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Rainy Island: Difference between revisions

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(Added trial map characters)
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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe06 T-2.png|200px]]
|image=[[File:Cm fe06 T-2.png|200px]]
|location=[[Western Isles]]
|location=[[Western Isles]]
|weather=[[Fog of war]]
|weather=[[Fog of war]]
|previous=[[Valley of Death]]
|next=[[Snowy Defensive]]
}}
}}


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|victory=Survive for 20 turns
|victory=Survive for 20 turns
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally=10
|ally=1–10
|enemy=21{{h|+17|Reinforcements}}
|enemy=21{{h|+17|Reinforcements}}
|map=[[File:Cm fe06 T-2.png]]
|map=[[File:Cm fe06 T-2.png]]
|col=32
|row=32
}}
}}


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{{ChapChars
{{ChapChars
|game#=06
|game#=06
|return1=roy
|forced1=roy
|return2=marcus
|return1=marcus
|return3=alen
|return2=alen
|return4=bors
|return3=bors
|return5=wolt
|return4=wolt
|return6=lance
|return5=lance
|return6article=Lance (character)
|return5article=Lance (character)
|return7=merlinus
|return6=merlinus
|return8=elen
|return7=elen
|return9=wade
|return8=ward
|return10=lot
|return8article=Ward (character)
|return11=dieck
|return9=lot
|return12=shanna
|return10=dieck
|return13=chad
|return11=shanna
|return14=lugh
|return12=chad
|return15=clarine
|return13=lugh
|return16=rutger
|return14=clarine
|return17=saul
|return15=rutger
|return18=dorothy
|return16=saul
|return19=sue
|return17=dorothy
|return20=zelot
|return18=sue
|return21=trec
|return19=zelot
|return22=noah
|return20=trec
|return23=astolfo
|return21=noah
|return24=lilina
|return22=astolfo
|return25=gwendolyn
|return23=lilina
|return26=barthe
|return24=gwendolyn
|return27=ogier
|return25=barthe
|return28=fir
|return26=ogier
|return29=sin
|return27=fir
|return30=gonzalez
|return28=sin
|return31=klein
|return29=gonzalez
|return32=thea
|return30=klein
|return33=larum
|return31=thea
|return34=echidna
|return32=larum
|return35=elffin
|return33=echidna
|return36=bartre
|return34=elffin
|return37=geese
|return35=bartre
|return38=raigh
|return36=geese
|return39=cath
|return37=raigh
|return40=melady
|return38=cath
|return41=perceval
|return39=melady
|return42=cecilia
|return40=perceval
|return43=sophia
|return41=cecilia
|return44=igrene
|return42=sophia
|return45=garret
|return43=igrene
|return46=fae
|return44=garret
|return47=hugh
|return45=fae
|return48=zeiss
|return46=hugh
|return49=douglas
|return47=zeiss
|return50=niime
|return48=douglas
|return51=juno
|return49=niime
|return52=dayan
|return50=juno
|return53=yoder
|return51=dayan
|return54=karel
|return52=yoder
|return55=narcian
|return53=karel
|return56=galle
|return54=narcian
|return57=hector
|return55=galle
|return58=brunnya
|return56=hector
|return59=eliwood
|return57=brunnya
|return60=murdock
|return58=eliwood
|return61=zephiel
|return59=murdock
|return62=guinivere
|return60=zephiel
|return61=guinivere
}}
}}


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|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|6|Bolting}} • {{Item|6|Fire|link=Fire (tome)}}
|inventory={{Item|6|Bolting}} • {{Item|6|Fire}}
}}
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
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|con=5
|con=5
|mov=7
|mov=7
|inventory={{Item|6|Spear}}
|inventory={{Item|6|Spear|image=spear fe06}}
}}
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
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|con=5
|con=5
|mov=7
|mov=7
|inventory={{Item|6|Spear}}
|inventory={{Item|6|Spear|image=spear fe06}}
}}
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
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*Enemy phase of turn 3
*Enemy phase of turn 3
**1 [[Mercenary]] with a [[Silver Sword]] from the second-northernmost fort (column 21, row 5)
**1 [[Mercenary]] with a [[Silver Sword]] from the second-northernmost fort (column 21, row 5)
**1 [[Pegasus Knight]] with a [[Spear]] from the second-easternmost fort (column 4, row 9)
**1 [[Pegasus Knight]] with a [[Spear]] from the second-easternmost fort (column 4, row 19)
**1 [[Nomad]] from the easternmost fort (column 2, row 6)
**1 [[Nomad]] from the easternmost fort (column 2, row 26)
*Enemy phase of turn 4
*Enemy phase of turn 4
**1 [[Fighter]] with a [[Steel Axe]] and a [[Hand Axe]] from the mid-northeast fort (column 22, row 9)
**1 [[Fighter]] with a [[Steel Axe]] and a [[Hand Axe]] from the mid-northeast fort (column 22, row 9)
**1 [[Mercenary]] with a [[Light Brand]] from the mid-southwest fort (column 11, row 0)
**1 [[Mercenary]] with a [[Light Brand]] from the mid-southwest fort (column 11, row 20)
**1 [[Archer]] with a [[Longbow]] from the northernmost fort (column 7, row 4)
**1 [[Archer]] with a [[Longbow]] from the northernmost fort (column 7, row 4)
*Enemy phase of turn 5
*Enemy phase of turn 5
**1 [[Mage]] with [[Elfire]] from the upper of the mid-east forts (column 24, row 4)
**1 [[Mage]] with [[Elfire]] from the upper of the mid-east forts (column 24, row 14)
**1 [[Fighter]] with a [[Killer Axe]] from the mid-northwest fort (column 9, row 1)
**1 [[Fighter]] with a [[Killer Axe]] from the mid-northwest fort (column 9, row 11)
**1 Mage with [[Bolting]] from the mid-west fort (column 8, row 5)
**1 Mage with [[Bolting]] from the mid-west fort (column 8, row 15)
*Enemy phase of turn 7
*Enemy phase of turn 7
**1 [[Archer]] with a [[Steel Bow]] from the lower of the mid-east forts (column 24, row 9)
**1 [[Archer]] with a [[Steel Bow]] from the lower of the mid-east forts (column 24, row 19)
*Enemy phase of turn 8
*Enemy phase of turn 8
**1 [[Pegasus Knight]] with a [[Silver Lance]] from the mid-southeast fort (column 21, row 1)
**1 [[Pegasus Knight]] with a [[Silver Lance]] from the mid-southeast fort (column 21, row 21)
*Enemy phase of turn 9
*Enemy phase of turn 9
**1 [[Mercenary]] with a [[Steel Sword]] from the mid-north fort (column 18, row 1)
**1 [[Mercenary]] with a [[Steel Sword]] from the mid-north fort (column 18, row 11)
**1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the fifth-northeast fort (column 12, row 9)
**1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the fifth-northeast fort (column 12, row 9)
*Enemy phase of turn 11
*Enemy phase of turn 11
**1 [[Fighter]] with a [[Silver Axe]] from the mid-south fort (column 17, row 2)
**1 [[Fighter]] with a [[Silver Axe]] from the mid-south fort (column 17, row 22)
**1 [[Archer]] with a [[Silver Bow]] from the third-northernmost fort (column 14, row 6)
**1 [[Archer]] with a [[Silver Bow]] from the third-northernmost fort (column 14, row 6)
*Enemy phase of turn 12
*Enemy phase of turn 12
Line 704: Line 708:


==Strategy==
==Strategy==
{{sectstub}}
{{strategy}}
{{strategy}}
<!--
To complete this map, you need to survive for 20&nbsp;turns. Even if you defeat all enemies, the map will not be considered complete until turn&nbsp;21. Additionally, this map features fog of war. Bring along a thief with high evasion and a [[Torch (item)|Torch]] to navigate through it. If your units are not highly leveled, keep them together for support. Pay extra attention to the four promoted enemies, especially the [[Druid]] with a [[Sleep (staff)|Sleep]] staff. To counteract this, have a [[Restore]] staff on hand. Consider positioning some high-avoid units near the most distant forts. This strategy ensures that emerging enemies target them and can be quickly dispatched.
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-fan-name=Rainy Island
|eng-fan-name=Rainy Island
|jap-name={{h|豪雨の島|Gōu no shima}}
|jpn-name={{h|豪雨の島|Gōu no shima}}
|jap-mean=Island of Heavy Rain
|jpn-mean=Island of Heavy Rain
}}
}}
<!--
<!--
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{{refbar}}
{{refbar}}


{{ChapterNav}}
{{ChapterNav
|prechapter=Valley of Death
|nextchapter=Snowy Defensive
}}


{{Nav6}}
{{Nav6}}
[[Category:Trial maps of Fire Emblem: The Binding Blade]]
[[Category:Trial maps of Fire Emblem: The Binding Blade]]

Latest revision as of 21:13, 21 October 2023

Rainy Island

Cm fe06 T-2.png

Location

Western Isles

Weather

Fog of war

Previous chapter(s)

Valley of Death

Next chapter(s)

Snowy Defensive

Rainy Island (Japanese: 豪雨の島 Island of Heavy Rain) is a trial map in Fire Emblem: The Binding Blade. To unlock this map, the player must complete the game once, regardless of difficulty or ending.

Beginning log

While marching through the Western Isles, Roy's army gets stuck in rain. Enemies pounce from the mist.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Survive for 20 turns Player Partner Other Enemy
Defeat: Roy dies 1–10 {{{partner}}} {{{other}}} 21+17
Cm fe06 T-2.png
Map dimensions:
32 columns by 32 rows

Character data

Characters
New units

None

Required characters
Roy ​
Available characters
Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Ward ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​Niime ​Juno ​Dayan ​Yoder ​Karel ​Narcian ​Galle ​Hector ​Brunnya ​Eliwood ​Murdock ​Zephiel ​Guinivere ​

Units retain the stats and inventories they had at the end of the final chapter.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Silver Sword
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Steel Axe Hand Axe
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Elfire
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Steel Bow
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Silver Lance
--
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Steel Sword
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Silver Axe
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Aircalibur
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Silver Bow
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Steel Lance Javelin
--
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Light Brand
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Killer Axe
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Bolting Fire
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Longbow
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Spear
--
Ma gba nomad enemy.gif West Isles Nomad 20 2 26~30 9~12 10~13 12~15 4~7 5~7 2~4 7 7 Short Bow
--
Ma gba hero enemy.gif West Isles Hero 10 1 39~47 12~17 15~20 14~18 5~9 12~16 3~7 10 6 Light Brand
--
Ma gba berserker enemy.gif West Isles Berserker 10 1 37~43 14~19 11~15 8~12 3~6 7~11 1~5 13 6 Steel Axe Hand Axe
--
Ma gba sniper enemy.gif West Isles Sniper 10 1 36~42 13~18 12~17 9~13 6~11 8~11 5~8 8 6 Silver Bow
--
Ma gba druid enemy.gif West Isles Druid 10 1 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Flux Sleep
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Silver Sword
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Spear
--
Ma gba nomad enemy.gif West Isles Nomad 20 2 26~30 9~12 10~13 12~15 4~7 5~7 2~4 7 7 Short Bow
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Steel Axe Hand Axe
--
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Light Brand
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Longbow
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Elfire
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Killer Axe
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Bolting
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Steel Bow
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Silver Lance
--
Ma gba mercenary enemy.gif West Isles Mercenary 20 1 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Steel Sword
--
Ma gba pegasus knight enemy.gif West Isles Pegasus Knight 20 1 24~28 9~12 11~14 11~14 5~8 4~6 6~8 5 7 Steel Lance Javelin
--
Ma gba fighter enemy.gif West Isles Fighter 20 1 34~39 14~17 7~10 8~11 2~4 4~6 1~3 11 5 Silver Axe
--
Ma gba archer enemy.gif West Isles Archer 20 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Silver Bow
--
Ma gba mage enemy.gif West Isles Mage 20 1 25~28 10~13 8~11 8~11 3~5 3~5 8~11 6 5 Aircalibur
--

Reinforcements

  • Enemy phase of turn 3
  • Enemy phase of turn 4
  • Enemy phase of turn 5
    • 1 Mage with Elfire from the upper of the mid-east forts (column 24, row 14)
    • 1 Fighter with a Killer Axe from the mid-northwest fort (column 9, row 11)
    • 1 Mage with Bolting from the mid-west fort (column 8, row 15)
  • Enemy phase of turn 7
    • 1 Archer with a Steel Bow from the lower of the mid-east forts (column 24, row 19)
  • Enemy phase of turn 8
  • Enemy phase of turn 9
  • Enemy phase of turn 11
  • Enemy phase of turn 12
    • 1 Mage with an Aircalibur from the southernmost fort (column 14, row 30)
  • Enemy phase of turn 13
    • 1 Nomad from the northeastern-most fort (column 28, row 6)

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

To complete this map, you need to survive for 20 turns. Even if you defeat all enemies, the map will not be considered complete until turn 21. Additionally, this map features fog of war. Bring along a thief with high evasion and a Torch to navigate through it. If your units are not highly leveled, keep them together for support. Pay extra attention to the four promoted enemies, especially the Druid with a Sleep staff. To counteract this, have a Restore staff on hand. Consider positioning some high-avoid units near the most distant forts. This strategy ensures that emerging enemies target them and can be quickly dispatched.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Rainy Island

--

Japanese

豪雨の島

Island of Heavy Rain

References

← Valley of Death • Rainy Island • Snowy Defensive →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline