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Chill Attack⁄Defense: Difference between revisions
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|image=[[File:Is feh chill atk def 1.png]] | |image=[[File:Is feh chill atk def 1.png]] | ||
|caption=Icon of the Chill Atk/Def 1 skill in {{title|Heroes}}. | |caption=Icon of the Chill Atk/Def 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Chill Attack/Defense''' (Japanese: {{hl|攻撃守備の封印|Kōgeki-shubi no fūin}} ''Attack/Defense Seal'') is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Chill Atk/Def 1''' and '''Chill Atk/Def 2''' in order from lowest to highest. | '''Chill Attack/Defense''' (Japanese: {{hl|攻撃守備の封印|Kōgeki-shubi no fūin}} ''Attack/Defense Seal'') is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Chill Atk/Def 1''' and '''Chill Atk/Def 2''' in order from lowest to highest. Chill Atk/Def reduces the [[attack (stat)|attack]] and [[defense]] of the enemy with the highest combined attack and defense; the size of the debuffs increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Chill Atk/Def 1 | ||
| | |type=B | ||
| | |effect=At start of turn, inflicts −3 each to [[attack]] and [[defense]] of foe with highest attack + defense through their next action. | ||
| | |sp=120 | ||
|pre=[[Chill Atk 1]] or [[Chill Def 1]] | |||
| | }} | ||
| | {{PassiveDataCell FEH | ||
| | |skill=Chill Atk/Def 2 | ||
|type=B | |||
|effect=At start of turn, inflicts −5 each to [[attack]] and [[defense]] of foe with highest attack + defense through their next action. | |||
|sp=240 | |||
|pre=[[Chill Attack⁄Defense|Chill Atk/Def 1]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=2 | ||
| | |- | ||
| | |trial1=[[Bridal Brawl]]: 20,000 points | ||
| | |- | ||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 40 {{SacredCoin}} | |||
| | |seal2=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Chill Attack⁄Defense|Chil Atk/Def 1]] seal | ||
| | |||
}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
| | |game={{title|Heroes}}<br><small>(Chill Atk/Def 1)</small> | ||
|english=At start of turn, inflicts Atk/Def-3 on foe on<br>the enemy team with the highest Atk+Def total<br>through its next action. | |||
| | |japanese=ターン開始時、<br>敵軍内で最も攻撃+守備の合計値が高い敵の<br>攻撃、守備-3<br>(敵の次回行動終了まで) | ||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Chill Atk/Def 2)</small> | |||
{{ | |english=At start of turn, inflicts Atk/Def-5 on foe on<br>the enemy team with the highest Atk+Def total<br>through its next action. | ||
|japanese=ターン開始時、<br>敵軍内で最も攻撃+守備の合計値が高い敵の<br>攻撃、守備-5<br>(敵の次回行動終了まで) | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Chill Attack/Defense | |eng-name=Chill Attack/Defense | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Chill Atk/Def''. | ||
|jpn-name={{h|攻撃守備の封印|Kōgeki-shubi no fūin}} | |jpn-name={{h|攻撃守備の封印|Kōgeki-shubi no fūin}} | ||
|jpn-mean=Attack/Defense Seal | |jpn-mean=Attack/Defense Seal | ||
|span-name=Gelidez Ataque/Defensa | |span-name=Gelidez Ataque/Defensa | ||
|span-mean=Attack/Defense coldness; abbreviated as | |span-mean=Attack/Defense coldness; abbreviated as ''{{lang|es|Gelidez Ata/Def}}'' in the European localization and as ''{{lang|es|Gelid. Atq./Def.}}'' in the American localization. | ||
|fren-name=Gel Attaque/Défense | |fren-name=Gel Attaque/Défense | ||
|fren-mean=Attack/Defense frost; abbreviated as | |fren-mean=Attack/Defense frost; abbreviated as ''{{lang|fr|Gel Atq/Déf}}''. | ||
|ger-name=Angriff/Verteidigung-Bremse | |ger-name=Angriff/Verteidigung-Bremse | ||
|ger-mean=Attack/Speed Brake; abbreviated as | |ger-mean=Attack/Speed Brake; abbreviated as ''{{lang|de|Agr./Ver.-Brem.}}'' | ||
|ital-name=Attacco/Difesa gelanti | |ital-name=Attacco/Difesa gelanti | ||
|ital-mean=Frozen Attack/Defense; abbreviated as | |ital-mean=Frozen Attack/Defense; abbreviated as ''{{lang|it|Att/Dif gelanti}}''. | ||
|por | |por-name=Ataque/Defesa gelada | ||
|por | |por-mean=Frozen Attack/Defense; abbreviated as ''{{lang|pt|Atq./Def. gelad.}}'' | ||
|ch-trad-name={{h|攻擊防守封殺|gōngjī fángshǒu fēngshā}} | |ch-trad-name={{h|攻擊防守封殺|gōngjī fángshǒu fēngshā}} | ||
|ch-trad-mean=Attack/Defense smother | |ch-trad-mean=Attack/Defense smother |
Revision as of 03:57, 5 November 2023
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Chill Attack/Defense (Japanese: 攻撃守備の封印 Attack/Defense Seal) is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Chill Atk/Def 1 and Chill Atk/Def 2 in order from lowest to highest. Chill Atk/Def reduces the attack and defense of the enemy with the highest combined attack and defense; the size of the debuffs increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Chill Atk/Def 1) |
B | At start of turn, inflicts −3 each to attack and defense of foe with highest attack + defense through their next action. | 120 | Chill Atk 1 or Chill Def 1 | -- | ✓ | -- | |
Heroes (Chill Atk/Def 2) |
B | At start of turn, inflicts −5 each to attack and defense of foe with highest attack + defense through their next action. | 240 | Chill Atk/Def 1 | -- | ✓ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Chill Atk/Def 1 | Chill Atk/Def 2 | |
Unit (★★★★) | Lyre: Lap Cat of Luxury • Matthis: Brother to Lena | — |
Unit (★★★★★) | Lyn: Ninja-Friend Duo | Lyn: Ninja-Friend Duo • Lyre: Lap Cat of Luxury • Matthis: Brother to Lena |
Tempest Trials | Bridal Brawl: 20,000 points | — |
Sacred Seal Forge | 100 , 20 , 40 | 1,000 , 400 , 100 , Chil Atk/Def 1 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Chill Atk/Def 1) |
At start of turn, inflicts Atk/Def-3 on foe on
the enemy team with the highest Atk+Def total through its next action. |
ターン開始時、
敵軍内で最も攻撃+守備の合計値が高い敵の 攻撃、守備-3 (敵の次回行動終了まで) |
Heroes (Chill Atk/Def 2) |
At start of turn, inflicts Atk/Def-5 on foe on
the enemy team with the highest Atk+Def total through its next action. |
ターン開始時、
敵軍内で最も攻撃+守備の合計値が高い敵の 攻撃、守備-5 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Chill Attack/Defense |
Abbreviated as Chill Atk/Def. |
Japanese |
攻撃守備の封印 |
Attack/Defense Seal |
Spanish |
Gelidez Ataque/Defensa |
Attack/Defense coldness; abbreviated as Gelidez Ata/Def in the European localization and as Gelid. Atq./Def. in the American localization. |
French |
Gel Attaque/Défense |
Attack/Defense frost; abbreviated as Gel Atq/Déf. |
German |
Angriff/Verteidigung-Bremse |
Attack/Speed Brake; abbreviated as Agr./Ver.-Brem. |
Italian |
Attacco/Difesa gelanti |
Frozen Attack/Defense; abbreviated as Att/Dif gelanti. |
Portuguese |
Ataque/Defesa gelada |
Frozen Attack/Defense; abbreviated as Atq./Def. gelad. |
Traditional Chinese |
攻擊防守封殺 |
Attack/Defense smother |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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