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Attack⁄Defense Solo: Difference between revisions
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|image=[[File:Is feh atk def solo 1.png]] | |image=[[File:Is feh atk def solo 1.png]] | ||
|caption=Icon of the Atk/Def Solo 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Def Solo 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Defense Solo''' (Japanese: {{hl|攻撃守備の孤軍|Kōgeki-shubi no kogun}} ''Attack/Defense Lone Force'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Attack/Defense Solo''' (Japanese: {{hl|攻撃守備の孤軍|Kōgeki-shubi no kogun}} ''Attack/Defense Lone Force'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Def Solo 1''', '''Atk/Def Solo 2''', '''Atk/Def Solo 3''', and '''Atk/Def Solo 4''' in order from lowest to highest. When its user is not adjacent to any allies, Atk/Res Solo boosts their [[attack (stat)|attack]] and [[defense]]; the size of the boosts increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Def Solo 1 | ||
| | |type=A | ||
| | |effect=If user is not adjacent to an ally, grants +2 each to [[attack (stat)|attack]] and [[defense]] to user during combat. | ||
|sp=60 | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Solo 2 | |||
| | |type=A | ||
| | |effect=If user is not adjacent to an ally, grants +4 each to [[attack (stat)|attack]] and [[defense]] to user during combat. | ||
| | |sp=120 | ||
| | |pre=[[Attack⁄Defense Solo|Atk/Def Solo 1]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Solo 3 | |||
| | |type=A | ||
| | |effect=If user is not adjacent to an ally, grants +6 each to [[attack (stat)|attack]] and [[defense]] to user during combat. | ||
| | |sp=240 | ||
| | |pre=[[Attack⁄Defense Solo|Atk/Def Solo 2]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Solo 4 | |||
| | |type=A | ||
| | |effect=If user is not adjacent to an ally, grants +7 each to [[attack (stat)|attack]] and [[defense]] to user during combat. | ||
| | |sp=300 | ||
| | |pre=[[Attack⁄Defense Solo|Atk/Def Solo 3]] | ||
| | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=4 | ||
| | |- | ||
| | |trial1=[[Ever Two Halves]]: 20,000 points | ||
|- | |||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 20 {{SacredCoin}} | |||
|seal2=200 {{Badge|Verdant}}, 60 {{GreatBadge|Verdant}}, 50 {{SacredCoin}}, [[Attack⁄Defense Solo|Atk/Def Solo 1]] seal | |||
|seal3=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Attack⁄Defense Solo|Atk/Def Solo 2]] seal | |||
}} | }} | ||
====Atk/Def Solo | ==Flavor text== | ||
{{DescriptionHdr}} | |||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Atk/Def Solo 1)</small> | ||
|english=If unit is not adjacent to an ally, grants<br>Atk/Def+2 during combat. | |||
|japanese=周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、守備+2 | |||
}} | }} | ||
{{DescriptionCell | |||
= | |game={{title|Heroes}}<br><small>(Atk/Def Solo 2)</small> | ||
{{ | |english=If unit is not adjacent to an ally, grants<br>Atk/Def+4 during combat. | ||
| | |japanese=周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、守備+4 | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Def Solo 3)</small> | |||
|english=If unit is not adjacent to an ally, grants<br>Atk/Def+6 during combat. | |||
|japanese=周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、守備+6 | |||
}} | }} | ||
{{DescriptionCell | |||
= | |game={{title|Heroes}}<br><small>(Atk/Def Solo 4)</small> | ||
|english=If unit is not adjacent to an ally, grants<br>Atk/Def+7 during combat. | |||
| | |japanese=周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、守備+7 | ||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Attack/Defense Solo | ||
|eng-mean= | |eng-mean=Abbreviated as ''Atk/Def Solo''. | ||
