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Attack⁄Resistance Bond: Difference between revisions
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{{DISPLAYTITLE:Attack/Resistance Bond}} | {{DISPLAYTITLE:Attack/Resistance Bond}} | ||
{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh atk res bond 1.png]] | |image=[[File:Is feh atk res bond 1.png]] | ||
|caption=Icon of the Atk/Res Bond 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Res Bond 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Resistance Bond''' | '''Attack/Resistance Bond''' (Japanese: {{hl|攻撃魔防の絆|Kōgeki-mabō no kizuna}} ''Attack/Resistance Bond'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Res Bond 1''', '''Atk/Res Bond 2''', '''Atk/Res Bond 3''', and '''Atk/Res Bond 4''' in order from lowest to highest. Atk/Res Bond boosts its user's [[attack (stat)|attack]] and [[resistance]] during combat if they are adjacent to an ally; the size of the boosts increase with the skill's tier, with the fourth tier additionally neutralizing penalties to the stats during combat. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Res Bond 1 | ||
| | |type=A | ||
| | |effect=If user is adjacent to an ally, grants +3 each to user's [[attack (stat)|attack]] and [[resistance]] during combat. | ||
|sp=60 | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Res Bond 2 | |||
| | |type=A | ||
| | |effect=If user is adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]] and [[resistance]] during combat. | ||
| | |sp=120 | ||
| | |pre=[[Attack⁄Resistance Bond|Atk/Res Bond 1]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Res Bond 3 | |||
| | |type=A | ||
| | |effect=If user is adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[resistance]] during combat. | ||
| | |sp=240 | ||
| | |pre=[[Attack⁄Resistance Bond|Atk/Res Bond 2]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Res Bond 4 | |||
| | |type=A | ||
| | |effect=If user is adjacent to an ally, grants +7 each to user's [[attack (stat)|attack]] and [[resistance]] and neutralizes user's penalties to attack and resistance during combat. | ||
| | |sp=300 | ||
| | |pre=[[Attack⁄Resistance Bond|Atk/Res Bond 3]] | ||
| | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=4 | ||
| | |- | ||
| | |trial1=[[Ice & Flame 5]]: 20,000 points | ||
|- | |||
|seal1=100 {{Badge|Transparent}}, 20 {{GreatBadge|Transparent}}, 20 {{SacredCoin}} | |||
|seal2=200 {{Badge|Transparent}}, 60 {{GreatBadge|Transparent}}, 50 {{SacredCoin}}, [[Attack⁄Resistance Bond|Atk/Res Bond 1]] seal | |||
|seal3=1,000 {{Badge|Transparent}}, 400 {{GreatBadge|Transparent}}, 100 {{SacredCoin}}, a[[Attack⁄Resistance Bond|Atk/Res Bond 2]] seal | |||
}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
| | |game={{title|Heroes}}<br><small>(Atk/Res Bond 1)</small> | ||
|english=If unit is adjacent to an ally, grants<br>Atk/Res+3 during combat. | |||
|japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、魔防+3 | |||
}} | }} | ||
{{DescriptionCell | |||
= | |game={{title|Heroes}}<br><small>(Atk/Res Bond 2)</small> | ||
{{ | |english=If unit is adjacent to an ally, grants<br>Atk/Res+4 during combat. | ||
| | |japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、魔防+4 | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Res Bond 3)</small> | |||
|english=If unit is adjacent to an ally, grants<br>Atk/Res+5 during combat. | |||
|japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、魔防+5 | |||
}} | }} | ||
{{DescriptionCell | |||
= | |game={{title|Heroes}}<br><small>(Atk/Res Bond 4)</small> | ||
|english=If unit is adjacent to an ally, grants<br>Atk/Res+7 to unit and neutralizes unit's<br>penalties to Atk/Res during combat. | |||
| | |japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、魔防+7、かつ<br>攻撃、魔防の弱化を無効 | ||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Attack/Resistance Bond | ||
|eng-mean= | |eng-mean=Abbreviated as ''Atk/Res Bond''. | ||
| | |jpn-name={{h|攻撃魔防の絆|Kōgeki-mabō no kizuna}} | ||
| | |jpn-mean=Attack/Resistance Bond | ||
| | |span-name=Lazo Ataque/Resistencia | ||
| | |span-mean=Attack/Resistance tether; abbreviated as ''{{lang|es|Lazo Ata/Res}}'' in the European localization and as ''{{lang|es|Lazo Atq./Res.}}'' in the American localization. | ||
|span | |fren-name=Lien Attaque/Résistance | ||
|span | |fren-mean=Attack/Resistance link; abbreviated as ''{{lang|fr|Lien Atq/Rés}}''. | ||
| | |ger-name=Angriff/Resistenz-Band | ||
|ger-mean=Attack/Resistance Band; abbreviated as ''{{lang|de|Agr./Res.-Band}}''. | |||
|fren-name= | |ital-name=Vincolo Attacco/Resistenza | ||
|fren-mean= | |ital-mean=Attack/Resistance bond; abbreviated as ''{{lang|it|Vincolo Att/Res}}''. | ||
| | |por-name=Laço Ataque/Resistência | ||
| | |por-mean=Attack/Resistance tether; abbreviated as ''{{lang|pt|Laço Atq./Res.}}'' | ||
| | |ch-trad-name={{h|攻擊魔防的羈絆|gōngjī mófáng de jībàn}} | ||
| | |ch-trad-mean=Attack/Magic defense fetter | ||
| | |||
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| | |||
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}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
* [[ | * [[Atk/Spd Bond]] | ||
* [[ | * [[Atk/Def Bond]] | ||
* [[ | * [[Spd/Def Bond]] | ||
* [[ | * [[Spd/Res Bond]] | ||
* [[ | * [[Def/Res Bond]] | ||
{{ | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 15:56, 22 November 2023
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Attack/Resistance Bond (Japanese: 攻撃魔防の絆 Attack/Resistance Bond) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Bond 1, Atk/Res Bond 2, Atk/Res Bond 3, and Atk/Res Bond 4 in order from lowest to highest. Atk/Res Bond boosts its user's attack and resistance during combat if they are adjacent to an ally; the size of the boosts increase with the skill's tier, with the fourth tier additionally neutralizing penalties to the stats during combat.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Res Bond 1) |
A | If user is adjacent to an ally, grants +3 each to user's attack and resistance during combat. | 60 | -- | -- | ✓ | -- | |
Heroes (Atk/Res Bond 2) |
A | If user is adjacent to an ally, grants +4 each to user's attack and resistance during combat. | 120 | Atk/Res Bond 1 | -- | ✓ | -- | |
Heroes (Atk/Res Bond 3) |
A | If user is adjacent to an ally, grants +5 each to user's attack and resistance during combat. | 240 | Atk/Res Bond 2 | -- | ✓ | -- | |
Heroes (Atk/Res Bond 4) |
A | If user is adjacent to an ally, grants +7 each to user's attack and resistance and neutralizes user's penalties to attack and resistance during combat. | 300 | Atk/Res Bond 3 | -- | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Bond 1) |
If unit is adjacent to an ally, grants
Atk/Res+3 during combat. |
味方と隣接している時、
戦闘中、自身の攻撃、魔防+3 |
Heroes (Atk/Res Bond 2) |
If unit is adjacent to an ally, grants
Atk/Res+4 during combat. |
味方と隣接している時、
戦闘中、自身の攻撃、魔防+4 |
Heroes (Atk/Res Bond 3) |
If unit is adjacent to an ally, grants
Atk/Res+5 during combat. |
味方と隣接している時、
戦闘中、自身の攻撃、魔防+5 |
Heroes (Atk/Res Bond 4) |
If unit is adjacent to an ally, grants
Atk/Res+7 to unit and neutralizes unit's penalties to Atk/Res during combat. |
味方と隣接している時、
戦闘中、自身の攻撃、魔防+7、かつ 攻撃、魔防の弱化を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Bond |
Abbreviated as Atk/Res Bond. |
Japanese |
攻撃魔防の絆 |
Attack/Resistance Bond |
Spanish |
Lazo Ataque/Resistencia |
Attack/Resistance tether; abbreviated as Lazo Ata/Res in the European localization and as Lazo Atq./Res. in the American localization. |
French |
Lien Attaque/Résistance |
Attack/Resistance link; abbreviated as Lien Atq/Rés. |
German |
Angriff/Resistenz-Band |
Attack/Resistance Band; abbreviated as Agr./Res.-Band. |
Italian |
Vincolo Attacco/Resistenza |
Attack/Resistance bond; abbreviated as Vincolo Att/Res. |
Portuguese |
Laço Ataque/Resistência |
Attack/Resistance tether; abbreviated as Laço Atq./Res. |
Traditional Chinese |
攻擊魔防的羈絆 |
Attack/Magic defense fetter |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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