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To War! (Azure Gleam): Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=To War! | |title=To War! | ||
|image=[[File:Ci fewa2 to war! azure gleam.jpg|200px]] | |||
|new units=[[Rodrigue]], [[Petra]], [[Hapi]] | |new units=[[Rodrigue]], [[Petra]], [[Hapi]] | ||
|previous=[[Crisis in Fhirdiad]] | |previous=[[Crisis in Fhirdiad]] | ||
|next=[[Skirmish in the Fog (Azure Gleam)|Skirmish in the Fog]] | |next=[[Skirmish in the Fog (Azure Gleam)|Skirmish in the Fog]] | ||
Line 13: | Line 13: | ||
Two years have passed since the Officer's Academy closed its doors. [[Edelgard]], who has taken the [[Adrestia]]n throne, declares war on the Central Church. While [[Dimitri]] has kept [[Faerghus]] neutral thus far, [[Seteth]] directly petitions for Kingdom aid. As the Faerghus royal family's legitimacy stems from the Church's support, the Church aided them in the succession crisis two years prior, and the Empire may obtain undue influence over the Kingdom if left unchecked, Dimitri accedes to the request and orders his knights to prepare for battle with the Empire. | Two years have passed since the Officer's Academy closed its doors. [[Edelgard]], who has taken the [[Adrestia]]n throne, declares war on the Central Church. While [[Dimitri]] has kept [[Faerghus]] neutral thus far, [[Seteth]] directly petitions for Kingdom aid. As the Faerghus royal family's legitimacy stems from the Church's support, the Church aided them in the succession crisis two years prior, and the Empire may obtain undue influence over the Kingdom if left unchecked, Dimitri accedes to the request and orders his knights to prepare for battle with the Empire. | ||
With the odds of the Church holding [[Garreg Mach Monastery]] against the Empire grim, Dimitri and his troops make for Ailell, the Valley of Torment, to meet with [[Rhea]] and escort her to Fhirdiad. | With the odds of the Church holding [[Garreg Mach Monastery]] against the Empire grim, Dimitri and his troops make for Ailell, the Valley of Torment, to meet with [[Rhea]] and escort her to Fhirdiad. Edelgard's second-in-command [[Hubert]] personally leads troops to intercept them and kill Rhea, but the Kingdom drives him off and rescues Rhea. The Church offers military support to the Kingdom in exchange for shelter. Afterwards, Dimitri and [[Rodrigue]] discuss the whereabouts of [[Cornelia]], who is still at large after her coup two years prior. Rodrigue suspects she has taken shelter with the western lords, particularly Viscounts Mateus and Gideon. Dimitri privately laments the depths he will need to sink to in order to protect his people. Meanwhile, [[Claude]] and the [[Golden Deer]] discuss the state of the war in [[Leicester]]; Phlegethon, Gloucester, and Ordelia have surrendered to the Empire and allowed them to take control of the Great Bridge of Myrddin, and the Empire is pressing in on the Alliance capital of Derdriu. Finally, Edelgard plans to convince [[Count Rowe]] to defect to the Empire. However, a soldier reports that Rowe's bannerman [[Lonato]] has prematurely raised an army against Rhea, exposing Rowe's defection and forcing the Empire to send troops in to support him. | ||
==Chapter data== | ==Chapter data== | ||
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|item3image=lance relic | |item3image=lance relic | ||
|obtain3=Automatically in Ingrid's inventory | |obtain3=Automatically in Ingrid's inventory | ||
|item4=1,800 G | |item4=1,800 G | ||
|item4article=Gold | |item4article=Gold | ||
|item4image=gold | |item4image=gold | ||
|obtain4=Automatically upon completing Bandits on the Road | |obtain4=Automatically upon completing [[/Bandits on the Road/]] | ||
| | |item5=Mace | ||
| | |item5image=Axe | ||
| | |obtain5=Automatically upon completing [[/Bandits on the Road/]] if an S rank was obtained | ||
|item6=Crude Building Material (×10) | |||
|item6image=material | |||
|item6article=Crude Building Material | |||
|obtain6=Survey Stronghold near the Galatea-Charon Border | |||
|item7=Floral Adornment | |||
|item7image=gift | |||
|obtain7=Survey House near the Galatea-Charon Border | |||
|item8=Training Point | |||
|item8image=point | |||
|obtain8=Automatically upon completing [[/Break the Resistance/]] | |||
|item9=Intermediate Seal | |||
|item9image=seal | |||
|obtain9=Automatically upon completing [[/Bandits on the Road/]] if an S rank was obtained | |||
|item10=Crude Building Material (×10) | |||
|item10image=material | |||
|item10article=Crude Building Material | |||
|obtain10=Pay 3 [[Chickpeas]] at House in Northeastern Galatea Territory | |||
|itemlast=??? G | |||
|itemlastimage=gold | |||
|itemlastarticle=Gold | |||