| | |jpn-name={{h|攻撃守備の孤軍|Kōgeki-shubi no kogun}} | ||
| | |jpn-mean=Attack/Defense Lone Force | ||
|span-name= | |span-name=Retiro Ataque/Defensa | ||
|span-mean= | |span-mean=Attack/Defense refuge; abbreviated as ''{{lang|es|Retiro Ata/Def}}'' in the European localization and as ''{{lang|es|Retiro Atq./Def.}}'' in the American localization. | ||
|fren-name= | |fren-name=Solo Attaque/Défense | ||
|fren-mean= | |fren-mean=Attack/Defense solo; abbreviated as ''{{lang|fr|Solo Atq/Déf}}''. | ||
|ger-name= | |ger-name=Angriff/Verteidigung-Solo | ||
|ger-mean= | |ger-mean=Attack/Defense Solo; abbreviated as ''{{lang|de|Agr./Ver.-Solo}}''. | ||
|ital-name= | |ital-name=Attacco/Difesa isolati | ||
|ital-mean= | |ital-mean=Isolated Attack/Defense; abbreviated as ''{{lang|it|Att/Dif isolati}}''. | ||
|por- | |por-name=Retiro Ataque/Defesa | ||
| | |por-mean=Attack/Defense refuge; abbreviated as ''{{lang|pt|Retiro Atq./Def.}}'' | ||
|ch-trad-name={{h|攻擊防守孤軍|gōngjī fángshǒu gū jūn}} | |||
|ch-trad-mean=Attack/Defense lone army | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
* [[ | * [[Atk/Spd Solo]] | ||
* [[ | * [[Atk/Res Solo]] | ||
* [[ | * [[Spd/Def Solo]] | ||
* [[ | * [[Spd/Res Solo]] | ||
* [[ | * [[Def/Res Solo]] | ||
{{ | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 21:11, 3 November 2023
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Attack/Defense Solo (Japanese: 攻撃守備の孤軍 Attack/Defense Lone Force) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Def Solo 1, Atk/Def Solo 2, Atk/Def Solo 3, and Atk/Def Solo 4 in order from lowest to highest. When its user is not adjacent to any allies, Atk/Res Solo boosts their attack and defense; the size of the boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Def Solo 1) |
A | If user is not adjacent to an ally, grants +2 each to attack and defense to user during combat. | 60 | -- | -- | ✓ | -- | |
Heroes (Atk/Def Solo 2) |
A | If user is not adjacent to an ally, grants +4 each to attack and defense to user during combat. | 120 | Atk/Def Solo 1 | -- | ✓ | -- | |
Heroes (Atk/Def Solo 3) |
A | If user is not adjacent to an ally, grants +6 each to attack and defense to user during combat. | 240 | Atk/Def Solo 2 | -- | ✓ | -- | |
Heroes (Atk/Def Solo 4) |
A | If user is not adjacent to an ally, grants +7 each to attack and defense to user during combat. | 300 | Atk/Def Solo 3 | -- | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Def Solo 1) |
If unit is not adjacent to an ally, grants
Atk/Def+2 during combat. |
周囲1マス以内に味方がいない時、
戦闘中、攻撃、守備+2 |
Heroes (Atk/Def Solo 2) |
If unit is not adjacent to an ally, grants
Atk/Def+4 during combat. |
周囲1マス以内に味方がいない時、
戦闘中、攻撃、守備+4 |
Heroes (Atk/Def Solo 3) |
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat. |
周囲1マス以内に味方がいない時、
戦闘中、攻撃、守備+6 |
Heroes (Atk/Def Solo 4) |
If unit is not adjacent to an ally, grants
Atk/Def+7 during combat. |
周囲1マス以内に味方がいない時、
戦闘中、攻撃、守備+7 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Defense Solo |
Abbreviated as Atk/Def Solo. |
Japanese |
攻撃守備の孤軍 |
Attack/Defense Lone Force |
Spanish |
Retiro Ataque/Defensa |
Attack/Defense refuge; abbreviated as Retiro Ata/Def in the European localization and as Retiro Atq./Def. in the American localization. |
French |
Solo Attaque/Défense |
Attack/Defense solo; abbreviated as Solo Atq/Déf. |
German |
Angriff/Verteidigung-Solo |
Attack/Defense Solo; abbreviated as Agr./Ver.-Solo. |
Italian |
Attacco/Difesa isolati |
Isolated Attack/Defense; abbreviated as Att/Dif isolati. |
Portuguese |
Retiro Ataque/Defesa |
Attack/Defense refuge; abbreviated as Retiro Atq./Def. |
Traditional Chinese |
攻擊防守孤軍 |
Attack/Defense lone army |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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