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“
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Khadein, the city of magic... Once ruled by the Dark Pontifex Gharnef, these lands were liberated by Marth during the War of Shadows. However, rumors say the Dark Pontifex still holds mysterious rituals in the ruins that litter the surrounding desert. Following the orders of his teacher Wendell, Merric, wind mage of Khadein, leaves to investigate those ruins...
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”
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— Opening narration
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Wind and Thunder (Japanese: 風と雷 Wind and Thunder) is the first DLC bonus chapter from Fire Emblem: New Mystery of the Emblem.
Plot
- Main article: Wind and Thunder/Script
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Chapter data
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Victory: Rout the enemy
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Merric dies
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6
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{{{partner}}}
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{{{other}}}
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20+7
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{{{third}}}
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Character data
Item data
Enemy data
Reinforcements
- Starting once a unit enters the oasis in the center portion of the map
Boss data
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Inventory
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Bolganone
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Weapon Levels
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C
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E
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English (unofficial)
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Wind and Thunder
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Gallery
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References