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The Coastal Village: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Shiningpikablu252 moved page The Village of Iss to The Coastal Village: Most accurate, up-to-date fan translation in absence of any NoA official English or NoJ official romanization)
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
(47 intermediate revisions by 11 users not shown)
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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=The Coastal Village
|image=[[File:Cm fe05 2.png|200px]]
|image=[[File:Cm fe05 2.png|200px]]
|location=[[Iss]]<!--An official NoJ romanization; fan-translated as "Ys"-->, [[Thracia]]
|location=[[Iz]], [[Thracia]]
|new units=[[Ronan]]
|new units=[[Ronan]]
|boss=[[Bucks]]
|boss=[[Bucks]]
|weather=
|previous=[[The Warrior of Fiana]]
|next=*[[Kelbeth's Gate]]
*[[The Corsair Isles]] <small>(side quest)</small>
|sidequest=No [[village]]s are destroyed
}}
}}


'''The Coastal Village''' (Japanese: {{hover|イスの海岸|Isu no kaigan}} ''Iss Coast'') is the second chapter of {{FE5}}.  
{{Quote|Dammit, [[Lifis]]... You've become more trouble than you're worth. It's time we parted ways. I just need to make contact with [[Leif|the Leonster heir]], and then Lifis is disposable. Now, how should I go about this...?|[[August]]}}
==Plot==
{{main|The Coastal Village/Script}}  


The tactician [[August]] learns of Leif's presence in the [[Fiana Freeblades]] and resolves to meet him. Meanwhile, Leif arrives in the village of Iss and discovers the area is being attacked by pirates led by [[Bucks]]. After killing him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks' master [[Lifis]] is holed up.
'''The Coastal Village''' (Japanese: {{hl|イスの海岸|Isu no kaigan}} ''Iss Coast'') is the second chapter of {{FE5}}. In order to play [[The Corsair Isles|the following side quest]], the player must prevent all of the [[village]]s from being destroyed (except the one destroyed in the opening cutscene).


===Beginning log===  
==Plot==
Giving chase to [[Raydrik]], [[Leif]] set out for Manster to rescue his [[Nanna|compa]][[Mareeta|nions]].
{{main|The Coastal Village/Script}}
 
The tactician [[August]] learns of [[Leif]]'s presence in the [[Fiana Freeblades]] and resolves to meet him. Meanwhile, Leif arrives in the village of [[Iz]] and discovers the area is being attacked by the [[Lifis Pirates]] led by [[Bucks]]. After defeating him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks's master [[Lifis]] is holed up.
But while making his way along the shore, he passed near a small settlement:  a coastal village by the name of {{hover|Iss|''Ys'' in fan translation script}}...


==Chapter data==
==Chapter data==
{{ChapData
{{ChapData
|victory=Take the mansion
|victory=Seize the mansion
|defeat=[[Leif]] dies
|defeat=[[Leif]] dies
|ally={{hover|8|Every unit that has survived so far; maximum 8}}{{hover|+1|Ronan}}
|ally=8{{h|+1|Upon Ronan being recruited}}
|other=0
|enemy=12{{h|+9|Reinforcements}}
|enemy=12{{hover|+9|reinforcements}}
|map=[[File:Cm fe05 2.png]]
|map=[[File:Cm fe05 2.png]]
}}
}}


===Character data===  
Units are arranged based on their position in deployment order after [[Leif]]. If every unit is recruited and alive, deployment order is Leif, [[Finn]], [[Eyvel]], [[Osian]], [[Halvan]], [[Marty]], [[Dagdar]], and [[Tanya]].
{{ChapChars  
 
|game#=05  
===Character data===
|newunits=1
{{ChapChars
|newunit1={{NewUnit  
|game#=05
|newunit1={{NewUnit
|name=Ronan
|name=Ronan
|portrait=[[File:portrait ronan fe05.png]]
|portrait=[[File:portrait ronan fe05.png]]
Line 40: Line 38:
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Visit northern most [[village]]
|inventory={{Item|5|Iron Bow}}
|recruitment method=Visit northernmost [[village]]
}}
|forced1=leif
|return1=finn
|return2=eyvel
|return3=osian
|return4=halvan
|return5=marty
|return6=dagdar
|return7=tanya
}}
}}
|return1=leif
|return2=finn
|return3=eyvel
|return4=orsin
|return5=halvan
|return6=marty
|return7=dagdar
|return8=tanya
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=snes03  
|platform=snes03
|item1=Speed Ring
|item1=Speed Ring
|obtain1=Visit eastern [[village]]
|obtain1=Visit eastern [[village]]
Line 61: Line 60:
}}
}}


===Shop data===  
===Shop data===
{|style="margin-left:auto; margin-right:auto; width: 500px; border: 2px solid {{Color2}}; {{round}}; background: {{Color3}};"
{{ChapShop SNES03
{{!}}<div style="{{round}}; border: 2px solid {{Color2}}; background: {{Color1}}; text-align:center; padding:3px;"><big>'''Vendor'''</big></div>
|item1=Vulnerary
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|itcost1=600
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
}}
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
 
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
===Enemy data===
{{!-}}  
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{!}} style={{roundl}}; {{!}} [[File:Is snes03 vulnerary.png|right]]
{{ChapUnitHdr|type=Enemy|platform=snes03}}
{{!}} [[Vulnerary]]
{{ChapUnitCellFE5
{{!}} style={{roundr}}; text-align: center {{!}} 600
|name=[[Bucks]]
{{!-}}
|class=Warrior
{{tableend}}
|lv=4
|}
|#=1
|hp=28~34
|str=8~14
|mag=1~7
|skill=5~11
|spd=6~12
|lck=0~6
|def=6~12
|con=10~16
|mov=6~7
|inventory={{Item|5|Iron Axe}} {{Item|5|Iron Bow}} {{Item|5|Vulnerary}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Thracia 776|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=3
|#=1
|hp=20~25
|str=3~8
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=2~7
|con=8~13
|mov=6~7
|inventory={{Item|5|Iron Bow}} {{Item|5|Vulnerary}}
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=3
|#=1
|hp=20~25
|str=3~8
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=2~7
|con=8~13
|mov=6~7
|inventory={{Item|5|Iron Bow}}
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=4
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=The southwest one does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Iron Axe}} {{Item|5|Vulnerary}}
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}} {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Hand Axe}} {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=1
|#=1
|hp=20~23
|str=3~6
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=2~5
|con=8~11
|mov=6~7
|inventory={{Item|5|Iron Bow}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=Does not move until he is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes03}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=2
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=The one from the southeast ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Hand Axe}} {{Item|5|Vulnerary}}
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=10
|#=1
|hp=24~36
|str=5~17
|mag=0~3
|skill=0~12
|spd=0~12
|lck=0~12
|def=3~15
|con=9~20
|mov=5~6
|inventory={{Item|5|Steel Axe}} {{Item|5|Vulnerary}}
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
|last=y
}}
{{ChapUnitFtr}}
 
