Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Threaten Attack⁄Defense: Difference between revisions
m (Text replacement - "Japanese: " to "Japanese: ") |
m (→Heroes) |
||
(19 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Threaten Attack/Defense}} | {{DISPLAYTITLE:Threaten Attack/Defense}} | ||
{{Skill Infobox | {{Skill Infobox | ||
|name=Threaten Attack/Defense | |name=Threaten Attack/Defense | ||
|image=[[File:Is feh threat atk def 1.png]] | |image=[[File:Is feh threat atk def 1.png]] | ||
|caption=Icon of the Threat. Atk/Def 1 skill in {{title|Heroes}}. | |caption=Icon of the Threat. Atk/Def 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Threaten Attack/Defense''' | '''Threaten Attack/Defense''' (Japanese: {{hl|攻撃守備の威嚇|Kōgeki-shubi no ikaku}} ''Attack/Defense Intimidation'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Threat. Atk/Def 1''', '''Threat. Atk/Def 2''', and '''Threat. Atk/Def 3''' in order from lowest to highest. Threat. Atk/Def inflicts penalties to the [[attack (stat)|attack]] and [[defense]] of enemies near the user; the third tier additionally boosts its user's attack and defense. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Threat. Atk/Def 1 | ||
| | |type=C | ||
| | |effect=At start of turn, inflicts −3 each to [[attack (stat)|attack]] and [[defense]] on foes within 2 spaces through their next actions. | ||
| | |sp=100 | ||
|pre=[[Threaten Atk 1]] or [[Threaten Def 1]] | |||
}} | |||
| | {{PassiveDataCell FEH | ||
| | |skill=Threat. Atk/Def 2 | ||
| | |type=C | ||
| | |effect=At start of turn, inflicts −4 each to [[attack (stat)|attack]] and [[defense]] on foes within 2 spaces through their next actions. | ||
| | |sp=200 | ||
| | |pre=[[Threaten Attack⁄Defense|Threat. Atk/Def 1]] | ||
}} | |||
{{PassiveDataCell FEH | |||
| | |skill=Threat. Atk/Def 3 | ||
| | |type=C | ||
| | |effect=If user is within 2 spaces of a foe at start of turn, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user for 1 turn and inflicts −5 each to attack and defense on foes within 2 spaces through their next actions. | ||
| | |sp=300 | ||
| | |pre=[[Threaten Attack⁄Defense|Threat. Atk/Def 2]] | ||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=Threat. Atk/Def | ||
| | |tiers=3 | ||
|- | |||
|trial1=[[Nihility & Dream 4]]: 10,000 points | |||
|- | |||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 20 {{SacredCoin}} | |||
|seal2=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Threaten Attack⁄Defense|Threat. Atk/Def 1]] seal | |||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Threat. Atk/Def 1)</small> | |||
|english=At start of turn, inflicts Atk/Def-3 on foes within<br>2 spaces through their next actions. | |||
|japanese=ターン開始時、周囲2マスの敵の<br>攻撃、守備-3(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Threat. Atk/Def 2)</small> | |||
|english=At start of turn, inflicts Atk/Def-4 on foes within<br>2 spaces through their next actions. | |||
|japanese=ターン開始時、周囲2マスの敵の<br>攻撃、守備-4(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Threat. Atk/Def 3)</small> | |||
|english=At start of turn, if unit is within 2 spaces of a<br>foe, grants Atk/Def+5 to unit for 1 turn and<br>inflicts Atk/Def-5 on foes within 2 spaces<br>through their next actions. | |||
|japanese=ターン開始時、周囲2マス以内に敵がいる場合、<br>自分の攻撃、守備+5(1ターン)、かつ<br>周囲2マス以内の敵の攻撃、守備-5<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Threaten Attack/Defense | ||
| | |eng-mean=Abbreviated as ''Threat. Atk/Def''. | ||
| | |jpn-name={{h|攻撃守備の威嚇|Kōgeki-shubi no ikaku}} | ||
| | |jpn-mean=Attack/Defense Intimidation | ||
|span-name= | |span-name=Reducir Ataque/Defensa | ||
|span-mean= | |span-mean=Reduce Attack/Defense; abbreviated as ''{{lang|es|Reducir Ata/Def}}'' in the European localization and as ''{{lang|es|Red. Atq./Def.}}'' in the Latin American localization. | ||
| | |fren-name=Attaque/Défense réduites | ||
| | |fren-mean=Reduced Attack/Defense; abbreviated as ''{{lang|fr|Atq/Déf réduites}}''. | ||
| | |ger-name=Angriff/Verteidigung gefährden | ||
|ger-mean=Endanger Attack/Defense; abbreviated as ''{{lang|de|Agr./Ver. gefähr.}}'' | |||
|fren-name= | |ital-name=Mina Attacco/Difesa | ||
|fren-mean= | |ital-mean=Undermine Attack/Defense; abbreviated as ''{{lang|it|Mina Att/Dif}}''. | ||
| | |por-name=Ataque/Defesa minaz | ||
| | |por-mean=Threaten Attack/Defense; abbreviated as ''{{lang|pt|Atq./Def. minaz}}''. | ||
| | |ch-trad-name={{h|攻擊防守的威嚇|gōngjī fángshǒu de wēixià}} | ||
| | |ch-trad-mean=Threaten Attack/Defense | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[ | *[[Threaten Atk]] | ||
*[[ | *[[Threaten Def]] | ||
*[[ | *[[Threaten Res]] | ||
*[[ | *[[Threaten Spd]] | ||
*[[ | *[[Threat. Atk/Res]] | ||
*[[ | *[[Threat. Atk/Spd]] | ||
{{ | {{NavPassiveCH}} | ||
{{NavPassiveSH}} |
Latest revision as of 06:51, 7 December 2023
| ||||
|
Threaten Attack/Defense (Japanese: 攻撃守備の威嚇 Attack/Defense Intimidation) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Threat. Atk/Def 1, Threat. Atk/Def 2, and Threat. Atk/Def 3 in order from lowest to highest. Threat. Atk/Def inflicts penalties to the attack and defense of enemies near the user; the third tier additionally boosts its user's attack and defense.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Threat. Atk/Def 1) |
C | At start of turn, inflicts −3 each to attack and defense on foes within 2 spaces through their next actions. | 100 | Threaten Atk 1 or Threaten Def 1 | -- | ✓ | -- | |
Heroes (Threat. Atk/Def 2) |
C | At start of turn, inflicts −4 each to attack and defense on foes within 2 spaces through their next actions. | 200 | Threat. Atk/Def 1 | -- | ✓ | -- | |
Heroes (Threat. Atk/Def 3) |
C | If user is within 2 spaces of a foe at start of turn, grants +5 each to attack and defense to user for 1 turn and inflicts −5 each to attack and defense on foes within 2 spaces through their next actions. | 300 | Threat. Atk/Def 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Threat. Atk/Def 1 | Threat. Atk/Def 2 | Threat. Atk/Def 3 | |
Unit (★★★) | Fernand: Traitorous Knight • Petrine: Icy Flame-Lancer • Yen'fay: Blade Legend | — | — |
Unit (★★★★) | Atlas: Forest Muscle • Fuga: Force of Gales | Fernand: Traitorous Knight • Fuga: Force of Gales • Petrine: Icy Flame-Lancer • Yen'fay: Blade Legend | — |
Unit (★★★★★) | Castor: Loving Son • Dieck: Wounded Tiger • Geoffrey: Realm's Protector • Hríd: Icy Blade • Líf: Arcane Blade • Morgan: Devoted Darkness • Ótr: Kingsbrother • Rudolf: Emperor of Rigel • Shez: Mercenary Shine | Atlas: Forest Muscle • Castor: Loving Son • Dieck: Wounded Tiger • Geoffrey: Realm's Protector • Hríd: Icy Blade • Líf: Arcane Blade • Morgan: Devoted Darkness • Ótr: Kingsbrother • Rudolf: Emperor of Rigel • Shez: Mercenary Shine | Dieck: Wounded Tiger • Rudolf: Emperor of Rigel |
Tempest Trials | Nihility & Dream 4: 10,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 20 | 1,000 , 400 , 100 , Threat. Atk/Def 1 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Threat. Atk/Def 1) |
At start of turn, inflicts Atk/Def-3 on foes within
2 spaces through their next actions. |
ターン開始時、周囲2マスの敵の
攻撃、守備-3(敵の次回行動終了まで) |
Heroes (Threat. Atk/Def 2) |
At start of turn, inflicts Atk/Def-4 on foes within
2 spaces through their next actions. |
ターン開始時、周囲2マスの敵の
攻撃、守備-4(敵の次回行動終了まで) |
Heroes (Threat. Atk/Def 3) |
At start of turn, if unit is within 2 spaces of a
foe, grants Atk/Def+5 to unit for 1 turn and inflicts Atk/Def-5 on foes within 2 spaces through their next actions. |
ターン開始時、周囲2マス以内に敵がいる場合、
自分の攻撃、守備+5(1ターン)、かつ 周囲2マス以内の敵の攻撃、守備-5 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Threaten Attack/Defense |
Abbreviated as Threat. Atk/Def. |
Japanese |
攻撃守備の威嚇 |
Attack/Defense Intimidation |
Spanish |
Reducir Ataque/Defensa |
Reduce Attack/Defense; abbreviated as Reducir Ata/Def in the European localization and as Red. Atq./Def. in the Latin American localization. |
French |
Attaque/Défense réduites |
Reduced Attack/Defense; abbreviated as Atq/Déf réduites. |
German |
Angriff/Verteidigung gefährden |
Endanger Attack/Defense; abbreviated as Agr./Ver. gefähr. |
Italian |
Mina Attacco/Difesa |
Undermine Attack/Defense; abbreviated as Mina Att/Dif. |
Portuguese |
Ataque/Defesa minaz |
Threaten Attack/Defense; abbreviated as Atq./Def. minaz. |
Traditional Chinese |
攻擊防守的威嚇 |
Threaten Attack/Defense |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|