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Guidance: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh guidance 1.png]] | |image=[[File:Is feh guidance 1.png]] | ||
|caption=Icon of the Guidance 1 skill in {{title|Heroes}}. | |caption=Icon of the Guidance 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Guidance''' | '''Guidance''' (Japanese: {{hl|空からの先導|Sora kara no sendō}} ''Guidance from the Sky'') is a four-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Guidance 1''', '''Guidance 2''', '''Guidance 3''', and '''Guidance 4''' in order from lowest to highest. Guidance allows any infantry or armored allies nearby to move adjacent to the user; the [[HP]] threshold required for this to take effect decreases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=C | ||
| | |effect=If user's [[HP]] = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | ||
|sp=60 | |||
|use=[[File:Is feh flying.png|20px|Flying]] | |||
}} | |||
{{PassiveDataCell FEH | |||
| | |tier=2 | ||
| | |type=C | ||
| | |effect=If user's [[HP]] = 50%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | ||
| | |sp=120 | ||
| | |pre=[[Guidance|Guidance 1]] | ||
| | |use=[[File:Is feh flying.png|20px|Flying]] | ||
| | }} | ||
| | {{PassiveDataCell FEH | ||
| | |tier=3 | ||
| | |type=C | ||
| | |effect=Infantry and armored allies within 2 spaces can move to a space adjacent to user. | ||
| | |sp=240 | ||
|pre=[[Guidance|Guidance 2]] | |||
|use=[[File:Is feh flying.png|20px|Flying]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=4 | |||
|type=C | |||
|effect=Infantry and armored allies within 2 spaces can move to a space within 2 spaces of user.<br>Grants +3 each to [[attack (stat)|attack]] and [[speed]] of infantry and armored allies within 2 spaces of user during combat, and if those allies' speed > their foes' speed, neutralizes effects that prevent those allies' [[follow-up attack]]s during combat. | |||
|sp=300 | |||
|pre=[[Guidance|Guidance 3]] | |||
|use=[[File:Is feh flying.png|20px|Flying]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=4 | ||
| | |- | ||
| | |trial1=[[Genealogy of Light]]: 40,000 points | ||
| | |- | ||
| | |seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 40 {{SacredCoin}} | ||
| | |seal2=200 {{Badge|Verdant}}, 60 {{GreatBadge|Verdant}}, 50 {{SacredCoin}}, [[Guidance|Guidance 1]] seal | ||
| | |seal3=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Guidance|Guidance 2]] seal | ||
}} | }} | ||
====Guidance | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Guidance 1)</small> | ||
| | |english=If unit's HP = 100%, infantry and armored allies<br>within 2 spaces can move to a space adjacent to<br>unit. | ||
| | |japanese=自身のHPが100%の時、周囲2マス以内の<br>味方歩行、重装は、自身の隣接マスに移動可能 | ||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Guidance 2)</small> | |||
|english=If unit's HP ≥ 50%, infantry and armored allies<br>within 2 spaces can move to a space adjacent to<br>unit. | |||
|japanese=自身のHPが50%以上の時、周囲2マス以内の<br>味方歩行、重装は、自身の隣接マスに移動可能 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Guidance 3)</small> | |||
|english=Infantry and armored allies within 2 spaces<br>can move to a space adjacent to unit. | |||
|japanese=周囲2マス以内の味方歩行、重装は、<br>自身の隣接マスに移動可能 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Guidance 4)</small> | |||
{{ | |english=Infantry and armored allies within 2 spaces<br>can move to a space within 2 spaces of unit.<br>Grants Atk/Spd+3 to infantry and armored<br>allies within 2 spaces of unit during combat,<br>and also, if those allies' Spd > foe's Spd,<br>neutralizes effects that prevent those allies'<br>follow-up attacks during combat. | ||
| | |japanese=周囲2マス以内の味方歩行、重装は、<br>自身の周囲2マス以内に移動可能<br><br>周囲2マス以内の味方歩行、重装は、<br>戦闘中、攻撃、速さ+3、かつ<br>速さが敵より1以上高い時、<br>戦闘中、自分の追撃不可を無効 | ||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Guidance | |eng-name=Guidance | ||
|jpn-name={{h|空からの先導|Sora kara no sendō}} | |||
| | |jpn-mean=Guidance from the Sky/Heavens | ||
| | |span-name=Guía | ||
| | |span-mean=Guide | ||
| | |fren-name=Regroupement | ||
|fren-mean=Regrouping | |||
|span | |ger-name=Führung | ||
|ger-mean=Leadership | |||
|span | |ital-name=Guida | ||
|fren-name= | |ital-mean=Guide | ||
|fren-mean= | |por-name=Guia | ||
| | |por-mean=Guide | ||
| | |ch-simp-name={{h|空中前導|kōngzhōng qiándǎo}} | ||
| | |ch-simp-mean=Sky guide | ||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{ | {{NavPassiveCH}} | ||
{{NavPassiveSH}} |
Latest revision as of 16:14, 13 September 2023
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Guidance (Japanese: 空からの先導 Guidance from the Sky) is a four-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Guidance 1, Guidance 2, Guidance 3, and Guidance 4 in order from lowest to highest. Guidance allows any infantry or armored allies nearby to move adjacent to the user; the HP threshold required for this to take effect decreases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Guidance 1) |
C | If user's HP = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | 60 | -- | ✓ | -- | ||
Heroes (Guidance 2) |
C | If user's HP = 50%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | 120 | Guidance 1 | ✓ | -- | ||
Heroes (Guidance 3) |
C | Infantry and armored allies within 2 spaces can move to a space adjacent to user. | 240 | Guidance 2 | ✓ | -- | ||
Heroes (Guidance 4) |
C | Infantry and armored allies within 2 spaces can move to a space within 2 spaces of user. Grants +3 each to attack and speed of infantry and armored allies within 2 spaces of user during combat, and if those allies' speed > their foes' speed, neutralizes effects that prevent those allies' follow-up attacks during combat. |
300 | Guidance 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Guidance 1 | Guidance 2 | Guidance 3 | Guidance 4 | |
Unit (★★★★) | Larum: Dancing Bride | Larum: Dancing Bride | — | — |
Unit (★★★★★) | Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Larum: Dancing Bride • Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Tana: Soaring Princess |
Tempest Trials | Genealogy of Light: 40,000 points | — | — | — |
Sacred Seal Forge | 100 , 20 , 40 | 200 , 60 , 50 , Guidance 1 seal | 1,000 , 400 , 100 , Guidance 2 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Guidance 1) |
If unit's HP = 100%, infantry and armored allies
within 2 spaces can move to a space adjacent to unit. |
自身のHPが100%の時、周囲2マス以内の
味方歩行、重装は、自身の隣接マスに移動可能 |
Heroes (Guidance 2) |
If unit's HP ≥ 50%, infantry and armored allies
within 2 spaces can move to a space adjacent to unit. |
自身のHPが50%以上の時、周囲2マス以内の
味方歩行、重装は、自身の隣接マスに移動可能 |
Heroes (Guidance 3) |
Infantry and armored allies within 2 spaces
can move to a space adjacent to unit. |
周囲2マス以内の味方歩行、重装は、
自身の隣接マスに移動可能 |
Heroes (Guidance 4) |
Infantry and armored allies within 2 spaces
can move to a space within 2 spaces of unit. Grants Atk/Spd+3 to infantry and armored allies within 2 spaces of unit during combat, and also, if those allies' Spd > foe's Spd, neutralizes effects that prevent those allies' follow-up attacks during combat. |
周囲2マス以内の味方歩行、重装は、
自身の周囲2マス以内に移動可能 周囲2マス以内の味方歩行、重装は、 戦闘中、攻撃、速さ+3、かつ 速さが敵より1以上高い時、 戦闘中、自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Guidance |
-- |
Japanese |
空からの先導 |
Guidance from the Sky/Heavens |
Spanish |
Guía |
Guide |
French |
Regroupement |
Regrouping |
German |
Führung |
Leadership |
Italian |
Guida |
Guide |
Portuguese |
Guia |
Guide |
Simplified Chinese |
空中前導 |
Sky guide |
Sacred Seal skills in Heroes | ||||||||||||||||||||
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