====Reinforcements====
All reinforcements are halted once [[Bucks]] is defeated


===Enemy data===
*Turn 3
{{ChapEnemies
**Two [[Pirate]]s with [[Iron Axe]]s—one at level&nbsp;1, one level&nbsp;3—from the southeastern sea
|platform=snes03
**One [[Pirate]] with a [[Hand Axe]] and a [[Vulnerary]] from the southeastern sea
|name1={{hover|Lifis' Crew|''Lithis' Crew'' for all instances in fan translation script}}
*Turn 6
|class1=Pirate
**One level&nbsp;1 [[Pirate]] with an [[Iron Axe]] from the center-eastern sea
|lv1=1
**One [[Pirate]] with an [[Iron Axe]] and a [[Vulnerary]] from the center-eastern sea
|#1=4
**One [[Pirate]] with a [[Hand Axe]] from the center-eastern sea
|inventory1=[[File:Is snes03 iron axe.png]] [[Iron Axe]]
*Turn 8
|-
**One [[Pirate]] with a [[Hand Axe]] from the northeastern sea
|name2=Lifis' Crew
**One level&nbsp;2 [[Pirate]] with an [[Iron Axe]] from the northeastern sea
|class2=Pirate
**One [[Pirate]] with a [[Steel Axe]] and a [[Vulnerary]] from the northeastern sea
|lv2=1
|#2=1
|inventory2=[[File:Is snes03 iron bow.png]] [[Iron Bow]]
|-
|name3=Lifis' Crew
|class3=Pirate
|lv3=2
|#3=1
|inventory3=[[File:Is snes03 iron axe.png]] [[Iron Axe]]
|-
|name4=Lifis' Crew
|class4=Pirate
|lv4=2
|#4=1
|inventory4=[[File:Is snes03 iron axe.png]] [[Iron Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|name5=Lifis' Crew
|class5=Pirate
|lv5=3
|#5=1
|inventory5=[[File:Is snes03 iron bow.png]] [[Iron Bow]]
|-
|name6=Lifis' Crew
|class6=Pirate
|lv6=3
|#6=1
|inventory6=[[File:Is snes03 iron bow.png]] [[Iron Bow]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|name7=Lifis' Crew
|class7=Pirate
|lv7=3
|#7=1
|inventory7=[[File:Is snes03 hand axe.png]] [[Hand Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|name8=Lifis' Crew
|class8=Pirate
|lv8=3
|#8=1
|inventory8=[[File:Is snes03 iron axe.png]] [[Iron Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|nameb=[[Bucks]]
|classb=Warrior
|lvb=4
|inventoryb=[[File:Is snes03 iron axe.png]] [[Iron Axe]] • [[File:Is snes03 iron bow.png]] [[Iron Bow]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|namer1=Lifis' Crew
|classr1=Pirate
|lvr1=1
|#r1=2
|inventoryr1=[[File:Is snes03 iron axe.png]] [[Iron Axe]]
|-
|namer2=Lifis' Crew
|classr2=Pirate
|lvr2=1
|#r2=1
|inventoryr2=[[File:Is snes03 iron axe.png]] [[Iron Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|namer3=Lifis' Crew
|classr3=Pirate
|lvr3=1
|#r3=1
|inventoryr3=[[File:Is snes03 hand axe.png]] [[Hand Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
|-
|namer4=Lifis' Crew
|classr4=Pirate
|lvr4=2
|#r4=1
|inventoryr4=[[File:Is snes03 iron axe.png]] [[Iron Axe]]
|-
|namer5=Lifis' Crew
|classr5=Pirate
|lvr5=2
|#r5=1
|inventoryr5=[[File:Is snes03 hand axe.png]] [[Hand Axe]]
|-
|namer6=Lifis' Crew
|classr6=Pirate
|lvr6=3
|#r6=1
|inventoryr6=[[File:Is snes03 iron axe.png]] [[Iron Axe]]
|-
|namer7=Lifis' Crew
|classr7=Pirate
|lvr7=3
|#r7=1
|inventoryr7=[[File:Is snes03 hand axe.png]] [[Hand Axe]]
|-
|namerl=Lifis' Crew
|classrl=Pirate
|lvrl=10
|#rl=1
|inventoryrl=[[File:Is snes03 steel axe.png]] [[Steel Axe]] • [[File:Is snes03 vulnerary.png]] [[Vulnerary]]
}}


===Boss data===  
===Boss data===
{{Main|Bucks}}
{{Main|Bucks}}
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{BossStats FE5
{{BossStats FE5
|portrait=[[File:Portrait bucks fe05.png]]
|portrait=[[File:Portrait bucks fe05.png]]
|sprite=warrior enemy
|class=Warrior
|class=Warrior
|lv=4
|lv=4
|HP=34
|HP=28~34
|str=11
|str=8~14
|mag=4
|mag=1~7
|skill=7
|skill=5~11
|spd=7
|spd=6~12
|luck=3
|luck=0~6
|def=8
|def=6~12
|build=13
|FCM=0
|move=6
|build=10~16
|move=6~7
|inventory={{Item|5|Iron Axe}}<br>{{Item|5|Iron Bow}}<br>{{Item|5|Vulnerary}}
|ax=D
|ax=D
|bo=E
|bo=E
|movestars=0
|FCC=0
|inventory=[[File:Is snes03 iron axe.png]] [[Iron Axe]]<br>[[File:Is snes03 iron bow.png]] [[Iron Bow]]<br>[[File:Is snes03 vulnerary.png]] [[Vulnerary]]
}}
}}
* <small>Note: Stats may vary due to auto-leveling. </small>


==Strategy==
==Strategy==
{{strategy}}
{{sectstub}}
{{sectstub}}
[[Eyvel]] and [[Leif]] should head to the boss, and the rest of the army can either assist, visit the other villages, or kill pirates for experience. The best way to kill the boss is with Eyvel's [[Flame Sword]], as it pierces his high defense and +10 defense bonus from the gate.


If every village is left undestroyed (save for the one that starts out destroyed), you will have the opportunity to recruit [[Lifis]] and [[Safy]], two invaluable units.
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-fan-name=*The Coastal Village<br>*The Village of Iss
|eng-fan-name=The Coastal Village<br>The Village of Ith
|eng-fan-mean=The former is used in the most recent, up-to-date fan translation path; it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation; "Iss" used in the article as an official NoJ romanization) is also the name of the coast.
|eng-fan-mean=• Used in the most recent, up-to-date fan translation patch;{{clarify|which?}} it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.{{citation needed}}<br>• ??
|jap-name={{hover|イスの海岸|Isu no kaigan}}
|jpn-name={{h|イスの海岸|Isu no kaigan}}
|jap-mean=Iss Coast
|jpn-mean=Iss Coast
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe05 2.png|Map of the chapter
</gallery>


{{ChapterNav
{{ChapterNav
|prechapter=The Warrior of Fiana
|prechapter=The Warrior of Fiana
|chapter=The Coastal Village
|nextchapter=Kelbeth's Gate
|nextchapter=The Gate of Kelbeth{{!}}Kerberos' Gate
|nextalternate=The Corsair Isles {{!}} The Corsair Isles <small>(side quest)</small>
|nextalternate=The Pirate Isles{{!}}The Corsair Isles
}}
}}


{{Nav5}}
{{Nav5}}
{{DEFAULTSORT:Coastal Village, The}}
[[Category:Chapters of Fire Emblem: Thracia 776]]
[[Category:Chapters of Fire Emblem: Thracia 776]]

Latest revision as of 21:16, 28 March 2024

The Coastal Village

Cm fe05 2.png

Location

Iz, Thracia

New units

Ronan

Boss(es)

Bucks

Previous chapter(s)

The Warrior of Fiana

Next chapter(s)
Side quest conditions

No villages are destroyed

Dammit, Lifis... You've become more trouble than you're worth. It's time we parted ways. I just need to make contact with the Leonster heir, and then Lifis is disposable. Now, how should I go about this...?
— August

The Coastal Village (Japanese: イスの海岸 Iss Coast) is the second chapter of Fire Emblem: Thracia 776. In order to play the following side quest, the player must prevent all of the villages from being destroyed (except the one destroyed in the opening cutscene).

Plot

Main article: The Coastal Village/Script

The tactician August learns of Leif's presence in the Fiana Freeblades and resolves to meet him. Meanwhile, Leif arrives in the village of Iz and discovers the area is being attacked by the Lifis Pirates led by Bucks. After defeating him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks's master Lifis is holed up.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the mansion Player Partner Other Enemy
Defeat: Leif dies 8+1 {{{partner}}} {{{other}}} 12+9
Cm fe05 2.png

Units are arranged based on their position in deployment order after Leif. If every unit is recruited and alive, deployment order is Leif, Finn, Eyvel, Osian, Halvan, Marty, Dagdar, and Tanya.

