzel | |name=Etzel | ||
Line 32: | Line 36: | ||
|HP=30 | |HP=30 | ||
|lv=6 | |lv=6 | ||
|recruitment method=Automatically at the end of the chapter if he survives}} | |inventory={{Item|ds|Elfire}} | ||
|return1= | |recruitment method=Automatically at the end of the chapter if he survives | ||
|return2= | }} | ||
|return3= | |forced1=marth | ||
|return4= | |return1=abel | ||
|return5= | |return2=frey | ||
|return6= | |return3=jagen | ||
|return7= | |return4=cain | ||
|return8= | |return5=gordin | ||
|return9= | |return6=draug | ||
|return10= | |return7=norne | ||
|return11= | |return8=caeda | ||
|return12= | |return9=wrys | ||
|return13= | |return10=ogma | ||
|return14= | |return11=barst | ||
|return15= | |return12=bord | ||
|return16= | |return13=cord | ||
|return17= | |return14=darros | ||
|return18= | |return15=castor | ||
|return19= | |return16=julian | ||
|return17=lena | |||
|return18=navarre | |||
|return19=merric | |||
|return20=matthis | |return20=matthis | ||
|return21= | |return21=wolf | ||
|return22= | |return22=sedgar | ||
|return23=roshea | |||
|return23= | |return24=vyland | ||
|return24= | |return25=hardin | ||
|return25= | |return26=wendell | ||
|return26= | |return27=rickard | ||
|return27= | |return28=athena | ||
|return28= | |return29=bantu | ||
|return29= | |return30=caesar | ||
|return30= | |return31=radd | ||
|return31= | |return32=roger | ||
|return32= | |return33=jeorge | ||
|return33= | |return34=maria | ||
|return34= | |return35=minerva | ||
|return35= | |return36=linde | ||
|return36= | |return37=jake | ||
|return37= | |return38=dolph | ||
|return38= | |return39=macellan | ||
|return39= | |return40=tomas | ||
|return40= | |return41=boah | ||
|return41= | |return42=midia | ||
|return42= | |return43=horace | ||
|return43= | |return44=astram | ||
|return44= | |return45=beck | ||
|return45= | |return46=catria | ||
|return46= | |return47=palla | ||
|return48= | |return48=arran | ||
|return49= | |return49=samson | ||
|return50=xane | |return50=xane | ||
}} | }} | ||
Line 92: | Line 97: | ||
|platform=ds | |platform=ds | ||
|item1=Warp | |item1=Warp | ||
|obtain1= | |item1image=warp eng | ||
|obtain1=Open northeastern [[chest]] | |||
|item2=Longbow | |item2=Longbow | ||
|obtain2= | |obtain2=Open northwestern [[chest]] | ||
|item3=Wo Dao | |item3=Wo Dao | ||
|obtain3= | |obtain3=Open southwestern [[chest]] | ||
|item4=Poleax | |item4=Poleax | ||
|obtain4= | |obtain4=Open middle-eastern [[chest]] | ||
|itemlast=Wing Spear | |itemlast=Wing Spear | ||
|obtainlast= | |obtainlast=Open southeastern [[chest]] | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{Tab | |||
|width=100% | |width=100% | ||
|tab1= | |tab1=Normal | ||
|tab2= | |tab2=Hard-1 | ||
| | |tab3=Hard-2 | ||
| | |tab4=Hard-3 | ||
| | |tab5=Hard-4 | ||
| | |tab6=Hard-5 | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=[[Dactyl]] | ||
| | |class=General | ||
| | |lv=7 | ||
| | |#=1 | ||
| | |hp=32 | ||
| | |str=11 | ||
| | |mag=1 | ||
| | |skill=3 | ||
| | |spd=6 | ||
| | |lck=0 | ||
| | |def=16 | ||
| | |res=3 | ||
| | |inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin}} | ||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Dolhr | ||
|# | |class=Manakete | ||
| | |lv=5 | ||
| | |#=3 | ||
| | |hp=22 | ||
| | |str={{h|10|in combat with Firestone; 2 otherwise}} | ||
| | |mag=0.4 | ||
| | |skill={{h|8|in combat with Firestone; 4 otherwise}} | ||
| | |spd={{h|8.2|in combat with Firestone; 4.2 otherwise}} | ||
| | |lck=0 | ||
| | |def={{h|12|in combat with Firestone; 3 otherwise}} | ||
| | |res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | ||
| | |mov=6 | ||
| | |inventory={{Item|ds|Firestone}} | ||
| | |notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | ||
}} | |||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Sniper | ||
|# | |lv=4 | ||
| | |#=1 | ||
| | |hp=28.4 | ||
| | |str=8.6 | ||
| | |mag=1 | ||
| | |skill=10.9 | ||
| | |spd=11.9 | ||
| | |lck=0 | ||
|def=7.6 | |||
| | |res=3.6 | ||
| | |mov=7 | ||
| | |inventory={{Item|ds|Silver Bow}} | ||
|# | |notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Bishop | ||
| | |lv=4 | ||
| | |#=1 | ||
| | |hp=25.2 | ||
| | |str=1 | ||
|mag=3.9 | |||
| | |skill=5.9 | ||
| | |spd=5.9 | ||
| | |lck=0 | ||
| | |def=3.6 | ||
|res=9.5 | |||
| | |mov=6 | ||
| | |inventory={{Item|ds|Elfire}} | ||
| | |notes=• Will not act until revealed.<br>• Moves to attack units in range. | ||
|# | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Mage | ||
| | |lv=10 | ||
| | |#=1 | ||
| | |hp=19.6 | ||
| | |str=0 | ||
| | |mag=6.6 | ||
| | |skill=3.7 | ||
| | |spd=5.7 | ||
| | |lck=0 | ||
| | |def=3.8 | ||
| | |res=4.8 | ||
| | |mov=6 | ||
| | |inventory={{Item|ds|Blizzard}} | ||
| | |notes=Will not act until revealed. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Cavalier | ||