|obtainlast=Survey Stronghold in Northeastern Galatea Territory after completeing all side missions in the area | |||
}} | }} | ||
===Map data=== | ===Map data=== | ||
There are four battle maps in Chapter 4 of Azure Gleam. Each one is detailed below, with what character is recruited on what map and so on. | There are four battle maps in Chapter 4 of Azure Gleam. Each one is detailed below, with what character is recruited on what map and so on. | ||
#[[/Rescue the Believers/]] | |||
#[[/Break the Resistance/]] | |||
#[[/Bandits on the Road/]] | #[[/Bandits on the Road/]] | ||
#[[/Deliverance in the Valley of Torment/]] | #[[/Deliverance in the Valley of Torment/]] | ||
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{{Names | {{Names | ||
|eng-name=To War! | |eng-name=To War! | ||
| | |jpn-name={{h|戦乱の幕開け|Senran no makuake}} | ||
| | |jpn-mean=Opening of a War; the same name as [[To War]], a chapter in ''Three Houses''. | ||
|span-name= | |span-name= | ||
|span-mean= | |span-mean= | ||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= | ||
|ger-name= | |ger-name=Auf in den Krieg! | ||
|ger-mean= | |ger-mean=To War! | ||
|ital-name= | |ital-name= | ||
|ital-mean= | |ital-mean= |
Latest revision as of 17:40, 28 March 2024
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To War! (Japanese: 戦乱の幕開け Opening of a War) is the fourth chapter of Fire Emblem Warriors: Three Hopes on the Azure Gleam route and the last chapter available in the free demo.
Plot
- Main article:
To War! (Azure Gleam)/Script
Two years have passed since the Officer's Academy closed its doors. Edelgard, who has taken the Adrestian throne, declares war on the Central Church. While Dimitri has kept Faerghus neutral thus far, Seteth directly petitions for Kingdom aid. As the Faerghus royal family's legitimacy stems from the Church's support, the Church aided them in the succession crisis two years prior, and the Empire may obtain undue influence over the Kingdom if left unchecked, Dimitri accedes to the request and orders his knights to prepare for battle with the Empire.
With the odds of the Church holding Garreg Mach Monastery against the Empire grim, Dimitri and his troops make for Ailell, the Valley of Torment, to meet with Rhea and escort her to Fhirdiad. Edelgard's second-in-command Hubert personally leads troops to intercept them and kill Rhea, but the Kingdom drives him off and rescues Rhea. The Church offers military support to the Kingdom in exchange for shelter. Afterwards, Dimitri and Rodrigue discuss the whereabouts of Cornelia, who is still at large after her coup two years prior. Rodrigue suspects she has taken shelter with the western lords, particularly Viscounts Mateus and Gideon. Dimitri privately laments the depths he will need to sink to in order to protect his people. Meanwhile, Claude and the Golden Deer discuss the state of the war in Leicester; Phlegethon, Gloucester, and Ordelia have surrendered to the Empire and allowed them to take control of the Great Bridge of Myrddin, and the Empire is pressing in on the Alliance capital of Derdriu. Finally, Edelgard plans to convince Count Rowe to defect to the Empire. However, a soldier reports that Rowe's bannerman Lonato has prematurely raised an army against Rhea, exposing Rowe's defection and forcing the Empire to send troops in to support him.
Chapter data
Character data
Characters | |||||||||||||||||||||||||||||||||
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New units
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Available characters
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- • Note: At the start of the chapter, Dimitri will class change to High Lord.
Item data
This section has been marked as a stub. Please help improve the page by adding information.
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Map data
There are four battle maps in Chapter 4 of Azure Gleam. Each one is detailed below, with what character is recruited on what map and so on.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
- Main articles:
Bandits on the Road , Break the Resistance , Rescue the Believers , and Deliverance in the Valley of Torment
This chapter is the beginning of the game proper. Get familiarized with all of the new facilities. Your top priority should be to buy all of the Intermediate Seals in the shop and get everyone into an Intermediate class with the Training Instructor.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
To War! |
-- |
Japanese |
戦乱の幕開け |
Opening of a War; the same name as To War, a chapter in Three Houses. |
German |
Auf in den Krieg! |
To War! |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Crisis in Fhirdiad • | To War! | • Skirmish in the Fog → |
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