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The Final Test (Est): Difference between revisions
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Thecornerman (talk | contribs) m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2") |
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=The Final Test | |title=The Final Test | ||
|image=[[File:Cm fe12 prologue | |image=[[File:Cm fe12 prologue 7e.png|200px]] | ||
|location=[[Altea]] | |location=[[Altea]] | ||
|new units=[[Est]] | |||
|boss=[[Est]] | |boss=[[Est]] | ||
|previous=*[[Bonds (Ogma)]] | |previous=*[[Bonds (Ogma)]] | ||
Line 9: | Line 10: | ||
}} | }} | ||
'''The Final Test''' is the seventh chapter in the prologue of {{FE12}}. In order to reach this chapter, the player must have | '''The Final Test''' is the seventh chapter in the prologue of {{FE12}}. In order to reach this chapter, the player must have chosen the "No" option during the conversation with [[Katarina]] at the end of [[Bonds (Ogma)|Ogma's]] or [[Bonds (Draug)|Draug's version]] of the previous chapter. | ||
==Plot== | ==Plot== | ||
Line 16: | Line 17: | ||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
{{ChapData | |tab1=Normal | ||
|tab2=Hard/Maniac/Lunatic | |||
|content1={{ChapData | |||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Kris]] dies | |defeat=[[Kris]] dies | ||
|ally= | |ally=1–6 | ||
|enemy=7{{h|+2|Reinforcements}} | |enemy=7{{h|+2|Reinforcements}} | ||
|map=[[File:Cm fe12 prologue 7.png|200px]] | |map=[[File:Cm fe12 prologue 7e.png|200px]] | ||
|col=11 | |||
|row=8 | |||
}} | |||
|content2={{ChapData | |||
|victory=Rout the enemy | |||
|defeat=[[Kris]] dies | |||
|ally=1–6 | |||
|enemy=7{{h|+3|Reinforcements}} | |||
|map=[[File:Cm fe12 prologue 7e.png|200px]] | |||
|col=11 | |||
|row=8 | |||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{ChapChars | {{ChapChars | ||
|game#=12 | |game#=12 | ||
| | |newunit1={{NewUnit | ||
| | |name=Est | ||
| | |portrait=[[File:Portrait est fe12.png]] | ||
| | |class=Pegasus Knight | ||
| | |HP=20 | ||
| | |lv=5 | ||
| | |inventory={{Item|ds|Steel Lance}} | ||
| | |recruitment method=Automatically at the end | ||
| | }} | ||
| | |forced1=kris {{#var:A}} | ||
| | |forced1article=Kris | ||
| | |return1=ryan | ||
| | |return2=luke | ||
|return3=roderick | |||
|return4=caeda | |||
|return5=wrys | |||
|return6=gordin | |||
|return7=athena | |||
|return8=merric | |||
|return9=cecil | |||
|return10=ogma | |||
|return11=draug | |||
}} | }} | ||
Line 47: | Line 71: | ||
{{ChapItems | {{ChapItems | ||
|platform=ds | |platform=ds | ||
|item1= | |item1=Heal | ||
|obtain1=Dropped by | |obtain1=Dropped by [[Est]] | ||
|item2=Iron | |item2=Iron Bow | ||
|obtain2=Dropped by | |obtain2=Dropped by an [[Archer]] | ||
|item3= | |item3=Iron Sword | ||
|obtain3=Dropped by [[ | |obtain3=Dropped by a [[Myrmidon]] | ||
|itemlast= | |itemlast=Iron Lance | ||
|obtainlast=Dropped by a [[Cavalier]] (reinforcement) | |obtainlast=Dropped by a [[Cavalier]] (reinforcement) | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{ | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |tab3=Maniac | ||
|#1=2 | |tab4=Lunatic | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
| | {{ChapUnitCellFE12 | ||
| | |name=[[Est]] | ||
| | |class=Pegasus Knight | ||
| | |lv=5 | ||
|#2=1 | |#=1 | ||
| | |hp=20 | ||
|str=6 | |||
| | |mag=2 | ||
| | |skill=7 | ||
| | |spd=13 | ||
|#3=1 | |lck=11 | ||
| | |def=8 | ||
| | |res=6 | ||
| | |mov=8 | ||
| | |inventory={{Item|ds|Steel Lance}} • {{Item|12|Heal|type=drop}} | ||
| | |notes=Does not move or initiate combat until a player unit initiates combat, or until turn 3 when she begins moving unprovoked. | ||
|#4=1 | }} | ||
| | {{ChapUnitCellFE12 | ||
| | |name=Soldier | ||
| | |class=Archer | ||
| | |lv=2 | ||
| | |#=1 | ||
|# | |hp=16.8 | ||
| | |str=7.2 | ||
| | |mag=0 | ||
| | |skill=4.3 | ||
| | |spd=6.3 | ||
| | |lck=0 | ||
|# | |def=3.2 | ||
| | |res=0.1 | ||
| | |mov=5 | ||
| | |inventory={{Item|ds|Steel Bow}} | ||
| | }} | ||
| | {{ChapUnitCellFE12 | ||
| | |name=Soldier | ||
|# | |class=Archer | ||
| | |lv=2 | ||
| | |#=1 | ||
| | |hp=16.8 | ||
| | |str=7.2 | ||
| | |mag=0 | ||
|# | |skill=4.3 | ||
| | |spd=6.3 | ||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} • {{Item|12|Iron Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=2 | |||
|hp=21.8 | |||
|str=7 | |||
|mag=0 | |||
|skill=5.6 | |||
|spd=7.4 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|ds|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=20.6 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=7.4 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=20.6 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=7.4 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=20.8 | |||