|lv=8 | |||
| | |#=1 | ||
| | |hp=23.6 | ||
| | |str=7.45 | ||
| | |mag=0 | ||
|skill=4.1 | |||
| | |spd=7.4 | ||
| | |lck=0 | ||
| | |def=9.1 | ||
|# | |res=0.7 | ||
| | |mov=9 | ||
| | |inventory={{Item|ds|Steel Sword}} | ||
| | |notes=Begins moving if he could attack a unit with twice his movement. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Cavalier | ||
| | |lv=8 | ||
| | |#=1 | ||
| | |hp=23.6 | ||
| | |str=7.45 | ||
|# | |mag=0 | ||
| | |skill=4.1 | ||
| | |spd=7.4 | ||
| | |lck=0 | ||
| | |def=9.1 | ||
| | |res=0.7 | ||
| | |mov=9 | ||
| | |inventory={{Item|ds|Steel Lance}} | ||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
|# | |class=Bishop | ||
| | |lv=2 | ||
| | |#=1 | ||
| | |hp=24.4 | ||
| | |str=1 | ||
| | |mag=3.3 | ||
| | |skill=5.3 | ||
| | |spd=5.3 | ||
|lck=0 | |||
| | |def=3.2 | ||
| | |res=8.5 | ||
| | |mov=6 | ||
|# | |inventory={{Item|ds|Bolganone}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Archer | ||
| | |lv=10 | ||
| | |#=2 | ||
| | |hp=21.4 | ||
| | |str=6.8 | ||
| | |mag=0 | ||
| | |skill=5.7 | ||
| | |spd=6.7 | ||
| | |lck=1.8 | ||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=18.8 | |||
|str=0 | |||
|mag=5.8 | |||
|skill=3.1 | |||
|spd=5.1 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=18.8 | |||
|str=0 | |||
|mag=5.8 | |||
|skill=3.1 | |||
|spd=5.1 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Thunder}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=26.4 | |||
|str=6.9 | |||
|mag=1 | |||
|skill=12.6 | |||
|spd=14.6 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=28.4 | |||
|str=8.6 | |||
|mag=1 | |||
|skill=10.9 | |||
|spd=11.9 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=25.2 | |||
|str=1 | |||
|mag=3.9 | |||
|skill=5.9 | |||
|spd=5.9 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=25.2 | |||
|str=1 | |||
|mag=3.9 | |||
|skill=5.9 | |||
|spd=5.9 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=26.1 | |||
|str=8.7 | |||
|mag=0 | |||
|skill=4.7 | |||
|spd=1.8 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=23.2 | |||
|str=6.7 | |||
|mag=0 | |||
|skill=9.8 | |||
|spd=11.8 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=23.2 | |||
|str=6.7 | |||
|mag=0 | |||
|skill=9.8 | |||
|spd=11.8 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Iron Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=24.3 | |||
|str=8.1 | |||
|mag=0 | |||
|skill=4.1 | |||
|spd=1.4 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=24.3 | |||
|str=8.1 | |||
|mag=0 | |||
|skill=4.1 | |||
|spd=1.4 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=23.8 | |||
|str=6.3 | |||
|mag=1 | |||
|skill=7.9 | |||
|spd=10.9 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=31.2 | |||
|str=10.15 | |||
|mag=1 | |||
|skill=9.7 | |||
|spd=10.8 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=29.6 | |||
|str=9.45 | |||
|mag=1 | |||
|skill=9.1 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=29.6 | |||
|str=9.45 | |||
|mag=1 | |||
|skill=9.1 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Dactyl]] | |||
|class=General | |||
|lv=7 | |||
|#=1 | |||
|hp=34.1 | |||
|str=11.9 | |||
|mag=1 | |||
|skill=3.9 | |||
|spd=6.6 | |||
|lck=0.6 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin}} | |||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Dolhr | |||
|class=Manakete | |||
|lv=5 | |||
|#=3 | |||
|hp=25 | |||
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}} | |||
|mag=0.7 | |||
|skill={{h|10.25|in combat with Firestone; 6.25 otherwise}} | |||
|spd={{h|10.6|in combat with Firestone; 6.6 otherwise}} | |||
|lck=0 | |||
|def={{h|12|in combat with Firestone; 3 otherwise}} | |||
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | |||
|mov=6 | |||
|inventory={{Item|ds|Firestone}} | |||
|notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=30.8 | |||
|str=9.2 | |||
|mag=1 | |||
|skill=11.8 | |||
|spd=12.8 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=26.4 | |||
|str=1 | |||
|mag=4.8 | |||
|skill=6.8 | |||
|spd=6.8 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=20.8 | |||
|str=0 | |||
|mag=7.8 | |||
|skill=4.6 | |||
|spd=6.6 | |||
|lck=0 | |||
|def=3.8 | |||
|res=4.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Blizzard}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=26 | |||
|str=8.5 | |||
|mag=0 | |||
|skill=5 | |||
|spd=8 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=26 | |||
|str=8.5 | |||
|mag=0 | |||
|skill=5 | |||
|spd=8 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=2 | |||
|#=1 | |||
|hp=25.6 | |||
|str=1 | |||
|mag=4.2 | |||
|skill=6.2 | |||
|spd=6.2 | |||
|lck=0 | |||
|def=3.2 | |||
|res=8.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=10 | |||
|#=2 | |||
|hp=23.2 | |||
|str=7.4 | |||
|mag=0 | |||
|skill=6.6 | |||
|spd=7.6 | |||
|lck=2.4 | |||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=20 | |||
