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Dark Spikes: Difference between revisions
Thecornerman (talk | contribs) m (Text replacement - "\[\[[Dd]ark \(magic\)\|" to "[[Dark|") |
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|game1={{title|Echoes: Shadows of Valentia}} | |game1={{title|Echoes: Shadows of Valentia}} | ||
|sprite1=[[File:Is 3ds03 skill personal.png]] | |sprite1=[[File:Is 3ds03 skill personal.png]] | ||
|mt1= | |mt1=10–30 | ||
|rng1= | |rng1=1–5 | ||
|cost1=0 [[HP]] | |cost1=0 [[HP]] | ||
|notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[HP]]. | |notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[HP]]. | ||
Line 30: | Line 30: | ||
|hit1=80 | |hit1=80 | ||
|crt1=0 | |crt1=0 | ||
|rng1= | |rng1=1–2 | ||
|uses1=3 | |uses1=3 | ||
|wex1=2 | |wex1=2 | ||
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===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=RedTome | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
| | |pre=[[Bolganone]] or [[Fenrir]] | ||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack. | |||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
| | |icon=[[File:Is feh wpn dark spikes t refined.png|20px]] | ||
| | |type=RedTome | ||
| | |mt=14 | ||
|rng=2 | |||
|sp=400 | |||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack.<br>Grants −1 special cooldown count.<br>At start of turn, grants "Unit can warp to space adjacent to any allies within 2 spaces" and deals 1 damage to user.<br>If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +1 special cooldown charge per attack to user during combat. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Atk | ||
|type=RedTome | |||
|mt=15 | |||
| | |rng=2 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack.<br>Grants +2 HP. | ||
| | }} | ||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
| | |type=RedTome | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack.<br>Grants +2 HP and +2 speed. | |||
}} | |||
| | {{WeaponDataCell FEH | ||
| | |refine=Def | ||
| | |type=RedTome | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack.<br>Grants +2 HP and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|cavalry units]].<br>Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 75% at start of combat, grants +6 each to [[attack (stat)|attack]] and speed to user during combat.<br>If user's HP ≤ 99% and user initiates combat, user makes guaranteed [[follow-up attack]] before foe's counterattack.<br>Grants +2 HP and +3 [[resistance]]. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=Dark Spikes T | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Echoes: Shadows of Valentia}} | ||
| | |english=Fell dragon spikes that deal<br>damage to foes in range. | ||
|japanese=邪竜の棘<br>範囲内の敵にダメージを与える | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Three Houses}} | ||
|english=Advanced dark magic.<br>Effective against cavalry. | |||
| | |japanese=闇の上級魔法<br>騎馬特効 | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}} | |||
| | |english=Effective against cavalry foes. Grants Spd+3.<br>At the start of combat, if foe's HP ≥ 75%,<br>grants Atk/Spd+6 during combat. If unit's HP<br>< 100% and unit initiates combat, unit makes<br>a guaranteed follow-up attack before foe<br>can counterattack. | ||
| | |japanese=騎馬特効 速さ+3<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、速さ+6<br><br>戦闘開始時、自分のHPが99%以下で<br>自分から攻撃した時、絶対追撃、かつ<br>追撃可能なら自分の攻撃の直後に追撃を行う | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(refined: +effect)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>At start of turn, grants the following status to<br>unit for 1 turn and deals 1 damage to unit:<br>"Unit can move to a space adjacent to any<br>ally within 2 spaces." If unit initiates combat or<br>is within 2 spaces of an ally, grants Atk/Spd+6<br>to unit during combat and Special cooldown<br>charge +1 per unit's attack. (Only highest<br>value applied. Does not stack.) | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>ターン開始時、<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)、自分に1ダメージ<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ+6、<br>自身の攻撃による奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{sectstub}}<!--Korean name--> | |||
{{Names | {{Names | ||
|eng-name=Dark Spikes | |eng-name=Dark Spikes | ||
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|ital-name=Scaglie nere Τ | |ital-name=Scaglie nere Τ | ||
|ital-mean=Dark flake Τ. Spelled with the Latin script 'T' in ''Heroes''. | |ital-mean=Dark flake Τ. Spelled with the Latin script 'T' in ''Heroes''. | ||
|por | |por-name=Pua obscura T | ||
|por | |por-mean=Dark sting T. Spelled with the Latin script 'T'. | ||
|kor-name={{h|다크스파이크|Dakeuseupaikeu}}Τ | |kor-name={{h|다크스파이크|Dakeuseupaikeu}}Τ | ||
|kor-mean=Dark Spikes Τ; a transliteration of the English word used as the Japanese name. | |kor-mean=Dark Spikes Τ; a transliteration of the English word used as the Japanese name. | ||
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Ss fe15 the creation activating dark spikes.jpg|[[Grima (character)|The Creation]] activating Dark Spikes in {{title|Echoes: Shadows of Valentia}}. | Ss fe15 the creation activating dark spikes.jpg|[[Grima (character)|The Creation]] activating Dark Spikes in {{title|Echoes: Shadows of Valentia}}. | ||
Is feh dark spikes t closed.png|Dark Spikes T as it appears in {{title|Heroes}}. | Is feh dark spikes t closed.png|Dark Spikes T as it appears in {{title|Heroes}}. | ||
Is feh dark spikes t open.png|Dark Spikes T as it appears in | Is feh dark spikes t open.png|Dark Spikes T as it appears in ''Heroes''. | ||
</gallery> | </gallery> | ||
Revision as of 18:12, 5 October 2023
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Dark Spikes (Japanese: ダークスパイク Dark Spike) is a combat art which was introduced in Fire Emblem Echoes: Shadows of Valentia. It is possessed only by the Creation, who periodically uses it during its fight in the Thabes Labyrinth. When it activates this art, the Creation summons purple spikes from the ground which randomly inflict between 10 and 30 points of damage on all opposing units within a five-space radius at once.
In Three Houses, Dark Spikes is instead a dark spell, and is given the name Dark Spikes Τ (Japanese: ダークスパイクΤ Dark Spike Τ). It is a strong spell that is very effective against cavalry units. In this appearance, the spikes are depicted as appearing within the air, then impaling the target from all sides at once.
Data
In the main Fire Emblem series
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Echoes: Shadows of Valentia | 10–30 | -- | -- | -- | 1–5 | 0 HP | Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 HP. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Three Houses | B | 13 | 11 | 80 | 0 | 1–2 | 3 | -- | 2 | Deals bonus damage to cavalry units. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Bolganone or Fenrir | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. Grants −1 special cooldown count. At start of turn, grants "Unit can warp to space adjacent to any allies within 2 spaces" and deals 1 damage to user. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +1 special cooldown charge per attack to user during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to cavalry units. Grants +3 speed. If foe's HP ≥ 75% at start of combat, grants +6 each to attack and speed to user during combat. If user's HP ≤ 99% and user initiates combat, user makes guaranteed follow-up attack before foe's counterattack. Grants +2 HP and +3 resistance. |
Availability
Echoes: Shadows of Valentia
Unobtainable | Exclusively used by the Creation. |
Three Houses
Skill level | Reason B: Lysithea Reason A: Hubert |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lysithea: Earnest Seeker |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Echoes: Shadows of Valentia | Fell dragon spikes that deal
damage to foes in range. |
邪竜の棘
範囲内の敵にダメージを与える |
Three Houses | Advanced dark magic.
Effective against cavalry. |
闇の上級魔法
騎馬特効 |
Heroes | Effective against cavalry foes. Grants Spd+3.
At the start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 during combat. If unit's HP < 100% and unit initiates combat, unit makes a guaranteed follow-up attack before foe can counterattack. |
騎馬特効 速さ+3
戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ+6 戦闘開始時、自分のHPが99%以下で 自分から攻撃した時、絶対追撃、かつ 追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (refined: +effect) |
Accelerates Special trigger (cooldown count-1).
At start of turn, grants the following status to unit for 1 turn and deals 1 damage to unit: "Unit can move to a space adjacent to any ally within 2 spaces." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat and Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) |
奥義が発動しやすい(発動カウント-1)
ターン開始時、 「周囲2マス以内の味方の隣接マスに移動可能」を付与 (1ターン)、自分に1ダメージ 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+6、 自身の攻撃による奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) |
Trivia
- The concept of Dark Spikes is presumably taken from one of the two animations of Expiration, the Creation/Grima's other attack, in Awakening, where Grima would attack a target by summoning purple spikes. Grima also does this in the opening cutscene of his chapter, bringing all units' HP down to one (although health is restored prior to the map beginning).
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dark Spikes |
Used in Shadows of Valentia. |
Japanese |
ダークスパイク |
Dark Spike |
Spanish |
Púas oscuras |
Dark thorns |
French |
Piques noires |
Dark spears |
German |
Dunkle Spieße |
Dark Skewers |
Italian |
Scaglie nere |
Dark flake |
Dutch |
Schaduwspiezen |
Shadowpierce |
Simplified Chinese |
漆黑刺棘 |
Dark Thorns |
Traditional Chinese |
漆黑刺棘 |
Dark Thorns |
Dark Spikes Τ
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dark Spikes Τ |
Used in Three Houses and Heroes. Dark magic in Three Houses is denoted with a Greek letter; in this case, Tau. Spelled with the Latin script 'T' in Heroes. |
Japanese |
ダークスパイクΤ |
Dark Spike Τ |
Spanish |
Púas oscuras Τ |
Dark thorns Τ. Spelled with the Latin script 'T' in Heroes. |
French |
Piques noires Τ |
Dark spears Τ. Spelled with the Latin script 'T' in Heroes. |
German |
Dunkle Spieße Τ |
Dark Skewers Τ |
Italian |
Scaglie nere Τ |
Dark flake Τ. Spelled with the Latin script 'T' in Heroes. |
Portuguese |
Pua obscura T |
Dark sting T. Spelled with the Latin script 'T'. |
Korean |
다크스파이크Τ |
Dark Spikes Τ; a transliteration of the English word used as the Japanese name. |
Simplified Chinese |
暗黑冲击 T |
Dark Assault T. Spelled with the Latin script 'T' rather than the Greek Tau. |
Traditional Chinese |
暗黑衝擊Τ |
Dark Assault Τ |
Gallery
The Creation activating Dark Spikes in Echoes: Shadows of Valentia.
Dark Spikes T as it appears in Heroes.
References
See also
Dark magic | ||||||||||
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Combat arts | ||||||||||||||||
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Weapons in Fire Emblem: Three Houses | ||||||||||||||||||||||
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Red tome skills in Heroes | ||||||
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