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Rainy Island: Difference between revisions
Eyacorkett (talk | contribs) (Added trial map characters) |
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe06 T-2.png|200px]] | |image=[[File:Cm fe06 T-2.png|200px]] | ||
|location=[[Western Isles]] | |location=[[Western Isles]] | ||
|weather=[[Fog of war]] | |weather=[[Fog of war]] | ||
|previous=[[Valley of Death]] | |||
|next=[[Snowy Defensive]] | |||
}} | }} | ||
Line 15: | Line 16: | ||
|victory=Survive for 20 turns | |victory=Survive for 20 turns | ||
|defeat=[[Roy]] dies | |defeat=[[Roy]] dies | ||
|ally= | |ally=1–10 | ||
|enemy=21{{h|+17|Reinforcements}} | |enemy=21{{h|+17|Reinforcements}} | ||
|map=[[File:Cm fe06 T-2.png]] | |map=[[File:Cm fe06 T-2.png]] | ||
|col=32 | |||
|row=32 | |||
}} | }} | ||
Line 23: | Line 26: | ||
{{ChapChars | {{ChapChars | ||
|game#=06 | |game#=06 | ||
| | |forced1=roy | ||
| | |return1=marcus | ||
| | |return2=alen | ||
| | |return3=bors | ||
| | |return4=wolt | ||
| | |return5=lance | ||
| | |return5article=Lance (character) | ||
|return7= | |return6=merlinus | ||
|return8= | |return7=elen | ||
| | |return8=ward | ||
| | |return8article=Ward (character) | ||
| | |return9=lot | ||
| | |return10=dieck | ||
| | |return11=shanna | ||
| | |return12=chad | ||
| | |return13=lugh | ||
| | |return14=clarine | ||
| | |return15=rutger | ||
| | |return16=saul | ||
| | |return17=dorothy | ||
| | |return18=sue | ||
| | |return19=zelot | ||
| | |return20=trec | ||
| | |return21=noah | ||
| | |return22=astolfo | ||
| | |return23=lilina | ||
| | |return24=gwendolyn | ||
| | |return25=barthe | ||
| | |return26=ogier | ||
| | |return27=fir | ||
| | |return28=sin | ||
| | |return29=gonzalez | ||
| | |return30=klein | ||
| | |return31=thea | ||
| | |return32=larum | ||
| | |return33=echidna | ||
| | |return34=elffin | ||
| | |return35=bartre | ||
| | |return36=geese | ||
| | |return37=raigh | ||
| | |return38=cath | ||
| | |return39=melady | ||
| | |return40=perceval | ||
| | |return41=cecilia | ||
| | |return42=sophia | ||
| | |return43=igrene | ||
| | |return44=garret | ||
| | |return45=fae | ||
| | |return46=hugh | ||
| | |return47=zeiss | ||
| | |return48=douglas | ||
| | |return49=niime | ||
| | |return50=juno | ||
| | |return51=dayan | ||
| | |return52=yoder | ||
| | |return53=karel | ||
| | |return54=narcian | ||
| | |return55=galle | ||
| | |return56=hector | ||
| | |return57=brunnya | ||
| | |return58=eliwood | ||
| | |return59=murdock | ||
| | |return60=zephiel | ||
|return61=guinivere | |||
}} | }} | ||
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|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|6|Bolting}} • {{Item|6|Fire | |inventory={{Item|6|Bolting}} • {{Item|6|Fire}} | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
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|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|6|Spear}} | |inventory={{Item|6|Spear|image=spear fe06}} | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 445: | Line 449: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|6|Spear}} | |inventory={{Item|6|Spear|image=spear fe06}} | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
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*Enemy phase of turn 3 | *Enemy phase of turn 3 | ||
**1 [[Mercenary]] with a [[Silver Sword]] from the second-northernmost fort (column 21, row 5) | **1 [[Mercenary]] with a [[Silver Sword]] from the second-northernmost fort (column 21, row 5) | ||
**1 [[Pegasus Knight]] with a [[Spear]] from the second-easternmost fort (column 4, row | **1 [[Pegasus Knight]] with a [[Spear]] from the second-easternmost fort (column 4, row 19) | ||
**1 [[Nomad]] from the easternmost fort (column 2, row | **1 [[Nomad]] from the easternmost fort (column 2, row 26) | ||
*Enemy phase of turn 4 | *Enemy phase of turn 4 | ||
**1 [[Fighter]] with a [[Steel Axe]] and a [[Hand Axe]] from the mid-northeast fort (column 22, row 9) | **1 [[Fighter]] with a [[Steel Axe]] and a [[Hand Axe]] from the mid-northeast fort (column 22, row 9) | ||
**1 [[Mercenary]] with a [[Light Brand]] from the mid-southwest fort (column 11, row | **1 [[Mercenary]] with a [[Light Brand]] from the mid-southwest fort (column 11, row 20) | ||
**1 [[Archer]] with a [[Longbow]] from the northernmost fort (column 7, row 4) | **1 [[Archer]] with a [[Longbow]] from the northernmost fort (column 7, row 4) | ||
*Enemy phase of turn 5 | *Enemy phase of turn 5 | ||
**1 [[Mage]] with [[Elfire]] from the upper of the mid-east forts (column 24, row | **1 [[Mage]] with [[Elfire]] from the upper of the mid-east forts (column 24, row 14) | ||
**1 [[Fighter]] with a [[Killer Axe]] from the mid-northwest fort (column 9, row | **1 [[Fighter]] with a [[Killer Axe]] from the mid-northwest fort (column 9, row 11) | ||
**1 Mage with [[Bolting]] from the mid-west fort (column 8, row | **1 Mage with [[Bolting]] from the mid-west fort (column 8, row 15) | ||
*Enemy phase of turn 7 | *Enemy phase of turn 7 | ||
**1 [[Archer]] with a [[Steel Bow]] from the lower of the mid-east forts (column 24, row | **1 [[Archer]] with a [[Steel Bow]] from the lower of the mid-east forts (column 24, row 19) | ||
*Enemy phase of turn 8 | *Enemy phase of turn 8 | ||
**1 [[Pegasus Knight]] with a [[Silver Lance]] from the mid-southeast fort (column 21, row | **1 [[Pegasus Knight]] with a [[Silver Lance]] from the mid-southeast fort (column 21, row 21) | ||
*Enemy phase of turn 9 | *Enemy phase of turn 9 | ||
**1 [[Mercenary]] with a [[Steel Sword]] from the mid-north fort (column 18, row | **1 [[Mercenary]] with a [[Steel Sword]] from the mid-north fort (column 18, row 11) | ||
**1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the fifth-northeast fort (column 12, row 9) | **1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the fifth-northeast fort (column 12, row 9) | ||
*Enemy phase of turn 11 | *Enemy phase of turn 11 | ||
**1 [[Fighter]] with a [[Silver Axe]] from the mid-south fort (column 17, row | **1 [[Fighter]] with a [[Silver Axe]] from the mid-south fort (column 17, row 22) | ||
**1 [[Archer]] with a [[Silver Bow]] from the third-northernmost fort (column 14, row 6) | **1 [[Archer]] with a [[Silver Bow]] from the third-northernmost fort (column 14, row 6) | ||
*Enemy phase of turn 12 | *Enemy phase of turn 12 | ||
Line 704: | Line 708: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
To complete this map, you need to survive for 20 turns. Even if you defeat all enemies, the map will not be considered complete until turn 21. Additionally, this map features fog of war. Bring along a thief with high evasion and a [[Torch (item)|Torch]] to navigate through it. If your units are not highly leveled, keep them together for support. Pay extra attention to the four promoted enemies, especially the [[Druid]] with a [[Sleep (staff)|Sleep]] staff. To counteract this, have a [[Restore]] staff on hand. Consider positioning some high-avoid units near the most distant forts. This strategy ensures that emerging enemies target them and can be quickly dispatched. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Rainy Island | |eng-fan-name=Rainy Island | ||
| | |jpn-name={{h|豪雨の島|Gōu no shima}} | ||
| | |jpn-mean=Island of Heavy Rain | ||
}} | }} | ||
<!-- | <!-- | ||
Line 720: | Line 722: | ||
{{refbar}} | {{refbar}} | ||
{{ChapterNav}} | {{ChapterNav | ||
|prechapter=Valley of Death | |||
|nextchapter=Snowy Defensive | |||
}} | |||
{{Nav6}} | {{Nav6}} | ||
[[Category:Trial maps of Fire Emblem: The Binding Blade]] | [[Category:Trial maps of Fire Emblem: The Binding Blade]] |
Latest revision as of 21:13, 21 October 2023
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Rainy Island (Japanese: 豪雨の島 Island of Heavy Rain) is a trial map in Fire Emblem: The Binding Blade. To unlock this map, the player must complete the game once, regardless of difficulty or ending.
Beginning log
While marching through the Western Isles, Roy's army gets stuck in rain. Enemies pounce from the mist.
Chapter data
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Victory: Survive for 20 turns | Player | Enemy | ||||
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Defeat: Roy dies | 1–10 | 21+17 | ||||
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Map dimensions: 32 columns by 32 rows | ||||||
Character data
Characters | |
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New units
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Required characters
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Available characters
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Units retain the stats and inventories they had at the end of the final chapter.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Reinforcements
- Enemy phase of turn 3
- 1 Mercenary with a Silver Sword from the second-northernmost fort (column 21, row 5)
- 1 Pegasus Knight with a Spear from the second-easternmost fort (column 4, row 19)
- 1 Nomad from the easternmost fort (column 2, row 26)
- Enemy phase of turn 4
- Enemy phase of turn 5
- 1 Mage with Elfire from the upper of the mid-east forts (column 24, row 14)
- 1 Fighter with a Killer Axe from the mid-northwest fort (column 9, row 11)
- 1 Mage with Bolting from the mid-west fort (column 8, row 15)
- Enemy phase of turn 7
- Enemy phase of turn 8
- 1 Pegasus Knight with a Silver Lance from the mid-southeast fort (column 21, row 21)
- Enemy phase of turn 9
- 1 Mercenary with a Steel Sword from the mid-north fort (column 18, row 11)
- 1 Pegasus Knight with a Steel Lance and a Javelin from the fifth-northeast fort (column 12, row 9)
- Enemy phase of turn 11
- 1 Fighter with a Silver Axe from the mid-south fort (column 17, row 22)
- 1 Archer with a Silver Bow from the third-northernmost fort (column 14, row 6)
- Enemy phase of turn 12
- 1 Mage with an Aircalibur from the southernmost fort (column 14, row 30)
- Enemy phase of turn 13
- 1 Nomad from the northeastern-most fort (column 28, row 6)
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
To complete this map, you need to survive for 20 turns. Even if you defeat all enemies, the map will not be considered complete until turn 21. Additionally, this map features fog of war. Bring along a thief with high evasion and a Torch to navigate through it. If your units are not highly leveled, keep them together for support. Pay extra attention to the four promoted enemies, especially the Druid with a Sleep staff. To counteract this, have a Restore staff on hand. Consider positioning some high-avoid units near the most distant forts. This strategy ensures that emerging enemies target them and can be quickly dispatched.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Rainy Island |
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Japanese |
豪雨の島 |
Island of Heavy Rain |
References
← Valley of Death • | Rainy Island | • Snowy Defensive → |
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