|str=0 | |||
|mag=7 | |||
|skill=4 | |||
|spd=6 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=20 | |||
|str=0 | |||
|mag=7 | |||
|skill=4 | |||
|spd=6 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Thunder}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=28.8 | |||
|str=7.8 | |||
|mag=1 | |||
|skill=13.2 | |||
|spd=15.2 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=30.8 | |||
|str=9.2 | |||
|mag=1 | |||
|skill=11.8 | |||
|spd=12.8 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=26.4 | |||
|str=1 | |||
|mag=4.8 | |||
|skill=6.8 | |||
|spd=6.8 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=26.4 | |||
|str=1 | |||
|mag=4.8 | |||
|skill=6.8 | |||
|spd=6.8 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=28.8 | |||
|str=9.6 | |||
|mag=0 | |||
|skill=5.6 | |||
|spd=2.4 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=25.6 | |||
|str=7.6 | |||
|mag=0 | |||
|skill=10.4 | |||
|spd=12.4 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=25.6 | |||
|str=7.6 | |||
|mag=0 | |||
|skill=10.4 | |||
|spd=12.4 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Iron Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=27 | |||
|str=9 | |||
|mag=0 | |||
|skill=5 | |||
|spd=2 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=27 | |||
|str=9 | |||
|mag=0 | |||
|skill=5 | |||
|spd=2 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=25.6 | |||
|str=6.6 | |||
|mag=1 | |||
|skill=8.8 | |||
|spd=11.8 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=33.6 | |||
|str=11.2 | |||
|mag=1 | |||
|skill=10.6 | |||
|spd=11.4 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=32 | |||
|str=10.5 | |||
|mag=1 | |||
|skill=10 | |||
|spd=11 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=32 | |||
|str=10.5 | |||
|mag=1 | |||
|skill=10 | |||
|spd=11 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Dactyl]] | |||
|class=General | |||
|lv=7 | |||
|#=1 | |||
|hp=36.2 | |||
|str=12.8 | |||
|mag=1 | |||
|skill=4.8 | |||
|spd=7.2 | |||
|lck=1.2 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin}} | |||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Dolhr | |||
|class=Manakete | |||
|lv=5 | |||
|#=3 | |||
|hp=28 | |||
|str={{h|13|in combat with Firestone; 5 otherwise}} | |||
|mag=1 | |||
|skill={{h|12.5|in combat with Firestone; 8.5 otherwise}} | |||
|spd={{h|13|in combat with Firestone; 9 otherwise}} | |||
|lck=0 | |||
|def={{h|12|in combat with Firestone; 3 otherwise}} | |||
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | |||
|mov=6 | |||
|inventory={{Item|ds|Firestone}} | |||
|notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=33.2 | |||
|str=9.8 | |||
|mag=1 | |||
|skill=12.7 | |||
|spd=13.7 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=27.6 | |||
|str=1 | |||
|mag=5.7 | |||
|skill=7.7 | |||
|spd=7.7 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=22 | |||
|str=0 | |||
|mag=9 | |||
|skill=5.5 | |||
|spd=7.5 | |||
|lck=0 | |||
|def=3.8 | |||
|res=4.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Blizzard}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=28.4 | |||
|str=9.55 | |||
|mag=0 | |||
|skill=5.9 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=28.4 | |||
|str=9.55 | |||
|mag=0 | |||
|skill=5.9 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=2 | |||
|#=1 | |||
|hp=26.8 | |||
|str=1 | |||
|mag=5.1 | |||
|skill=7.1 | |||
|spd=7.1 | |||
|lck=0 | |||
|def=3.2 | |||
|res=8.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=10 | |||
|#=2 | |||
|hp=25 | |||
|str=8 | |||
|mag=0 | |||
|skill=7.5 | |||
|spd=8.5 | |||
|lck=3 | |||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=21.2 | |||
|str=0 | |||
|mag=8.2 | |||
|skill=4.9 | |||
|spd=6.9 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=1 | |||
|hp=21.2 | |||
|str=0 | |||
|mag=8.2 | |||
|skill=4.9 | |||
|spd=6.9 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Thunder}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=31.2 | |||
|str=8.7 | |||
|mag=1 | |||
|skill=13.8 | |||
|spd=15.8 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=33.2 | |||
|str=9.8 | |||
|mag=1 | |||
|skill=12.7 | |||
|spd=13.7 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=27.6 | |||
|str=1 | |||
|mag=5.7 | |||
|skill=7.7 | |||
|spd=7.7 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=27.6 | |||
|str=1 | |||
|mag=5.7 | |||
|skill=7.7 | |||
|spd=7.7 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=31.5 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=6.5 | |||
|spd=3 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=28 | |||
|str=8.5 | |||
|mag=0 | |||
|skill=11 | |||
|spd=13 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=2 | |||
|hp=28 | |||
|str=8.5 | |||
|mag=0 | |||
|skill=11 | |||
|spd=13 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Iron Sword}} | |||
|notes=• The western one moves to attack units in range; returns to his starting position if no one is in range.<br>• The eastern one will not act until he is revealed; immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=29.7 | |||
|str=9.9 | |||
|mag=0 | |||
|skill=5.9 | |||
|spd=2.6 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=29.7 | |||
|str=9.9 | |||
|mag=0 | |||
|skill=5.9 | |||
|spd=2.6 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=27.4 | |||
|str=6.9 | |||
|mag=1 | |||
|skill=9.7 | |||
|spd=12.7 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=36 | |||
|str=12.25 | |||
|mag=1 | |||
|skill=11.5 | |||
|spd=12 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=34.4 | |||
|str=11.55 | |||
|mag=1 | |||
|skill=10.9 | |||
|spd=11.6 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=34.4 | |||
|str=11.55 | |||
|mag=1 | |||
|skill=10.9 | |||
|spd=11.6 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Dactyl]] | |||
|class=General | |||
|lv=7 | |||
|#=1 | |||
|hp=38.3 | |||
|str=13.7 | |||
|mag=1 | |||
|skill=5.7 | |||
|spd=7.8 | |||
|lck=1.8 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin}} | |||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Dolhr | |||
|class=Manakete | |||
|lv=5 | |||
|#=3 | |||
|hp=31 | |||
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}} | |||
|mag=1.3 | |||
|skill={{h|14.75|in combat with Firestone; 10.75 otherwise}} | |||
|spd={{h|15.4|in combat with Firestone; 11.4 otherwise}} | |||
|lck=0 | |||
|def={{h|12|in combat with Firestone; 3 otherwise}} | |||
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | |||
|mov=6 | |||
|inventory={{Item|ds|Firestone}} | |||
|notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=35.6 | |||
|str=10.4 | |||
|mag=1 | |||
|skill=13.6 | |||
|spd=14.6 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=28.8 | |||
|str=1 | |||
|mag=6.6 | |||
|skill=8.6 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=23.2 | |||
|str=0 | |||
|mag=10.2 | |||
|skill=6.4 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=3.8 | |||
|res=4.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=30.8 | |||
|str=10.6 | |||
|mag=0 | |||
|skill=6.8 | |||
|spd=9.2 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=30.8 | |||
|str=10.6 | |||
|mag=0 | |||
|skill=6.8 | |||
|spd=9.2 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=2 | |||
|#=1 | |||
|hp=28 | |||
|str=1 | |||
|mag=6 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=3.2 | |||
|res=8.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=10 | |||
|#=2 | |||
|hp=26.8 | |||
|str=8.6 | |||
|mag=0 | |||
|skill=8.4 | |||
|spd=9.4 | |||
|lck=3.6 | |||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=2 | |||
|hp=22.4 | |||
|str=0 | |||
|mag=9.4 | |||
|skill=5.8 | |||
|spd=7.8 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=33.6 | |||
|str=9.6 | |||
|mag=1 | |||
|skill=14.4 | |||
|spd=16.4 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=35.6 | |||
|str=10.4 | |||
|mag=1 | |||
|skill=13.6 | |||
|spd=14.6 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=28.8 | |||
|str=1 | |||
|mag=6.6 | |||
|skill=8.6 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=28.8 | |||
|str=1 | |||
|mag=6.6 | |||
|skill=8.6 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=34.2 | |||
|str=11.4 | |||
|mag=0 | |||
|skill=7.4 | |||
|spd=3.6 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=4 | |||
|hp=30.4 | |||
|str=9.4 | |||
|mag=0 | |||
|skill=11.6 | |||
|spd=13.6 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The western two move to attack units in range; return to their starting positions if no one is in range.<br>• The eastern two will not act until they are revealed; immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=32.4 | |||
|str=10.8 | |||
|mag=0 | |||
|skill=6.8 | |||
|spd=3.2 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=32.4 | |||
|str=10.8 | |||
|mag=0 | |||
|skill=6.8 | |||
|spd=3.2 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=29.2 | |||
|str=7.2 | |||
|mag=1 | |||
|skill=10.6 | |||
|spd=13.6 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=38.4 | |||
|str=13.3 | |||
|mag=1 | |||
|skill=12.4 | |||
|spd=12.6 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=36.8 | |||
|str=12.6 | |||
|mag=1 | |||
|skill=11.8 | |||
|spd=12.2 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=36.8 | |||
|str=12.6 | |||
|mag=1 | |||
|skill=11.8 | |||
|spd=12.2 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Dactyl]] | |||
|class=General | |||
|lv=7 | |||
|#=1 | |||
|hp=40.4 | |||
|str=14.6 | |||
|mag=1 | |||
|skill=6.6 | |||
|spd=8.4 | |||
|lck=2.4 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin}} | |||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Dolhr | |||
|class=Manakete | |||