|str=7.35 | |||
|mag=0 | |||
|skill=7.3 | |||
|spd=6.2 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=20.8 | |||
|str=7.35 | |||
|mag=0 | |||
|skill=7.3 | |||
|spd=6.2 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Est]] | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=25.4 | |||
|str=7.5 | |||
|mag=2 | |||
|skill=7.6 | |||
|spd=13.78 | |||
|lck=11 | |||
|def=8 | |||
|res=6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Lance}} • {{Item|12|Heal|type=drop}} | |||
|notes=Does not move until a player unit initiates combat, or until turn 3 when she begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=21.6 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=6.1 | |||
|spd=7.38 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=21.6 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=6.1 | |||
|spd=7.38 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} • {{Item|12|Iron Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=2 | |||
|hp=27.2 | |||
|str=9.4 | |||
|mag=0 | |||
|skill=7.4 | |||
|spd=8 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|ds|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=25.4 | |||
|str=8.34 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=9.3 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=25.4 | |||
|str=8.34 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=9.3 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=25.6 | |||
|str=9.21 | |||
|mag=0 | |||
|skill=9.1 | |||
|spd=7.28 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=1 | |||
|hp=27.2 | |||
|str=9.4 | |||
|mag=0 | |||
|skill=7.4 | |||
|spd=8 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Hand Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=25.6 | |||
|str=9.21 | |||
|mag=0 | |||
|skill=9.1 | |||
|spd=7.28 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Est]] | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=30.8 | |||
|str=9 | |||
|mag=2 | |||
|skill=8.2 | |||
|spd=14.56 | |||
|lck=11 | |||
|def=8 | |||
|res=6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Lance}} • {{Item|12|Heal|type=drop}} | |||
|notes=Does not move until a player unit initiates combat, or until turn 3 when she begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=26.4 | |||
|str=9.6 | |||
|mag=0 | |||
|skill=7.9 | |||
|spd=8.46 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=26.4 | |||
|str=9.6 | |||
|mag=0 | |||
|skill=7.9 | |||
|spd=8.46 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} • {{Item|12|Iron Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=2 | |||
|hp=32.6 | |||
|str=11.8 | |||
|mag=0 | |||
|skill=9.2 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|ds|Iron Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=30.2 | |||
|str=10.08 | |||
|mag=0 | |||
|skill=9.8 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=30.2 | |||
|str=10.08 | |||
|mag=0 | |||
|skill=9.8 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Iron Sword|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=30.4 | |||
|str=11.07 | |||
|mag=0 | |||
|skill=10.9 | |||
|spd=8.36 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=1 | |||
|hp=32.6 | |||
|str=11.8 | |||
|mag=0 | |||
|skill=9.2 | |||
|spd=8.6 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Hand Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=30.4 | |||
|str=11.07 | |||
|mag=0 | |||
|skill=10.9 | |||
|spd=8.36 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Iron Lance|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Est]] | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=33.5 | |||
|str=9.75 | |||
|mag=2 | |||
|skill=8.5 | |||
|spd=14.95 | |||
|lck=11 | |||
|def=8 | |||
|res=6 | |||
|mov=8 | |||
|inventory={{Item|ds|Steel Lance}} • {{Item|12|Heal|type=drop}} | |||
|notes=Does not move until a player unit initiates combat, or until turn 3 when she begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=28.8 | |||
|str=10.2 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=9 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=28.8 | |||
|str=10.2 | |||
|mag=0 | |||
|skill=8.8 | |||
|spd=9 | |||
|lck=0 | |||
|def=3.2 | |||
|res=0.1 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} • {{Item|12|Iron Bow|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=2 | |||
|hp=35.3 | |||
|str=13 | |||
|mag=0 | |||
|skill=10.1 | |||
|spd=8.9 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=32.6 | |||
|str=10.95 | |||
|mag=0 | |||
|skill=10.4 | |||
|spd=10.65 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=32.6 | |||
|str=10.95 | |||
|mag=0 | |||
|skill=10.4 | |||
|spd=10.65 | |||
|lck=0 | |||
|def=3.6 | |||
|res=0.2 | |||
|mov=7 | |||
|inventory={{Item|12|Steel Sword}} • {{Item|12|Iron Sword|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=32.8 | |||
|str=12 | |||
|mag=0 | |||
|skill=11.8 | |||
|spd=8.9 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Steel Lance}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Fighter | |||
|lv=3 | |||
|#=1 | |||
|hp=35.3 | |||
|str=13 | |||
|mag=0 | |||
|skill=10.1 | |||
|spd=8.9 | |||
|lck=0 | |||
|def=3 | |||
|res=0.1 | |||
|mov=6 | |||
|inventory={{Item|12|Hand Axe}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Soldier | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=32.8 | |||
|str=12 | |||
|mag=0 | |||
|skill=11.8 | |||
|spd=8.9 | |||
|lck=0 | |||
|def=3.3 | |||
|res=0.1 | |||
|mov=9 | |||
|inventory={{Item|12|Steel Lance}} • {{Item|12|Iron Lance|type=drop}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
* Turn 3 | * Turn 3 | ||
** | **One [[Cavalier]] from the northeast fort | ||
**One [[Fighter]] from the central fort <small>(Hard Mode and higher)</small> | |||
**One [[Cavalier]] with a droppable [[Iron Lance]] from the southwest fort | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |||
{{main|Est}} | {{main|Est}} | ||
{{BossStats DS | {{Tab | ||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maniac | |||
|tab4=Lunatic | |||
|content1={{BossStats DS | |||
|portrait=[[File:Portrait est fe12.png]] | |portrait=[[File:Portrait est fe12.png]] | ||
|sprite=pegasus knight enemy | |sprite=pegasus knight enemy | ||
Line 134: | Line 706: | ||
|inventory={{Item|12|Steel Lance}}<br>{{Item|12|Heal|type=drop}} | |inventory={{Item|12|Steel Lance}}<br>{{Item|12|Heal|type=drop}} | ||
|12=y | |12=y | ||
}} | |||
|content2={{BossStats DS | |||
|portrait=[[File:Portrait est fe12.png]] | |||
|sprite=pegasus knight enemy | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|HP=25.4 | |||
|str=7.5 | |||
|magic=2 | |||
|skill=7.6 | |||
|spd=13.78 | |||
|luck=11 | |||
|def=8 | |||
|res=6 | |||
|move=8 | |||
|la=C | |||
|inventory={{Item|12|Steel Lance}}<br>{{Item|12|Heal|type=drop}} | |||
|12=y | |||
}} | |||
|content3={{BossStats DS | |||
|portrait=[[File:Portrait est fe12.png]] | |||
|sprite=pegasus knight enemy | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|HP=30.8 | |||
|str=9 | |||
|magic=2 | |||
|skill=8.2 | |||
|spd=14.56 | |||
|luck=11 | |||
|def=8 | |||
|res=6 | |||
|move=8 | |||
|la=B | |||
|inventory={{Item|12|Steel Lance}}<br>{{Item|12|Heal|type=drop}} | |||
|12=y | |||
}} | |||
|content4={{BossStats DS | |||
|portrait=[[File:Portrait est fe12.png]] | |||
|sprite=pegasus knight enemy | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|HP=33.5 | |||
|str=9.75 | |||
|magic=2 | |||
|skill=8.5 | |||
|spd=14.95 | |||
|luck=11 | |||
|def=8 | |||
|res=6 | |||
|move=8 | |||
|la=A | |||
|inventory={{Item|12|Steel Lance}}<br>{{Item|12|Heal|type=drop}} | |||
|12=y | |||
}} | |||
}} | }} | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
As you enter the final chapters of the prologue, if you're using Luke you should look over his stats. If he's at or approaching 9 Speed and 33 HP + Defense (for a Myrmidon reclass) or 11 Speed and 30 HP + Defense (for a Mercenary reclass), he's in really good shape. Do your best to push him over one or both of these lines so he can reclass to a sword-wielding infantry class in Chapter 1 and start doubling enemies. | |||
Deploy a ranged unit (Ryan is fine if he has 6 Speed; otherwise, Merric is best) and Caeda. Move the ranged unit two spaces south of the fort, place Caeda and another lance-wielding unit on the two spaces below the ranged unit, and place a sword-wielding unit (preferably Luke) to the ranged unit's left. This will force the enemies to attack you on your terms, with the Fighter and Mercenary facing weapon triangle disadvantage and the Archer facing a counterattack. On turn 2, have Caeda finish the Archer, use the ranged unit to chip the Fighter, and finish the injured Fighter. How you play the rest of the chapter is likely to hinge on what class Kris is. A Cavalier or Pegasus Knight can immediately charge in to dispatch the far Archer, or a bulky Kris can lure the far Fighter and Archer in to be killed on turn 3. Note that Est will not aggro until turn 3, and beware the Cavaliers that spawn in the northwest and southeast corner forts and the Hand Axe Fighter who appears in the northern central fort. It should be noted that the southeast Cavalier reinforcement drops a free Iron Lance. At the end of the chapter, you get Est, who gets one-shotted by enemies in the next chapter and then leaves until Chapter 15. | |||
If you say "Yes" to Katarina's question at the end of the chapter, Kris will wear a headband. This has a purely cosmetic effect, and can be undone at the end of the next chapter if you change your mind. | If you say "Yes" to Katarina's question at the end of the chapter, Kris will wear a headband. This has a purely cosmetic effect, and can be undone at the end of the next chapter if you change your mind. | ||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=The Final Test | |eng-fan-name=The Final Test | ||
|eng-fan-mean=Known by this name in the ''New Mystery of the Emblem'' patch. | |eng-fan-mean=Known by this name in the ''New Mystery of the Emblem'' patch. | ||
| | |jpn-name={{h|最後の試練|Saigo no shiren}} | ||
| | |jpn-mean=The Final Test | ||
}} | }} | ||
Latest revision as of 17:06, 28 March 2024
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The Final Test is the seventh chapter in the prologue of Fire Emblem: New Mystery of the Emblem. In order to reach this chapter, the player must have chosen the "No" option during the conversation with Katarina at the end of Ogma's or Draug's version of the previous chapter.
Plot
- Main articles:
The Final Test/Script and The Final Test/Conversations
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Normal Hard/Maniac/Lunatic
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Victory: Rout the enemy | Player | Enemy | ||||
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Defeat: Kris dies | 1–6 | 7+2 | ||||
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Map dimensions: 11 columns by 8 rows | ||||||
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Item data
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Enemy data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
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Reinforcements
- Turn 3
- One Cavalier from the northeast fort
- One Fighter from the central fort (Hard Mode and higher)
- One Cavalier with a droppable Iron Lance from the southwest fort
Boss data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
- Main article:
Est
Normal Hard Maniac Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
As you enter the final chapters of the prologue, if you're using Luke you should look over his stats. If he's at or approaching 9 Speed and 33 HP + Defense (for a Myrmidon reclass) or 11 Speed and 30 HP + Defense (for a Mercenary reclass), he's in really good shape. Do your best to push him over one or both of these lines so he can reclass to a sword-wielding infantry class in Chapter 1 and start doubling enemies.
Deploy a ranged unit (Ryan is fine if he has 6 Speed; otherwise, Merric is best) and Caeda. Move the ranged unit two spaces south of the fort, place Caeda and another lance-wielding unit on the two spaces below the ranged unit, and place a sword-wielding unit (preferably Luke) to the ranged unit's left. This will force the enemies to attack you on your terms, with the Fighter and Mercenary facing weapon triangle disadvantage and the Archer facing a counterattack. On turn 2, have Caeda finish the Archer, use the ranged unit to chip the Fighter, and finish the injured Fighter. How you play the rest of the chapter is likely to hinge on what class Kris is. A Cavalier or Pegasus Knight can immediately charge in to dispatch the far Archer, or a bulky Kris can lure the far Fighter and Archer in to be killed on turn 3. Note that Est will not aggro until turn 3, and beware the Cavaliers that spawn in the northwest and southeast corner forts and the Hand Axe Fighter who appears in the northern central fort. It should be noted that the southeast Cavalier reinforcement drops a free Iron Lance. At the end of the chapter, you get Est, who gets one-shotted by enemies in the next chapter and then leaves until Chapter 15.
If you say "Yes" to Katarina's question at the end of the chapter, Kris will wear a headband. This has a purely cosmetic effect, and can be undone at the end of the next chapter if you change your mind.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
The Final Test |
Known by this name in the New Mystery of the Emblem patch. |
Japanese |
最後の試練 |
The Final Test |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Bonds (Ogma) • ← Bonds (Draug) • |
The Final Test | • Assassination of the Hero-King → |
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