Character data

Characters
New units
Ronan
Portrait ronan fe05.png
Bow Fighter
HP
20
Inventory
Iron Bow
Level
1
Visit northernmost village
Required characters
Leif ​
Available characters
Finn ​Eyvel ​Osian ​Halvan ​Marty ​Dagdar ​Tanya ​

Item data

Items
Name Obtainment Method
Is snes03 speed ring.png Speed Ring Visit eastern village
Is snes03 vulnerary.png Vulnerary Visit southern village

Shop data

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes03 warrior enemy.gif Bucks Warrior 4 1 28~34 8~14 1~7 5~11 6~12 0~6 6~12 10~16 6~7 Iron Axe Iron Bow Vulnerary
Does not move; stands on a gate, the chapter's seize point.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 3 1 20~25 3~8 0~3 0~5 0~5 0~5 2~7 8~13 6~7 Iron Bow Vulnerary
Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 3 1 20~25 3~8 0~3 0~5 0~5 0~5 2~7 8~13 6~7 Iron Bow
Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 4 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe
The southwest one does not move until he is provoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Iron Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe Vulnerary
Does not move until he is provoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Hand Axe Vulnerary
Does not move until he is provoked.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 1 1 20~23 3~6 0~3 0~3 0~3 0~3 2~5 8~11 6~7 Iron Bow
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe
Does not move until he is provoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 2 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe
The one from the southeast ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Iron Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 1 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Hand Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Hand Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 1 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe Vulnerary
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Hand Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 10 1 24~36 5~17 0~3 0~12 0~12 0~12 3~15 9~20 5~6 Steel Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.

Reinforcements

All reinforcements are halted once Bucks is defeated

Boss data

Main article: Bucks
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Portrait bucks fe05.png
Ma snes03 warrior enemy.gif Warrior
Level 4
Action --
Stats
Max HP 28~34 Speed 6~12
Strength 8~14 Luck 0~6
Magic 1~7 Defense 6~12
Skill 5~11 Constitution 10~16
Movement 6~7 FCM 0
Inventory Skills
Iron Axe
Iron Bow
Vulnerary
--
Weapon Levels
Swords -- Lances -- Axes D Bows E Staves --
Fire magic -- Thunder magic -- FE5RankWind.png -- Light magic -- Dark magic --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Eyvel and Leif should head to the boss, and the rest of the army can either assist, visit the other villages, or kill pirates for experience. The best way to kill the boss is with Eyvel's Flame Sword, as it pierces his high defense and +10 defense bonus from the gate.

If every village is left undestroyed (save for the one that starts out destroyed), you will have the opportunity to recruit Lifis and Safy, two invaluable units.

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• The Coastal Village
• The Village of Ith

• Used in the most recent, up-to-date fan translation patch;[which?] it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.[citation needed]
• ??

Japanese

イスの海岸

Iss Coast

Gallery

← The Warrior of Fiana • The Coastal Village • Kelbeth's Gate →
•  The Corsair Isles (side quest) →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
Bosses AlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background characters AlfionaCalfEthlynQuan
Personal weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mount Violdrake • 8x: Dagdar's Manor • 9: The Banner of Njörun • 10: Nowell Valley • 11: Fort Dandrum • 11x: Murder Holes • 12: The Bandits of Dacia • 12x: The Dandelion • 13: The Walled City • 14: The Onslaught • 14x: Yearning to Breathe Free • 15: Two Paths • 16A: Norden Line • 17A: The Gates of Leonster • 16B: Dark Forest • 17B: The Gathering Storm • 18: The Liberation of Leonster • 19: The Empire's Wrath • 20: The Scion of Light • 21: The War of Liberation • 21x: The Prison Camp • 22: Across the River • 23: The Fiend's Lair • 24: The Baron in Black • 24x: The Loptrian AltarE: Sworn Upon a Sword
Locations JugdralMunster District (ConnachtLeonsterMunsterUlster) • Thracia (FianaTarrah)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) • Magi
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline