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Land of Sorrow (Gaiden)/Rigel Plains Battle: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{stub}}
{{DISPLAYTITLE:Land of Sorrow (''Gaiden'')/Rigel Plains Battle}}
{{Chapter Infobox  
{{Chapter Infobox
|title=Rigel Plains Battle
|title=Rigel Plains Battle
|image=[[File:Cm fe02 c4 m06 alm.png|200px]]
|image=[[File:Cm fe02 c4 m06 alm.png|200px]]
|location=Rigel Plains
|location=Rigel Plains
|new units=None
|boss=[[Jerome]], [[Zeke]]{{h|*|Only if the player does not meet with Tatiana first}}
|boss=[[Jerome]], [[Zeke]]{{hover|*|Only if the player does not meet with Tatiana first}}
|previous=*[[Land of Sorrow (Gaiden)/Siege of Nuibaba's Abode|Siege of Nuibaba's Abode]]
*[[Land of Sorrow (Gaiden)/Rigel Forest Battle|Rigel Forest Battle]]
|next=[[Land of Sorrow (Gaiden)/Fight at the Dragon's Maw|Fight at the Dragon's Maw]]
}}
}}
'''Rigel Plains Battle''' is the sixth map of the fourth act of [[Alm]]'s route in {{FE2}} and {{FE15}}.  
 
'''Rigel Plains Battle''' (Japanese: {{hl|リゲル平野の戦い|Rigel heiya no tatakai}} ''Rigel Plains Battle'') is the sixth map of the fourth act of [[Alm]]'s route in {{FE2}} and {{FE15}}.


==Map data==
==Map data==
Line 18: Line 21:
|defeat=[[Alm]] dies
|defeat=[[Alm]] dies
|ally=10
|ally=10
|other={{hover|0|Before Zeke's mutiny}}/{{hover|10|After Zeke's mutiny}}
|other=0{{h|+10|Upon Zeke's mutiny}}
|enemy={{hover|20|Before Zeke's mutiny}}/{{hover|10|After Zeke's mutiny}}
|enemy=20{{h|−10|Upon Zeke's mutiny}}
|map=[[File:Cm fe02 c4 m06 alm.png|200px]]
|map=[[File:Cm fe02 c4 m06 alm.png|200px]]
}}
}}
Line 25: Line 28:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Alm]] dies
|defeat=[[Alm]] dies
|ally=15
|ally=1–15
|other={{hover|0|Before Zeke's mutiny}}/{{hover|10|After Zeke's mutiny}}
|other=0{{h|+10|Upon Zeke's mutiny}}
|enemy={{hover|20|Before Zeke's mutiny}}/{{hover|10|After Zeke's mutiny}}
|enemy=20{{h|−10|Upon Zeke's mutiny}}
|col=30
|row=28
}}
}}
}}
}}


===Character data===  
===Character data===
{{Tab  
{{Tab
|width=100%
|width=100%
|default=2
|default=2
|tab1=''Gaiden''
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia''
|content1={{ChapChars  
|content1={{ChapChars
|game#=02  
|game#=02
|return1=alm
|forced1=alm
|return2=lukas
|return1=lukas
|return3=gray
|return2=gray
|return4=tobin
|return3=tobin
|return5=kliff
|return4=kliff
|return5=silque
|return6=clair
|return7=clive
|return8=forsyth
|return9=python
|return10=luthier
|return11=mathilda
|return12=delthea
|return13=tatiana
}}
|content2={{ChapChars
|game#=15
|forced1=alm
|return1=lukas
|return2=gray
|return3=tobin
|return4=kliff
|return5=faye
|return6=silque
|return6=silque
|return7=clair
|return7=clair
Line 53: Line 76:
|return13=delthea
|return13=delthea
|return14=tatiana
|return14=tatiana
}}
}}
|content2={{ChapChars
}}
|game#=15
|return1=alm
|return2=lukas
|return3=gray
|return4=tobin
|return5=kliff
|return6=faye
|return7=silque
|return8=clair
|return9=clive
|return10=forsyth
|return11=python
|return12=luthier
|return13=mathilda
|return14=delthea
|return15=tatiana
}}  
}}  


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=3ds03
|platform=3ds03
|itemlast=Gold Mark
|itemlast=Gold Mark
|obtainlast=Dropped by [[Jerome]]
|obtainlast=Dropped by [[Jerome]]
}}  
}}
* <small>Note: There are no items to be found in the original {{title|Gaiden}}. The item list above is for {{title|Echoes: Shadows of Valentia}}.</small>
*<small>Note: There are no items to be found in the original {{title|Gaiden}}. The item list above is for {{title|Echoes: Shadows of Valentia}}.</small>


===Enemy data===
===Enemy data===
Line 89: Line 94:
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}}
|platform=nes02
{{ChapUnitCellFE2
|name1=Bow Knight
|name=[[Jerome]]
|class1=Bow Knight
|class=Gold Knight
|lv1=1
|lv=5
|#1=2
|#=1
|-
|hp=46
|name2=Gold Knight
|str=20
|class2=Gold Knight
|skill=9
|lv2=1
|spd=14
|#2=2
|lck=0
|-
|def=15
|name3=Paladin
|res=6
|class3=Paladin
|mov=9
|lv3=1
}}
|#3=3
{{ChapUnitCellFE2
|-
|name=Bow Knight
|name4=Arcanist
|class=Bow Knight
|class4=Arcanist
|lv=1
|lv4=5
|#=5
|#4=2
|hp=40
|inventory4=--<br>[[Fortify]] [[Mire]]
|str=16
|-
|skill=8
|nameb=[[Jerome]]
|spd=8
|classb=Gold Knight
|lck=0
|lvb=5
|def=10
|res=6
|mov=8
|notes=The eastern three become NPCs on turn 1 if [[Tatiana]] was recruited before entering this map.
}}
{{ChapUnitCellFE2
|name=Gold Knight
|class=Gold Knight
|lv=1
|#=2
|hp=40
|str=18
|skill=7
|spd=12
|lck=0
|def=13
|res=6
|mov=9
}}
{{ChapUnitCellFE2
|name=Paladin
|class=Paladin
|lv=1
|#=9
|hp=28
|str=12
|skill=5
|spd=8
|lck=0
|def=8
|res=5
|mov=8
|notes=The eastern six become NPCs on turn 1 if [[Tatiana]] was recruited before entering this map.
}}
{{ChapUnitCellFE2
|name=Arcanist
|class=Arcanist
|lv=5
|#=2
|hp=34
|str=10
|skill=5
|spd=6
|lck=0
|def=7
|res=8
|mov=4
|inventory=--<br>[[Fortify]] • [[Mire]]
|notes=Moves to attack units in range; moves to the nearest avoid-boosting terrain otherwise.
}}
{{ChapUnitCellFE2
|name=[[Zeke]]
|class=Gold Knight
|lv=3
|#=1
|hp=43
|str=19
|skill=8
|spd=13
|lck=0
|def=14
|res=6
|mov=9
|notes=Becomes an NPC on turn 1 if [[Tatiana]] was recruited before entering this map.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=[[Jerome]]
|class=Gold Knight
|lv=5
|#=1
|hp=45
|atk=20
|skill=9
|spd=14
|lck=0
|def=15
|res=6
|mov=9
|inventory={{Item|15|Gold Mark|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Bow Knight
|lv=1
|#=5
|hp=40
|atk=16
|skill=8
|spd=8
|lck=0
|def=10
|res=6
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|notes=The eastern three become NPCs on turn 1 if [[Tatiana]] was talked to before entering this map.
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Gold Knight
|lv=1
|#=2
|hp=40
|atk=18
|skill=7
|spd=12
|lck=0
|def=13
|res=6
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Paladin
|lv=1
|#=9
|hp=28
|atk=12
|skill=5
|spd=8
|lck=0
|def=8
|res=5
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=The eastern six become NPCs on turn 1 if [[Tatiana]] was talked to before entering this map.
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Arcanist
|lv=5
|#=2
|hp=32
|atk=10
|skill=5
|spd=6
|lck=0
|def=7
|res=8
|mov=4
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Fortify|image=white magic}}
|notes=Only moves to attack units in range, or to heal himself or another enemy unit.
}}
{{ChapUnitCellFE15
|name=[[Zeke]]
|class=Gold Knight
|version=zeke
|lv=3
|#=1
|hp=42
|atk=19
|skill=8
|spd=13
|lck=0
|def=14
|res=6
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Becomes an NPC on turn 1 if [[Tatiana]] was talked to before entering this map.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=[[Jerome]]
|class=Gold Knight
|lv=10
|#=1
|hp=51
|atk=23
|skill=12
|spd=17
|lck=0
|def=18
|res=7
|mov=9
|inventory={{Item|15|Gold Mark|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Bow Knight
|lv=5
|#=2
|hp=45
|atk=18{{h|+2|Granted by Iron Bow}}
|skill=10
|spd=9{{h|−2|Penalized by Iron Bow}}
|lck=0
|def=11
|res=6
|mov=8
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Iron Bow}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Gold Knight
|lv=3
|#=2
|hp=42
|atk=19{{h|+2|Granted by Iron Lance}}
|skill=8
|spd=13
|lck=0
|def=14
|res=6
|mov=9
|inventory={{Item|15|Iron Lance}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Paladin
|lv=5
|#=3
|hp=33
|atk=14{{h|+2|Granted by Iron Lance}}
|skill=7
|spd=10
|lck=0
|def=10
|res=5
|mov=8
|inventory={{Item|15|Iron Lance}}
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Arcanist
|lv=10
|#=2
|hp=37
|atk=12
|skill=8
|spd=8
|lck=0
|def=9
|res=8
|mov=4
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Fortify|image=white magic}}
|notes=Only moves to attack units in range, or to heal himself or another enemy unit.
}}
{{ChapUnitCellFE15
|name=[[Zeke]]
|class=Gold Knight
|version=zeke
|lv=7
|#=1
|hp=47
|atk=21
|skill=10
|spd=15
|lck=0
|def=16
|res=7
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Becomes an NPC on turn 1 if [[Tatiana]] was talked to before entering this map.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE15
|platform=3ds03
|name=Rigelian Army
|name1=Rigelian Army
|class=Paladin
|class1=Bow Knight
|lv=3
|lv1=1
|#=6
|#1=2
|hp=30
|inventory1=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|atk=13
|-
|skill=6
|name2=Rigelian Army
|spd=9
|class2=Gold Knight
|lck=0
|lv2=1
|def=9
|#2=2
|res=5
|inventory2=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|mov=8
|-
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|name3=Rigelian Army
|notes=Becomes an NPC on turn 1 if [[Tatiana]] was talked to before entering this map.
|class3=Paladin
|lv3=1
|#3=3
|inventory3=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|-
|name4=Rigelian Army
|class4=Arcanist
|lv4=5
|#4=2
|inventory4=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Fortify|image=white magic}}
|-
|nameb=[[Jerome]]
|classb=Gold Knight
|lvb=5
|inventoryb={{Item|15|Gold Mark|type=drop}}<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE15
|platform=3ds03
|name=Rigelian Army
|name1=Rigelian Army
|class=Bow Knight
|class1=Bow Knight
|lv=3
|lv1=5
|#=3
|#1=2
|hp=42
|inventory1={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Iron Bow}}
|atk=17
|-
|skill=9
|name2=Rigelian Army
|spd=9
|class2=Gold Knight
|lck=0
|lv2=3
|def=11
|#2=2
|res=6
|inventory2={{Item|15|Iron Lance}}
|mov=8
|-
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|name3=Rigelian Army
|notes=Becomes an NPC on turn 1 if [[Tatiana]] was talked to before entering this map.
|class3=Paladin
|last=y
|lv3=5
|#3=3
|inventory3={{Item|15|Iron Lance}}
|-
|name4=Rigelian Army
|class4=Arcanist
|lv4=10
|#4=2
|inventory4=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Fortify|image=white magic}}
|-
|nameb=[[Jerome]]
|classb=Gold Knight
|lvb=10
|inventoryb={{Item|15|Gold Mark|type=drop}}<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
{{ChapUnitFtr}}
}}
}}


Line 185: Line 419:
|default=2
|default=2
|tab1=''Gaiden''
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia'' Normal
|content1={{ChapOthers
|tab3=''Echoes: Shadows of Valentia'' Hard
|platform=nes02
|content1={{ChapUnitHdr|type=NPC|platform=nes02}}
|name1=Paladin
{{ChapUnitCellFE2
|class1=Paladin
|name=[[Zeke]]
|lv1=1
|class=Gold Knight
|#1=6
|type=playable
|-
|lv=3
|name2=Bow Knight
|#=1
|class2=Bow Knight
|hp=43
|lv2=1
|str=19
|#2=3
|skill=8
|-
|spd=13
|namel=[[Zeke]]
|lck=0
|classl=Gold Knight
|def=14
|lvl=3
|res=6
|#l=1
|mov=9
|notes=Initially an enemy unit.
}}
{{ChapUnitCellFE2
|name=Paladin
|class=Paladin
|type=playable
|lv=1
|#=6
|hp=28
|str=12
|skill=5
|spd=8
|lck=0
|def=8
|res=5
|mov=8
|notes=Initially an enemy unit.
}}
{{ChapUnitCellFE2
|name=Bow Knight
|class=Bow Knight
|type=playable
|lv=1
|#=3
|hp=40
|str=16
|skill=8
|spd=8
|lck=0
|def=10
|res=6
|mov=8
|notes=Initially an enemy unit.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=3ds03}}
{{ChapUnitCellFE15
|name=[[Zeke]]
|class=Gold Knight
|version=zeke
|type=other
|lv=3
|#=1
|hp=42
|atk=19
|skill=8
|spd=13
|lck=0
|def=14
|res=6
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Initially an enemy unit.
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Paladin
|type=other
|lv=1
|#=6
|hp=28
|atk=12
|skill=5
|spd=8
|lck=0
|def=8
|res=5
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Initially an enemy unit.
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Bow Knight
|type=other
|lv=1
|#=3
|hp=40
|atk=16
|skill=8
|spd=8
|lck=0
|def=10
|res=6
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|notes=Initially an enemy unit.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=3ds03}}
{{ChapUnitCellFE15
|name=[[Zeke]]
|class=Gold Knight
|version=zeke
|type=other
|lv=7
|#=1
|hp=47
|atk=21
|skill=10
|spd=15
|lck=0
|def=18
|res=7
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Initially an enemy unit.
}}
{{ChapUnitCellFE15
|name=Rigelian Army
|class=Paladin
|type=other
|lv=3
|#=6
|hp=30
|atk=13
|skill=6
|spd=9
|lck=0
|def=9
|res=5
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=Initially an enemy unit.
}}
}}
|content2={{ChapOthers
{{ChapUnitCellFE15
|platform=3ds03
|name=Rigelian Army
|name1=Rigelian Army
|class=Bow Knight
|class1=Paladin
|type=other
|lv1={{hover|1|Normal}}/{{hover|3|Hard}}
|lv=3
|#1=6
|#=3
|inventory1=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|hp=42
|-
|atk=17
|name2=Rigelian Army
|skill=9
|class2=Bow Knight
|spd=9
|lv2={{hover|1|Normal}}/{{hover|3|Hard}}
|lck=0
|#2=3
|def=11
|inventory2=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|res=6
|-
|mov=8
|namel=[[Zeke]]
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|classl=Gold Knight
|notes=Initially an enemy unit.
|versionl=zeke
|last=y
|lvl={{hover|3|Normal}}/{{hover|7|Hard}}
|#l=1
|inventoryl=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
{{ChapUnitFtr}}
}}
}}


===Boss data===
===Boss data===
{{Main|Jerome}}  
{{Main|Jerome}}
{{Tab
{{Tab
|default=2
|default=2
Line 261: Line 619:
|res=6
|res=6
|move=9
|move=9
|inventory={{Item|15|Gold Mark|type=drop}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
|la=y
|inventory={{Item|15|Gold Mark|type=drop}}
|skills={{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
|content3={{BossStats FE15
|content3={{BossStats FE15
Line 278: Line 636:
|res=7
|res=7
|move=9
|move=9
|inventory={{Item|15|Gold Mark|type=drop}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
|la=y
|inventory={{Item|15|Gold Mark|type=drop}}
|skills={{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
}}
}}
Line 292: Line 650:
|content1={{BossStats FE2
|content1={{BossStats FE2
|portrait=[[File:Portrait zeke fe02.png]]
|portrait=[[File:Portrait zeke fe02.png]]
|sprite=gold knight playable
|sprite=gold knight enemy
|class=Gold Knight
|class=Gold Knight
|lv=3
|lv=3
|HP=40
|HP=43
|move=9
|str=19
|str=20
|skill=8
|skill=13
|spd=13
|spd=14
|luck=0
|luck=4
|def=14
|def=14
|res=6
|res=6
|mov=9
|move=9
|la=y
|la=y
}}
}}
|content2={{BossStats FE15
|content2={{BossStats FE15
|portrait=[[File:Portrait zeke status fe15.png|128px]]
|portrait=[[File:Portrait zeke status fe15.png|128px]]
|sprite=gold knight zeke other
|sprite=gold knight zeke enemy
|class=Gold Knight
|class=Gold Knight
|lv=3
|lv=3
Line 319: Line 676:
|res=6
|res=6
|move=9
|move=9
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
|la=y
|skills={{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
|content3={{BossStats FE15
|content3={{BossStats FE15
|portrait=[[File:Portrait zeke status fe15.png|128px]]
|portrait=[[File:Portrait zeke status fe15.png|128px]]
|sprite=gold knight zeke other
|sprite=gold knight zeke enemy
|class=Gold Knight
|class=Gold Knight
|lv=7
|lv=7
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|res=7
|res=7
|move=9
|move=9
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
|la=y
|skills={{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
If the player has gone to Fear Mountain and killed [[Nuibaba]], Zeke and his 9 men will mutiny against Jerome at the start of turn 1. Note that actually recruiting [[Tatiana]] is NOT required to get Zeke; if the player dealt with Nuibaba and left Tatiana on Fear Mountain, Zeke will take Alm's word that she is safe and rebel.<ref>https://www.youtube.com/watch?v=a-Girr1hRpQ</ref> Also note that we will be challenging this battle after Celica has finished Duma Tower.
If the player has gone to Fear Mountain and killed [[Nuibaba]], Zeke and his 9 men will mutiny against Jerome at the start of turn 1. Note that actually recruiting [[Tatiana]] is NOT required to get Zeke; if the player dealt with Nuibaba and left Tatiana on Fear Mountain, Zeke will take Alm's word that she is safe and rebel.<ref>https://www.youtube.com/watch?v=a-Girr1hRpQ</ref>


This battle is pretty straightforward—just Warp Mathilda in and clean house. Jerome's army will prioritize attacking Zeke's men. The Paladins will get steamrolled, but the Bow Knights and Zeke himself can take care of themselves.
'''DO NOT''' proceed past the Rigelian village before you've finished Duma Tower. If you do, you'll get jumped by Necrodragons and stalled until Celica finishes her business.
Map Turn Count: 4<br>Game Turn Count: 283
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=One of the craggy<br>Rigelian Empire's<br>few flatlands.
|japanese=地形の起伏の多い<br>リゲル帝国の領内に<br>おいて数少ない平野部。
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==
-->


==Etymology and other languages==  
==Etymology and other languages==
{{Names  
{{Names
|eng-name=Rigel Plains Battle
|eng-name=Rigel Plains Battle
|eng-mean=--
|jpn-name={{h|リゲル平野の戦い|Rigel heiya no tatakai}}
|jap-name=
|jpn-mean=Rigel Plains Battle
|jap-mean=
|span-name=
|span-name=
|span-mean=
|span-mean=
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|dut-name=
|dut-name=
|dut-mean=
|dut-mean=
|kor-name={{h|리겔 평야의 전투|Rigel pyeong-yaui jeontu}}
|kor-mean=Rigel plains battle
|ch-simp-name=
|ch-simp-name=
|ch-simp-mean=
|ch-simp-mean=
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}}
}}


==Gallery==  
==Gallery==
{{sectstub}}
<gallery>
Mt fe15 rigel plains.png|Thumbnail of Rigel Plains.
</gallery>


{{refbar}}
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{{Nav2}}
{{Nav2}}
{{Nav15}}
{{Nav15}}
[[Category:Acts of Fire Emblem Gaiden]]  
[[Category:Acts of Fire Emblem Gaiden]]
[[Category:Acts of Fire Emblem Echoes: Shadows of Valentia]]
[[Category:Acts of Fire Emblem Echoes: Shadows of Valentia]]

Latest revision as of 21:33, 6 May 2023

Rigel Plains Battle

Cm fe02 c4 m06 alm.png

Location

Rigel Plains

Boss(es)

Jerome, Zeke*

Previous chapter(s)
Next chapter(s)

Fight at the Dragon's Maw

Rigel Plains Battle (Japanese: リゲル平野の戦い Rigel Plains Battle) is the sixth map of the fourth act of Alm's route in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.

Map data

Gaiden Echoes: Shadows of Valentia

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Alm dies 1–15 {{{partner}}} 0+10 20−10
Map dimensions:
30 columns by 28 rows

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Required characters
Alm ​
Available characters
Lukas ​Gray ​Tobin ​Kliff ​Faye ​Silque ​Clair ​Clive ​Forsyth ​Python ​Luthier ​Mathilda ​Delthea ​Tatiana ​

Item data

Items
Name Obtainment Method
Is 3ds03 gold mark.png Gold Mark Dropped by Jerome

Enemy data

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 gold knight enemy.gif Jerome Gold Knight 5 1 45 20 9 14 0 15 6 9 Gold MarkThis item is dropped upon this unit's defeat.
Lance
--
Ma 3ds03 bow knight enemy.gif Rigelian Army Bow Knight 1 5 40 16 8 8 0 10 6 8 --
Bow Bowrange +2
The eastern three become NPCs on turn 1 if Tatiana was talked to before entering this map.
Ma 3ds03 gold knight enemy.gif Rigelian Army Gold Knight 1 2 40 18 7 12 0 13 6 9 --
Lance
--
Ma 3ds03 paladin enemy.gif Rigelian Army Paladin 1 9 28 12 5 8 0 8 5 8 --
Lance
The eastern six become NPCs on turn 1 if Tatiana was talked to before entering this map.
Ma 3ds03 arcanist enemy.gif Rigelian Army Arcanist 5 2 32 10 5 6 0 7 8 4 --
Mire Fortify
Only moves to attack units in range, or to heal himself or another enemy unit.
Ma 3ds03 gold knight zeke enemy.gif Zeke Gold Knight 3 1 42 19 8 13 0 14 6 9 --
Lance
Becomes an NPC on turn 1 if Tatiana was talked to before entering this map.

NPC data

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

NPC Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 gold knight zeke other.gif Zeke Gold Knight 3 1 42 19 8 13 0 14 6 9 --
Lance
Initially an enemy unit.
Ma 3ds03 paladin other.gif Rigelian Army Paladin 1 6 28 12 5 8 0 8 5 8 --
Lance
Initially an enemy unit.
Ma 3ds03 bow knight other.gif Rigelian Army Bow Knight 1 3 40 16 8 8 0 10 6 8 --
Bow Bowrange +2
Initially an enemy unit.

Boss data

Main article: Jerome

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Portrait jerome status fe15.png
Ma 3ds03 gold knight enemy.gif Gold Knight
Level 5
Stats
Max HP 45 Luck 0
Attack 20 Defense 15
Skill 9 Resistance 6
Speed 14 Movement 9
Item Skills
Gold MarkThis item is dropped upon this unit's defeat. Lance
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons
Main article: Zeke

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Portrait zeke status fe15.png
Ma 3ds03 gold knight zeke enemy.gif Gold Knight
Level 3
Stats
Max HP 42 Luck 0
Attack 19 Defense 14
Skill 8 Resistance 6
Speed 13 Movement 9
Item Skills
-- Lance
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If the player has gone to Fear Mountain and killed Nuibaba, Zeke and his 9 men will mutiny against Jerome at the start of turn 1. Note that actually recruiting Tatiana is NOT required to get Zeke; if the player dealt with Nuibaba and left Tatiana on Fear Mountain, Zeke will take Alm's word that she is safe and rebel.[1] Also note that we will be challenging this battle after Celica has finished Duma Tower.

This battle is pretty straightforward—just Warp Mathilda in and clean house. Jerome's army will prioritize attacking Zeke's men. The Paladins will get steamrolled, but the Bow Knights and Zeke himself can take care of themselves.

DO NOT proceed past the Rigelian village before you've finished Duma Tower. If you do, you'll get jumped by Necrodragons and stalled until Celica finishes her business.

Map Turn Count: 4
Game Turn Count: 283

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
One of the craggy
Rigelian Empire's
few flatlands.
地形の起伏の多い
リゲル帝国の領内に
おいて数少ない平野部。

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rigel Plains Battle

--

Japanese

リゲル平野の戦い

Rigel Plains Battle

French

Bataille: Plaines de Rigel

Rigel Plains Battle

Korean

리겔 평야의 전투

Rigel plains battle

Gallery

References

←  Siege of Nuibaba's Abode •
←  Rigel Forest Battle •
Rigel Plains Battle •  Fight at the Dragon's Maw →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map