Helena Castle (Japanese: マクロニソスの城Makronisos Castle) is the third side quest in Fire Emblem: Shadow Dragon. In order to reach this chapter, the player must have 15 or fewer units alive at the end of Chapter 17.
After the liberation of Altea, Marth and his companions travel to Helena Castle to seize Grustian supplies and root out the last of the invaders. Inside the castle, the Grustian general Dactyl forces a captive sorcerer named Etzel to fight for him in order to reclaim his stolen ring. Despite his efforts, Marth and co. wipe out the enemy and seize the castle. If Etzel survived the battle, he approaches Marth, thanks him for the rescue, explains that the ring was the last memento of his deceased wife, and offers his service in the coming conflicts.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western two move to attack units in range; return to their starting positions if no one is in range. • The eastern two will not act until they are revealed; immediately begin moving unprovoked.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western two move to attack units in range; return to their starting positions if no one is in range. • The eastern two will not act until they are revealed; immediately begin moving unprovoked.
• The southeast one will not act until revealed; attacks units in range if he, the nearby Sniper, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range.
Will not act until revealed; attacks units in range if they, the nearby Manakete, the east northern-most Knight, or Etzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked.
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked.
• The western two move to attack units in range; return to their starting positions if no one is in range. • The eastern two will not act until they are revealed; immediately begin moving unprovoked.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
This chapter is filled with locked doors and hidden treasures. You'll need thieves or a lot of keys.
Strategize by dividing your units into a small team and a large team:
Small Team:
Include a Thief or a character with keys, and a magic user or a unit with a Wyrmslayer.
Etzel, a pre-promoted Sorcerer, joins at the end if he survives. His base stats are good enough for him to serve as your main combat mage for the rest of the game.
Etymology and other languages
Names, etymology, and in other regions
Language
Name
Definition, etymology, and notes
English
Helena Castle
--
English (Europe)
Prisoner of Helena
It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with Port Warren, The Lair of Fire, and The Alterspire.
Japanese
マクロニソスの城
Makronisos Castle
Spanish
Acorralar a Grust
Corner by Grust
French
Château d'Helena
Helena's Castle
German
Schloss Helena
Helena Castle
Italian
Il castello di Helena
Helena's Castle
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon