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Chill Resistance: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh chill res 1.png]] | |image=[[File:Is feh chill res 1.png]] | ||
|caption=Icon of the Chill Res 1 skill in {{title|Heroes}}. | |caption=Icon of the Chill Res 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Chill Resistance''' (Japanese: {{ | '''Chill Resistance''' (Japanese: {{hl|魔防の封印|Mabō no fūin}} ''Seal of Magic Defense'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Chill Res 1''', '''Chill Res 2''', and '''Chill Res 3''' in order from lowest to highest. Chill Res reduces the [[resistance]] of the enemies with the highest resistance; the size of the drop increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Chill Res 1 | ||
| | |type=B | ||
| | |effect=At start of turn, inflicts −3 [[resistance]] on foes with highest resistance through their next actions. | ||
|sp=60 | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Chill Res 2 | |||
| | |type=B | ||
| | |effect=At start of turn, inflicts −5 [[resistance]] on foes with highest resistance through their next actions. | ||
| | |sp=120 | ||
| | |pre=[[Chill Resistance|Chill Res 1]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Chill Res 3 | |||
| | |type=B | ||
| | |effect=At start of turn, inflicts −7 [[resistance]] on foes with highest resistance through their next actions. | ||
| | |sp=240 | ||
| | |pre=[[Chill Resistance|Chill Res 2]] | ||
| | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
| | |- | ||
|trial1=[[Mirage Vortex]]: 20,000 points | |||
|- | |||
|seal1=100 {{Badge|Transparent}}, 20 {{GreatBadge|Transparent}}, 40 {{SacredCoin}} | |||
|seal2=200 {{Badge|Transparent}}, 60 {{GreatBadge|Transparent}}, 50 {{SacredCoin}}, [[Chill Resistance|Chill Res 1]] seal | |||
|seal3=1,000 {{Badge|Transparent}}, 400 {{GreatBadge|Transparent}}, 100 {{SacredCoin}}, [[Chill Resistance|Chill Res 2]] seal | |||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Chill Res 1)</small> | |||
|english=At start of turn, inflicts Res-3 on foe<br>on the enemy team with the highest<br>Res through its next action. | |||
|japanese=ターン開始時、<br>敵軍内で最も魔防が高い敵の魔防-3<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Chill Res 2)</small> | |||
|english=At start of turn, inflicts Res-5 on foe<br>on the enemy team with the highest<br>Res through its next action. | |||
|japanese=ターン開始時、<br>敵軍内で最も魔防が高い敵の魔防-5<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Chill Res 3)</small> | |||
|english=At start of turn, inflicts Res-7 on foe<br>on the enemy team with the highest<br>Res through its next action. | |||
|japanese=ターン開始時、<br>敵軍内で最も魔防が高い敵の魔防-7<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Chill | |eng-name=Chill Resistance | ||
|eng-mean= | |eng-mean=Abbreviated as ''Chill Res''. | ||
| | |jpn-name={{h|魔防の封印|Mabō no fūin}} | ||
| | |jpn-mean=Seal of magic defense | ||
|span- | |span-sp-name=Gelidez Resistencia | ||
|span-sp-mean=Cold Resistance; abbreviated as ''{{lang|es|Gelidez Res}}''. | |||
|span-sp- | |span-la-name=Resistencia gélida | ||
|span-la-mean=Frosty Resistance; abbreviated as ''{{lang|es|Res. gélida}}''. | |||
|span-la-name= | |fren-name=Gel Résistance | ||
|span-la-mean= | |fren-mean=Frost Resistance; abbreviated as ''{{lang|fr|Gel Rés}}''. | ||
|fren-name= | |ger-name=Resistenz-Bremse | ||
|fren-mean= | |ger-mean=Resistance Break; abbreviated as ''{{lang|de|Res.-Bremse}}''. | ||
| | |ital-name=Resistenza gelante | ||
| | |ital-mean=Freezing Resistance; abbreviated as ''{{lang|it|Res gelante}}''. | ||
| | |por-name=Resistência gelada | ||
| | |por-mean=Frozen Resistance; abbreviated as ''{{lang|pt|Res. gelada}}''. | ||
|ch-trad-name={{h|魔防封殺|mó fáng fēngshā}} | |||
| | |ch-trad-mean=Magic defense smother | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Chill | *[[Chill Atk]] | ||
*[[Chill | *[[Chill Spd]] | ||
*[[Chill Def]] | |||
{{ | {{NavPassiveBH}} | ||
{{NavPassiveSH}} |
Latest revision as of 01:09, 29 November 2023
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Chill Resistance (Japanese: 魔防の封印 Seal of Magic Defense) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Chill Res 1, Chill Res 2, and Chill Res 3 in order from lowest to highest. Chill Res reduces the resistance of the enemies with the highest resistance; the size of the drop increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Chill Res 1) |
B | At start of turn, inflicts −3 resistance on foes with highest resistance through their next actions. | 60 | -- | -- | ✓ | -- | |
Heroes (Chill Res 2) |
B | At start of turn, inflicts −5 resistance on foes with highest resistance through their next actions. | 120 | Chill Res 1 | -- | ✓ | -- | |
Heroes (Chill Res 3) |
B | At start of turn, inflicts −7 resistance on foes with highest resistance through their next actions. | 240 | Chill Res 2 | -- | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Chill Res 1) |
At start of turn, inflicts Res-3 on foe
on the enemy team with the highest Res through its next action. |
ターン開始時、
敵軍内で最も魔防が高い敵の魔防-3 (敵の次回行動終了まで) |
Heroes (Chill Res 2) |
At start of turn, inflicts Res-5 on foe
on the enemy team with the highest Res through its next action. |
ターン開始時、
敵軍内で最も魔防が高い敵の魔防-5 (敵の次回行動終了まで) |
Heroes (Chill Res 3) |
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest Res through its next action. |
ターン開始時、
敵軍内で最も魔防が高い敵の魔防-7 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Chill Resistance |
Abbreviated as Chill Res. |
Japanese |
魔防の封印 |
Seal of magic defense |
Spanish (Spain) |
Gelidez Resistencia |
Cold Resistance; abbreviated as Gelidez Res. |
Spanish (Latin America) |
Resistencia gélida |
Frosty Resistance; abbreviated as Res. gélida. |
French |
Gel Résistance |
Frost Resistance; abbreviated as Gel Rés. |
German |
Resistenz-Bremse |
Resistance Break; abbreviated as Res.-Bremse. |
Italian |
Resistenza gelante |
Freezing Resistance; abbreviated as Res gelante. |
Portuguese |
Resistência gelada |
Frozen Resistance; abbreviated as Res. gelada. |
Traditional Chinese |
魔防封殺 |
Magic defense smother |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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