|lv=5 | |||
|#=3 | |||
|hp=34 | |||
|str={{h|16|in combat with Firestone; 8 otherwise}} | |||
|mag=1.6 | |||
|skill={{h|17|in combat with Firestone; 13 otherwise}} | |||
|spd={{h|17.8|in combat with Firestone; 13.8 otherwise}} | |||
|lck=0 | |||
|def={{h|12|in combat with Firestone; 3 otherwise}} | |||
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | |||
|mov=6 | |||
|inventory={{Item|ds|Firestone}} | |||
|notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=38 | |||
|str=11 | |||
|mag=1 | |||
|skill=14.5 | |||
|spd=15.5 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=30 | |||
|str=1 | |||
|mag=7.5 | |||
|skill=9.5 | |||
|spd=9.5 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=24.4 | |||
|str=0 | |||
|mag=11.4 | |||
|skill=7.3 | |||
|spd=9.3 | |||
|lck=0 | |||
|def=3.8 | |||
|res=4.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=33.2 | |||
|str=11.65 | |||
|mag=0 | |||
|skill=7.7 | |||
|spd=9.8 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=33.2 | |||
|str=11.65 | |||
|mag=0 | |||
|skill=7.7 | |||
|spd=9.8 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=2 | |||
|#=1 | |||
|hp=29.2 | |||
|str=1 | |||
|mag=6.9 | |||
|skill=8.9 | |||
|spd=8.9 | |||
|lck=0 | |||
|def=3.2 | |||
|res=8.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=10 | |||
|#=2 | |||
|hp=28.6 | |||
|str=9.2 | |||
|mag=0 | |||
|skill=9.3 | |||
|spd=10.3 | |||
|lck=4.2 | |||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=2 | |||
|hp=23.6 | |||
|str=0 | |||
|mag=10.6 | |||
|skill=6.7 | |||
|spd=8.7 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=36 | |||
|str=10.5 | |||
|mag=1 | |||
|skill=15 | |||
|spd=17 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=38 | |||
|str=11 | |||
|mag=1 | |||
|skill=14.5 | |||
|spd=15.5 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=30 | |||
|str=1 | |||
|mag=7.5 | |||
|skill=9.5 | |||
|spd=9.5 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=30 | |||
|str=1 | |||
|mag=7.5 | |||
|skill=9.5 | |||
|spd=9.5 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=36.9 | |||
|str=12.3 | |||
|mag=0 | |||
|skill=8.3 | |||
|spd=4.2 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=4 | |||
|hp=32.8 | |||
|str=10.3 | |||
|mag=0 | |||
|skill=12.2 | |||
|spd=14.2 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The western two move to attack units in range; return to their starting positions if no one is in range.<br>• The eastern two will not act until they are revealed; immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=35.1 | |||
|str=11.7 | |||
|mag=0 | |||
|skill=7.7 | |||
|spd=3.8 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=35.1 | |||
|str=11.7 | |||
|mag=0 | |||
|skill=7.7 | |||
|spd=3.8 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=31 | |||
|str=7.5 | |||
|mag=1 | |||
|skill=11.5 | |||
|spd=14.5 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=40.8 | |||
|str=14.35 | |||
|mag=1 | |||
|skill=13.3 | |||
|spd=13.2 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=39.2 | |||
|str=13.65 | |||
|mag=1 | |||
|skill=12.7 | |||
|spd=12.8 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=39.2 | |||
|str=13.65 | |||
|mag=1 | |||
|skill=12.7 | |||
|spd=12.8 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Dactyl]] | |||
|class=General | |||
|lv=7 | |||
|#=1 | |||
|hp=42.5 | |||
|str=15.5 | |||
|mag=1 | |||
|skill=7.5 | |||
|spd=9 | |||
|lck=3 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Javelin|type=forged}} | |||
|notes=• Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.<br>• Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Dolhr | |||
|class=Manakete | |||
|lv=5 | |||
|#=3 | |||
|hp=37 | |||
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}} | |||
|mag=1.9 | |||
|skill={{h|19.25|in combat with Firestone; 15.25 otherwise}} | |||
|spd={{h|20.2|in combat with Firestone; 16.2 otherwise}} | |||
|lck=0 | |||
|def={{h|12|in combat with Firestone; 3 otherwise}} | |||
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}} | |||
|mov=6 | |||
|inventory={{Item|ds|Firestone}} | |||
|notes=• The southeast one will not act until revealed; attacks units in range if he, the nearby [[Sniper]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.<br>• The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=40.4 | |||
|str=11.6 | |||
|mag=1 | |||
|skill=15.4 | |||
|spd=16.4 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Will not act until revealed; attacks units in range if they, the nearby [[Manakete]], the east northern-most [[Knight]], or [[Etzel]] were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=31.2 | |||
|str=1 | |||
|mag=8.4 | |||
|skill=10.4 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=25.6 | |||
|str=0 | |||
|mag=12.6 | |||
|skill=8.2 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=3.8 | |||
|res=4.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=35.6 | |||
|str=12.7 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Silver Sword}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=8 | |||
|#=1 | |||
|hp=35.6 | |||
|str=12.7 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=9.1 | |||
|res=0.7 | |||
|mov=9 | |||
|inventory={{Item|ds|Silver Lance}} | |||
|notes=Begins moving if he could attack a unit with twice his movement. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=2 | |||
|#=1 | |||
|hp=30.4 | |||
|str=1 | |||
|mag=7.8 | |||
|skill=9.8 | |||
|spd=9.8 | |||
|lck=0 | |||
|def=3.2 | |||
|res=8.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=10 | |||
|#=2 | |||
|hp=30.4 | |||
|str=9.8 | |||
|mag=0 | |||
|skill=10.2 | |||
|spd=11.2 | |||
|lck=4.8 | |||
|def=7.8 | |||
|res=1.8 | |||
|mov=5 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mage | |||
|lv=8 | |||
|#=2 | |||
|hp=24.8 | |||
|str=0 | |||
|mag=11.8 | |||
|skill=7.6 | |||
|spd=9.6 | |||
|lck=0 | |||
|def=3.4 | |||
|res=4.4 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Hero | |||
|lv=4 | |||
|#=1 | |||
|hp=38.4 | |||
|str=11.4 | |||
|mag=1 | |||
|skill=15.6 | |||
|spd=17.6 | |||
|lck=0 | |||
|def=7.9 | |||
|res=3.6 | |||
|mov=8 | |||
|inventory={{Item|ds|Silver Axe}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Sniper | |||
|lv=4 | |||
|#=1 | |||
|hp=40.4 | |||
|str=11.6 | |||
|mag=1 | |||
|skill=15.4 | |||
|spd=16.4 | |||
|lck=0 | |||
|def=7.6 | |||
|res=3.6 | |||
|mov=7 | |||
|inventory={{Item|ds|Killer Bow|type=forged}} | |||
|notes=Moves to attack units in range; returns to his starting position if no one is in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=31.2 | |||
|str=1 | |||
|mag=8.4 | |||
|skill=10.4 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|mov=6 | |||
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Fortify}} | |||
|notes=• Will not act until revealed.<br>• Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Bishop | |||
|lv=4 | |||
|#=1 | |||
|hp=31.2 | |||
|str=1 | |||
|mag=8.4 | |||
|skill=10.4 | |||
|spd=10.4 | |||
|lck=0 | |||
|def=3.6 | |||
|res=9.5 | |||
|inventory={{Item|ds|Swarm}} | |||
|notes=Will not act until revealed. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=39.6 | |||
|str=13.2 | |||
|mag=0 | |||
|skill=9.2 | |||
|spd=4.8 | |||
|lck=0 | |||
|def=12.8 | |||
|res=0.9 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin|type=forged}} | |||
|notes=• Will not act until revealed.<br>• Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Mercenary | |||
|lv=10 | |||
|#=4 | |||
|hp=35.2 | |||
|str=11.2 | |||
|mag=0 | |||
|skill=12.8 | |||
|spd=14.8 | |||
|lck=0 | |||
|def=7.7 | |||
|res=0.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Sword}} | |||
|notes=• The western two move to attack units in range; return to their starting positions if no one is in range.<br>• The eastern two will not act until they are revealed; immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=37.8 | |||
|str=12.6 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=4.4 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Silver Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=8 | |||
|#=2 | |||
|hp=37.8 | |||
|str=12.6 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=4.4 | |||
|lck=0 | |||
|def=12.4 | |||
|res=0.7 | |||
|mov=5 | |||
|inventory={{Item|ds|Javelin|type=forged}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=4 | |||
|#=1 | |||
|hp=32.8 | |||
|str=7.8 | |||
|mag=1 | |||
|skill=12.4 | |||
|spd=15.4 | |||
|lck=0 | |||
|def=4.3 | |||
|res=3.3 | |||
|mov=9 | |||
|inventory={{Item|ds|Silver Bow}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Etzel]] | |||
|class=Sorcerer | |||
|lv=6 | |||
|#=1 | |||
|hp=30 | |||
|str=2 | |||
|mag=11 | |||
|skill=14 | |||
|spd=9 | |||
|lck=7 | |||
|def=7 | |||
|res=12 | |||
|inventory={{Item|ds|Elfire}} | |||
|notes=Attacks units in range if he, the nearby [[Manakete]] or [[Sniper]], or the east northern-most [[Knight]] were provoked within one turn. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=10 | |||
|#=3 | |||
|hp=43.2 | |||
|str=15.4 | |||
|mag=1 | |||
|skill=14.2 | |||
|spd=13.8 | |||
|lck=0 | |||
|def=10.7 | |||
|res=7.8 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin|type=forged}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Paladin | |||
|lv=8 | |||
|#=3 | |||
|hp=41.6 | |||
|str=14.7 | |||
|mag=1 | |||
|skill=13.6 | |||
|spd=13.4 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Killer Lance|type=forged}} | |||
}} | }} | ||
{{ChapUnitCellFE11 | |||
| | |name=Grust | ||
|class=Paladin | |||
| | |lv=8 | ||
| | |#=3 | ||
|# | |hp=41.6 | ||
|str=14.7 | |||
|mag=1 | |||
|skill=13.6 | |||
|spd=13.4 | |||
|lck=0 | |||
|def=10.1 | |||
|res=7.4 | |||
|mov=10 | |||
|inventory={{Item|ds|Javelin|type=forged}} | |||
|last=y | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | |||
}} | }} | ||
=====Reinforcements===== | =====Reinforcements===== | ||
* | *Turn 2 | ||
** | **[[Etzel]] appears just outside the boss's room, before the obscuring roof | ||
* | *Turns 10, 14 and 18 | ||
**Two [[Paladin]]s with [[Javelin]]s from the eastern border of the map | |||
**One [[Paladin]] with a [[Killer Lance]] from the eastern border of the map | |||
All reinforcements are halted when the throne room is uncovered. | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.'' | |||
{{main|Dactyl}} | {{main|Dactyl}} | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard-5 | |tab2=Hard-1 | ||
|tab3=Hard-2 | |||
|tab4=Hard-3 | |||
|tab5=Hard-4 | |||
|tab6=Hard-5 | |||
|content1={{BossStats DS | |content1={{BossStats DS | ||
|portrait=[[File:Small portrait dactyl fe11.png]] | |portrait=[[File:Small portrait dactyl fe11.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 | ||
Line 424: | Line 2,596: | ||
|def=16 | |def=16 | ||
|res=3 | |res=3 | ||
| | |inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin}} | ||
| | |||
|la=A | |la=A | ||
|bo=E | |bo=E | ||
Line 431: | Line 2,602: | ||
|content2={{BossStats DS | |content2={{BossStats DS | ||
|portrait=[[File:Small portrait dactyl fe11.png]] | |portrait=[[File:Small portrait dactyl fe11.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 | ||
|HP= | |HP=34.1 | ||
|str= | |str=11.9 | ||
|magic=1 | |magic=1 | ||
|skill=8 | |skill=3.9 | ||
|spd=6.6 | |||
|luck=0.6 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin}} | |||
|la=A | |||
|bo=C | |||
}} | |||
|content3={{BossStats DS | |||
|portrait=[[File:Small portrait dactyl fe11.png]] | |||
|sprite=general enemy | |||
|class=General | |||
|lv=7 | |||
|HP=36.2 | |||
|str=12.8 | |||
|magic=1 | |||
|skill=4.8 | |||
|spd=7.2 | |||
|luck=1.2 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin}} | |||
|la=A | |||
|bo=C | |||
}} | |||
|content4={{BossStats DS | |||
|portrait=[[File:Small portrait dactyl fe11.png]] | |||
|sprite=general enemy | |||
|class=General | |||
|lv=7 | |||
|HP=38.3 | |||
|str=13.7 | |||
|magic=1 | |||
|skill=5.7 | |||
|spd=7.8 | |||
|luck=1.8 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin}} | |||
|la=A | |||
|bo=B | |||
}} | |||
|content5={{BossStats DS | |||
|portrait=[[File:Small portrait dactyl fe11.png]] | |||
|sprite=general enemy | |||
|class=General | |||
|lv=7 | |||
|HP=40.4 | |||
|str=14.6 | |||
|magic=1 | |||
|skill=6.6 | |||
|spd=8.4 | |||
|luck=2.4 | |||
|def=16 | |||
|res=3 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin}} | |||
|la=A | |||
|bo=B | |||
}} | |||
|content6={{BossStats DS | |||
|portrait=[[File:Small portrait dactyl fe11.png]] | |||
|sprite=general enemy | |||
|class=General | |||
|lv=7 | |||
|HP=42.5 | |||
|str=15.5 | |||
|magic=1 | |||
|skill=7.5 | |||
|spd=9 | |spd=9 | ||
|luck= | |luck=3 | ||
|def=16 | |def=16 | ||
|res=3 | |res=3 | ||
| | |inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Javelin|type=forged}}{{h|*|11 Mt, 90 Hit}} | ||
| | |||
|la=A | |la=A | ||
|bo=A | |bo=A | ||
}} | }} | ||
}} | }} | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
This chapter is filled with locked doors and hidden treasures. You'll need [[Thief|thieves]] or a lot of keys. | |||
Strategize by dividing your units into a small team and a large team: | |||
'''Small Team:''' | |||
* Include a Thief or a character with keys, and a magic user or a unit with a [[Wyrmslayer]]. | |||
* Move right to collect treasures. | |||
* Prepare for an optional [[Manakete]] and three [[Paladin]]s on turn nine (two with [[Javelin]]s, one with a [[Killer Lance]]). | |||
* Make sure one unit has a [[Ridersbane]]. | |||
'''Large Team:''' | |||
* Include faster units, with a Thief or a character with keys. | |||
* Lure and defeat the Manakete with a high-HP unit. | |||
* Beware of the [[Sniper]] with a [[Killer Bow]] and the [[Hero]] with a [[Steel Axe]]. | |||
* Use [[Pure Water]] or a [[Barrier]] staff before going for the [[Bishop]] with [[Swarm]] behind the bottom-left door. | |||
* Keep away from the Sniper with the [[Silver Bow]]. | |||
'''Boss Encounter:''' | |||
* The boss's door opens after you pass a Hero near the south part of the map. | |||
* [[Etzel]] attacks only if provoked or you're within his range. | |||
* Defeat the nearby Manakete quickly using magic or a Wyrmslayer. | |||
* The boss [[Dactyl]] has a [[Silver Lance]]; use magic to defeat him quickly. | |||
'''New Unit:''' | |||
* Etzel, a pre-promoted [[Sorcerer]], joins at the end if he survives. His base stats are good enough for him to serve as your main combat mage for the rest of the game. | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Helena Castle | |eng-name=Helena Castle | ||
|pal-name=Prisoner of Helena | |pal-name=Prisoner of Helena | ||
|pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Port Warren]], [[The Lair of Fire]], and [[The Alterspire]]. | |pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Port Warren]], [[The Lair of Fire]], and [[The Alterspire]]. | ||
| | |jpn-name={{h|マクロニソスの城|Makuronisosu no shiro}} | ||
| | |jpn-mean=Makronisos Castle | ||
|span-name=Acorralar a Grust | |span-name=Acorralar a Grust | ||
|span-mean= | |span-mean=Corner by Grust | ||
|fren-name=Château d'Helena | |fren-name=Château d'Helena | ||
|fren-mean=Helena's Castle | |fren-mean=Helena's Castle | ||
Line 474: | Line 2,736: | ||
==Gallery== | ==Gallery== | ||
{{sectstub}} | {{sectstub}} | ||
<gallery> | |||
Cg fe11 c17x.png|CG image displayed during the intro for {{title|Shadow Dragon}} | |||
</gallery> | |||
{{ref}} | {{ref}} | ||
Line 479: | Line 2,744: | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter=Star and Savior | |prechapter=Star and Savior | ||
|nextchapter=The Sable Order | |nextchapter=The Sable Order | ||
}} | }} |
Latest revision as of 15:04, 28 March 2024
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Helena Castle (Japanese: マクロニソスの城 Makronisos Castle) is the third side quest in Fire Emblem: Shadow Dragon. In order to reach this chapter, the player must have 15 or fewer units alive at the end of Chapter 17.
Plot
- Main article:
Helena Castle/Script
After the liberation of Altea, Marth and his companions travel to Helena Castle to seize Grustian supplies and root out the last of the invaders. Inside the castle, the Grustian general Dactyl forces a captive sorcerer named Etzel to fight for him in order to reclaim his stolen ring. Despite his efforts, Marth and co. wipe out the enemy and seize the castle. If Etzel survived the battle, he approaches Marth, thanks him for the rescue, explains that the ring was the last memento of his deceased wife, and offers his service in the coming conflicts.
Chapter data
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 1–12 | 28+10 | ||||
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Map dimensions: 26 columns by 26 rows | ||||||
The throne room to the southeast is uncovered when a player unit acts in the corridor leading to it (columns 13–19, rows 21–22).
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Item data
Shadow Dragon
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Enemy data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Reinforcements
- Turn 2
- Etzel appears just outside the boss's room, before the obscuring roof
- Turns 10, 14 and 18
- Two Paladins with Javelins from the eastern border of the map
- One Paladin with a Killer Lance from the eastern border of the map
All reinforcements are halted when the throne room is uncovered.
Boss data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
- Main article:
Dactyl
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This chapter is filled with locked doors and hidden treasures. You'll need thieves or a lot of keys. Strategize by dividing your units into a small team and a large team:
Small Team:
- Include a Thief or a character with keys, and a magic user or a unit with a Wyrmslayer.
- Move right to collect treasures.
- Prepare for an optional Manakete and three Paladins on turn nine (two with Javelins, one with a Killer Lance).
- Make sure one unit has a Ridersbane.
Large Team:
- Include faster units, with a Thief or a character with keys.
- Lure and defeat the Manakete with a high-HP unit.
- Beware of the Sniper with a Killer Bow and the Hero with a Steel Axe.
- Use Pure Water or a Barrier staff before going for the Bishop with Swarm behind the bottom-left door.
- Keep away from the Sniper with the Silver Bow.
Boss Encounter:
- The boss's door opens after you pass a Hero near the south part of the map.
- Etzel attacks only if provoked or you're within his range.
- Defeat the nearby Manakete quickly using magic or a Wyrmslayer.
- The boss Dactyl has a Silver Lance; use magic to defeat him quickly.
New Unit:
- Etzel, a pre-promoted Sorcerer, joins at the end if he survives. His base stats are good enough for him to serve as your main combat mage for the rest of the game.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Helena Castle |
-- |
English (Europe) |
Prisoner of Helena |
It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with Port Warren, The Lair of Fire, and The Alterspire. |
Japanese |
マクロニソスの城 |
Makronisos Castle |
Spanish |
Acorralar a Grust |
Corner by Grust |
French |
Château d'Helena |
Helena's Castle |
German |
Schloss Helena |
Helena Castle |
Italian |
Il castello di Helena |
Helena's Castle |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
References
← Star and Savior • | Helena Castle | • The Sable Order → |
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